Path: blob/master/Sonic 2/Scripts/HPZ/WaterSplash.txt
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// ----------------------------------1// RSDK Project: Sonic 22// Script Description: Water Splash Object3// Script Author: Christian Whitehead/Simon Thomley4// Unpacked by Rubberduckycooly's script unpacker5// ----------------------------------67// ========================8// Aliases9// ========================1011private alias object.value0 : object.timer1213event ObjectUpdate14object.iypos = stage.waterLevel1516object.timer++17if object.timer > 318object.timer = 019object.frame++20if object.frame > 821object.type = TypeName[Blank Object]22end if23end if24end event252627event ObjectDraw28DrawSprite(object.frame)29end event303132event ObjectStartup33LoadSpriteSheet("HPZ/Objects3.gif")34SpriteFrame(-10, -32, 20, 32, 1, 95)35SpriteFrame(-15, -32, 30, 32, 22, 95)36SpriteFrame(-15, -32, 30, 32, 53, 95)37SpriteFrame(-15, -32, 30, 32, 85, 95)38SpriteFrame(-16, -31, 31, 31, 116, 96)39SpriteFrame(-16, -31, 32, 31, 148, 96)40SpriteFrame(-16, -31, 32, 31, 181, 96)41SpriteFrame(-16, -16, 32, 16, 214, 96)42SpriteFrame(-16, -15, 32, 15, 214, 112)43end event444546// ========================47// Editor Events48// ========================4950event RSDKDraw51DrawSprite(0)52end event535455event RSDKLoad56LoadSpriteSheet("HPZ/Objects3.gif")57SpriteFrame(-16, -31, 31, 31, 116, 96)5859SetVariableAlias(ALIAS_VAR_PROPVAL, "unused")60end event616263