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stenzek
GitHub Repository: stenzek/duckstation
Path: blob/master/dep/imgui/include/imstb_textedit.h
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// [DEAR IMGUI]
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// This is a slightly modified version of stb_textedit.h 1.14.
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// Those changes would need to be pushed into nothings/stb:
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// - Fix in stb_textedit_discard_redo (see https://github.com/nothings/stb/issues/321)
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// - Fix in stb_textedit_find_charpos to handle last line (see https://github.com/ocornut/imgui/issues/6000 + #6783)
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// - Added name to struct or it may be forward declared in our code.
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// - Added UTF-8 support (see https://github.com/nothings/stb/issues/188 + https://github.com/ocornut/imgui/pull/7925)
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// - Changed STB_TEXTEDIT_INSERTCHARS() to return inserted count (instead of 0/1 bool), allowing partial insertion.
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// Grep for [DEAR IMGUI] to find some changes.
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// - Also renamed macros used or defined outside of IMSTB_TEXTEDIT_IMPLEMENTATION block from STB_TEXTEDIT_* to IMSTB_TEXTEDIT_*
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// stb_textedit.h - v1.14 - public domain - Sean Barrett
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// Development of this library was sponsored by RAD Game Tools
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//
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// This C header file implements the guts of a multi-line text-editing
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// widget; you implement display, word-wrapping, and low-level string
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// insertion/deletion, and stb_textedit will map user inputs into
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// insertions & deletions, plus updates to the cursor position,
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// selection state, and undo state.
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//
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// It is intended for use in games and other systems that need to build
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// their own custom widgets and which do not have heavy text-editing
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// requirements (this library is not recommended for use for editing large
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// texts, as its performance does not scale and it has limited undo).
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//
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// Non-trivial behaviors are modelled after Windows text controls.
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//
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//
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// LICENSE
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//
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// See end of file for license information.
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//
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//
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// DEPENDENCIES
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//
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// Uses the C runtime function 'memmove', which you can override
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// by defining IMSTB_TEXTEDIT_memmove before the implementation.
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// Uses no other functions. Performs no runtime allocations.
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//
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//
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// VERSION HISTORY
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//
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// !!!! (2025-10-23) changed STB_TEXTEDIT_INSERTCHARS() to return inserted count (instead of 0/1 bool), allowing partial insertion.
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// 1.14 (2021-07-11) page up/down, various fixes
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// 1.13 (2019-02-07) fix bug in undo size management
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// 1.12 (2018-01-29) user can change STB_TEXTEDIT_KEYTYPE, fix redo to avoid crash
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// 1.11 (2017-03-03) fix HOME on last line, dragging off single-line textfield
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// 1.10 (2016-10-25) suppress warnings about casting away const with -Wcast-qual
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// 1.9 (2016-08-27) customizable move-by-word
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// 1.8 (2016-04-02) better keyboard handling when mouse button is down
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// 1.7 (2015-09-13) change y range handling in case baseline is non-0
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// 1.6 (2015-04-15) allow STB_TEXTEDIT_memmove
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// 1.5 (2014-09-10) add support for secondary keys for OS X
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// 1.4 (2014-08-17) fix signed/unsigned warnings
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// 1.3 (2014-06-19) fix mouse clicking to round to nearest char boundary
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// 1.2 (2014-05-27) fix some RAD types that had crept into the new code
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// 1.1 (2013-12-15) move-by-word (requires STB_TEXTEDIT_IS_SPACE )
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// 1.0 (2012-07-26) improve documentation, initial public release
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// 0.3 (2012-02-24) bugfixes, single-line mode; insert mode
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// 0.2 (2011-11-28) fixes to undo/redo
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// 0.1 (2010-07-08) initial version
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//
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// ADDITIONAL CONTRIBUTORS
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//
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// Ulf Winklemann: move-by-word in 1.1
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// Fabian Giesen: secondary key inputs in 1.5
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// Martins Mozeiko: STB_TEXTEDIT_memmove in 1.6
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// Louis Schnellbach: page up/down in 1.14
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//
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// Bugfixes:
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// Scott Graham
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// Daniel Keller
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// Omar Cornut
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// Dan Thompson
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//
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// USAGE
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//
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// This file behaves differently depending on what symbols you define
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// before including it.
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//
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//
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// Header-file mode:
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//
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// If you do not define STB_TEXTEDIT_IMPLEMENTATION before including this,
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// it will operate in "header file" mode. In this mode, it declares a
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// single public symbol, STB_TexteditState, which encapsulates the current
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// state of a text widget (except for the string, which you will store
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// separately).
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//
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// To compile in this mode, you must define STB_TEXTEDIT_CHARTYPE to a
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// primitive type that defines a single character (e.g. char, wchar_t, etc).
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//
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// To save space or increase undo-ability, you can optionally define the
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// following things that are used by the undo system:
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//
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// STB_TEXTEDIT_POSITIONTYPE small int type encoding a valid cursor position
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// STB_TEXTEDIT_UNDOSTATECOUNT the number of undo states to allow
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// STB_TEXTEDIT_UNDOCHARCOUNT the number of characters to store in the undo buffer
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//
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// If you don't define these, they are set to permissive types and
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// moderate sizes. The undo system does no memory allocations, so
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// it grows STB_TexteditState by the worst-case storage which is (in bytes):
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//
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// [4 + 3 * sizeof(STB_TEXTEDIT_POSITIONTYPE)] * STB_TEXTEDIT_UNDOSTATECOUNT
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// + sizeof(STB_TEXTEDIT_CHARTYPE) * STB_TEXTEDIT_UNDOCHARCOUNT
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//
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//
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// Implementation mode:
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//
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// If you define STB_TEXTEDIT_IMPLEMENTATION before including this, it
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// will compile the implementation of the text edit widget, depending
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// on a large number of symbols which must be defined before the include.
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//
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// The implementation is defined only as static functions. You will then
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// need to provide your own APIs in the same file which will access the
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// static functions.
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//
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// The basic concept is that you provide a "string" object which
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// behaves like an array of characters. stb_textedit uses indices to
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// refer to positions in the string, implicitly representing positions
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// in the displayed textedit. This is true for both plain text and
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// rich text; even with rich text stb_truetype interacts with your
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// code as if there was an array of all the displayed characters.
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//
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// Symbols that must be the same in header-file and implementation mode:
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//
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// STB_TEXTEDIT_CHARTYPE the character type
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// STB_TEXTEDIT_POSITIONTYPE small type that is a valid cursor position
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// STB_TEXTEDIT_UNDOSTATECOUNT the number of undo states to allow
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// STB_TEXTEDIT_UNDOCHARCOUNT the number of characters to store in the undo buffer
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//
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// Symbols you must define for implementation mode:
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//
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// STB_TEXTEDIT_STRING the type of object representing a string being edited,
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// typically this is a wrapper object with other data you need
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//
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// STB_TEXTEDIT_STRINGLEN(obj) the length of the string (ideally O(1))
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// STB_TEXTEDIT_LAYOUTROW(&r,obj,n) returns the results of laying out a line of characters
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// starting from character #n (see discussion below)
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// STB_TEXTEDIT_GETWIDTH(obj,n,i) returns the pixel delta from the xpos of the i'th character
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// to the xpos of the i+1'th char for a line of characters
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// starting at character #n (i.e. accounts for kerning
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// with previous char)
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// STB_TEXTEDIT_KEYTOTEXT(k) maps a keyboard input to an insertable character
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// (return type is int, -1 means not valid to insert)
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// (not supported if you want to use UTF-8, see below)
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// STB_TEXTEDIT_GETCHAR(obj,i) returns the i'th character of obj, 0-based
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// STB_TEXTEDIT_NEWLINE the character returned by _GETCHAR() we recognize
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// as manually wordwrapping for end-of-line positioning
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//
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// STB_TEXTEDIT_DELETECHARS(obj,i,n) delete n characters starting at i
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// STB_TEXTEDIT_INSERTCHARS(obj,i,c*,n) try to insert n characters at i (pointed to by STB_TEXTEDIT_CHARTYPE*)
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// returns number of characters actually inserted. [DEAR IMGUI]
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//
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// STB_TEXTEDIT_K_SHIFT a power of two that is or'd in to a keyboard input to represent the shift key
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//
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// STB_TEXTEDIT_K_LEFT keyboard input to move cursor left
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// STB_TEXTEDIT_K_RIGHT keyboard input to move cursor right
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// STB_TEXTEDIT_K_UP keyboard input to move cursor up
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// STB_TEXTEDIT_K_DOWN keyboard input to move cursor down
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// STB_TEXTEDIT_K_PGUP keyboard input to move cursor up a page
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// STB_TEXTEDIT_K_PGDOWN keyboard input to move cursor down a page
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// STB_TEXTEDIT_K_LINESTART keyboard input to move cursor to start of line // e.g. HOME
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// STB_TEXTEDIT_K_LINEEND keyboard input to move cursor to end of line // e.g. END
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// STB_TEXTEDIT_K_TEXTSTART keyboard input to move cursor to start of text // e.g. ctrl-HOME
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// STB_TEXTEDIT_K_TEXTEND keyboard input to move cursor to end of text // e.g. ctrl-END
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// STB_TEXTEDIT_K_DELETE keyboard input to delete selection or character under cursor
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// STB_TEXTEDIT_K_BACKSPACE keyboard input to delete selection or character left of cursor
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// STB_TEXTEDIT_K_UNDO keyboard input to perform undo
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// STB_TEXTEDIT_K_REDO keyboard input to perform redo
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//
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// Optional:
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// STB_TEXTEDIT_K_INSERT keyboard input to toggle insert mode
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// STB_TEXTEDIT_IS_SPACE(ch) true if character is whitespace (e.g. 'isspace'),
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// required for default WORDLEFT/WORDRIGHT handlers
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// STB_TEXTEDIT_MOVEWORDLEFT(obj,i) custom handler for WORDLEFT, returns index to move cursor to
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// STB_TEXTEDIT_MOVEWORDRIGHT(obj,i) custom handler for WORDRIGHT, returns index to move cursor to
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// STB_TEXTEDIT_K_WORDLEFT keyboard input to move cursor left one word // e.g. ctrl-LEFT
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// STB_TEXTEDIT_K_WORDRIGHT keyboard input to move cursor right one word // e.g. ctrl-RIGHT
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// STB_TEXTEDIT_K_LINESTART2 secondary keyboard input to move cursor to start of line
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// STB_TEXTEDIT_K_LINEEND2 secondary keyboard input to move cursor to end of line
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// STB_TEXTEDIT_K_TEXTSTART2 secondary keyboard input to move cursor to start of text
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// STB_TEXTEDIT_K_TEXTEND2 secondary keyboard input to move cursor to end of text
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//
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// To support UTF-8:
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//
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// STB_TEXTEDIT_GETPREVCHARINDEX returns index of previous character
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// STB_TEXTEDIT_GETNEXTCHARINDEX returns index of next character
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// Do NOT define STB_TEXTEDIT_KEYTOTEXT.
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// Instead, call stb_textedit_text() directly for text contents.
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//
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// Keyboard input must be encoded as a single integer value; e.g. a character code
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// and some bitflags that represent shift states. to simplify the interface, SHIFT must
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// be a bitflag, so we can test the shifted state of cursor movements to allow selection,
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// i.e. (STB_TEXTEDIT_K_RIGHT|STB_TEXTEDIT_K_SHIFT) should be shifted right-arrow.
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//
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// You can encode other things, such as CONTROL or ALT, in additional bits, and
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// then test for their presence in e.g. STB_TEXTEDIT_K_WORDLEFT. For example,
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// my Windows implementations add an additional CONTROL bit, and an additional KEYDOWN
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// bit. Then all of the STB_TEXTEDIT_K_ values bitwise-or in the KEYDOWN bit,
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// and I pass both WM_KEYDOWN and WM_CHAR events to the "key" function in the
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// API below. The control keys will only match WM_KEYDOWN events because of the
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// keydown bit I add, and STB_TEXTEDIT_KEYTOTEXT only tests for the KEYDOWN
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// bit so it only decodes WM_CHAR events.
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//
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// STB_TEXTEDIT_LAYOUTROW returns information about the shape of one displayed
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// row of characters assuming they start on the i'th character--the width and
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// the height and the number of characters consumed. This allows this library
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// to traverse the entire layout incrementally. You need to compute word-wrapping
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// here.
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//
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// Each textfield keeps its own insert mode state, which is not how normal
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// applications work. To keep an app-wide insert mode, update/copy the
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// "insert_mode" field of STB_TexteditState before/after calling API functions.
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//
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// API
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//
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// void stb_textedit_initialize_state(STB_TexteditState *state, int is_single_line)
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//
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// void stb_textedit_click(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, float x, float y)
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// void stb_textedit_drag(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, float x, float y)
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// int stb_textedit_cut(STB_TEXTEDIT_STRING *str, STB_TexteditState *state)
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// int stb_textedit_paste(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, STB_TEXTEDIT_CHARTYPE *text, int len)
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// void stb_textedit_key(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, STB_TEXEDIT_KEYTYPE key)
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// void stb_textedit_text(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, STB_TEXTEDIT_CHARTYPE *text, int text_len)
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//
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// Each of these functions potentially updates the string and updates the
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// state.
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//
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// initialize_state:
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// set the textedit state to a known good default state when initially
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// constructing the textedit.
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//
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// click:
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// call this with the mouse x,y on a mouse down; it will update the cursor
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// and reset the selection start/end to the cursor point. the x,y must
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// be relative to the text widget, with (0,0) being the top left.
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//
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// drag:
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// call this with the mouse x,y on a mouse drag/up; it will update the
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// cursor and the selection end point
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//
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// cut:
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// call this to delete the current selection; returns true if there was
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// one. you should FIRST copy the current selection to the system paste buffer.
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// (To copy, just copy the current selection out of the string yourself.)
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//
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// paste:
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// call this to paste text at the current cursor point or over the current
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// selection if there is one.
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//
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// key:
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// call this for keyboard inputs sent to the textfield. you can use it
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// for "key down" events or for "translated" key events. if you need to
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// do both (as in Win32), or distinguish Unicode characters from control
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// inputs, set a high bit to distinguish the two; then you can define the
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// various definitions like STB_TEXTEDIT_K_LEFT have the is-key-event bit
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// set, and make STB_TEXTEDIT_KEYTOCHAR check that the is-key-event bit is
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// clear. STB_TEXTEDIT_KEYTYPE defaults to int, but you can #define it to
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// anything other type you want before including.
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// if the STB_TEXTEDIT_KEYTOTEXT function is defined, selected keys are
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// transformed into text and stb_textedit_text() is automatically called.
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//
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// text: (added 2025)
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// call this to directly send text input the textfield, which is required
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// for UTF-8 support, because stb_textedit_key() + STB_TEXTEDIT_KEYTOTEXT()
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// cannot infer text length.
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//
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//
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// When rendering, you can read the cursor position and selection state from
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// the STB_TexteditState.
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//
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//
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// Notes:
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//
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// This is designed to be usable in IMGUI, so it allows for the possibility of
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// running in an IMGUI that has NOT cached the multi-line layout. For this
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// reason, it provides an interface that is compatible with computing the
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// layout incrementally--we try to make sure we make as few passes through
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// as possible. (For example, to locate the mouse pointer in the text, we
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// could define functions that return the X and Y positions of characters
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// and binary search Y and then X, but if we're doing dynamic layout this
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// will run the layout algorithm many times, so instead we manually search
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// forward in one pass. Similar logic applies to e.g. up-arrow and
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// down-arrow movement.)
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//
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// If it's run in a widget that *has* cached the layout, then this is less
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// efficient, but it's not horrible on modern computers. But you wouldn't
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// want to edit million-line files with it.
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////////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////
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////
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//// Header-file mode
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////
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////
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#ifndef INCLUDE_IMSTB_TEXTEDIT_H
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#define INCLUDE_IMSTB_TEXTEDIT_H
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////////////////////////////////////////////////////////////////////////
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//
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// STB_TexteditState
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//
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// Definition of STB_TexteditState which you should store
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// per-textfield; it includes cursor position, selection state,
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// and undo state.
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//
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#ifndef IMSTB_TEXTEDIT_UNDOSTATECOUNT
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#define IMSTB_TEXTEDIT_UNDOSTATECOUNT 99
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#endif
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#ifndef IMSTB_TEXTEDIT_UNDOCHARCOUNT
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#define IMSTB_TEXTEDIT_UNDOCHARCOUNT 999
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#endif
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#ifndef IMSTB_TEXTEDIT_CHARTYPE
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#define IMSTB_TEXTEDIT_CHARTYPE int
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#endif
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#ifndef IMSTB_TEXTEDIT_POSITIONTYPE
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#define IMSTB_TEXTEDIT_POSITIONTYPE int
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#endif
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typedef struct
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{
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// private data
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IMSTB_TEXTEDIT_POSITIONTYPE where;
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IMSTB_TEXTEDIT_POSITIONTYPE insert_length;
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IMSTB_TEXTEDIT_POSITIONTYPE delete_length;
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int char_storage;
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} StbUndoRecord;
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typedef struct
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{
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// private data
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StbUndoRecord undo_rec [IMSTB_TEXTEDIT_UNDOSTATECOUNT];
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IMSTB_TEXTEDIT_CHARTYPE undo_char[IMSTB_TEXTEDIT_UNDOCHARCOUNT];
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short undo_point, redo_point;
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int undo_char_point, redo_char_point;
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} StbUndoState;
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typedef struct STB_TexteditState
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{
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/////////////////////
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//
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// public data
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//
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int cursor;
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// position of the text cursor within the string
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int select_start; // selection start point
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int select_end;
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// selection start and end point in characters; if equal, no selection.
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// note that start may be less than or greater than end (e.g. when
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// dragging the mouse, start is where the initial click was, and you
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// can drag in either direction)
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unsigned char insert_mode;
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// each textfield keeps its own insert mode state. to keep an app-wide
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// insert mode, copy this value in/out of the app state
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int row_count_per_page;
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// page size in number of row.
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// this value MUST be set to >0 for pageup or pagedown in multilines documents.
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/////////////////////
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//
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// private data
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//
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unsigned char cursor_at_end_of_line; // not implemented yet
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unsigned char initialized;
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unsigned char has_preferred_x;
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unsigned char single_line;
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unsigned char padding1, padding2, padding3;
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float preferred_x; // this determines where the cursor up/down tries to seek to along x
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StbUndoState undostate;
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} STB_TexteditState;
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////////////////////////////////////////////////////////////////////////
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//
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// StbTexteditRow
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//
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// Result of layout query, used by stb_textedit to determine where
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// the text in each row is.
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// result of layout query
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typedef struct
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{
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float x0,x1; // starting x location, end x location (allows for align=right, etc)
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float baseline_y_delta; // position of baseline relative to previous row's baseline
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float ymin,ymax; // height of row above and below baseline
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int num_chars;
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} StbTexteditRow;
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#endif //INCLUDE_IMSTB_TEXTEDIT_H
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////////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////
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////
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//// Implementation mode
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////
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////
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// implementation isn't include-guarded, since it might have indirectly
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// included just the "header" portion
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#ifdef IMSTB_TEXTEDIT_IMPLEMENTATION
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#ifndef IMSTB_TEXTEDIT_memmove
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#include <string.h>
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#define IMSTB_TEXTEDIT_memmove memmove
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#endif
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// [DEAR IMGUI]
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// Functions must be implemented for UTF8 support
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// Code in this file that uses those functions is modified for [DEAR IMGUI] and deviates from the original stb_textedit.
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// There is not necessarily a '[DEAR IMGUI]' at the usage sites.
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#ifndef IMSTB_TEXTEDIT_GETPREVCHARINDEX
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#define IMSTB_TEXTEDIT_GETPREVCHARINDEX(OBJ, IDX) ((IDX) - 1)
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#endif
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#ifndef IMSTB_TEXTEDIT_GETNEXTCHARINDEX
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#define IMSTB_TEXTEDIT_GETNEXTCHARINDEX(OBJ, IDX) ((IDX) + 1)
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#endif
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/////////////////////////////////////////////////////////////////////////////
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//
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// Mouse input handling
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//
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// traverse the layout to locate the nearest character to a display position
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static int stb_text_locate_coord(IMSTB_TEXTEDIT_STRING *str, float x, float y, int* out_side_on_line)
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{
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StbTexteditRow r;
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int n = STB_TEXTEDIT_STRINGLEN(str);
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float base_y = 0, prev_x;
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int i=0, k;
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r.x0 = r.x1 = 0;
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r.ymin = r.ymax = 0;
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r.num_chars = 0;
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*out_side_on_line = 0;
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// search rows to find one that straddles 'y'
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while (i < n) {
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STB_TEXTEDIT_LAYOUTROW(&r, str, i);
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if (r.num_chars <= 0)
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return n;
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if (i==0 && y < base_y + r.ymin)
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return 0;
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if (y < base_y + r.ymax)
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break;
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i += r.num_chars;
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base_y += r.baseline_y_delta;
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}
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// below all text, return 'after' last character
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if (i >= n)
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{
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*out_side_on_line = 1;
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return n;
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}
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// check if it's before the beginning of the line
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if (x < r.x0)
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return i;
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// check if it's before the end of the line
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if (x < r.x1) {
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// search characters in row for one that straddles 'x'
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prev_x = r.x0;
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for (k=0; k < r.num_chars; k = IMSTB_TEXTEDIT_GETNEXTCHARINDEX(str, i + k) - i) {
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float w = STB_TEXTEDIT_GETWIDTH(str, i, k);
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if (x < prev_x+w) {
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*out_side_on_line = (k == 0) ? 0 : 1;
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if (x < prev_x+w/2)
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return k+i;
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else
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return IMSTB_TEXTEDIT_GETNEXTCHARINDEX(str, i + k);
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}
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prev_x += w;
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}
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// shouldn't happen, but if it does, fall through to end-of-line case
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}
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// if the last character is a newline, return that. otherwise return 'after' the last character
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*out_side_on_line = 1;
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if (STB_TEXTEDIT_GETCHAR(str, i+r.num_chars-1) == STB_TEXTEDIT_NEWLINE)
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return i+r.num_chars-1;
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else
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return i+r.num_chars;
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}
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// API click: on mouse down, move the cursor to the clicked location, and reset the selection
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static void stb_textedit_click(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state, float x, float y)
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{
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// In single-line mode, just always make y = 0. This lets the drag keep working if the mouse
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// goes off the top or bottom of the text
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int side_on_line;
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if( state->single_line )
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{
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StbTexteditRow r;
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STB_TEXTEDIT_LAYOUTROW(&r, str, 0);
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y = r.ymin;
509
}
510
511
state->cursor = stb_text_locate_coord(str, x, y, &side_on_line);
512
state->select_start = state->cursor;
513
state->select_end = state->cursor;
514
state->has_preferred_x = 0;
515
str->LastMoveDirectionLR = (ImS8)(side_on_line ? ImGuiDir_Right : ImGuiDir_Left);
516
}
517
518
// API drag: on mouse drag, move the cursor and selection endpoint to the clicked location
519
static void stb_textedit_drag(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state, float x, float y)
520
{
521
int p = 0;
522
int side_on_line;
523
524
// In single-line mode, just always make y = 0. This lets the drag keep working if the mouse
525
// goes off the top or bottom of the text
526
if( state->single_line )
527
{
528
StbTexteditRow r;
529
STB_TEXTEDIT_LAYOUTROW(&r, str, 0);
530
y = r.ymin;
531
}
532
533
if (state->select_start == state->select_end)
534
state->select_start = state->cursor;
535
536
p = stb_text_locate_coord(str, x, y, &side_on_line);
537
state->cursor = state->select_end = p;
538
str->LastMoveDirectionLR = (ImS8)(side_on_line ? ImGuiDir_Right : ImGuiDir_Left);
539
}
540
541
/////////////////////////////////////////////////////////////////////////////
542
//
543
// Keyboard input handling
544
//
545
546
// forward declarations
547
static void stb_text_undo(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state);
548
static void stb_text_redo(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state);
549
static void stb_text_makeundo_delete(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state, int where, int length);
550
static void stb_text_makeundo_insert(STB_TexteditState *state, int where, int length);
551
static void stb_text_makeundo_replace(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state, int where, int old_length, int new_length);
552
553
typedef struct
554
{
555
float x,y; // position of n'th character
556
float height; // height of line
557
int first_char, length; // first char of row, and length
558
int prev_first; // first char of previous row
559
} StbFindState;
560
561
// find the x/y location of a character, and remember info about the previous row in
562
// case we get a move-up event (for page up, we'll have to rescan)
563
static void stb_textedit_find_charpos(StbFindState *find, IMSTB_TEXTEDIT_STRING *str, int n, int single_line)
564
{
565
StbTexteditRow r;
566
int prev_start = 0;
567
int z = STB_TEXTEDIT_STRINGLEN(str);
568
int i=0, first;
569
570
if (n == z && single_line) {
571
// special case if it's at the end (may not be needed?)
572
STB_TEXTEDIT_LAYOUTROW(&r, str, 0);
573
find->y = 0;
574
find->first_char = 0;
575
find->length = z;
576
find->height = r.ymax - r.ymin;
577
find->x = r.x1;
578
return;
579
}
580
581
// search rows to find the one that straddles character n
582
find->y = 0;
583
584
for(;;) {
585
STB_TEXTEDIT_LAYOUTROW(&r, str, i);
586
if (n < i + r.num_chars)
587
break;
588
if (str->LastMoveDirectionLR == ImGuiDir_Right && str->Stb->cursor > 0 && str->Stb->cursor == i + r.num_chars && STB_TEXTEDIT_GETCHAR(str, i + r.num_chars - 1) != STB_TEXTEDIT_NEWLINE) // [DEAR IMGUI] Wrapping point handling
589
break;
590
if (i + r.num_chars == z && z > 0 && STB_TEXTEDIT_GETCHAR(str, z - 1) != STB_TEXTEDIT_NEWLINE) // [DEAR IMGUI] special handling for last line
591
break; // [DEAR IMGUI]
592
prev_start = i;
593
i += r.num_chars;
594
find->y += r.baseline_y_delta;
595
if (i == z) // [DEAR IMGUI]
596
{
597
r.num_chars = 0; // [DEAR IMGUI]
598
break; // [DEAR IMGUI]
599
}
600
}
601
602
find->first_char = first = i;
603
find->length = r.num_chars;
604
find->height = r.ymax - r.ymin;
605
find->prev_first = prev_start;
606
607
// now scan to find xpos
608
find->x = r.x0;
609
for (i=0; first+i < n; i = IMSTB_TEXTEDIT_GETNEXTCHARINDEX(str, first + i) - first)
610
find->x += STB_TEXTEDIT_GETWIDTH(str, first, i);
611
}
612
613
#define STB_TEXT_HAS_SELECTION(s) ((s)->select_start != (s)->select_end)
614
615
// make the selection/cursor state valid if client altered the string
616
static void stb_textedit_clamp(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state)
617
{
618
int n = STB_TEXTEDIT_STRINGLEN(str);
619
if (STB_TEXT_HAS_SELECTION(state)) {
620
if (state->select_start > n) state->select_start = n;
621
if (state->select_end > n) state->select_end = n;
622
// if clamping forced them to be equal, move the cursor to match
623
if (state->select_start == state->select_end)
624
state->cursor = state->select_start;
625
}
626
if (state->cursor > n) state->cursor = n;
627
}
628
629
// delete characters while updating undo
630
static void stb_textedit_delete(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state, int where, int len)
631
{
632
stb_text_makeundo_delete(str, state, where, len);
633
STB_TEXTEDIT_DELETECHARS(str, where, len);
634
state->has_preferred_x = 0;
635
}
636
637
// delete the section
638
static void stb_textedit_delete_selection(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state)
639
{
640
stb_textedit_clamp(str, state);
641
if (STB_TEXT_HAS_SELECTION(state)) {
642
if (state->select_start < state->select_end) {
643
stb_textedit_delete(str, state, state->select_start, state->select_end - state->select_start);
644
state->select_end = state->cursor = state->select_start;
645
} else {
646
stb_textedit_delete(str, state, state->select_end, state->select_start - state->select_end);
647
state->select_start = state->cursor = state->select_end;
648
}
649
state->has_preferred_x = 0;
650
}
651
}
652
653
// canoncialize the selection so start <= end
654
static void stb_textedit_sortselection(STB_TexteditState *state)
655
{
656
if (state->select_end < state->select_start) {
657
int temp = state->select_end;
658
state->select_end = state->select_start;
659
state->select_start = temp;
660
}
661
}
662
663
// move cursor to first character of selection
664
static void stb_textedit_move_to_first(STB_TexteditState *state)
665
{
666
if (STB_TEXT_HAS_SELECTION(state)) {
667
stb_textedit_sortselection(state);
668
state->cursor = state->select_start;
669
state->select_end = state->select_start;
670
state->has_preferred_x = 0;
671
}
672
}
673
674
// move cursor to last character of selection
675
static void stb_textedit_move_to_last(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state)
676
{
677
if (STB_TEXT_HAS_SELECTION(state)) {
678
stb_textedit_sortselection(state);
679
stb_textedit_clamp(str, state);
680
state->cursor = state->select_end;
681
state->select_start = state->select_end;
682
state->has_preferred_x = 0;
683
}
684
}
685
686
// [DEAR IMGUI] Extracted this function so we can more easily add support for word-wrapping.
687
#ifndef STB_TEXTEDIT_MOVELINESTART
688
static int stb_textedit_move_line_start(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state, int cursor)
689
{
690
if (state->single_line)
691
return 0;
692
while (cursor > 0) {
693
int prev = IMSTB_TEXTEDIT_GETPREVCHARINDEX(str, cursor);
694
if (STB_TEXTEDIT_GETCHAR(str, prev) == STB_TEXTEDIT_NEWLINE)
695
break;
696
cursor = prev;
697
}
698
return cursor;
699
}
700
#define STB_TEXTEDIT_MOVELINESTART stb_textedit_move_line_start
701
#endif
702
#ifndef STB_TEXTEDIT_MOVELINEEND
703
static int stb_textedit_move_line_end(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state, int cursor)
704
{
705
int n = STB_TEXTEDIT_STRINGLEN(str);
706
if (state->single_line)
707
return n;
708
while (cursor < n && STB_TEXTEDIT_GETCHAR(str, cursor) != STB_TEXTEDIT_NEWLINE)
709
cursor = IMSTB_TEXTEDIT_GETNEXTCHARINDEX(str, cursor);
710
return cursor;
711
}
712
#define STB_TEXTEDIT_MOVELINEEND stb_textedit_move_line_end
713
#endif
714
715
#ifdef STB_TEXTEDIT_IS_SPACE
716
static int is_word_boundary( IMSTB_TEXTEDIT_STRING *str, int idx )
717
{
718
return idx > 0 ? (STB_TEXTEDIT_IS_SPACE( STB_TEXTEDIT_GETCHAR(str,idx-1) ) && !STB_TEXTEDIT_IS_SPACE( STB_TEXTEDIT_GETCHAR(str, idx) ) ) : 1;
719
}
720
721
#ifndef STB_TEXTEDIT_MOVEWORDLEFT
722
static int stb_textedit_move_to_word_previous( IMSTB_TEXTEDIT_STRING *str, int c )
723
{
724
c = IMSTB_TEXTEDIT_GETPREVCHARINDEX( str, c ); // always move at least one character
725
while (c >= 0 && !is_word_boundary(str, c))
726
c = IMSTB_TEXTEDIT_GETPREVCHARINDEX(str, c);
727
728
if( c < 0 )
729
c = 0;
730
731
return c;
732
}
733
#define STB_TEXTEDIT_MOVEWORDLEFT stb_textedit_move_to_word_previous
734
#endif
735
736
#ifndef STB_TEXTEDIT_MOVEWORDRIGHT
737
static int stb_textedit_move_to_word_next( IMSTB_TEXTEDIT_STRING *str, int c )
738
{
739
const int len = STB_TEXTEDIT_STRINGLEN(str);
740
c = IMSTB_TEXTEDIT_GETNEXTCHARINDEX(str, c); // always move at least one character
741
while( c < len && !is_word_boundary( str, c ) )
742
c = IMSTB_TEXTEDIT_GETNEXTCHARINDEX(str, c);
743
744
if( c > len )
745
c = len;
746
747
return c;
748
}
749
#define STB_TEXTEDIT_MOVEWORDRIGHT stb_textedit_move_to_word_next
750
#endif
751
752
#endif
753
754
// update selection and cursor to match each other
755
static void stb_textedit_prep_selection_at_cursor(STB_TexteditState *state)
756
{
757
if (!STB_TEXT_HAS_SELECTION(state))
758
state->select_start = state->select_end = state->cursor;
759
else
760
state->cursor = state->select_end;
761
}
762
763
// API cut: delete selection
764
static int stb_textedit_cut(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state)
765
{
766
if (STB_TEXT_HAS_SELECTION(state)) {
767
stb_textedit_delete_selection(str,state); // implicitly clamps
768
state->has_preferred_x = 0;
769
return 1;
770
}
771
return 0;
772
}
773
774
// API paste: replace existing selection with passed-in text
775
static int stb_textedit_paste_internal(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state, IMSTB_TEXTEDIT_CHARTYPE *text, int len)
776
{
777
// if there's a selection, the paste should delete it
778
stb_textedit_clamp(str, state);
779
stb_textedit_delete_selection(str,state);
780
// try to insert the characters
781
len = STB_TEXTEDIT_INSERTCHARS(str, state->cursor, text, len);
782
if (len) {
783
stb_text_makeundo_insert(state, state->cursor, len);
784
state->cursor += len;
785
state->has_preferred_x = 0;
786
return 1;
787
}
788
// note: paste failure will leave deleted selection, may be restored with an undo (see https://github.com/nothings/stb/issues/734 for details)
789
return 0;
790
}
791
792
#ifndef STB_TEXTEDIT_KEYTYPE
793
#define STB_TEXTEDIT_KEYTYPE int
794
#endif
795
796
// API key: process text input
797
// [DEAR IMGUI] Added stb_textedit_text(), extracted out and called by stb_textedit_key() for backward compatibility.
798
static void stb_textedit_text(IMSTB_TEXTEDIT_STRING* str, STB_TexteditState* state, const IMSTB_TEXTEDIT_CHARTYPE* text, int text_len)
799
{
800
// can't add newline in single-line mode
801
if (text[0] == '\n' && state->single_line)
802
return;
803
804
if (state->insert_mode && !STB_TEXT_HAS_SELECTION(state) && state->cursor < STB_TEXTEDIT_STRINGLEN(str)) {
805
stb_text_makeundo_replace(str, state, state->cursor, 1, 1);
806
STB_TEXTEDIT_DELETECHARS(str, state->cursor, 1);
807
text_len = STB_TEXTEDIT_INSERTCHARS(str, state->cursor, text, text_len);
808
if (text_len) {
809
state->cursor += text_len;
810
state->has_preferred_x = 0;
811
}
812
} else {
813
stb_textedit_delete_selection(str, state); // implicitly clamps
814
text_len = STB_TEXTEDIT_INSERTCHARS(str, state->cursor, text, text_len);
815
if (text_len) {
816
stb_text_makeundo_insert(state, state->cursor, text_len);
817
state->cursor += text_len;
818
state->has_preferred_x = 0;
819
}
820
}
821
}
822
823
// API key: process a keyboard input
824
static void stb_textedit_key(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state, STB_TEXTEDIT_KEYTYPE key)
825
{
826
retry:
827
switch (key) {
828
default: {
829
#ifdef STB_TEXTEDIT_KEYTOTEXT
830
// This is not suitable for UTF-8 support.
831
int c = STB_TEXTEDIT_KEYTOTEXT(key);
832
if (c > 0) {
833
IMSTB_TEXTEDIT_CHARTYPE ch = (IMSTB_TEXTEDIT_CHARTYPE)c;
834
stb_textedit_text(str, state, &ch, 1);
835
}
836
#endif
837
break;
838
}
839
840
#ifdef STB_TEXTEDIT_K_INSERT
841
case STB_TEXTEDIT_K_INSERT:
842
state->insert_mode = !state->insert_mode;
843
break;
844
#endif
845
846
case STB_TEXTEDIT_K_UNDO:
847
stb_text_undo(str, state);
848
state->has_preferred_x = 0;
849
break;
850
851
case STB_TEXTEDIT_K_REDO:
852
stb_text_redo(str, state);
853
state->has_preferred_x = 0;
854
break;
855
856
case STB_TEXTEDIT_K_LEFT:
857
// if currently there's a selection, move cursor to start of selection
858
if (STB_TEXT_HAS_SELECTION(state))
859
stb_textedit_move_to_first(state);
860
else
861
if (state->cursor > 0)
862
state->cursor = IMSTB_TEXTEDIT_GETPREVCHARINDEX(str, state->cursor);
863
state->has_preferred_x = 0;
864
break;
865
866
case STB_TEXTEDIT_K_RIGHT:
867
// if currently there's a selection, move cursor to end of selection
868
if (STB_TEXT_HAS_SELECTION(state))
869
stb_textedit_move_to_last(str, state);
870
else
871
state->cursor = IMSTB_TEXTEDIT_GETNEXTCHARINDEX(str, state->cursor);
872
stb_textedit_clamp(str, state);
873
state->has_preferred_x = 0;
874
break;
875
876
case STB_TEXTEDIT_K_LEFT | STB_TEXTEDIT_K_SHIFT:
877
stb_textedit_clamp(str, state);
878
stb_textedit_prep_selection_at_cursor(state);
879
// move selection left
880
if (state->select_end > 0)
881
state->select_end = IMSTB_TEXTEDIT_GETPREVCHARINDEX(str, state->select_end);
882
state->cursor = state->select_end;
883
state->has_preferred_x = 0;
884
break;
885
886
#ifdef STB_TEXTEDIT_MOVEWORDLEFT
887
case STB_TEXTEDIT_K_WORDLEFT:
888
if (STB_TEXT_HAS_SELECTION(state))
889
stb_textedit_move_to_first(state);
890
else {
891
state->cursor = STB_TEXTEDIT_MOVEWORDLEFT(str, state->cursor);
892
stb_textedit_clamp( str, state );
893
}
894
break;
895
896
case STB_TEXTEDIT_K_WORDLEFT | STB_TEXTEDIT_K_SHIFT:
897
if( !STB_TEXT_HAS_SELECTION( state ) )
898
stb_textedit_prep_selection_at_cursor(state);
899
900
state->cursor = STB_TEXTEDIT_MOVEWORDLEFT(str, state->cursor);
901
state->select_end = state->cursor;
902
903
stb_textedit_clamp( str, state );
904
break;
905
#endif
906
907
#ifdef STB_TEXTEDIT_MOVEWORDRIGHT
908
case STB_TEXTEDIT_K_WORDRIGHT:
909
if (STB_TEXT_HAS_SELECTION(state))
910
stb_textedit_move_to_last(str, state);
911
else {
912
state->cursor = STB_TEXTEDIT_MOVEWORDRIGHT(str, state->cursor);
913
stb_textedit_clamp( str, state );
914
}
915
break;
916
917
case STB_TEXTEDIT_K_WORDRIGHT | STB_TEXTEDIT_K_SHIFT:
918
if( !STB_TEXT_HAS_SELECTION( state ) )
919
stb_textedit_prep_selection_at_cursor(state);
920
921
state->cursor = STB_TEXTEDIT_MOVEWORDRIGHT(str, state->cursor);
922
state->select_end = state->cursor;
923
924
stb_textedit_clamp( str, state );
925
break;
926
#endif
927
928
case STB_TEXTEDIT_K_RIGHT | STB_TEXTEDIT_K_SHIFT:
929
stb_textedit_prep_selection_at_cursor(state);
930
// move selection right
931
state->select_end = IMSTB_TEXTEDIT_GETNEXTCHARINDEX(str, state->select_end);
932
stb_textedit_clamp(str, state);
933
state->cursor = state->select_end;
934
state->has_preferred_x = 0;
935
break;
936
937
case STB_TEXTEDIT_K_DOWN:
938
case STB_TEXTEDIT_K_DOWN | STB_TEXTEDIT_K_SHIFT:
939
case STB_TEXTEDIT_K_PGDOWN:
940
case STB_TEXTEDIT_K_PGDOWN | STB_TEXTEDIT_K_SHIFT: {
941
StbFindState find;
942
StbTexteditRow row;
943
int i, j, sel = (key & STB_TEXTEDIT_K_SHIFT) != 0;
944
int is_page = (key & ~STB_TEXTEDIT_K_SHIFT) == STB_TEXTEDIT_K_PGDOWN;
945
int row_count = is_page ? state->row_count_per_page : 1;
946
947
if (!is_page && state->single_line) {
948
// on windows, up&down in single-line behave like left&right
949
key = STB_TEXTEDIT_K_RIGHT | (key & STB_TEXTEDIT_K_SHIFT);
950
goto retry;
951
}
952
953
if (sel)
954
stb_textedit_prep_selection_at_cursor(state);
955
else if (STB_TEXT_HAS_SELECTION(state))
956
stb_textedit_move_to_last(str, state);
957
958
// compute current position of cursor point
959
stb_textedit_clamp(str, state);
960
stb_textedit_find_charpos(&find, str, state->cursor, state->single_line);
961
962
for (j = 0; j < row_count; ++j) {
963
float x, goal_x = state->has_preferred_x ? state->preferred_x : find.x;
964
int start = find.first_char + find.length;
965
966
if (find.length == 0)
967
break;
968
969
// [DEAR IMGUI]
970
// going down while being on the last line shouldn't bring us to that line end
971
//if (STB_TEXTEDIT_GETCHAR(str, find.first_char + find.length - 1) != STB_TEXTEDIT_NEWLINE)
972
// break;
973
974
// now find character position down a row
975
state->cursor = start;
976
STB_TEXTEDIT_LAYOUTROW(&row, str, state->cursor);
977
x = row.x0;
978
for (i=0; i < row.num_chars; ) {
979
float dx = STB_TEXTEDIT_GETWIDTH(str, start, i);
980
int next = IMSTB_TEXTEDIT_GETNEXTCHARINDEX(str, state->cursor);
981
#ifdef IMSTB_TEXTEDIT_GETWIDTH_NEWLINE
982
if (dx == IMSTB_TEXTEDIT_GETWIDTH_NEWLINE)
983
break;
984
#endif
985
x += dx;
986
if (x > goal_x)
987
break;
988
i += next - state->cursor;
989
state->cursor = next;
990
}
991
stb_textedit_clamp(str, state);
992
993
if (state->cursor == find.first_char + find.length)
994
str->LastMoveDirectionLR = ImGuiDir_Left;
995
state->has_preferred_x = 1;
996
state->preferred_x = goal_x;
997
998
if (sel)
999
state->select_end = state->cursor;
1000
1001
// go to next line
1002
find.first_char = find.first_char + find.length;
1003
find.length = row.num_chars;
1004
}
1005
break;
1006
}
1007
1008
case STB_TEXTEDIT_K_UP:
1009
case STB_TEXTEDIT_K_UP | STB_TEXTEDIT_K_SHIFT:
1010
case STB_TEXTEDIT_K_PGUP:
1011
case STB_TEXTEDIT_K_PGUP | STB_TEXTEDIT_K_SHIFT: {
1012
StbFindState find;
1013
StbTexteditRow row;
1014
int i, j, prev_scan, sel = (key & STB_TEXTEDIT_K_SHIFT) != 0;
1015
int is_page = (key & ~STB_TEXTEDIT_K_SHIFT) == STB_TEXTEDIT_K_PGUP;
1016
int row_count = is_page ? state->row_count_per_page : 1;
1017
1018
if (!is_page && state->single_line) {
1019
// on windows, up&down become left&right
1020
key = STB_TEXTEDIT_K_LEFT | (key & STB_TEXTEDIT_K_SHIFT);
1021
goto retry;
1022
}
1023
1024
if (sel)
1025
stb_textedit_prep_selection_at_cursor(state);
1026
else if (STB_TEXT_HAS_SELECTION(state))
1027
stb_textedit_move_to_first(state);
1028
1029
// compute current position of cursor point
1030
stb_textedit_clamp(str, state);
1031
stb_textedit_find_charpos(&find, str, state->cursor, state->single_line);
1032
1033
for (j = 0; j < row_count; ++j) {
1034
float x, goal_x = state->has_preferred_x ? state->preferred_x : find.x;
1035
1036
// can only go up if there's a previous row
1037
if (find.prev_first == find.first_char)
1038
break;
1039
1040
// now find character position up a row
1041
state->cursor = find.prev_first;
1042
STB_TEXTEDIT_LAYOUTROW(&row, str, state->cursor);
1043
x = row.x0;
1044
for (i=0; i < row.num_chars; ) {
1045
float dx = STB_TEXTEDIT_GETWIDTH(str, find.prev_first, i);
1046
int next = IMSTB_TEXTEDIT_GETNEXTCHARINDEX(str, state->cursor);
1047
#ifdef IMSTB_TEXTEDIT_GETWIDTH_NEWLINE
1048
if (dx == IMSTB_TEXTEDIT_GETWIDTH_NEWLINE)
1049
break;
1050
#endif
1051
x += dx;
1052
if (x > goal_x)
1053
break;
1054
i += next - state->cursor;
1055
state->cursor = next;
1056
}
1057
stb_textedit_clamp(str, state);
1058
1059
if (state->cursor == find.first_char)
1060
str->LastMoveDirectionLR = ImGuiDir_Right;
1061
else if (state->cursor == find.prev_first)
1062
str->LastMoveDirectionLR = ImGuiDir_Left;
1063
state->has_preferred_x = 1;
1064
state->preferred_x = goal_x;
1065
1066
if (sel)
1067
state->select_end = state->cursor;
1068
1069
// go to previous line
1070
// (we need to scan previous line the hard way. maybe we could expose this as a new API function?)
1071
prev_scan = find.prev_first > 0 ? find.prev_first - 1 : 0;
1072
while (prev_scan > 0)
1073
{
1074
int prev = IMSTB_TEXTEDIT_GETPREVCHARINDEX(str, prev_scan);
1075
if (STB_TEXTEDIT_GETCHAR(str, prev) == STB_TEXTEDIT_NEWLINE)
1076
break;
1077
prev_scan = prev;
1078
}
1079
find.first_char = find.prev_first;
1080
find.prev_first = STB_TEXTEDIT_MOVELINESTART(str, state, prev_scan);
1081
}
1082
break;
1083
}
1084
1085
case STB_TEXTEDIT_K_DELETE:
1086
case STB_TEXTEDIT_K_DELETE | STB_TEXTEDIT_K_SHIFT:
1087
if (STB_TEXT_HAS_SELECTION(state))
1088
stb_textedit_delete_selection(str, state);
1089
else {
1090
int n = STB_TEXTEDIT_STRINGLEN(str);
1091
if (state->cursor < n)
1092
stb_textedit_delete(str, state, state->cursor, IMSTB_TEXTEDIT_GETNEXTCHARINDEX(str, state->cursor) - state->cursor);
1093
}
1094
state->has_preferred_x = 0;
1095
break;
1096
1097
case STB_TEXTEDIT_K_BACKSPACE:
1098
case STB_TEXTEDIT_K_BACKSPACE | STB_TEXTEDIT_K_SHIFT:
1099
if (STB_TEXT_HAS_SELECTION(state))
1100
stb_textedit_delete_selection(str, state);
1101
else {
1102
stb_textedit_clamp(str, state);
1103
if (state->cursor > 0) {
1104
int prev = IMSTB_TEXTEDIT_GETPREVCHARINDEX(str, state->cursor);
1105
stb_textedit_delete(str, state, prev, state->cursor - prev);
1106
state->cursor = prev;
1107
}
1108
}
1109
state->has_preferred_x = 0;
1110
break;
1111
1112
#ifdef STB_TEXTEDIT_K_TEXTSTART2
1113
case STB_TEXTEDIT_K_TEXTSTART2:
1114
#endif
1115
case STB_TEXTEDIT_K_TEXTSTART:
1116
state->cursor = state->select_start = state->select_end = 0;
1117
state->has_preferred_x = 0;
1118
break;
1119
1120
#ifdef STB_TEXTEDIT_K_TEXTEND2
1121
case STB_TEXTEDIT_K_TEXTEND2:
1122
#endif
1123
case STB_TEXTEDIT_K_TEXTEND:
1124
state->cursor = STB_TEXTEDIT_STRINGLEN(str);
1125
state->select_start = state->select_end = 0;
1126
state->has_preferred_x = 0;
1127
break;
1128
1129
#ifdef STB_TEXTEDIT_K_TEXTSTART2
1130
case STB_TEXTEDIT_K_TEXTSTART2 | STB_TEXTEDIT_K_SHIFT:
1131
#endif
1132
case STB_TEXTEDIT_K_TEXTSTART | STB_TEXTEDIT_K_SHIFT:
1133
stb_textedit_prep_selection_at_cursor(state);
1134
state->cursor = state->select_end = 0;
1135
state->has_preferred_x = 0;
1136
break;
1137
1138
#ifdef STB_TEXTEDIT_K_TEXTEND2
1139
case STB_TEXTEDIT_K_TEXTEND2 | STB_TEXTEDIT_K_SHIFT:
1140
#endif
1141
case STB_TEXTEDIT_K_TEXTEND | STB_TEXTEDIT_K_SHIFT:
1142
stb_textedit_prep_selection_at_cursor(state);
1143
state->cursor = state->select_end = STB_TEXTEDIT_STRINGLEN(str);
1144
state->has_preferred_x = 0;
1145
break;
1146
1147
1148
#ifdef STB_TEXTEDIT_K_LINESTART2
1149
case STB_TEXTEDIT_K_LINESTART2:
1150
#endif
1151
case STB_TEXTEDIT_K_LINESTART:
1152
stb_textedit_clamp(str, state);
1153
stb_textedit_move_to_first(state);
1154
state->cursor = STB_TEXTEDIT_MOVELINESTART(str, state, state->cursor);
1155
state->has_preferred_x = 0;
1156
break;
1157
1158
#ifdef STB_TEXTEDIT_K_LINEEND2
1159
case STB_TEXTEDIT_K_LINEEND2:
1160
#endif
1161
case STB_TEXTEDIT_K_LINEEND: {
1162
stb_textedit_clamp(str, state);
1163
stb_textedit_move_to_last(str, state);
1164
state->cursor = STB_TEXTEDIT_MOVELINEEND(str, state, state->cursor);
1165
state->has_preferred_x = 0;
1166
break;
1167
}
1168
1169
#ifdef STB_TEXTEDIT_K_LINESTART2
1170
case STB_TEXTEDIT_K_LINESTART2 | STB_TEXTEDIT_K_SHIFT:
1171
#endif
1172
case STB_TEXTEDIT_K_LINESTART | STB_TEXTEDIT_K_SHIFT:
1173
stb_textedit_clamp(str, state);
1174
stb_textedit_prep_selection_at_cursor(state);
1175
state->cursor = STB_TEXTEDIT_MOVELINESTART(str, state, state->cursor);
1176
state->select_end = state->cursor;
1177
state->has_preferred_x = 0;
1178
break;
1179
1180
#ifdef STB_TEXTEDIT_K_LINEEND2
1181
case STB_TEXTEDIT_K_LINEEND2 | STB_TEXTEDIT_K_SHIFT:
1182
#endif
1183
case STB_TEXTEDIT_K_LINEEND | STB_TEXTEDIT_K_SHIFT: {
1184
stb_textedit_clamp(str, state);
1185
stb_textedit_prep_selection_at_cursor(state);
1186
state->cursor = STB_TEXTEDIT_MOVELINEEND(str, state, state->cursor);
1187
state->select_end = state->cursor;
1188
state->has_preferred_x = 0;
1189
break;
1190
}
1191
}
1192
}
1193
1194
/////////////////////////////////////////////////////////////////////////////
1195
//
1196
// Undo processing
1197
//
1198
// @OPTIMIZE: the undo/redo buffer should be circular
1199
1200
static void stb_textedit_flush_redo(StbUndoState *state)
1201
{
1202
state->redo_point = IMSTB_TEXTEDIT_UNDOSTATECOUNT;
1203
state->redo_char_point = IMSTB_TEXTEDIT_UNDOCHARCOUNT;
1204
}
1205
1206
// discard the oldest entry in the undo list
1207
static void stb_textedit_discard_undo(StbUndoState *state)
1208
{
1209
if (state->undo_point > 0) {
1210
// if the 0th undo state has characters, clean those up
1211
if (state->undo_rec[0].char_storage >= 0) {
1212
int n = state->undo_rec[0].insert_length, i;
1213
// delete n characters from all other records
1214
state->undo_char_point -= n;
1215
IMSTB_TEXTEDIT_memmove(state->undo_char, state->undo_char + n, (size_t) (state->undo_char_point*sizeof(IMSTB_TEXTEDIT_CHARTYPE)));
1216
for (i=0; i < state->undo_point; ++i)
1217
if (state->undo_rec[i].char_storage >= 0)
1218
state->undo_rec[i].char_storage -= n; // @OPTIMIZE: get rid of char_storage and infer it
1219
}
1220
--state->undo_point;
1221
IMSTB_TEXTEDIT_memmove(state->undo_rec, state->undo_rec+1, (size_t) (state->undo_point*sizeof(state->undo_rec[0])));
1222
}
1223
}
1224
1225
// discard the oldest entry in the redo list--it's bad if this
1226
// ever happens, but because undo & redo have to store the actual
1227
// characters in different cases, the redo character buffer can
1228
// fill up even though the undo buffer didn't
1229
static void stb_textedit_discard_redo(StbUndoState *state)
1230
{
1231
int k = IMSTB_TEXTEDIT_UNDOSTATECOUNT-1;
1232
1233
if (state->redo_point <= k) {
1234
// if the k'th undo state has characters, clean those up
1235
if (state->undo_rec[k].char_storage >= 0) {
1236
int n = state->undo_rec[k].insert_length, i;
1237
// move the remaining redo character data to the end of the buffer
1238
state->redo_char_point += n;
1239
IMSTB_TEXTEDIT_memmove(state->undo_char + state->redo_char_point, state->undo_char + state->redo_char_point-n, (size_t) ((IMSTB_TEXTEDIT_UNDOCHARCOUNT - state->redo_char_point)*sizeof(IMSTB_TEXTEDIT_CHARTYPE)));
1240
// adjust the position of all the other records to account for above memmove
1241
for (i=state->redo_point; i < k; ++i)
1242
if (state->undo_rec[i].char_storage >= 0)
1243
state->undo_rec[i].char_storage += n;
1244
}
1245
// now move all the redo records towards the end of the buffer; the first one is at 'redo_point'
1246
// [DEAR IMGUI]
1247
size_t move_size = (size_t)((IMSTB_TEXTEDIT_UNDOSTATECOUNT - state->redo_point - 1) * sizeof(state->undo_rec[0]));
1248
const char* buf_begin = (char*)state->undo_rec; (void)buf_begin;
1249
const char* buf_end = (char*)state->undo_rec + sizeof(state->undo_rec); (void)buf_end;
1250
IM_ASSERT(((char*)(state->undo_rec + state->redo_point)) >= buf_begin);
1251
IM_ASSERT(((char*)(state->undo_rec + state->redo_point + 1) + move_size) <= buf_end);
1252
IMSTB_TEXTEDIT_memmove(state->undo_rec + state->redo_point+1, state->undo_rec + state->redo_point, move_size);
1253
1254
// now move redo_point to point to the new one
1255
++state->redo_point;
1256
}
1257
}
1258
1259
static StbUndoRecord *stb_text_create_undo_record(StbUndoState *state, int numchars)
1260
{
1261
// any time we create a new undo record, we discard redo
1262
stb_textedit_flush_redo(state);
1263
1264
// if we have no free records, we have to make room, by sliding the
1265
// existing records down
1266
if (state->undo_point == IMSTB_TEXTEDIT_UNDOSTATECOUNT)
1267
stb_textedit_discard_undo(state);
1268
1269
// if the characters to store won't possibly fit in the buffer, we can't undo
1270
if (numchars > IMSTB_TEXTEDIT_UNDOCHARCOUNT) {
1271
state->undo_point = 0;
1272
state->undo_char_point = 0;
1273
return NULL;
1274
}
1275
1276
// if we don't have enough free characters in the buffer, we have to make room
1277
while (state->undo_char_point + numchars > IMSTB_TEXTEDIT_UNDOCHARCOUNT)
1278
stb_textedit_discard_undo(state);
1279
1280
return &state->undo_rec[state->undo_point++];
1281
}
1282
1283
static IMSTB_TEXTEDIT_CHARTYPE *stb_text_createundo(StbUndoState *state, int pos, int insert_len, int delete_len)
1284
{
1285
StbUndoRecord *r = stb_text_create_undo_record(state, insert_len);
1286
if (r == NULL)
1287
return NULL;
1288
1289
r->where = pos;
1290
r->insert_length = (IMSTB_TEXTEDIT_POSITIONTYPE) insert_len;
1291
r->delete_length = (IMSTB_TEXTEDIT_POSITIONTYPE) delete_len;
1292
1293
if (insert_len == 0) {
1294
r->char_storage = -1;
1295
return NULL;
1296
} else {
1297
r->char_storage = state->undo_char_point;
1298
state->undo_char_point += insert_len;
1299
return &state->undo_char[r->char_storage];
1300
}
1301
}
1302
1303
static void stb_text_undo(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state)
1304
{
1305
StbUndoState *s = &state->undostate;
1306
StbUndoRecord u, *r;
1307
if (s->undo_point == 0)
1308
return;
1309
1310
// we need to do two things: apply the undo record, and create a redo record
1311
u = s->undo_rec[s->undo_point-1];
1312
r = &s->undo_rec[s->redo_point-1];
1313
r->char_storage = -1;
1314
1315
r->insert_length = u.delete_length;
1316
r->delete_length = u.insert_length;
1317
r->where = u.where;
1318
1319
if (u.delete_length) {
1320
// if the undo record says to delete characters, then the redo record will
1321
// need to re-insert the characters that get deleted, so we need to store
1322
// them.
1323
1324
// there are three cases:
1325
// there's enough room to store the characters
1326
// characters stored for *redoing* don't leave room for redo
1327
// characters stored for *undoing* don't leave room for redo
1328
// if the last is true, we have to bail
1329
1330
if (s->undo_char_point + u.delete_length >= IMSTB_TEXTEDIT_UNDOCHARCOUNT) {
1331
// the undo records take up too much character space; there's no space to store the redo characters
1332
r->insert_length = 0;
1333
} else {
1334
int i;
1335
1336
// there's definitely room to store the characters eventually
1337
while (s->undo_char_point + u.delete_length > s->redo_char_point) {
1338
// should never happen:
1339
if (s->redo_point == IMSTB_TEXTEDIT_UNDOSTATECOUNT)
1340
return;
1341
// there's currently not enough room, so discard a redo record
1342
stb_textedit_discard_redo(s);
1343
}
1344
r = &s->undo_rec[s->redo_point-1];
1345
1346
r->char_storage = s->redo_char_point - u.delete_length;
1347
s->redo_char_point = s->redo_char_point - u.delete_length;
1348
1349
// now save the characters
1350
for (i=0; i < u.delete_length; ++i)
1351
s->undo_char[r->char_storage + i] = STB_TEXTEDIT_GETCHAR(str, u.where + i);
1352
}
1353
1354
// now we can carry out the deletion
1355
STB_TEXTEDIT_DELETECHARS(str, u.where, u.delete_length);
1356
}
1357
1358
// check type of recorded action:
1359
if (u.insert_length) {
1360
// easy case: was a deletion, so we need to insert n characters
1361
u.insert_length = STB_TEXTEDIT_INSERTCHARS(str, u.where, &s->undo_char[u.char_storage], u.insert_length);
1362
s->undo_char_point -= u.insert_length;
1363
}
1364
1365
state->cursor = u.where + u.insert_length;
1366
1367
s->undo_point--;
1368
s->redo_point--;
1369
}
1370
1371
static void stb_text_redo(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state)
1372
{
1373
StbUndoState *s = &state->undostate;
1374
StbUndoRecord *u, r;
1375
if (s->redo_point == IMSTB_TEXTEDIT_UNDOSTATECOUNT)
1376
return;
1377
1378
// we need to do two things: apply the redo record, and create an undo record
1379
u = &s->undo_rec[s->undo_point];
1380
r = s->undo_rec[s->redo_point];
1381
1382
// we KNOW there must be room for the undo record, because the redo record
1383
// was derived from an undo record
1384
1385
u->delete_length = r.insert_length;
1386
u->insert_length = r.delete_length;
1387
u->where = r.where;
1388
u->char_storage = -1;
1389
1390
if (r.delete_length) {
1391
// the redo record requires us to delete characters, so the undo record
1392
// needs to store the characters
1393
1394
if (s->undo_char_point + u->insert_length > s->redo_char_point) {
1395
u->insert_length = 0;
1396
u->delete_length = 0;
1397
} else {
1398
int i;
1399
u->char_storage = s->undo_char_point;
1400
s->undo_char_point = s->undo_char_point + u->insert_length;
1401
1402
// now save the characters
1403
for (i=0; i < u->insert_length; ++i)
1404
s->undo_char[u->char_storage + i] = STB_TEXTEDIT_GETCHAR(str, u->where + i);
1405
}
1406
1407
STB_TEXTEDIT_DELETECHARS(str, r.where, r.delete_length);
1408
}
1409
1410
if (r.insert_length) {
1411
// easy case: need to insert n characters
1412
r.insert_length = STB_TEXTEDIT_INSERTCHARS(str, r.where, &s->undo_char[r.char_storage], r.insert_length);
1413
s->redo_char_point += r.insert_length;
1414
}
1415
1416
state->cursor = r.where + r.insert_length;
1417
1418
s->undo_point++;
1419
s->redo_point++;
1420
}
1421
1422
static void stb_text_makeundo_insert(STB_TexteditState *state, int where, int length)
1423
{
1424
stb_text_createundo(&state->undostate, where, 0, length);
1425
}
1426
1427
static void stb_text_makeundo_delete(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state, int where, int length)
1428
{
1429
int i;
1430
IMSTB_TEXTEDIT_CHARTYPE *p = stb_text_createundo(&state->undostate, where, length, 0);
1431
if (p) {
1432
for (i=0; i < length; ++i)
1433
p[i] = STB_TEXTEDIT_GETCHAR(str, where+i);
1434
}
1435
}
1436
1437
static void stb_text_makeundo_replace(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state, int where, int old_length, int new_length)
1438
{
1439
int i;
1440
IMSTB_TEXTEDIT_CHARTYPE *p = stb_text_createundo(&state->undostate, where, old_length, new_length);
1441
if (p) {
1442
for (i=0; i < old_length; ++i)
1443
p[i] = STB_TEXTEDIT_GETCHAR(str, where+i);
1444
}
1445
}
1446
1447
// reset the state to default
1448
static void stb_textedit_clear_state(STB_TexteditState *state, int is_single_line)
1449
{
1450
state->undostate.undo_point = 0;
1451
state->undostate.undo_char_point = 0;
1452
state->undostate.redo_point = IMSTB_TEXTEDIT_UNDOSTATECOUNT;
1453
state->undostate.redo_char_point = IMSTB_TEXTEDIT_UNDOCHARCOUNT;
1454
state->select_end = state->select_start = 0;
1455
state->cursor = 0;
1456
state->has_preferred_x = 0;
1457
state->preferred_x = 0;
1458
state->cursor_at_end_of_line = 0;
1459
state->initialized = 1;
1460
state->single_line = (unsigned char) is_single_line;
1461
state->insert_mode = 0;
1462
state->row_count_per_page = 0;
1463
}
1464
1465
// API initialize
1466
static void stb_textedit_initialize_state(STB_TexteditState *state, int is_single_line)
1467
{
1468
stb_textedit_clear_state(state, is_single_line);
1469
}
1470
1471
#if defined(__GNUC__) || defined(__clang__)
1472
#pragma GCC diagnostic push
1473
#pragma GCC diagnostic ignored "-Wcast-qual"
1474
#endif
1475
1476
static int stb_textedit_paste(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state, IMSTB_TEXTEDIT_CHARTYPE const *ctext, int len)
1477
{
1478
return stb_textedit_paste_internal(str, state, (IMSTB_TEXTEDIT_CHARTYPE *) ctext, len);
1479
}
1480
1481
#if defined(__GNUC__) || defined(__clang__)
1482
#pragma GCC diagnostic pop
1483
#endif
1484
1485
#endif//IMSTB_TEXTEDIT_IMPLEMENTATION
1486
1487
/*
1488
------------------------------------------------------------------------------
1489
This software is available under 2 licenses -- choose whichever you prefer.
1490
------------------------------------------------------------------------------
1491
ALTERNATIVE A - MIT License
1492
Copyright (c) 2017 Sean Barrett
1493
Permission is hereby granted, free of charge, to any person obtaining a copy of
1494
this software and associated documentation files (the "Software"), to deal in
1495
the Software without restriction, including without limitation the rights to
1496
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
1497
of the Software, and to permit persons to whom the Software is furnished to do
1498
so, subject to the following conditions:
1499
The above copyright notice and this permission notice shall be included in all
1500
copies or substantial portions of the Software.
1501
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
1502
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
1503
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
1504
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
1505
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
1506
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
1507
SOFTWARE.
1508
------------------------------------------------------------------------------
1509
ALTERNATIVE B - Public Domain (www.unlicense.org)
1510
This is free and unencumbered software released into the public domain.
1511
Anyone is free to copy, modify, publish, use, compile, sell, or distribute this
1512
software, either in source code form or as a compiled binary, for any purpose,
1513
commercial or non-commercial, and by any means.
1514
In jurisdictions that recognize copyright laws, the author or authors of this
1515
software dedicate any and all copyright interest in the software to the public
1516
domain. We make this dedication for the benefit of the public at large and to
1517
the detriment of our heirs and successors. We intend this dedication to be an
1518
overt act of relinquishment in perpetuity of all present and future rights to
1519
this software under copyright law.
1520
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
1521
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
1522
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
1523
AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
1524
ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
1525
WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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