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stenzek
GitHub Repository: stenzek/duckstation
Path: blob/master/src/core/analog_joystick.cpp
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// SPDX-FileCopyrightText: 2019-2024 Connor McLaughlin <[email protected]> and contributors.
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// SPDX-License-Identifier: CC-BY-NC-ND-4.0
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#include "analog_joystick.h"
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#include "host.h"
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#include "system.h"
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#include "util/imgui_manager.h"
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#include "util/state_wrapper.h"
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#include "common/bitutils.h"
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#include "common/log.h"
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#include "common/settings_interface.h"
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#include "common/string_util.h"
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#include "IconsFontAwesome6.h"
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#include "IconsPromptFont.h"
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#include "fmt/format.h"
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LOG_CHANNEL(Controller);
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AnalogJoystick::AnalogJoystick(u32 index) : Controller(index)
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{
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m_axis_state.fill(0x80);
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Reset();
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}
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AnalogJoystick::~AnalogJoystick() = default;
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ControllerType AnalogJoystick::GetType() const
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{
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return ControllerType::AnalogJoystick;
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}
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bool AnalogJoystick::InAnalogMode() const
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{
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return m_analog_mode;
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}
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void AnalogJoystick::Reset()
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{
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m_transfer_state = TransferState::Idle;
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}
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bool AnalogJoystick::DoState(StateWrapper& sw, bool apply_input_state)
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{
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if (!Controller::DoState(sw, apply_input_state))
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return false;
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const bool old_analog_mode = m_analog_mode;
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sw.Do(&m_analog_mode);
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u16 button_state = m_button_state;
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auto axis_state = m_axis_state;
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sw.Do(&button_state);
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sw.Do(&axis_state);
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if (apply_input_state)
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{
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m_button_state = button_state;
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m_axis_state = axis_state;
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}
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sw.Do(&m_transfer_state);
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if (sw.IsReading() && (old_analog_mode != m_analog_mode))
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{
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Host::AddIconOSDMessage(
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fmt::format("analog_mode_toggle_{}", m_index), ICON_FA_GAMEPAD,
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m_analog_mode ? fmt::format(TRANSLATE_FS("Controller", "Controller {} switched to analog mode."), m_index + 1u) :
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fmt::format(TRANSLATE_FS("Controller", "Controller {} switched to digital mode."), m_index + 1u));
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}
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return true;
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}
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float AnalogJoystick::GetBindState(u32 index) const
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{
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if (index >= static_cast<u32>(Button::Count))
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{
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const u32 sub_index = index - static_cast<u32>(Button::Count);
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if (sub_index >= static_cast<u32>(m_half_axis_state.size()))
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return 0.0f;
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return static_cast<float>(m_half_axis_state[sub_index]) * (1.0f / 255.0f);
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}
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else if (index < static_cast<u32>(Button::Mode))
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{
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return static_cast<float>(((m_button_state >> index) & 1u) ^ 1u);
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}
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else
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{
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return 0.0f;
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}
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}
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void AnalogJoystick::SetBindState(u32 index, float value)
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{
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if (index == static_cast<s32>(Button::Mode))
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{
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// analog toggle
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if (value >= 0.5f)
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ToggleAnalogMode();
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return;
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}
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else if (index >= static_cast<u32>(Button::Count))
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{
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const u32 sub_index = index - static_cast<u32>(Button::Count);
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if (sub_index >= static_cast<u32>(m_half_axis_state.size()))
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return;
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const u8 u8_value = static_cast<u8>(std::clamp(value * m_analog_sensitivity * 255.0f, 0.0f, 255.0f));
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if (u8_value != m_half_axis_state[sub_index])
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System::SetRunaheadReplayFlag();
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m_half_axis_state[sub_index] = u8_value;
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#define MERGE(pos, neg) \
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((m_half_axis_state[static_cast<u32>(pos)] != 0) ? (127u + ((m_half_axis_state[static_cast<u32>(pos)] + 1u) / 2u)) : \
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(127u - (m_half_axis_state[static_cast<u32>(neg)] / 2u)))
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switch (static_cast<HalfAxis>(sub_index))
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{
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case HalfAxis::LLeft:
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case HalfAxis::LRight:
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m_axis_state[static_cast<u8>(Axis::LeftX)] = ((m_invert_left_stick & 1u) != 0u) ?
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MERGE(HalfAxis::LLeft, HalfAxis::LRight) :
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MERGE(HalfAxis::LRight, HalfAxis::LLeft);
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break;
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case HalfAxis::LDown:
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case HalfAxis::LUp:
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m_axis_state[static_cast<u8>(Axis::LeftY)] = ((m_invert_left_stick & 2u) != 0u) ?
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MERGE(HalfAxis::LUp, HalfAxis::LDown) :
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MERGE(HalfAxis::LDown, HalfAxis::LUp);
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break;
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case HalfAxis::RLeft:
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case HalfAxis::RRight:
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m_axis_state[static_cast<u8>(Axis::RightX)] = ((m_invert_right_stick & 1u) != 0u) ?
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MERGE(HalfAxis::RLeft, HalfAxis::RRight) :
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MERGE(HalfAxis::RRight, HalfAxis::RLeft);
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break;
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case HalfAxis::RDown:
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case HalfAxis::RUp:
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m_axis_state[static_cast<u8>(Axis::RightY)] = ((m_invert_right_stick & 2u) != 0u) ?
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MERGE(HalfAxis::RUp, HalfAxis::RDown) :
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MERGE(HalfAxis::RDown, HalfAxis::RUp);
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break;
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default:
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break;
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}
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if (m_analog_deadzone > 0.0f)
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{
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#define MERGE_F(pos, neg) \
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((m_half_axis_state[static_cast<u32>(pos)] != 0) ? \
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(static_cast<float>(m_half_axis_state[static_cast<u32>(pos)]) / 255.0f) : \
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(static_cast<float>(m_half_axis_state[static_cast<u32>(neg)]) / -255.0f))
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float pos_x, pos_y;
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if (static_cast<HalfAxis>(sub_index) < HalfAxis::RLeft)
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{
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pos_x = ((m_invert_left_stick & 1u) != 0u) ? MERGE_F(HalfAxis::LLeft, HalfAxis::LRight) :
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MERGE_F(HalfAxis::LRight, HalfAxis::LLeft);
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pos_y = ((m_invert_left_stick & 2u) != 0u) ? MERGE_F(HalfAxis::LUp, HalfAxis::LDown) :
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MERGE_F(HalfAxis::LDown, HalfAxis::LUp);
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}
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else
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{
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pos_x = ((m_invert_right_stick & 1u) != 0u) ? MERGE_F(HalfAxis::RLeft, HalfAxis::RRight) :
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MERGE_F(HalfAxis::RRight, HalfAxis::RLeft);
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;
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pos_y = ((m_invert_right_stick & 2u) != 0u) ? MERGE_F(HalfAxis::RUp, HalfAxis::RDown) :
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MERGE_F(HalfAxis::RDown, HalfAxis::RUp);
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}
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if (InCircularDeadzone(m_analog_deadzone, pos_x, pos_y))
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{
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// Set to 127 (center).
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if (static_cast<HalfAxis>(sub_index) < HalfAxis::RLeft)
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m_axis_state[static_cast<u8>(Axis::LeftX)] = m_axis_state[static_cast<u8>(Axis::LeftY)] = 127;
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else
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m_axis_state[static_cast<u8>(Axis::RightX)] = m_axis_state[static_cast<u8>(Axis::RightY)] = 127;
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}
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#undef MERGE_F
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}
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#undef MERGE
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return;
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}
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const u16 bit = u16(1) << static_cast<u8>(index);
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if (value >= 0.5f)
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{
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if (m_button_state & bit)
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System::SetRunaheadReplayFlag();
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m_button_state &= ~(bit);
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}
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else
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{
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if (!(m_button_state & bit))
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System::SetRunaheadReplayFlag();
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m_button_state |= bit;
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}
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}
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u32 AnalogJoystick::GetButtonStateBits() const
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{
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return m_button_state ^ 0xFFFF;
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}
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std::optional<u32> AnalogJoystick::GetAnalogInputBytes() const
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{
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return m_axis_state[static_cast<size_t>(Axis::LeftY)] << 24 | m_axis_state[static_cast<size_t>(Axis::LeftX)] << 16 |
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m_axis_state[static_cast<size_t>(Axis::RightY)] << 8 | m_axis_state[static_cast<size_t>(Axis::RightX)];
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}
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void AnalogJoystick::ResetTransferState()
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{
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m_transfer_state = TransferState::Idle;
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}
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u16 AnalogJoystick::GetID() const
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{
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static constexpr u16 DIGITAL_MODE_ID = 0x5A41;
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static constexpr u16 ANALOG_MODE_ID = 0x5A53;
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return m_analog_mode ? ANALOG_MODE_ID : DIGITAL_MODE_ID;
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}
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void AnalogJoystick::ToggleAnalogMode()
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{
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m_analog_mode = !m_analog_mode;
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INFO_LOG("Joystick {} switched to {} mode.", m_index + 1u, m_analog_mode ? "analog" : "digital");
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Host::AddIconOSDMessage(
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fmt::format("analog_mode_toggle_{}", m_index), ICON_FA_GAMEPAD,
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m_analog_mode ? fmt::format(TRANSLATE_FS("Controller", "Controller {} switched to analog mode."), m_index + 1u) :
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fmt::format(TRANSLATE_FS("Controller", "Controller {} switched to digital mode."), m_index + 1u));
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}
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bool AnalogJoystick::Transfer(const u8 data_in, u8* data_out)
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{
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switch (m_transfer_state)
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{
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case TransferState::Idle:
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{
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*data_out = 0xFF;
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if (data_in == 0x01)
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{
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m_transfer_state = TransferState::Ready;
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return true;
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}
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return false;
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}
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case TransferState::Ready:
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{
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if (data_in == 0x42)
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{
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*data_out = Truncate8(GetID());
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m_transfer_state = TransferState::IDMSB;
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return true;
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}
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*data_out = 0xFF;
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return false;
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}
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case TransferState::IDMSB:
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{
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*data_out = Truncate8(GetID() >> 8);
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m_transfer_state = TransferState::ButtonsLSB;
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return true;
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}
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case TransferState::ButtonsLSB:
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{
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*data_out = Truncate8(m_button_state);
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m_transfer_state = TransferState::ButtonsMSB;
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return true;
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}
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case TransferState::ButtonsMSB:
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{
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*data_out = Truncate8(m_button_state >> 8);
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m_transfer_state = m_analog_mode ? TransferState::RightAxisX : TransferState::Idle;
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return m_analog_mode;
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}
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case TransferState::RightAxisX:
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{
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*data_out = Truncate8(m_axis_state[static_cast<u8>(Axis::RightX)]);
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m_transfer_state = TransferState::RightAxisY;
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return true;
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}
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case TransferState::RightAxisY:
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{
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*data_out = Truncate8(m_axis_state[static_cast<u8>(Axis::RightY)]);
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m_transfer_state = TransferState::LeftAxisX;
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return true;
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}
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case TransferState::LeftAxisX:
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{
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*data_out = Truncate8(m_axis_state[static_cast<u8>(Axis::LeftX)]);
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m_transfer_state = TransferState::LeftAxisY;
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return true;
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}
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case TransferState::LeftAxisY:
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{
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*data_out = Truncate8(m_axis_state[static_cast<u8>(Axis::LeftY)]);
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m_transfer_state = TransferState::Idle;
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return false;
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}
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default:
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{
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UnreachableCode();
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return false;
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}
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}
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}
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std::unique_ptr<AnalogJoystick> AnalogJoystick::Create(u32 index)
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{
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return std::make_unique<AnalogJoystick>(index);
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}
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static const Controller::ControllerBindingInfo s_binding_info[] = {
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#define BUTTON(name, display_name, icon_name, button, genb) \
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{name, display_name, icon_name, static_cast<u32>(button), InputBindingInfo::Type::Button, genb}
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#define AXIS(name, display_name, icon_name, halfaxis, genb) \
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{name, \
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display_name, \
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icon_name, \
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static_cast<u32>(AnalogJoystick::Button::Count) + static_cast<u32>(halfaxis), \
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InputBindingInfo::Type::HalfAxis, \
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genb}
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// clang-format off
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BUTTON("Up", TRANSLATE_NOOP("AnalogJoystick", "D-Pad Up"), ICON_PF_DPAD_UP, AnalogJoystick::Button::Up, GenericInputBinding::DPadUp),
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BUTTON("Right", TRANSLATE_NOOP("AnalogJoystick", "D-Pad Right"), ICON_PF_DPAD_RIGHT, AnalogJoystick::Button::Right, GenericInputBinding::DPadRight),
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BUTTON("Down", TRANSLATE_NOOP("AnalogJoystick", "D-Pad Down"), ICON_PF_DPAD_DOWN, AnalogJoystick::Button::Down, GenericInputBinding::DPadDown),
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BUTTON("Left", TRANSLATE_NOOP("AnalogJoystick", "D-Pad Left"), ICON_PF_DPAD_LEFT, AnalogJoystick::Button::Left, GenericInputBinding::DPadLeft),
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BUTTON("Triangle", TRANSLATE_NOOP("AnalogJoystick", "Triangle"), ICON_PF_BUTTON_TRIANGLE, AnalogJoystick::Button::Triangle, GenericInputBinding::Triangle),
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BUTTON("Circle", TRANSLATE_NOOP("AnalogJoystick", "Circle"), ICON_PF_BUTTON_CIRCLE, AnalogJoystick::Button::Circle, GenericInputBinding::Circle),
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BUTTON("Cross", TRANSLATE_NOOP("AnalogJoystick", "Cross"), ICON_PF_BUTTON_CROSS, AnalogJoystick::Button::Cross, GenericInputBinding::Cross),
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BUTTON("Square", TRANSLATE_NOOP("AnalogJoystick", "Square"), ICON_PF_BUTTON_SQUARE, AnalogJoystick::Button::Square, GenericInputBinding::Square),
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BUTTON("Select", TRANSLATE_NOOP("AnalogJoystick", "Select"), ICON_PF_SELECT_SHARE, AnalogJoystick::Button::Select, GenericInputBinding::Select),
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BUTTON("Start", TRANSLATE_NOOP("AnalogJoystick", "Start"), ICON_PF_START, AnalogJoystick::Button::Start, GenericInputBinding::Start),
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BUTTON("Mode", TRANSLATE_NOOP("AnalogJoystick", "Mode Toggle"), ICON_PF_ANALOG_LEFT_RIGHT, AnalogJoystick::Button::Mode, GenericInputBinding::System),
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BUTTON("L1", TRANSLATE_NOOP("AnalogJoystick", "L1"), ICON_PF_LEFT_SHOULDER_L1, AnalogJoystick::Button::L1, GenericInputBinding::L1),
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BUTTON("R1", TRANSLATE_NOOP("AnalogJoystick", "R1"), ICON_PF_RIGHT_SHOULDER_R1, AnalogJoystick::Button::R1, GenericInputBinding::R1),
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BUTTON("L2", TRANSLATE_NOOP("AnalogJoystick", "L2"), ICON_PF_LEFT_TRIGGER_L2, AnalogJoystick::Button::L2, GenericInputBinding::L2),
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BUTTON("R2", TRANSLATE_NOOP("AnalogJoystick", "R2"), ICON_PF_RIGHT_TRIGGER_R2, AnalogJoystick::Button::R2, GenericInputBinding::R2),
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BUTTON("L3", TRANSLATE_NOOP("AnalogJoystick", "L3"), ICON_PF_LEFT_ANALOG_CLICK, AnalogJoystick::Button::L3, GenericInputBinding::L3),
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BUTTON("R3", TRANSLATE_NOOP("AnalogJoystick", "R3"), ICON_PF_RIGHT_ANALOG_CLICK, AnalogJoystick::Button::R3, GenericInputBinding::R3),
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AXIS("LLeft", TRANSLATE_NOOP("AnalogJoystick", "Left Stick Left"), ICON_PF_LEFT_ANALOG_LEFT, AnalogJoystick::HalfAxis::LLeft, GenericInputBinding::LeftStickLeft),
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AXIS("LRight", TRANSLATE_NOOP("AnalogJoystick", "Left Stick Right"), ICON_PF_LEFT_ANALOG_RIGHT, AnalogJoystick::HalfAxis::LRight, GenericInputBinding::LeftStickRight),
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AXIS("LDown", TRANSLATE_NOOP("AnalogJoystick", "Left Stick Down"), ICON_PF_LEFT_ANALOG_DOWN, AnalogJoystick::HalfAxis::LDown, GenericInputBinding::LeftStickDown),
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AXIS("LUp", TRANSLATE_NOOP("AnalogJoystick", "Left Stick Up"), ICON_PF_LEFT_ANALOG_UP, AnalogJoystick::HalfAxis::LUp, GenericInputBinding::LeftStickUp),
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AXIS("RLeft", TRANSLATE_NOOP("AnalogJoystick", "Right Stick Left"), ICON_PF_RIGHT_ANALOG_LEFT, AnalogJoystick::HalfAxis::RLeft, GenericInputBinding::RightStickLeft),
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AXIS("RRight", TRANSLATE_NOOP("AnalogJoystick", "Right Stick Right"), ICON_PF_RIGHT_ANALOG_RIGHT, AnalogJoystick::HalfAxis::RRight, GenericInputBinding::RightStickRight),
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AXIS("RDown", TRANSLATE_NOOP("AnalogJoystick", "Right Stick Down"), ICON_PF_RIGHT_ANALOG_DOWN, AnalogJoystick::HalfAxis::RDown, GenericInputBinding::RightStickDown),
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AXIS("RUp", TRANSLATE_NOOP("AnalogJoystick", "Right Stick Up"), ICON_PF_RIGHT_ANALOG_UP, AnalogJoystick::HalfAxis::RUp, GenericInputBinding::RightStickUp),
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// clang-format on
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#undef AXIS
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#undef BUTTON
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};
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static constexpr const char* s_invert_settings[] = {
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TRANSLATE_NOOP("AnalogJoystick", "Not Inverted"), TRANSLATE_NOOP("AnalogJoystick", "Invert Left/Right"),
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TRANSLATE_NOOP("AnalogJoystick", "Invert Up/Down"), TRANSLATE_NOOP("AnalogJoystick", "Invert Left/Right + Up/Down"),
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nullptr};
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static const SettingInfo s_settings[] = {
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{SettingInfo::Type::Float, "AnalogDeadzone", TRANSLATE_NOOP("AnalogJoystick", "Analog Deadzone"),
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TRANSLATE_NOOP("AnalogJoystick",
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"Sets the analog stick deadzone, i.e. the fraction of the stick movement which will be ignored."),
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"0", "0", "1", "0.01", "%.0f%%", nullptr, 100.0f},
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{SettingInfo::Type::Float, "AnalogSensitivity", TRANSLATE_NOOP("AnalogJoystick", "Analog Sensitivity"),
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TRANSLATE_NOOP(
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"AnalogJoystick",
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"Sets the analog stick axis scaling factor. A value between 130% and 140% is recommended when using recent "
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"controllers, e.g. DualShock 4, Xbox One Controller."),
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"1.33", "0.01", "2", "0.01", "%.0f%%", nullptr, 100.0f},
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{SettingInfo::Type::IntegerList, "InvertLeftStick", TRANSLATE_NOOP("AnalogJoystick", "Invert Left Stick"),
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TRANSLATE_NOOP("AnalogJoystick", "Inverts the direction of the left analog stick."), "0", "0", "3", nullptr, nullptr,
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s_invert_settings, 0.0f},
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{SettingInfo::Type::IntegerList, "InvertRightStick", TRANSLATE_NOOP("AnalogJoystick", "Invert Right Stick"),
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TRANSLATE_NOOP("AnalogJoystick", "Inverts the direction of the right analog stick."), "0", "0", "3", nullptr,
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nullptr, s_invert_settings, 0.0f},
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};
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const Controller::ControllerInfo AnalogJoystick::INFO = {
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ControllerType::AnalogJoystick, "AnalogJoystick", TRANSLATE_NOOP("ControllerType", "Analog Joystick"),
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ICON_PF_FLIGHT_STICK, s_binding_info, s_settings};
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void AnalogJoystick::LoadSettings(const SettingsInterface& si, const char* section, bool initial)
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{
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Controller::LoadSettings(si, section, initial);
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m_analog_deadzone = std::clamp(si.GetFloatValue(section, "AnalogDeadzone", DEFAULT_STICK_DEADZONE), 0.0f, 1.0f);
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m_analog_sensitivity =
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std::clamp(si.GetFloatValue(section, "AnalogSensitivity", DEFAULT_STICK_SENSITIVITY), 0.01f, 3.0f);
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m_invert_left_stick = static_cast<u8>(si.GetIntValue(section, "InvertLeftStick", 0));
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m_invert_right_stick = static_cast<u8>(si.GetIntValue(section, "InvertRightStick", 0));
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}
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