#ifndef OBJ_PLAYERHELPERS_H
#define OBJ_PLAYERHELPERS_H
#include "Game.h"
struct ObjectPlayerHelpers {
RSDK_OBJECT
};
struct EntityPlayerHelpers {
RSDK_ENTITY
};
extern ObjectPlayerHelpers *PlayerHelpers;
void PlayerHelpers_Update(void);
void PlayerHelpers_LateUpdate(void);
void PlayerHelpers_StaticUpdate(void);
void PlayerHelpers_Draw(void);
void PlayerHelpers_Create(void *data);
void PlayerHelpers_StageLoad(void);
#if GAME_INCLUDE_EDITOR
void PlayerHelpers_EditorDraw(void);
void PlayerHelpers_EditorLoad(void);
#endif
void PlayerHelpers_Serialize(void);
#endif