Path: blob/main/Scripts/Menu/RedNumbers.txt
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//----------------Sonic CD Red Numbers Script-----------------//1//--------Scripted by Christian Whitehead 'The Taxman'--------//2//-------Unpacked By Rubberduckycooly's Script Unpacker-------//3//-----Used on iOS version of the game, Origins leftover------//456sub ObjectDraw7Object.Scale = 16089DrawSpriteFX(Object.PropertyValue, FX_SCALE, Object.XPos, Object.YPos)10end sub111213sub ObjectStartup14LoadSpriteSheet("Menu/MetalSonic.gif")1516SpriteFrame(-24, -24, 48, 48, 68, 258) // #0 - Number 117SpriteFrame(-24, -24, 48, 48, 118, 258) // #1 - Number 218SpriteFrame(-24, -24, 48, 48, 68, 308) // #2 - Number 319SpriteFrame(-24, -24, 48, 48, 118, 308) // #3 - Number 420SpriteFrame(-24, -24, 48, 48, 168, 308) // #4 - Number 521end sub2223sub RSDKDraw24Object.Scale = 1602526DrawSpriteFX(Object.PropertyValue, FX_SCALE, Object.XPos, Object.YPos)27end sub282930// ========================31// Editor Subs32// ========================3334sub RSDKLoad35LoadSpriteSheet("Menu/MetalSonic.gif")36SpriteFrame(-24, -24, 48, 48, 68, 258) // #0 - Number 137SpriteFrame(-24, -24, 48, 48, 118, 258) // #1 - Number 238SpriteFrame(-24, -24, 48, 48, 68, 308) // #2 - Number 339SpriteFrame(-24, -24, 48, 48, 118, 308) // #3 - Number 440SpriteFrame(-24, -24, 48, 48, 168, 308) // #4 - Number 54142SetVariableAlias(ALIAS_VAR_PROPVAL, "number")43end sub44454647