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stenzek
GitHub Repository: stenzek/duckstation
Path: blob/master/scripts/packaging/org.duckstation.DuckStation.metainfo.xml.in
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<?xml version="1.0" encoding="UTF-8"?>
<component type="desktop">
  <id>org.duckstation.DuckStation</id>
  <launchable type="desktop-id">org.duckstation.DuckStation.desktop</launchable>
  <metadata_license>CC0-1.0</metadata_license>
  <project_license>CC-BY-NC-ND-4.0</project_license>
  <name>DuckStation</name>
  <developer_name>Stenzek</developer_name>
  <summary>PlayStation Emulator</summary>
  <description>
    <p>DuckStation is an simulator/emulator of the Sony PlayStation(TM) console, focusing on playability, speed, and long-term maintainability. The goal is to be as accurate as possible while maintaining performance suitable for low-end devices.</p>
    <p>"Hack" options are discouraged, the default configuration should support all playable games with only some of the enhancements having compatibility issues.</p>
    <p>DuckStation features a fully-featured frontend built using Qt, as well as a fullscreen/TV UI based on Dear ImGui. Other features include:</p>
    <ul>
      <li>Hardware renderer supporting OpenGL and Vulkan APIs.</li>
      <li>Upscaling, texture filtering, and true colour (24-bit) in hardware renderers.</li>
      <li>PGXP for geometry precision, texture correction, and depth buffer emulation.</li>
      <li>Accurate blending via Rasterizer Order Views/Fragment Shader Interlock.</li>
      <li>Texture replacement system in hardware renderers.</li>
      <li>Vectorized and multi-threaded software renderer.</li>
      <li>Motion adaptive deinterlacing.</li>
      <li>Adaptive downsampling filter.</li>
      <li>Screen rotation for vertical or "TATE" shmup games.</li>
      <li>Post processing shader chains (GLSL and Reshade FX).</li>
      <li>Border overlays/bezels displayed around game content.</li>
      <li>"Fast boot" for skipping BIOS splash/intro.</li>
      <li>Save state support, with runahead and rewind.</li>
      <li>Supports reading directly from CD, bin/cue images, raw bin/img files, MAME CHD, single-track ECM, MDS/MDF, and unencrypted PBP formats.</li>
      <li>Preloading of disc images to RAM to avoid disk sleeping hitches.</li>
      <li>Merging of multi-disc games in game list/grid with memory cards shared between discs.</li>
      <li>Automatic loading/applying of PPF patches.</li>
      <li>Direct booting of homebrew executables.</li>
      <li>Direct loading of Portable Sound Format (psf) files.</li>
      <li>Time stretched audio when running outside of 100% speed.</li>
      <li>Digital and analog controllers for input (rumble is forwarded to host).</li>
      <li>GunCon and Justifier lightgun support (simulated with mouse).</li>
      <li>NeGcon support.</li>
      <li>Controller presets and per-game configuration.</li>
      <li>Automatic content scanning - game titles/hashes are provided by redump.org.</li>
      <li>Optional automatic switching of memory cards for each game.</li>
      <li>Supports loading cheats from existing lists.</li>
      <li>Memory card editor and save importer.</li>
      <li>Emulated CPU overclocking.</li>
      <li>Integrated and remote debugging.</li>
      <li>Multitap controllers (up to 8 devices).</li>
      <li>RetroAchievements.</li>
      <li>Video capture with FFmpeg backends.</li>
      <li>Free camera function.</li>
      <li>Parallel port cartridge emulation.</li>
    </ul>
    <p>"PlayStation" and "PSX" are registered trademarks of Sony Interactive Entertainment Europe Limited. This project is not affiliated in any way with Sony Interactive Entertainment.</p>
  </description>
  <content_rating type="oars-1.1"/>
  <update_contact>stenzek_AT_gmail.com</update_contact>
  <url type="homepage">https://www.duckstation.org/</url>
  <url type="help">https://github.com/stenzek/duckstation</url>
  <url type="vcs-browser">https://github.com/stenzek/duckstation</url>
  <screenshots>
    <screenshot type="default">
      <image>https://raw.githubusercontent.com/stenzek/duckstation/md-images/linux-main-qt.png</image>
      <caption>Desktop Interface</caption>
    </screenshot>
    <screenshot>
      <image>https://raw.githubusercontent.com/stenzek/duckstation/md-images/linux-bigpicture.png</image>
      <caption>Big Picture Mode Interface</caption>
    </screenshot>
    <screenshot>
      <image>https://raw.githubusercontent.com/stenzek/duckstation/md-images/linux-hover.png</image>
      <caption>Hover Racing Game</caption>
    </screenshot>
    <screenshot>
      <image>https://raw.githubusercontent.com/stenzek/duckstation/md-images/linux-fromage.png</image>
      <caption>Fromage Game</caption>
    </screenshot>
  </screenshots>
  <releases>
    <release version="@GIT_VERSION@" date="@GIT_DATE@" />
  </releases>
  <custom>
    <value key="flathub::manifest">https://raw.githubusercontent.com/stenzek/duckstation/@GIT_HASH@/scripts/packaging/flatpak/org.duckstation.DuckStation.yaml</value>
  </custom>
</component>