Book a Demo!
CoCalc Logo Icon
StoreFeaturesDocsShareSupportNewsAboutPoliciesSign UpSign In
stenzek
GitHub Repository: stenzek/duckstation
Path: blob/master/dep/simpleini/src/ConvertUTF.c
4251 views
1
/*
2
* Copyright 2001-2004 Unicode, Inc.
3
*
4
* Disclaimer
5
*
6
* This source code is provided as is by Unicode, Inc. No claims are
7
* made as to fitness for any particular purpose. No warranties of any
8
* kind are expressed or implied. The recipient agrees to determine
9
* applicability of information provided. If this file has been
10
* purchased on magnetic or optical media from Unicode, Inc., the
11
* sole remedy for any claim will be exchange of defective media
12
* within 90 days of receipt.
13
*
14
* Limitations on Rights to Redistribute This Code
15
*
16
* Unicode, Inc. hereby grants the right to freely use the information
17
* supplied in this file in the creation of products supporting the
18
* Unicode Standard, and to make copies of this file in any form
19
* for internal or external distribution as long as this notice
20
* remains attached.
21
*/
22
23
/* ---------------------------------------------------------------------
24
25
Conversions between UTF32, UTF-16, and UTF-8. Source code file.
26
Author: Mark E. Davis, 1994.
27
Rev History: Rick McGowan, fixes & updates May 2001.
28
Sept 2001: fixed const & error conditions per
29
mods suggested by S. Parent & A. Lillich.
30
June 2002: Tim Dodd added detection and handling of incomplete
31
source sequences, enhanced error detection, added casts
32
to eliminate compiler warnings.
33
July 2003: slight mods to back out aggressive FFFE detection.
34
Jan 2004: updated switches in from-UTF8 conversions.
35
Oct 2004: updated to use UNI_MAX_LEGAL_UTF32 in UTF-32 conversions.
36
37
See the header file "ConvertUTF.h" for complete documentation.
38
39
------------------------------------------------------------------------ */
40
41
42
#include "ConvertUTF.h"
43
#ifdef CVTUTF_DEBUG
44
#include <stdio.h>
45
#endif
46
47
static const int halfShift = 10; /* used for shifting by 10 bits */
48
49
static const UTF32 halfBase = 0x0010000UL;
50
static const UTF32 halfMask = 0x3FFUL;
51
52
#define UNI_SUR_HIGH_START (UTF32)0xD800
53
#define UNI_SUR_HIGH_END (UTF32)0xDBFF
54
#define UNI_SUR_LOW_START (UTF32)0xDC00
55
#define UNI_SUR_LOW_END (UTF32)0xDFFF
56
#define false 0
57
#define true 1
58
59
/* --------------------------------------------------------------------- */
60
61
ConversionResult ConvertUTF32toUTF16 (
62
const UTF32** sourceStart, const UTF32* sourceEnd,
63
UTF16** targetStart, UTF16* targetEnd, ConversionFlags flags) {
64
ConversionResult result = conversionOK;
65
const UTF32* source = *sourceStart;
66
UTF16* target = *targetStart;
67
while (source < sourceEnd) {
68
UTF32 ch;
69
if (target >= targetEnd) {
70
result = targetExhausted; break;
71
}
72
ch = *source++;
73
if (ch <= UNI_MAX_BMP) { /* Target is a character <= 0xFFFF */
74
/* UTF-16 surrogate values are illegal in UTF-32; 0xffff or 0xfffe are both reserved values */
75
if (ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_LOW_END) {
76
if (flags == strictConversion) {
77
--source; /* return to the illegal value itself */
78
result = sourceIllegal;
79
break;
80
} else {
81
*target++ = UNI_REPLACEMENT_CHAR;
82
}
83
} else {
84
*target++ = (UTF16)ch; /* normal case */
85
}
86
} else if (ch > UNI_MAX_LEGAL_UTF32) {
87
if (flags == strictConversion) {
88
result = sourceIllegal;
89
} else {
90
*target++ = UNI_REPLACEMENT_CHAR;
91
}
92
} else {
93
/* target is a character in range 0xFFFF - 0x10FFFF. */
94
if (target + 1 >= targetEnd) {
95
--source; /* Back up source pointer! */
96
result = targetExhausted; break;
97
}
98
ch -= halfBase;
99
*target++ = (UTF16)((ch >> halfShift) + UNI_SUR_HIGH_START);
100
*target++ = (UTF16)((ch & halfMask) + UNI_SUR_LOW_START);
101
}
102
}
103
*sourceStart = source;
104
*targetStart = target;
105
return result;
106
}
107
108
/* --------------------------------------------------------------------- */
109
110
ConversionResult ConvertUTF16toUTF32 (
111
const UTF16** sourceStart, const UTF16* sourceEnd,
112
UTF32** targetStart, UTF32* targetEnd, ConversionFlags flags) {
113
ConversionResult result = conversionOK;
114
const UTF16* source = *sourceStart;
115
UTF32* target = *targetStart;
116
UTF32 ch, ch2;
117
while (source < sourceEnd) {
118
const UTF16* oldSource = source; /* In case we have to back up because of target overflow. */
119
ch = *source++;
120
/* If we have a surrogate pair, convert to UTF32 first. */
121
if (ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_HIGH_END) {
122
/* If the 16 bits following the high surrogate are in the source buffer... */
123
if (source < sourceEnd) {
124
ch2 = *source;
125
/* If it's a low surrogate, convert to UTF32. */
126
if (ch2 >= UNI_SUR_LOW_START && ch2 <= UNI_SUR_LOW_END) {
127
ch = ((ch - UNI_SUR_HIGH_START) << halfShift)
128
+ (ch2 - UNI_SUR_LOW_START) + halfBase;
129
++source;
130
} else if (flags == strictConversion) { /* it's an unpaired high surrogate */
131
--source; /* return to the illegal value itself */
132
result = sourceIllegal;
133
break;
134
}
135
} else { /* We don't have the 16 bits following the high surrogate. */
136
--source; /* return to the high surrogate */
137
result = sourceExhausted;
138
break;
139
}
140
} else if (flags == strictConversion) {
141
/* UTF-16 surrogate values are illegal in UTF-32 */
142
if (ch >= UNI_SUR_LOW_START && ch <= UNI_SUR_LOW_END) {
143
--source; /* return to the illegal value itself */
144
result = sourceIllegal;
145
break;
146
}
147
}
148
if (target >= targetEnd) {
149
source = oldSource; /* Back up source pointer! */
150
result = targetExhausted; break;
151
}
152
*target++ = ch;
153
}
154
*sourceStart = source;
155
*targetStart = target;
156
#ifdef CVTUTF_DEBUG
157
if (result == sourceIllegal) {
158
fprintf(stderr, "ConvertUTF16toUTF32 illegal seq 0x%04x,%04x\n", ch, ch2);
159
fflush(stderr);
160
}
161
#endif
162
return result;
163
}
164
165
/* --------------------------------------------------------------------- */
166
167
/*
168
* Index into the table below with the first byte of a UTF-8 sequence to
169
* get the number of trailing bytes that are supposed to follow it.
170
* Note that *legal* UTF-8 values can't have 4 or 5-bytes. The table is
171
* left as-is for anyone who may want to do such conversion, which was
172
* allowed in earlier algorithms.
173
*/
174
static const char trailingBytesForUTF8[256] = {
175
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
176
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
177
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
178
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
179
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
180
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
181
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
182
2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2, 3,3,3,3,3,3,3,3,4,4,4,4,5,5,5,5
183
};
184
185
/*
186
* Magic values subtracted from a buffer value during UTF8 conversion.
187
* This table contains as many values as there might be trailing bytes
188
* in a UTF-8 sequence.
189
*/
190
static const UTF32 offsetsFromUTF8[6] = { 0x00000000UL, 0x00003080UL, 0x000E2080UL,
191
0x03C82080UL, 0xFA082080UL, 0x82082080UL };
192
193
/*
194
* Once the bits are split out into bytes of UTF-8, this is a mask OR-ed
195
* into the first byte, depending on how many bytes follow. There are
196
* as many entries in this table as there are UTF-8 sequence types.
197
* (I.e., one byte sequence, two byte... etc.). Remember that sequences
198
* for *legal* UTF-8 will be 4 or fewer bytes total.
199
*/
200
static const UTF8 firstByteMark[7] = { 0x00, 0x00, 0xC0, 0xE0, 0xF0, 0xF8, 0xFC };
201
202
/* --------------------------------------------------------------------- */
203
204
/* The interface converts a whole buffer to avoid function-call overhead.
205
* Constants have been gathered. Loops & conditionals have been removed as
206
* much as possible for efficiency, in favor of drop-through switches.
207
* (See "Note A" at the bottom of the file for equivalent code.)
208
* If your compiler supports it, the "isLegalUTF8" call can be turned
209
* into an inline function.
210
*/
211
212
/* --------------------------------------------------------------------- */
213
214
ConversionResult ConvertUTF16toUTF8 (
215
const UTF16** sourceStart, const UTF16* sourceEnd,
216
UTF8** targetStart, UTF8* targetEnd, ConversionFlags flags) {
217
ConversionResult result = conversionOK;
218
const UTF16* source = *sourceStart;
219
UTF8* target = *targetStart;
220
while (source < sourceEnd) {
221
UTF32 ch;
222
unsigned short bytesToWrite = 0;
223
const UTF32 byteMask = 0xBF;
224
const UTF32 byteMark = 0x80;
225
const UTF16* oldSource = source; /* In case we have to back up because of target overflow. */
226
ch = *source++;
227
/* If we have a surrogate pair, convert to UTF32 first. */
228
if (ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_HIGH_END) {
229
/* If the 16 bits following the high surrogate are in the source buffer... */
230
if (source < sourceEnd) {
231
UTF32 ch2 = *source;
232
/* If it's a low surrogate, convert to UTF32. */
233
if (ch2 >= UNI_SUR_LOW_START && ch2 <= UNI_SUR_LOW_END) {
234
ch = ((ch - UNI_SUR_HIGH_START) << halfShift)
235
+ (ch2 - UNI_SUR_LOW_START) + halfBase;
236
++source;
237
} else if (flags == strictConversion) { /* it's an unpaired high surrogate */
238
--source; /* return to the illegal value itself */
239
result = sourceIllegal;
240
break;
241
}
242
} else { /* We don't have the 16 bits following the high surrogate. */
243
--source; /* return to the high surrogate */
244
result = sourceExhausted;
245
break;
246
}
247
} else if (flags == strictConversion) {
248
/* UTF-16 surrogate values are illegal in UTF-32 */
249
if (ch >= UNI_SUR_LOW_START && ch <= UNI_SUR_LOW_END) {
250
--source; /* return to the illegal value itself */
251
result = sourceIllegal;
252
break;
253
}
254
}
255
/* Figure out how many bytes the result will require */
256
if (ch < (UTF32)0x80) { bytesToWrite = 1;
257
} else if (ch < (UTF32)0x800) { bytesToWrite = 2;
258
} else if (ch < (UTF32)0x10000) { bytesToWrite = 3;
259
} else if (ch < (UTF32)0x110000) { bytesToWrite = 4;
260
} else { bytesToWrite = 3;
261
ch = UNI_REPLACEMENT_CHAR;
262
}
263
264
target += bytesToWrite;
265
if (target > targetEnd) {
266
source = oldSource; /* Back up source pointer! */
267
target -= bytesToWrite; result = targetExhausted; break;
268
}
269
switch (bytesToWrite) { /* note: everything falls through. */
270
case 4: *--target = (UTF8)((ch | byteMark) & byteMask); ch >>= 6;
271
case 3: *--target = (UTF8)((ch | byteMark) & byteMask); ch >>= 6;
272
case 2: *--target = (UTF8)((ch | byteMark) & byteMask); ch >>= 6;
273
case 1: *--target = (UTF8)(ch | firstByteMark[bytesToWrite]);
274
}
275
target += bytesToWrite;
276
}
277
*sourceStart = source;
278
*targetStart = target;
279
return result;
280
}
281
282
/* --------------------------------------------------------------------- */
283
284
/*
285
* Utility routine to tell whether a sequence of bytes is legal UTF-8.
286
* This must be called with the length pre-determined by the first byte.
287
* If not calling this from ConvertUTF8to*, then the length can be set by:
288
* length = trailingBytesForUTF8[*source]+1;
289
* and the sequence is illegal right away if there aren't that many bytes
290
* available.
291
* If presented with a length > 4, this returns false. The Unicode
292
* definition of UTF-8 goes up to 4-byte sequences.
293
*/
294
295
static Boolean isLegalUTF8(const UTF8 *source, int length) {
296
UTF8 a;
297
const UTF8 *srcptr = source+length;
298
switch (length) {
299
default: return false;
300
/* Everything else falls through when "true"... */
301
case 4: if ((a = (*--srcptr)) < 0x80 || a > 0xBF) return false;
302
case 3: if ((a = (*--srcptr)) < 0x80 || a > 0xBF) return false;
303
case 2: if ((a = (*--srcptr)) > 0xBF) return false;
304
305
switch (*source) {
306
/* no fall-through in this inner switch */
307
case 0xE0: if (a < 0xA0) return false; break;
308
case 0xED: if (a > 0x9F) return false; break;
309
case 0xF0: if (a < 0x90) return false; break;
310
case 0xF4: if (a > 0x8F) return false; break;
311
default: if (a < 0x80) return false;
312
}
313
314
case 1: if (*source >= 0x80 && *source < 0xC2) return false;
315
}
316
if (*source > 0xF4) return false;
317
return true;
318
}
319
320
/* --------------------------------------------------------------------- */
321
322
/*
323
* Exported function to return whether a UTF-8 sequence is legal or not.
324
* This is not used here; it's just exported.
325
*/
326
Boolean isLegalUTF8Sequence(const UTF8 *source, const UTF8 *sourceEnd) {
327
int length = trailingBytesForUTF8[*source]+1;
328
if (source+length > sourceEnd) {
329
return false;
330
}
331
return isLegalUTF8(source, length);
332
}
333
334
/* --------------------------------------------------------------------- */
335
336
ConversionResult ConvertUTF8toUTF16 (
337
const UTF8** sourceStart, const UTF8* sourceEnd,
338
UTF16** targetStart, UTF16* targetEnd, ConversionFlags flags) {
339
ConversionResult result = conversionOK;
340
const UTF8* source = *sourceStart;
341
UTF16* target = *targetStart;
342
while (source < sourceEnd) {
343
UTF32 ch = 0;
344
unsigned short extraBytesToRead = trailingBytesForUTF8[*source];
345
if (source + extraBytesToRead >= sourceEnd) {
346
result = sourceExhausted; break;
347
}
348
/* Do this check whether lenient or strict */
349
if (! isLegalUTF8(source, extraBytesToRead+1)) {
350
result = sourceIllegal;
351
break;
352
}
353
/*
354
* The cases all fall through. See "Note A" below.
355
*/
356
switch (extraBytesToRead) {
357
case 5: ch += *source++; ch <<= 6; /* remember, illegal UTF-8 */
358
case 4: ch += *source++; ch <<= 6; /* remember, illegal UTF-8 */
359
case 3: ch += *source++; ch <<= 6;
360
case 2: ch += *source++; ch <<= 6;
361
case 1: ch += *source++; ch <<= 6;
362
case 0: ch += *source++;
363
}
364
ch -= offsetsFromUTF8[extraBytesToRead];
365
366
if (target >= targetEnd) {
367
source -= (extraBytesToRead+1); /* Back up source pointer! */
368
result = targetExhausted; break;
369
}
370
if (ch <= UNI_MAX_BMP) { /* Target is a character <= 0xFFFF */
371
/* UTF-16 surrogate values are illegal in UTF-32 */
372
if (ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_LOW_END) {
373
if (flags == strictConversion) {
374
source -= (extraBytesToRead+1); /* return to the illegal value itself */
375
result = sourceIllegal;
376
break;
377
} else {
378
*target++ = UNI_REPLACEMENT_CHAR;
379
}
380
} else {
381
*target++ = (UTF16)ch; /* normal case */
382
}
383
} else if (ch > UNI_MAX_UTF16) {
384
if (flags == strictConversion) {
385
result = sourceIllegal;
386
source -= (extraBytesToRead+1); /* return to the start */
387
break; /* Bail out; shouldn't continue */
388
} else {
389
*target++ = UNI_REPLACEMENT_CHAR;
390
}
391
} else {
392
/* target is a character in range 0xFFFF - 0x10FFFF. */
393
if (target + 1 >= targetEnd) {
394
source -= (extraBytesToRead+1); /* Back up source pointer! */
395
result = targetExhausted; break;
396
}
397
ch -= halfBase;
398
*target++ = (UTF16)((ch >> halfShift) + UNI_SUR_HIGH_START);
399
*target++ = (UTF16)((ch & halfMask) + UNI_SUR_LOW_START);
400
}
401
}
402
*sourceStart = source;
403
*targetStart = target;
404
return result;
405
}
406
407
/* --------------------------------------------------------------------- */
408
409
ConversionResult ConvertUTF32toUTF8 (
410
const UTF32** sourceStart, const UTF32* sourceEnd,
411
UTF8** targetStart, UTF8* targetEnd, ConversionFlags flags) {
412
ConversionResult result = conversionOK;
413
const UTF32* source = *sourceStart;
414
UTF8* target = *targetStart;
415
while (source < sourceEnd) {
416
UTF32 ch;
417
unsigned short bytesToWrite = 0;
418
const UTF32 byteMask = 0xBF;
419
const UTF32 byteMark = 0x80;
420
ch = *source++;
421
if (flags == strictConversion ) {
422
/* UTF-16 surrogate values are illegal in UTF-32 */
423
if (ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_LOW_END) {
424
--source; /* return to the illegal value itself */
425
result = sourceIllegal;
426
break;
427
}
428
}
429
/*
430
* Figure out how many bytes the result will require. Turn any
431
* illegally large UTF32 things (> Plane 17) into replacement chars.
432
*/
433
if (ch < (UTF32)0x80) { bytesToWrite = 1;
434
} else if (ch < (UTF32)0x800) { bytesToWrite = 2;
435
} else if (ch < (UTF32)0x10000) { bytesToWrite = 3;
436
} else if (ch <= UNI_MAX_LEGAL_UTF32) { bytesToWrite = 4;
437
} else { bytesToWrite = 3;
438
ch = UNI_REPLACEMENT_CHAR;
439
result = sourceIllegal;
440
}
441
442
target += bytesToWrite;
443
if (target > targetEnd) {
444
--source; /* Back up source pointer! */
445
target -= bytesToWrite; result = targetExhausted; break;
446
}
447
switch (bytesToWrite) { /* note: everything falls through. */
448
case 4: *--target = (UTF8)((ch | byteMark) & byteMask); ch >>= 6;
449
case 3: *--target = (UTF8)((ch | byteMark) & byteMask); ch >>= 6;
450
case 2: *--target = (UTF8)((ch | byteMark) & byteMask); ch >>= 6;
451
case 1: *--target = (UTF8) (ch | firstByteMark[bytesToWrite]);
452
}
453
target += bytesToWrite;
454
}
455
*sourceStart = source;
456
*targetStart = target;
457
return result;
458
}
459
460
/* --------------------------------------------------------------------- */
461
462
ConversionResult ConvertUTF8toUTF32 (
463
const UTF8** sourceStart, const UTF8* sourceEnd,
464
UTF32** targetStart, UTF32* targetEnd, ConversionFlags flags) {
465
ConversionResult result = conversionOK;
466
const UTF8* source = *sourceStart;
467
UTF32* target = *targetStart;
468
while (source < sourceEnd) {
469
UTF32 ch = 0;
470
unsigned short extraBytesToRead = trailingBytesForUTF8[*source];
471
if (source + extraBytesToRead >= sourceEnd) {
472
result = sourceExhausted; break;
473
}
474
/* Do this check whether lenient or strict */
475
if (! isLegalUTF8(source, extraBytesToRead+1)) {
476
result = sourceIllegal;
477
break;
478
}
479
/*
480
* The cases all fall through. See "Note A" below.
481
*/
482
switch (extraBytesToRead) {
483
case 5: ch += *source++; ch <<= 6;
484
case 4: ch += *source++; ch <<= 6;
485
case 3: ch += *source++; ch <<= 6;
486
case 2: ch += *source++; ch <<= 6;
487
case 1: ch += *source++; ch <<= 6;
488
case 0: ch += *source++;
489
}
490
ch -= offsetsFromUTF8[extraBytesToRead];
491
492
if (target >= targetEnd) {
493
source -= (extraBytesToRead+1); /* Back up the source pointer! */
494
result = targetExhausted; break;
495
}
496
if (ch <= UNI_MAX_LEGAL_UTF32) {
497
/*
498
* UTF-16 surrogate values are illegal in UTF-32, and anything
499
* over Plane 17 (> 0x10FFFF) is illegal.
500
*/
501
if (ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_LOW_END) {
502
if (flags == strictConversion) {
503
source -= (extraBytesToRead+1); /* return to the illegal value itself */
504
result = sourceIllegal;
505
break;
506
} else {
507
*target++ = UNI_REPLACEMENT_CHAR;
508
}
509
} else {
510
*target++ = ch;
511
}
512
} else { /* i.e., ch > UNI_MAX_LEGAL_UTF32 */
513
result = sourceIllegal;
514
*target++ = UNI_REPLACEMENT_CHAR;
515
}
516
}
517
*sourceStart = source;
518
*targetStart = target;
519
return result;
520
}
521
522
/* ---------------------------------------------------------------------
523
524
Note A.
525
The fall-through switches in UTF-8 reading code save a
526
temp variable, some decrements & conditionals. The switches
527
are equivalent to the following loop:
528
{
529
int tmpBytesToRead = extraBytesToRead+1;
530
do {
531
ch += *source++;
532
--tmpBytesToRead;
533
if (tmpBytesToRead) ch <<= 6;
534
} while (tmpBytesToRead > 0);
535
}
536
In UTF-8 writing code, the switches on "bytesToWrite" are
537
similarly unrolled loops.
538
539
--------------------------------------------------------------------- */
540
541