Path: blob/trunk/dotnet/src/webdriver/Chromium/ChromiumMobileEmulationDeviceSettings.cs
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// <copyright file="ChromiumMobileEmulationDeviceSettings.cs" company="Selenium Committers">
// Licensed to the Software Freedom Conservancy (SFC) under one
// or more contributor license agreements. See the NOTICE file
// distributed with this work for additional information
// regarding copyright ownership. The SFC licenses this file
// to you under the Apache License, Version 2.0 (the
// "License"); you may not use this file except in compliance
// with the License. You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing,
// software distributed under the License is distributed on an
// "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
// KIND, either express or implied. See the License for the
// specific language governing permissions and limitations
// under the License.
// </copyright>
namespace OpenQA.Selenium.Chromium;
/// <summary>
/// Represents the type-safe options for setting settings for emulating a
/// mobile device in the Chromium browser.
/// </summary>
public class ChromiumMobileEmulationDeviceSettings
{
/// <summary>
/// Initializes a new instance of the <see cref="ChromiumMobileEmulationDeviceSettings"/> class.
/// </summary>
public ChromiumMobileEmulationDeviceSettings()
{
}
/// <summary>
/// Initializes a new instance of the <see cref="ChromiumMobileEmulationDeviceSettings"/> class.
/// </summary>
/// <param name="userAgent">The user agent string to be used by the browser when emulating
/// a mobile device.</param>
public ChromiumMobileEmulationDeviceSettings(string? userAgent)
{
this.UserAgent = userAgent;
}
/// <summary>
/// Gets or sets the user agent string to be used by the browser when emulating
/// a mobile device.
/// </summary>
public string? UserAgent { get; set; }
/// <summary>
/// Gets or sets the width in pixels to be used by the browser when emulating
/// a mobile device.
/// </summary>
public long Width { get; set; }
/// <summary>
/// Gets or sets the height in pixels to be used by the browser when emulating
/// a mobile device.
/// </summary>
public long Height { get; set; }
/// <summary>
/// Gets or sets the pixel ratio to be used by the browser when emulating
/// a mobile device.
/// </summary>
public double PixelRatio { get; set; }
/// <summary>
/// Gets or sets a value indicating whether touch events should be enabled by
/// the browser when emulating a mobile device. Defaults to <see langword="true"/>.
/// </summary>
public bool EnableTouchEvents { get; set; } = true;
}