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Path: blob/master/src/packages/sync/table/README.md
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SYNCHRONIZED TABLE --
Defined by an object query
Do a query against a PostgreSQL table using our object query description.
Synchronization with the backend database is done automatically.
Methods
constructor(query): query = the name of a table (or a more complicated object)
set(map): Set the given keys of map to their values; one key must be the primary key for the table. NOTE: Computed primary keys will get automatically filled in; these are keys in schema.coffee, where the set query looks like this say: (obj, db) -> db.sha1(obj.project_id, obj.path)
get(): Current value of the query, as an immutable.js Map from the primary key to the records, which are also immutable.js Maps.
get(key): The record with given key, as an immutable Map.
get(keys): Immutable Map from given keys to the corresponding records.
get_one(): Returns one record as an immutable Map (useful if there is only one record)
close(): Frees up resources, stops syncing, don't use object further
Events
'before-change': fired right before (and in the same event loop) actually applying remote incoming changes
'change', [array of string primary keys] : fired any time the value of the query result changes, including if changed by calling set on this object. Also, called with empty list on first connection if there happens to be nothing in this table. If the primary key is not a string it is converted to a JSON string.
'disconnected': fired when table is disconnected from the server for some reason
'connected': fired when table has successfully connected and finished initializing and is ready to use
'saved', [array of saved objects]: fired after confirmed successful save of objects to backend
States
A SyncTable is a finite state machine as follows:
Also, there is a final state called 'closed', that the SyncTable moves to when it will not be used further; this frees up all connections and used memory. The table can't be used after it is closed. The only way to get to the closed state is to explicitly call close() on the table; otherwise, the table will keep attempting to connect and work, until it works.
connecting -- connecting to the backend, and have never connected before.
connected -- successfully connected to the backend, initialized, and receiving updates.
disconnected -- table was successfully initialized, but the network connection died. Can still takes writes, but they will never try to save to the backend. Waiting to reconnect when user connects back to the backend.
reconnecting -- client just reconnected to the backend, so this table is now trying to get the full current state of the table and initialize a changefeed.
closed -- table is closed, and memory/connections used by the table is freed.
Worry
What if the user does a set and connecting (or reconnecting) takes a long time, e.g., suspend a laptop, then resume? The changes may get saved... a month later. For some things, e.g., logs, this could be fine. However, on reconnect, the first thing is that complete upstream state of table is set on server version of table, so reconnecting user only sends its changes if upstream hasn't changed anything in that same record.
Representation
We represent synchronized tables by an immutable.js mapping from the primary key to the object. Since PostgresQL primary keys can be compound (more than just strings), e.g., they can be arrays, so we convert complicated keys to their JSON representation. A binary object doesn't make sense here in pure javascript, but these do:
Everything automatically converts fine to a string except array, which is the main thing this function deals with below.
Notes
RIGHT NOW: This should be safe to change at any time, since the keys aren't stored longterm. If we do something with localStorage, this will no longer be safe without a version number.
Of course you could use both a string and an array as primary keys in the same table. You could evily make the string equal the json of an array, and this would break things. We are thus assuming that such mixing doesn't happen. An alternative would be to just always use a stable version of stringify.
We use a stable version, since otherwise things will randomly break if the key is an object.