// dear imgui: wrappers for C++ standard library (STL) types (std::string, etc.)12// This is also an example of how you may wrap your own similar types.3// TL;DR; this is using the ImGuiInputTextFlags_CallbackResize facility,4// which also demonstrated in 'Dear ImGui Demo->Widgets->Text Input->Resize Callback'.56// Changelog:7// - v0.10: Initial version. Added InputText() / InputTextMultiline() calls with std::string89// Usage:10// {11// #include "misc/cpp/imgui_stdlib.h"12// #include "misc/cpp/imgui_stdlib.cpp" // <-- If you want to include implementation without messing with your project/build.13// [...]14// std::string my_string;15// ImGui::InputText("my string", &my_string);16// }1718// See more C++ related extension (fmt, RAII, syntaxis sugar) on Wiki:19// https://github.com/ocornut/imgui/wiki/Useful-Extensions#cness2021#pragma once2223#ifndef IMGUI_DISABLE2425#include <string>2627namespace ImGui28{29// ImGui::InputText() with std::string30// Because text input needs dynamic resizing, we need to setup a callback to grow the capacity31IMGUI_API bool InputText(const char* label, std::string* str, ImGuiInputTextFlags flags = 0, ImGuiInputTextCallback callback = nullptr, void* user_data = nullptr);32IMGUI_API bool InputTextMultiline(const char* label, std::string* str, const ImVec2& size = ImVec2(0, 0), ImGuiInputTextFlags flags = 0, ImGuiInputTextCallback callback = nullptr, void* user_data = nullptr);33IMGUI_API bool InputTextWithHint(const char* label, const char* hint, std::string* str, ImGuiInputTextFlags flags = 0, ImGuiInputTextCallback callback = nullptr, void* user_data = nullptr);34}3536#endif // #ifndef IMGUI_DISABLE373839