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stenzek
GitHub Repository: stenzek/duckstation
Path: blob/master/src/core/analog_controller.cpp
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// SPDX-FileCopyrightText: 2019-2025 Connor McLaughlin <[email protected]> and contributors.
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// SPDX-License-Identifier: CC-BY-NC-ND-4.0
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#include "analog_controller.h"
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#include "settings.h"
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#include "system.h"
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#include "util/imgui_manager.h"
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#include "util/input_manager.h"
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#include "util/state_wrapper.h"
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#include "util/translation.h"
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#include "common/bitutils.h"
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#include "common/log.h"
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#include "common/string_util.h"
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#include "IconsFontAwesome.h"
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#include "IconsPromptFont.h"
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#include "fmt/format.h"
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#include <cmath>
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LOG_CHANNEL(Controller);
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AnalogController::AnalogController(u32 index) : Controller(index)
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{
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m_status_byte = 0x5A;
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m_axis_state.fill(0x80);
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m_rumble_config.fill(0xFF);
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}
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AnalogController::~AnalogController() = default;
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ControllerType AnalogController::GetType() const
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{
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return ControllerType::AnalogController;
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}
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void AnalogController::Reset()
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{
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m_command = Command::Idle;
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m_command_step = 0;
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m_rx_buffer.fill(0x00);
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m_tx_buffer.fill(0x00);
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m_analog_mode = false;
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m_configuration_mode = false;
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for (u32 i = 0; i < NUM_MOTORS; i++)
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{
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if (m_motor_state[i] != 0)
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SetMotorState(i, 0);
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}
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m_dualshock_enabled = false;
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ResetRumbleConfig();
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m_status_byte = 0x5A;
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if (m_force_analog_on_reset)
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{
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if (CanStartInAnalogMode(ControllerType::AnalogController))
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SetAnalogMode(true, false);
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}
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}
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bool AnalogController::DoState(StateWrapper& sw, bool apply_input_state)
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{
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if (!Controller::DoState(sw, apply_input_state))
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return false;
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const bool old_analog_mode = m_analog_mode;
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MotorState motor_state = m_motor_state;
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if (sw.GetVersion() < 76) [[unlikely]]
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{
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u8 unused_command_param = 0;
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bool unused_legacy_rumble_unlocked = false;
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sw.Do(&m_analog_mode);
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sw.Do(&m_dualshock_enabled);
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sw.DoEx(&unused_legacy_rumble_unlocked, 44, false);
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sw.Do(&m_configuration_mode);
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sw.Do(&unused_command_param);
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sw.DoEx(&m_status_byte, 55, static_cast<u8>(0x5A));
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u16 button_state = m_button_state;
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sw.DoEx(&button_state, 44, static_cast<u16>(0xFFFF));
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if (apply_input_state)
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m_button_state = button_state;
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sw.Do(&m_command);
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int unused_rumble_config_large_motor_index = -1;
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int unused_rumble_config_small_motor_index = -1;
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sw.DoEx(&m_rumble_config, 45, {0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF});
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sw.DoEx(&unused_rumble_config_large_motor_index, 45, -1);
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sw.DoEx(&unused_rumble_config_small_motor_index, 45, -1);
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sw.DoEx(&m_analog_toggle_queued, 45, false);
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sw.Do(&motor_state);
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}
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else
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{
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sw.Do(&m_command);
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sw.Do(&m_command_step);
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sw.Do(&m_response_length);
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sw.DoBytes(m_rx_buffer.data(), m_rx_buffer.size());
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sw.DoBytes(m_tx_buffer.data(), m_tx_buffer.size());
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sw.Do(&m_analog_mode);
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sw.Do(&m_analog_locked);
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sw.Do(&m_dualshock_enabled);
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sw.Do(&m_configuration_mode);
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sw.DoBytes(m_rumble_config.data(), m_rumble_config.size());
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sw.Do(&m_status_byte);
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// sw.Do(&m_digital_mode_extra_halfwords); // always zero
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auto axis_state = m_axis_state;
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u16 button_state = m_button_state;
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sw.DoBytes(axis_state.data(), axis_state.size());
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sw.Do(&button_state);
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sw.Do(&motor_state);
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if (apply_input_state)
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{
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m_axis_state = axis_state;
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m_button_state = button_state;
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}
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}
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if (sw.IsReading())
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{
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for (u8 i = 0; i < NUM_MOTORS; i++)
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SetMotorState(i, motor_state[i]);
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if (old_analog_mode != m_analog_mode)
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{
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Host::AddIconOSDMessage(OSDMessageType::Quick, fmt::format("Controller{}AnalogMode", m_index), ICON_FA_GAMEPAD,
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fmt::format(m_analog_mode ?
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TRANSLATE_FS("AnalogController", "Controller {} switched to analog mode.") :
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TRANSLATE_FS("AnalogController", "Controller {} switched to digital mode."),
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m_index + 1u));
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}
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}
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return true;
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}
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float AnalogController::GetBindState(u32 index) const
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{
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if (index >= LED_BIND_START_INDEX)
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return BoolToFloat(index == LED_BIND_START_INDEX && m_analog_mode);
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else if (index >= MOTOR_BIND_START_INDEX)
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return GetMotorStrength(index - MOTOR_BIND_START_INDEX);
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else if (index >= HALFAXIS_BIND_START_INDEX)
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return static_cast<float>(m_half_axis_state[index - HALFAXIS_BIND_START_INDEX]) * (1.0f / 255.0f);
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else if (index < static_cast<u32>(Button::Analog))
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return static_cast<float>(((m_button_state >> index) & 1u) ^ 1u);
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else
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return 0.0f;
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}
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void AnalogController::SetBindState(u32 index, float value)
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{
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if (index == static_cast<s32>(Button::Analog))
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{
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// analog toggle
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if (value >= m_button_deadzone)
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{
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if (m_command == Command::Idle)
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ProcessAnalogModeToggle();
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else
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m_analog_toggle_queued = true;
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}
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return;
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}
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else if (index >= static_cast<u32>(Button::Count))
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{
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const u32 sub_index = index - static_cast<u32>(Button::Count);
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if (sub_index >= static_cast<u32>(m_half_axis_state.size()))
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return;
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const u8 u8_value = static_cast<u8>(std::clamp(value * m_analog_sensitivity * 255.0f, 0.0f, 255.0f));
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if (u8_value == m_half_axis_state[sub_index])
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return;
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m_half_axis_state[sub_index] = u8_value;
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#define MERGE(pos, neg) \
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((m_half_axis_state[static_cast<u32>(pos)] != 0) ? (127u + ((m_half_axis_state[static_cast<u32>(pos)] + 1u) / 2u)) : \
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(127u - (m_half_axis_state[static_cast<u32>(neg)] / 2u)))
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const auto prev_axis_state = m_axis_state;
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switch (static_cast<HalfAxis>(sub_index))
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{
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case HalfAxis::LLeft:
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case HalfAxis::LRight:
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m_axis_state[static_cast<u8>(Axis::LeftX)] = ((m_invert_left_stick & 1u) != 0u) ?
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MERGE(HalfAxis::LLeft, HalfAxis::LRight) :
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MERGE(HalfAxis::LRight, HalfAxis::LLeft);
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break;
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case HalfAxis::LDown:
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case HalfAxis::LUp:
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m_axis_state[static_cast<u8>(Axis::LeftY)] = ((m_invert_left_stick & 2u) != 0u) ?
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MERGE(HalfAxis::LUp, HalfAxis::LDown) :
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MERGE(HalfAxis::LDown, HalfAxis::LUp);
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break;
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case HalfAxis::RLeft:
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case HalfAxis::RRight:
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m_axis_state[static_cast<u8>(Axis::RightX)] = ((m_invert_right_stick & 1u) != 0u) ?
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MERGE(HalfAxis::RLeft, HalfAxis::RRight) :
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MERGE(HalfAxis::RRight, HalfAxis::RLeft);
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break;
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case HalfAxis::RDown:
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case HalfAxis::RUp:
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m_axis_state[static_cast<u8>(Axis::RightY)] = ((m_invert_right_stick & 2u) != 0u) ?
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MERGE(HalfAxis::RUp, HalfAxis::RDown) :
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MERGE(HalfAxis::RDown, HalfAxis::RUp);
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break;
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default:
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break;
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}
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if (m_analog_deadzone > 0.0f)
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{
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#define MERGE_F(pos, neg) \
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((m_half_axis_state[static_cast<u32>(pos)] != 0) ? \
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(static_cast<float>(m_half_axis_state[static_cast<u32>(pos)]) / 255.0f) : \
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(static_cast<float>(m_half_axis_state[static_cast<u32>(neg)]) / -255.0f))
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float pos_x, pos_y;
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if (static_cast<HalfAxis>(sub_index) < HalfAxis::RLeft)
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{
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pos_x = ((m_invert_left_stick & 1u) != 0u) ? MERGE_F(HalfAxis::LLeft, HalfAxis::LRight) :
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MERGE_F(HalfAxis::LRight, HalfAxis::LLeft);
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pos_y = ((m_invert_left_stick & 2u) != 0u) ? MERGE_F(HalfAxis::LUp, HalfAxis::LDown) :
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MERGE_F(HalfAxis::LDown, HalfAxis::LUp);
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}
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else
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{
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pos_x = ((m_invert_right_stick & 1u) != 0u) ? MERGE_F(HalfAxis::RLeft, HalfAxis::RRight) :
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MERGE_F(HalfAxis::RRight, HalfAxis::RLeft);
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pos_y = ((m_invert_right_stick & 2u) != 0u) ? MERGE_F(HalfAxis::RUp, HalfAxis::RDown) :
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MERGE_F(HalfAxis::RDown, HalfAxis::RUp);
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}
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if (InCircularDeadzone(m_analog_deadzone, pos_x, pos_y))
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{
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// Set to 127 (center).
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if (static_cast<HalfAxis>(sub_index) < HalfAxis::RLeft)
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m_axis_state[static_cast<u8>(Axis::LeftX)] = m_axis_state[static_cast<u8>(Axis::LeftY)] = 127;
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else
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m_axis_state[static_cast<u8>(Axis::RightX)] = m_axis_state[static_cast<u8>(Axis::RightY)] = 127;
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}
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#undef MERGE_F
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}
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if (std::memcmp(m_axis_state.data(), prev_axis_state.data(), m_axis_state.size()) != 0)
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System::SetRunaheadReplayFlag(true);
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#undef MERGE
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return;
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}
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const u16 bit = u16(1) << static_cast<u8>(index);
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if (value >= m_button_deadzone)
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{
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if (m_button_state & bit)
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System::SetRunaheadReplayFlag(false);
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m_button_state &= ~(bit);
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}
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else
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{
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if (!(m_button_state & bit))
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System::SetRunaheadReplayFlag(false);
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m_button_state |= bit;
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}
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}
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u32 AnalogController::GetButtonStateBits() const
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{
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// flip bits, native data is active low
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return m_button_state ^ 0xFFFF;
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}
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std::optional<u32> AnalogController::GetAnalogInputBytes() const
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{
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return m_axis_state[static_cast<size_t>(Axis::LeftY)] << 24 | m_axis_state[static_cast<size_t>(Axis::LeftX)] << 16 |
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m_axis_state[static_cast<size_t>(Axis::RightY)] << 8 | m_axis_state[static_cast<size_t>(Axis::RightX)];
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}
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void AnalogController::ResetTransferState()
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{
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if (m_analog_toggle_queued)
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{
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ProcessAnalogModeToggle();
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m_analog_toggle_queued = false;
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}
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m_command = Command::Idle;
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m_command_step = 0;
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}
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void AnalogController::SetAnalogMode(bool enabled, bool show_message)
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{
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if (m_analog_mode == enabled)
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return;
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m_analog_mode = enabled;
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InputManager::SetPadLEDState(m_index, BoolToFloat(enabled));
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INFO_LOG("Controller {} switched to {} mode.", m_index + 1u, m_analog_mode ? "analog" : "digital");
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if (show_message)
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{
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Host::AddIconOSDMessage(
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OSDMessageType::Quick, fmt::format("Controller{}AnalogMode", m_index), ICON_PF_GAMEPAD_ALT,
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m_analog_mode ? fmt::format(TRANSLATE_FS("Controller", "Controller {} switched to analog mode."), m_index + 1u) :
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fmt::format(TRANSLATE_FS("Controller", "Controller {} switched to digital mode."), m_index + 1u));
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}
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}
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void AnalogController::ProcessAnalogModeToggle()
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{
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if (m_analog_locked)
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{
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Host::AddIconOSDMessage(
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OSDMessageType::Quick, fmt::format("Controller{}AnalogMode", m_index), ICON_PF_GAMEPAD_ALT,
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fmt::format(m_analog_mode ?
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TRANSLATE_FS("AnalogController", "Controller {} is locked to analog mode by the game.") :
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TRANSLATE_FS("AnalogController", "Controller {} is locked to digital mode by the game."),
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m_index + 1u));
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}
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else
344
{
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SetAnalogMode(!m_analog_mode, true);
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ResetRumbleConfig();
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// Set status byte to 0 if we were previously in configuration mode, so that the game knows about the mode change.
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if (m_dualshock_enabled)
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{
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// However, the problem with doing this unconditionally is that games like Tomb Raider have the loader menu
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// put the pad into configuration mode, but not analog mode. So if the user toggles analog mode, the status
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// byte ends up stuck at 0x00. As a workaround, clear out config/dualshock mode when the game isn't flagged
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// as supporting the dualshock.
355
if (!m_analog_mode && !CanStartInAnalogMode(ControllerType::AnalogController))
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{
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WARNING_LOG("Resetting pad on digital->analog switch.");
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m_configuration_mode = false;
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m_dualshock_enabled = false;
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m_status_byte = 0x5A;
361
}
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else
363
{
364
m_status_byte = 0x00;
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}
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}
367
}
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}
369
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void AnalogController::SetMotorState(u32 motor, u8 value)
371
{
372
DebugAssert(motor < NUM_MOTORS);
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if (m_motor_state[motor] != value)
374
{
375
m_motor_state[motor] = value;
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377
const float hvalue = GetMotorStrength(motor);
378
DEV_LOG("Set {} motor to {} (raw {})", (motor == LargeMotor) ? "large" : "small", hvalue, m_motor_state[motor]);
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InputManager::SetPadVibrationIntensity(m_index, MOTOR_BIND_START_INDEX + motor, hvalue);
380
}
381
}
382
383
float AnalogController::GetMotorStrength(u32 motor) const
384
{
385
// Small motor is only 0/1.
386
const u8 state =
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(motor == SmallMotor) ? (((m_motor_state[SmallMotor] & 0x01) != 0x00) ? 255 : 0) : m_motor_state[LargeMotor];
388
389
// Curve from https://github.com/KrossX/Pokopom/blob/master/Pokopom/Input_XInput.cpp#L210
390
const double x = static_cast<double>(std::clamp<s32>(static_cast<s32>(state) + m_vibration_bias[motor], 0, 255));
391
const double strength = 0.006474549734772402 * std::pow(x, 3.0) - 1.258165252213538 * std::pow(x, 2.0) +
392
156.82454281087692 * x + 3.637978807091713e-11;
393
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return (state != 0) ? static_cast<float>(strength / 65535.0) : 0.0f;
395
}
396
397
u16 AnalogController::GetExtraButtonMask() const
398
{
399
u16 mask = 0xFFFF;
400
401
static constexpr u8 NEG_THRESHOLD = static_cast<u8>(128.0f - (127.0 * 0.5f));
402
static constexpr u8 POS_THRESHOLD = static_cast<u8>(128.0f + (127.0 * 0.5f));
403
404
if (m_analog_dpad_in_digital_mode && !m_analog_mode && !m_configuration_mode)
405
{
406
const bool left = (m_axis_state[static_cast<u8>(Axis::LeftX)] <= NEG_THRESHOLD);
407
const bool right = (m_axis_state[static_cast<u8>(Axis::LeftX)] >= POS_THRESHOLD);
408
const bool up = (m_axis_state[static_cast<u8>(Axis::LeftY)] <= NEG_THRESHOLD);
409
const bool down = (m_axis_state[static_cast<u8>(Axis::LeftY)] >= POS_THRESHOLD);
410
411
mask = ~((static_cast<u16>(left) << static_cast<u8>(Button::Left)) |
412
(static_cast<u16>(right) << static_cast<u8>(Button::Right)) |
413
(static_cast<u16>(up) << static_cast<u8>(Button::Up)) |
414
(static_cast<u16>(down) << static_cast<u8>(Button::Down)));
415
}
416
417
if (m_analog_shoulder_buttons == 2 || (m_analog_shoulder_buttons == 1 && !m_analog_mode && !m_configuration_mode))
418
{
419
const bool left = (m_axis_state[static_cast<u8>(Axis::RightX)] <= NEG_THRESHOLD);
420
const bool right = (m_axis_state[static_cast<u8>(Axis::RightX)] >= POS_THRESHOLD);
421
422
mask &= ~((static_cast<u16>(left) << static_cast<u8>(Button::L1)) |
423
(static_cast<u16>(right) << static_cast<u8>(Button::R1)));
424
}
425
426
if (m_analog_trigger_buttons == 2 || (m_analog_trigger_buttons == 1 && !m_analog_mode && !m_configuration_mode))
427
{
428
const bool left = (m_axis_state[static_cast<u8>(Axis::RightX)] <= NEG_THRESHOLD);
429
const bool right = (m_axis_state[static_cast<u8>(Axis::RightX)] >= POS_THRESHOLD);
430
431
mask &= ~((static_cast<u16>(left) << static_cast<u8>(Button::L2)) |
432
(static_cast<u16>(right) << static_cast<u8>(Button::R2)));
433
}
434
435
return mask;
436
}
437
438
void AnalogController::ResetRumbleConfig()
439
{
440
m_rumble_config.fill(0xFF);
441
SetMotorState(SmallMotor, 0);
442
SetMotorState(LargeMotor, 0);
443
}
444
445
u8 AnalogController::GetResponseNumHalfwords() const
446
{
447
if (m_configuration_mode || m_analog_mode)
448
return 0x3;
449
450
return (0x1 + m_digital_mode_extra_halfwords);
451
}
452
453
u8 AnalogController::GetModeID() const
454
{
455
if (m_configuration_mode)
456
return 0xF;
457
458
if (m_analog_mode)
459
return 0x7;
460
461
return 0x4;
462
}
463
464
u8 AnalogController::GetIDByte() const
465
{
466
return Truncate8((GetModeID() << 4) | GetResponseNumHalfwords());
467
}
468
469
void AnalogController::Poll()
470
{
471
// m_tx_buffer = {GetIDByte(), m_status_byte, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
472
m_tx_buffer[0] = GetIDByte();
473
m_tx_buffer[1] = m_status_byte;
474
475
const u16 button_state = m_button_state & GetExtraButtonMask();
476
m_tx_buffer[2] = Truncate8(button_state);
477
m_tx_buffer[3] = Truncate8(button_state >> 8);
478
479
if (m_analog_mode || m_configuration_mode)
480
{
481
m_tx_buffer[4] = m_axis_state[static_cast<u8>(Axis::RightX)];
482
m_tx_buffer[5] = m_axis_state[static_cast<u8>(Axis::RightY)];
483
m_tx_buffer[6] = m_axis_state[static_cast<u8>(Axis::LeftX)];
484
m_tx_buffer[7] = m_axis_state[static_cast<u8>(Axis::LeftY)];
485
}
486
else
487
{
488
m_tx_buffer[4] = 0;
489
m_tx_buffer[5] = 0;
490
m_tx_buffer[6] = 0;
491
m_tx_buffer[7] = 0;
492
}
493
}
494
495
bool AnalogController::Transfer(const u8 data_in, u8* data_out)
496
{
497
bool ack;
498
m_rx_buffer[m_command_step] = data_in;
499
500
switch (m_command)
501
{
502
case Command::Idle:
503
{
504
*data_out = 0xFF;
505
506
if (data_in == 0x01)
507
{
508
DEBUG_LOG("ACK controller access");
509
m_command = Command::Ready;
510
return true;
511
}
512
513
DEV_LOG("Unknown data_in = 0x{:02X}", data_in);
514
return false;
515
}
516
break;
517
518
case Command::Ready:
519
{
520
if (data_in == 0x42)
521
{
522
Assert(m_command_step == 0);
523
m_response_length = (GetResponseNumHalfwords() + 1) * 2;
524
m_command = Command::ReadPad;
525
Poll();
526
}
527
else if (data_in == 0x43)
528
{
529
Assert(m_command_step == 0);
530
m_response_length = (GetResponseNumHalfwords() + 1) * 2;
531
m_command = Command::ConfigModeSetMode;
532
if (!m_configuration_mode)
533
Poll();
534
else
535
m_tx_buffer = {GetIDByte(), m_status_byte, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
536
}
537
else if (m_configuration_mode && data_in == 0x44)
538
{
539
Assert(m_command_step == 0);
540
m_response_length = (GetResponseNumHalfwords() + 1) * 2;
541
m_command = Command::SetAnalogMode;
542
m_tx_buffer = {GetIDByte(), m_status_byte, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
543
544
ResetRumbleConfig();
545
}
546
else if (m_configuration_mode && data_in == 0x45)
547
{
548
Assert(m_command_step == 0);
549
m_response_length = (GetResponseNumHalfwords() + 1) * 2;
550
m_command = Command::GetAnalogMode;
551
m_tx_buffer = {GetIDByte(), m_status_byte, 0x01, 0x02, BoolToUInt8(m_analog_mode), 0x02, 0x01, 0x00};
552
}
553
else if (m_configuration_mode && data_in == 0x46)
554
{
555
Assert(m_command_step == 0);
556
m_response_length = (GetResponseNumHalfwords() + 1) * 2;
557
m_command = Command::Command46;
558
m_tx_buffer = {GetIDByte(), m_status_byte, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
559
}
560
else if (m_configuration_mode && data_in == 0x47)
561
{
562
Assert(m_command_step == 0);
563
m_response_length = (GetResponseNumHalfwords() + 1) * 2;
564
m_command = Command::Command47;
565
m_tx_buffer = {GetIDByte(), m_status_byte, 0x00, 0x00, 0x02, 0x00, 0x01, 0x00};
566
}
567
else if (m_configuration_mode && data_in == 0x4C)
568
{
569
Assert(m_command_step == 0);
570
m_response_length = (GetResponseNumHalfwords() + 1) * 2;
571
m_command = Command::Command4C;
572
m_tx_buffer = {GetIDByte(), m_status_byte, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
573
}
574
else if (m_configuration_mode && data_in == 0x4D)
575
{
576
Assert(m_command_step == 0);
577
m_response_length = (GetResponseNumHalfwords() + 1) * 2;
578
m_command = Command::GetSetRumble;
579
m_tx_buffer = {GetIDByte(), m_status_byte, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
580
}
581
else
582
{
583
if (m_configuration_mode)
584
ERROR_LOG("Unimplemented config mode command 0x{:02X}", data_in);
585
586
*data_out = 0xFF;
587
return false;
588
}
589
}
590
break;
591
592
case Command::ReadPad:
593
{
594
if (m_dualshock_enabled)
595
{
596
if (m_command_step >= 2 && m_command_step < 7)
597
{
598
const u8 motor_to_set = m_rumble_config[m_command_step - 2];
599
if (motor_to_set <= LargeMotor)
600
SetMotorState(motor_to_set, data_in);
601
}
602
}
603
else if (m_command_step == 3)
604
{
605
const bool legacy_rumble_on = (m_rx_buffer[2] & 0xC0) == 0x40 && (m_rx_buffer[3] & 0x01) != 0;
606
SetMotorState(SmallMotor, legacy_rumble_on ? 255 : 0);
607
}
608
}
609
break;
610
611
case Command::ConfigModeSetMode:
612
{
613
if (m_command_step == (static_cast<s32>(m_response_length) - 1))
614
{
615
m_configuration_mode = (m_rx_buffer[2] == 1);
616
617
if (m_configuration_mode)
618
{
619
m_dualshock_enabled = true;
620
m_status_byte = 0x5A;
621
}
622
623
DEBUG_LOG("0x{:02x}({}) config mode", m_rx_buffer[2], m_configuration_mode ? "enter" : "leave");
624
}
625
}
626
break;
627
628
case Command::SetAnalogMode:
629
{
630
if (m_command_step == 2)
631
{
632
DEV_LOG("analog mode val 0x{:02x}", data_in);
633
634
if (data_in == 0x00 || data_in == 0x01)
635
SetAnalogMode((data_in == 0x01), true);
636
}
637
else if (m_command_step == 3)
638
{
639
DEV_LOG("analog mode lock 0x{:02x}", data_in);
640
641
if (data_in == 0x02 || data_in == 0x03)
642
m_analog_locked = (data_in == 0x03);
643
}
644
}
645
break;
646
647
case Command::GetAnalogMode:
648
{
649
// Intentionally empty, analog mode byte is set in reply buffer when command is first received
650
}
651
break;
652
653
case Command::Command46:
654
{
655
if (m_command_step == 2)
656
{
657
if (data_in == 0x00)
658
{
659
m_tx_buffer[4] = 0x01;
660
m_tx_buffer[5] = 0x02;
661
m_tx_buffer[6] = 0x00;
662
m_tx_buffer[7] = 0x0A;
663
}
664
else if (data_in == 0x01)
665
{
666
m_tx_buffer[4] = 0x01;
667
m_tx_buffer[5] = 0x01;
668
m_tx_buffer[6] = 0x01;
669
m_tx_buffer[7] = 0x14;
670
}
671
}
672
}
673
break;
674
675
case Command::Command47:
676
{
677
if (m_command_step == 2 && data_in != 0x00)
678
{
679
m_tx_buffer[4] = 0x00;
680
m_tx_buffer[5] = 0x00;
681
m_tx_buffer[6] = 0x00;
682
m_tx_buffer[7] = 0x00;
683
}
684
}
685
break;
686
687
case Command::Command4C:
688
{
689
if (m_command_step == 2)
690
{
691
if (data_in == 0x00)
692
m_tx_buffer[5] = 0x04;
693
else if (data_in == 0x01)
694
m_tx_buffer[5] = 0x07;
695
}
696
}
697
break;
698
699
case Command::GetSetRumble:
700
{
701
if (m_command_step >= 2 && m_command_step < 7)
702
{
703
const u8 index = m_command_step - 2;
704
m_tx_buffer[m_command_step] = m_rumble_config[index];
705
m_rumble_config[index] = data_in;
706
707
if (data_in == LargeMotor)
708
DEBUG_LOG("Large motor mapped to byte index {}", index);
709
else if (data_in == SmallMotor)
710
DEBUG_LOG("Small motor mapped to byte index {}", index);
711
}
712
else if (m_command_step == 7)
713
{
714
// reset motor value if we're no longer mapping it
715
bool has_small = false;
716
bool has_large = false;
717
for (size_t i = 0; i < m_rumble_config.size(); i++)
718
{
719
has_small |= (m_rumble_config[i] == SmallMotor);
720
has_large |= (m_rumble_config[i] == LargeMotor);
721
}
722
if (!has_small)
723
SetMotorState(SmallMotor, 0);
724
if (!has_large)
725
SetMotorState(LargeMotor, 0);
726
}
727
}
728
break;
729
730
DefaultCaseIsUnreachable();
731
}
732
733
*data_out = m_tx_buffer[m_command_step];
734
735
m_command_step = (m_command_step + 1) % m_response_length;
736
ack = (m_command_step == 0) ? false : true;
737
738
if (m_command_step == 0)
739
{
740
m_command = Command::Idle;
741
742
DEBUG_LOG("Rx: {:02x} {:02x} {:02x} {:02x} {:02x} {:02x} {:02x} {:02x}", m_rx_buffer[0], m_rx_buffer[1],
743
m_rx_buffer[2], m_rx_buffer[3], m_rx_buffer[4], m_rx_buffer[5], m_rx_buffer[6], m_rx_buffer[7]);
744
DEBUG_LOG("Tx: {:02x} {:02x} {:02x} {:02x} {:02x} {:02x} {:02x} {:02x}", m_tx_buffer[0], m_tx_buffer[1],
745
m_tx_buffer[2], m_tx_buffer[3], m_tx_buffer[4], m_tx_buffer[5], m_tx_buffer[6], m_tx_buffer[7]);
746
747
m_rx_buffer.fill(0x00);
748
m_tx_buffer.fill(0x00);
749
}
750
751
return ack;
752
}
753
754
std::unique_ptr<AnalogController> AnalogController::Create(u32 index)
755
{
756
return std::make_unique<AnalogController>(index);
757
}
758
759
constinit const Controller::ControllerBindingInfo AnalogController::s_binding_info[] = {
760
#define BUTTON(name, display_name, icon_name, button, genb) \
761
{name, display_name, icon_name, static_cast<u32>(button), InputBindingInfo::Type::Button, genb}
762
#define AXIS(name, display_name, icon_name, halfaxis, genb) \
763
{name, \
764
display_name, \
765
icon_name, \
766
HALFAXIS_BIND_START_INDEX + static_cast<u32>(halfaxis), \
767
InputBindingInfo::Type::HalfAxis, \
768
genb}
769
#define MOTOR(name, display_name, icon_name, index, genb) \
770
{name, display_name, icon_name, MOTOR_BIND_START_INDEX + index, InputBindingInfo::Type::Motor, genb}
771
#define MODE_LED(name, display_name, icon_name, index, genb) \
772
{name, display_name, icon_name, LED_BIND_START_INDEX + index, InputBindingInfo::Type::LED, genb}
773
774
// clang-format off
775
BUTTON("Up", TRANSLATE_NOOP("AnalogController", "D-Pad Up"), ICON_PF_DPAD_UP, AnalogController::Button::Up, GenericInputBinding::DPadUp),
776
BUTTON("Right", TRANSLATE_NOOP("AnalogController", "D-Pad Right"), ICON_PF_DPAD_RIGHT, AnalogController::Button::Right, GenericInputBinding::DPadRight),
777
BUTTON("Down", TRANSLATE_NOOP("AnalogController", "D-Pad Down"), ICON_PF_DPAD_DOWN, AnalogController::Button::Down, GenericInputBinding::DPadDown),
778
BUTTON("Left", TRANSLATE_NOOP("AnalogController", "D-Pad Left"), ICON_PF_DPAD_LEFT, AnalogController::Button::Left, GenericInputBinding::DPadLeft),
779
BUTTON("Triangle", TRANSLATE_NOOP("AnalogController", "Triangle"), ICON_PF_BUTTON_TRIANGLE, AnalogController::Button::Triangle, GenericInputBinding::Triangle),
780
BUTTON("Circle", TRANSLATE_NOOP("AnalogController", "Circle"), ICON_PF_BUTTON_CIRCLE, AnalogController::Button::Circle, GenericInputBinding::Circle),
781
BUTTON("Cross", TRANSLATE_NOOP("AnalogController", "Cross"), ICON_PF_BUTTON_CROSS, AnalogController::Button::Cross, GenericInputBinding::Cross),
782
BUTTON("Square", TRANSLATE_NOOP("AnalogController", "Square"), ICON_PF_BUTTON_SQUARE, AnalogController::Button::Square, GenericInputBinding::Square),
783
BUTTON("Select", TRANSLATE_NOOP("AnalogController", "Select"), ICON_PF_SELECT_SHARE, AnalogController::Button::Select, GenericInputBinding::Select),
784
BUTTON("Start", TRANSLATE_NOOP("AnalogController", "Start"),ICON_PF_START, AnalogController::Button::Start, GenericInputBinding::Start),
785
BUTTON("Analog", TRANSLATE_NOOP("AnalogController", "Analog Toggle"), ICON_PF_ANALOG_LEFT_RIGHT, AnalogController::Button::Analog, GenericInputBinding::System),
786
BUTTON("L1", TRANSLATE_NOOP("AnalogController", "L1"), ICON_PF_LEFT_SHOULDER_L1, AnalogController::Button::L1, GenericInputBinding::L1),
787
BUTTON("R1", TRANSLATE_NOOP("AnalogController", "R1"), ICON_PF_RIGHT_SHOULDER_R1, AnalogController::Button::R1, GenericInputBinding::R1),
788
BUTTON("L2", TRANSLATE_NOOP("AnalogController", "L2"), ICON_PF_LEFT_TRIGGER_L2, AnalogController::Button::L2, GenericInputBinding::L2),
789
BUTTON("R2", TRANSLATE_NOOP("AnalogController", "R2"), ICON_PF_RIGHT_TRIGGER_R2, AnalogController::Button::R2, GenericInputBinding::R2),
790
BUTTON("L3", TRANSLATE_NOOP("AnalogController", "L3"), ICON_PF_LEFT_ANALOG_CLICK, AnalogController::Button::L3, GenericInputBinding::L3),
791
BUTTON("R3", TRANSLATE_NOOP("AnalogController", "R3"), ICON_PF_RIGHT_ANALOG_CLICK, AnalogController::Button::R3, GenericInputBinding::R3),
792
793
AXIS("LLeft", TRANSLATE_NOOP("AnalogController", "Left Stick Left"), ICON_PF_LEFT_ANALOG_LEFT, AnalogController::HalfAxis::LLeft, GenericInputBinding::LeftStickLeft),
794
AXIS("LRight", TRANSLATE_NOOP("AnalogController", "Left Stick Right"), ICON_PF_LEFT_ANALOG_RIGHT, AnalogController::HalfAxis::LRight, GenericInputBinding::LeftStickRight),
795
AXIS("LDown", TRANSLATE_NOOP("AnalogController", "Left Stick Down"), ICON_PF_LEFT_ANALOG_DOWN, AnalogController::HalfAxis::LDown, GenericInputBinding::LeftStickDown),
796
AXIS("LUp", TRANSLATE_NOOP("AnalogController", "Left Stick Up"), ICON_PF_LEFT_ANALOG_UP, AnalogController::HalfAxis::LUp, GenericInputBinding::LeftStickUp),
797
AXIS("RLeft", TRANSLATE_NOOP("AnalogController", "Right Stick Left"), ICON_PF_RIGHT_ANALOG_LEFT, AnalogController::HalfAxis::RLeft, GenericInputBinding::RightStickLeft),
798
AXIS("RRight", TRANSLATE_NOOP("AnalogController", "Right Stick Right"), ICON_PF_RIGHT_ANALOG_RIGHT, AnalogController::HalfAxis::RRight, GenericInputBinding::RightStickRight),
799
AXIS("RDown", TRANSLATE_NOOP("AnalogController", "Right Stick Down"), ICON_PF_RIGHT_ANALOG_DOWN, AnalogController::HalfAxis::RDown, GenericInputBinding::RightStickDown),
800
AXIS("RUp", TRANSLATE_NOOP("AnalogController", "Right Stick Up"), ICON_PF_RIGHT_ANALOG_UP, AnalogController::HalfAxis::RUp, GenericInputBinding::RightStickUp),
801
802
MOTOR("LargeMotor", TRANSLATE_NOOP("AnalogController", "Large Motor"), ICON_PF_VIBRATION_L, LargeMotor, GenericInputBinding::LargeMotor),
803
MOTOR("SmallMotor", TRANSLATE_NOOP("AnalogController", "Small Motor"), ICON_PF_VIBRATION, SmallMotor, GenericInputBinding::SmallMotor),
804
805
MODE_LED("AnalogLED", TRANSLATE_NOOP("AnalogController", "Analog LED"), ICON_PF_ANALOG_LEFT_RIGHT, 0, GenericInputBinding::ModeLED),
806
807
// clang-format on
808
809
#undef MOTOR
810
#undef AXIS
811
#undef BUTTON
812
#undef MODE_LED
813
};
814
815
static constexpr const char* s_invert_settings[] = {
816
TRANSLATE_NOOP("AnalogController", "Not Inverted"), TRANSLATE_NOOP("AnalogController", "Invert Left/Right"),
817
TRANSLATE_NOOP("AnalogController", "Invert Up/Down"),
818
TRANSLATE_NOOP("AnalogController", "Invert Left/Right + Up/Down"), nullptr};
819
820
static constexpr const char* s_shoulder_settings[] = {
821
TRANSLATE_NOOP("AnalogController", "Never"), TRANSLATE_NOOP("AnalogController", "Digital Mode Only"),
822
TRANSLATE_NOOP("AnalogController", "Analog and Digital Modes"), nullptr};
823
824
static const SettingInfo s_settings[] = {
825
{SettingInfo::Type::Boolean, "ForceAnalogOnReset", TRANSLATE_NOOP("AnalogController", "Automatically Enable Analog Mode"),
826
TRANSLATE_NOOP("AnalogController", "Forces the controller to analog mode when the game is started/restarted."),
827
"true", nullptr, nullptr, nullptr, nullptr, nullptr, 0.0f},
828
{SettingInfo::Type::Boolean, "AnalogDPadInDigitalMode",
829
TRANSLATE_NOOP("AnalogController", "Use Left Analog for D-Pad in Digital Mode"),
830
TRANSLATE_NOOP(
831
"AnalogController",
832
"Allows you to use the left analog stick to control the d-pad in digital mode, as well as the buttons."),
833
"true", nullptr, nullptr, nullptr, nullptr, nullptr, 0.0f},
834
{SettingInfo::Type::IntegerList, "AnalogShoulderButtons",
835
TRANSLATE_NOOP("AnalogController", "Use Right Analog for Shoulder Buttons"),
836
TRANSLATE_NOOP("AnalogController",
837
"Allows you to use the right analog stick to control the shoulder buttons (L1/R1), as well as the buttons."),
838
"0", "0", "2", nullptr, nullptr, s_shoulder_settings, 0.0f},
839
{SettingInfo::Type::IntegerList, "AnalogTriggerButtons",
840
TRANSLATE_NOOP("AnalogController", "Use Right Analog for Trigger Buttons"),
841
TRANSLATE_NOOP("AnalogController",
842
"Allows you to use the right analog stick to control the trigger buttons (L2/R2), as well as the buttons."),
843
"0", "0", "2", nullptr, nullptr, s_shoulder_settings, 0.0f},
844
{SettingInfo::Type::Float, "AnalogDeadzone", TRANSLATE_NOOP("AnalogController", "Analog Deadzone"),
845
TRANSLATE_NOOP("AnalogController",
846
"Sets the analog stick deadzone, i.e. the fraction of the stick movement which will be ignored."),
847
"0", "0", "1", "0.01", "%.0f%%", nullptr, 100.0f},
848
{SettingInfo::Type::Float, "AnalogSensitivity", TRANSLATE_NOOP("AnalogController", "Analog Sensitivity"),
849
TRANSLATE_NOOP(
850
"AnalogController",
851
"Sets the analog stick axis scaling factor. A value between 130% and 140% is recommended when using recent "
852
"controllers, e.g. DualShock 4, Xbox One Controller."),
853
"1.33", "0.01", "2", "0.01", "%.0f%%", nullptr, 100.0f},
854
{SettingInfo::Type::Float, "ButtonDeadzone", TRANSLATE_NOOP("AnalogController", "Button/Trigger Deadzone"),
855
TRANSLATE_NOOP("AnalogController", "Sets the deadzone for activating buttons/triggers, "
856
"i.e. the fraction of the trigger which will be ignored."),
857
"0.25", "0.01", "1", "0.01", "%.0f%%", nullptr, 100.0f},
858
{SettingInfo::Type::Integer, "LargeMotorVibrationBias",
859
TRANSLATE_NOOP("AnalogController", "Large Motor Vibration Bias"),
860
TRANSLATE_NOOP("AnalogController",
861
"Sets the bias value for the large vibration motor. If vibration in some games is too weak or not "
862
"functioning, try increasing this value. Negative values will decrease the intensity of vibration."),
863
"8", "-255", "255", "1", "%d", nullptr, 1.0f},
864
{SettingInfo::Type::Integer, "SmallMotorVibrationBias",
865
TRANSLATE_NOOP("AnalogController", "Small Motor Vibration Bias"),
866
TRANSLATE_NOOP("AnalogController",
867
"Sets the bias value for the small vibration motor. If vibration in some games is too weak or not "
868
"functioning, try increasing this value. Negative values will decrease the intensity of vibration."),
869
"8", "-255", "255", "1", "%d", nullptr, 1.0f},
870
{SettingInfo::Type::IntegerList, "InvertLeftStick", TRANSLATE_NOOP("AnalogController", "Invert Left Stick"),
871
TRANSLATE_NOOP("AnalogController", "Inverts the direction of the left analog stick."), "0", "0", "3", nullptr,
872
nullptr, s_invert_settings, 0.0f},
873
{SettingInfo::Type::IntegerList, "InvertRightStick", TRANSLATE_NOOP("AnalogController", "Invert Right Stick"),
874
TRANSLATE_NOOP("AnalogController", "Inverts the direction of the right analog stick."), "0", "0", "3", nullptr,
875
nullptr, s_invert_settings, 0.0f},
876
};
877
878
const Controller::ControllerInfo AnalogController::INFO = {ControllerType::AnalogController,
879
"AnalogController",
880
TRANSLATE_NOOP("ControllerType", "Analog Controller"),
881
ICON_PF_GAMEPAD_ALT,
882
s_binding_info,
883
s_settings};
884
885
void AnalogController::LoadSettings(const SettingsInterface& si, const char* section, bool initial)
886
{
887
Controller::LoadSettings(si, section, initial);
888
m_force_analog_on_reset = si.GetBoolValue(section, "ForceAnalogOnReset", true);
889
m_analog_dpad_in_digital_mode = si.GetBoolValue(section, "AnalogDPadInDigitalMode", true);
890
m_analog_shoulder_buttons = static_cast<u8>(si.GetUIntValue(section, "AnalogShoulderButtons", 0u));
891
m_analog_trigger_buttons = static_cast<u8>(si.GetUIntValue(section, "AnalogTriggerButtons", 0u));
892
m_analog_deadzone = std::clamp(si.GetFloatValue(section, "AnalogDeadzone", DEFAULT_STICK_DEADZONE), 0.0f, 1.0f);
893
m_analog_sensitivity =
894
std::clamp(si.GetFloatValue(section, "AnalogSensitivity", DEFAULT_STICK_SENSITIVITY), 0.01f, 3.0f);
895
m_button_deadzone = std::clamp(si.GetFloatValue(section, "ButtonDeadzone", DEFAULT_BUTTON_DEADZONE), 0.01f, 1.0f);
896
m_vibration_bias[0] = static_cast<s16>(
897
std::clamp(si.GetIntValue(section, "LargeMotorVibrationBias", DEFAULT_LARGE_MOTOR_VIBRATION_BIAS), -255, 255));
898
m_vibration_bias[1] = static_cast<s16>(
899
std::clamp(si.GetIntValue(section, "SmallMotorVibrationBias", DEFAULT_SMALL_MOTOR_VIBRATION_BIAS), -255, 255));
900
m_invert_left_stick = static_cast<u8>(si.GetUIntValue(section, "InvertLeftStick", 0u));
901
m_invert_right_stick = static_cast<u8>(si.GetUIntValue(section, "InvertRightStick", 0u));
902
}
903
904