#ifndef GAMEOBJECTS_H
#define GAMEOBJECTS_H
#ifdef _MSC_VER
#define DLLExport __declspec(dllexport)
#else
#define DLLExport
#endif
#include "All.h"
#if RETRO_REV02
DLLExport void LinkGameLogicDLL(EngineInfo *info);
#else
DLLExport void LinkGameLogicDLL(EngineInfo info);
#endif
#if RETRO_USE_MOD_LOADER
DLLExport bool32 LinkModLogic(EngineInfo *info, const char *id);
#endif
DLLExport extern int32 RSDKRevision;
#endif