Book a Demo!
CoCalc Logo Icon
StoreFeaturesDocsShareSupportNewsAboutPoliciesSign UpSign In
rubberduckycooly
GitHub Repository: rubberduckycooly/Sonic-Mania-Decompilation
Path: blob/master/SonicMania/Objects/PGZ/InkWipe.h
338 views
1
#ifndef OBJ_INKWIPE_H
2
#define OBJ_INKWIPE_H
3
4
#include "Game.h"
5
6
// Object Class
7
struct ObjectInkWipe {
8
RSDK_OBJECT
9
uint16 aniFrames;
10
};
11
12
// Entity Class
13
struct EntityInkWipe {
14
RSDK_ENTITY
15
Animator animator;
16
};
17
18
// Object Struct
19
extern ObjectInkWipe *InkWipe;
20
21
// Standard Entity Events
22
void InkWipe_Update(void);
23
void InkWipe_LateUpdate(void);
24
void InkWipe_StaticUpdate(void);
25
void InkWipe_Draw(void);
26
void InkWipe_Create(void *data);
27
void InkWipe_StageLoad(void);
28
#if GAME_INCLUDE_EDITOR
29
void InkWipe_EditorDraw(void);
30
void InkWipe_EditorLoad(void);
31
#endif
32
void InkWipe_Serialize(void);
33
34
// Extra Entity Functions
35
36
#endif //! OBJ_INKWIPE_H
37
38