Path: blob/master/src/duckstation-qt/controllerglobalsettingswidget.ui
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<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<class>ControllerGlobalSettingsWidget</class>
<widget class="QWidget" name="ControllerGlobalSettingsWidget">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>900</width>
<height>696</height>
</rect>
</property>
<layout class="QHBoxLayout" name="mainLayout" stretch="1,0">
<property name="leftMargin">
<number>0</number>
</property>
<property name="topMargin">
<number>0</number>
</property>
<property name="rightMargin">
<number>0</number>
</property>
<property name="bottomMargin">
<number>0</number>
</property>
<item>
<layout class="QVBoxLayout" name="groupsLayout">
<item>
<widget class="QGroupBox" name="sdlGroup">
<property name="title">
<string>SDL Input Source</string>
</property>
<layout class="QGridLayout" name="sdlGridLayout">
<item row="2" column="1">
<layout class="QHBoxLayout" name="sdlLEDLayout">
<item>
<widget class="QCheckBox" name="enableSDLPS5PlayerLED">
<property name="sizePolicy">
<sizepolicy hsizetype="Minimum" vsizetype="Fixed">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="toolTip">
<string>Enables the player LED on DualSense controllers.</string>
</property>
<property name="text">
<string>Enable DualSense Player LED</string>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="ledSettings">
<property name="sizePolicy">
<sizepolicy hsizetype="Maximum" vsizetype="Fixed">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="toolTip">
<string>Adjusts LED settings for controllers with configurable LEDs.</string>
</property>
<property name="icon">
<iconset theme="lightbulb-line"/>
</property>
</widget>
</item>
</layout>
</item>
<item row="1" column="0">
<widget class="QCheckBox" name="enableSDLSource">
<property name="toolTip">
<string><html><head/><body><p>Enables the SDL input source and detection of controllers.</p></body></html></string>
</property>
<property name="text">
<string>Enable SDL Input Source</string>
</property>
</widget>
</item>
<item row="1" column="1">
<widget class="QCheckBox" name="enableSDLEnhancedMode">
<property name="toolTip">
<string><html><head/><body><p>Allows rumble and LED effects for DualShock 4 / DualSense controllers in Bluetooth mode. This option is not required for wired connections.</p><p><span style=" font-weight:700;">Enabling enhanced reports may result in your controller being unusable in other applications until it is turned off and on again.</span></p></body></html></string>
</property>
<property name="text">
<string>DualShock 4 / DualSense Enhanced Mode (Bluetooth Only)</string>
</property>
</widget>
</item>
<item row="0" column="0" colspan="2">
<widget class="QLabel" name="sdlHelpText">
<property name="text">
<string><html><head/><body><p>The SDL input source supports most controllers, and is the preferred option. Enhanced mode may be required for the Vibration/LED functionality of DualShock 4 / DualSense pads in Bluetooth mode. You can also edit <a href="ADVANCED_SDL_OPTIONS"><span style=" text-decoration: underline; color:#99ebff;">advanced options</span></a> which control device-specific behavior.</p></body></html></string>
</property>
<property name="wordWrap">
<bool>true</bool>
</property>
</widget>
</item>
<item row="2" column="0">
<widget class="QCheckBox" name="enableTouchPadAsPointer">
<property name="toolTip">
<string>Allows use of the touchpad for DualShock 4 / DualSense controllers.</string>
</property>
<property name="text">
<string>Enable Touchpad</string>
</property>
</widget>
</item>
</layout>
</widget>
</item>
<item>
<widget class="QGroupBox" name="xinputGroup">
<property name="title">
<string>XInput Source</string>
</property>
<layout class="QGridLayout" name="xinputLayout">
<item row="0" column="0">
<widget class="QLabel" name="xinputDescription">
<property name="text">
<string><html><head/><body><p>The XInput source provides support for controllers that use the XInput protocol. This source should <span style=" font-weight:700;">only</span> be used if you are using a XInput wrapper library.</p></body></html></string>
</property>
<property name="wordWrap">
<bool>true</bool>
</property>
</widget>
</item>
<item row="1" column="0">
<widget class="QCheckBox" name="enableXInputSource">
<property name="text">
<string>Enable XInput Source</string>
</property>
</widget>
</item>
</layout>
</widget>
</item>
<item>
<widget class="QGroupBox" name="dinputGroup">
<property name="title">
<string>DirectInput Source</string>
</property>
<layout class="QGridLayout" name="dinputLayout">
<item row="0" column="0">
<widget class="QLabel" name="dinputDescription">
<property name="text">
<string>The DirectInput source provides support for legacy controllers which do not support XInput. Accessing these controllers via SDL is recommended instead.</string>
</property>
<property name="wordWrap">
<bool>true</bool>
</property>
</widget>
</item>
<item row="1" column="0">
<widget class="QCheckBox" name="enableDInputSource">
<property name="text">
<string>Enable DirectInput Source</string>
</property>
</widget>
</item>
</layout>
</widget>
</item>
<item>
<widget class="QGroupBox" name="pointerGroup">
<property name="title">
<string>Mouse/Pointer Source</string>
</property>
<layout class="QGridLayout" name="pointerLayout">
<item row="0" column="0">
<widget class="QLabel" name="pointerXScaleDescription">
<property name="text">
<string>Horizontal Sensitivity:</string>
</property>
</widget>
</item>
<item row="0" column="1">
<layout class="QHBoxLayout" name="pointerXScaleLayout">
<item>
<widget class="QSlider" name="pointerXScale">
<property name="sizePolicy">
<sizepolicy hsizetype="Expanding" vsizetype="Fixed">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="minimumSize">
<size>
<width>150</width>
<height>0</height>
</size>
</property>
<property name="minimum">
<number>1</number>
</property>
<property name="maximum">
<number>30</number>
</property>
<property name="orientation">
<enum>Qt::Orientation::Horizontal</enum>
</property>
</widget>
</item>
<item>
<widget class="QLabel" name="pointerXScaleLabel">
<property name="sizePolicy">
<sizepolicy hsizetype="Minimum" vsizetype="Preferred">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="minimumSize">
<size>
<width>20</width>
<height>0</height>
</size>
</property>
<property name="text">
<string>10</string>
</property>
</widget>
</item>
</layout>
</item>
<item row="1" column="0">
<widget class="QLabel" name="pointerYScaleDescription">
<property name="text">
<string>Vertical Sensitivity:</string>
</property>
</widget>
</item>
<item row="1" column="1">
<layout class="QHBoxLayout" name="pointerYScaleLayout">
<item>
<widget class="QSlider" name="pointerYScale">
<property name="sizePolicy">
<sizepolicy hsizetype="Expanding" vsizetype="Fixed">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="minimumSize">
<size>
<width>150</width>
<height>0</height>
</size>
</property>
<property name="minimum">
<number>1</number>
</property>
<property name="maximum">
<number>30</number>
</property>
<property name="orientation">
<enum>Qt::Orientation::Horizontal</enum>
</property>
</widget>
</item>
<item>
<widget class="QLabel" name="pointerYScaleLabel">
<property name="sizePolicy">
<sizepolicy hsizetype="Minimum" vsizetype="Preferred">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="minimumSize">
<size>
<width>20</width>
<height>0</height>
</size>
</property>
<property name="text">
<string>10</string>
</property>
</widget>
</item>
</layout>
</item>
<item row="2" column="0">
<widget class="QCheckBox" name="enableRawInput">
<property name="toolTip">
<string>Uses raw input for mice input. Enable if you wish to use multiple mice/lightguns.</string>
</property>
<property name="text">
<string>Use Raw Input</string>
</property>
</widget>
</item>
<item row="2" column="1">
<widget class="QLabel" name="rawInputDescription">
<property name="enabled">
<bool>false</bool>
</property>
<property name="text">
<string>Using raw input improves precision when you bind controller sticks to the mouse pointer. Also enables multiple mice to be used.</string>
</property>
<property name="wordWrap">
<bool>true</bool>
</property>
</widget>
</item>
</layout>
</widget>
</item>
<item>
<widget class="QGroupBox" name="mappingGroup">
<property name="title">
<string>Mapping Settings</string>
</property>
<layout class="QGridLayout" name="mappingLayout">
<item row="0" column="0" colspan="2">
<widget class="QLabel" name="mappingDescription">
<property name="text">
<string>By default, mapping mouse movement and device sensors is disabled to avoid accidential bindings when manually mapping.</string>
</property>
<property name="wordWrap">
<bool>true</bool>
</property>
</widget>
</item>
<item row="1" column="0">
<widget class="QCheckBox" name="enableMouseMapping">
<property name="toolTip">
<string>Allows the mouse to be mapped to emulated controls. By default movement of the mouse will be ignored.</string>
</property>
<property name="text">
<string>Enable Mouse Mapping</string>
</property>
</widget>
</item>
<item row="1" column="1">
<widget class="QCheckBox" name="enableSensorMapping">
<property name="toolTip">
<string>Allows sensors such as accelerometers to be mapped to emulated controls. By default movement of the mouse will be ignored.</string>
</property>
<property name="text">
<string>Enable Sensor Mapping</string>
</property>
</widget>
</item>
</layout>
</widget>
</item>
<item>
<widget class="QGroupBox" name="multitapGroup">
<property name="title">
<string>Controller Multitap</string>
</property>
<layout class="QGridLayout" name="multitapLayout" columnstretch="0,1">
<item row="0" column="0" colspan="2">
<widget class="QLabel" name="multitapDescription">
<property name="text">
<string>The multitap enables up to 8 controllers to be connected to the console. Each multitap provides 4 ports. Multitap is not supported by all games.</string>
</property>
<property name="wordWrap">
<bool>true</bool>
</property>
</widget>
</item>
<item row="1" column="0">
<widget class="QLabel" name="multitapModeLabel">
<property name="text">
<string>Multitap Mode:</string>
</property>
</widget>
</item>
<item row="1" column="1">
<widget class="QComboBox" name="multitapMode"/>
</item>
</layout>
</widget>
</item>
<item>
<widget class="QGroupBox" name="profileSettings">
<property name="title">
<string>Profile Settings</string>
</property>
<layout class="QGridLayout" name="profileSettingsLayout">
<item row="0" column="0" colspan="2">
<widget class="QLabel" name="profileSettingsDescription">
<property name="text">
<string>When these options are enabled, input sources and hotkeys can be set in this input profile, and will be used instead of the global source/hotkey configuration. By default, sources and hotkeys are always shared between all profiles.</string>
</property>
<property name="wordWrap">
<bool>true</bool>
</property>
</widget>
</item>
<item row="1" column="0">
<widget class="QCheckBox" name="useProfileInputSources">
<property name="text">
<string>Use Profile Input Sources</string>
</property>
</widget>
</item>
<item row="1" column="1">
<widget class="QCheckBox" name="useProfileHotkeyBindings">
<property name="text">
<string>Use Profile Hotkeys</string>
</property>
</widget>
</item>
</layout>
</widget>
</item>
<item>
<spacer name="verticalSpacer">
<property name="orientation">
<enum>Qt::Orientation::Vertical</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>0</width>
<height>0</height>
</size>
</property>
</spacer>
</item>
</layout>
</item>
<item>
<widget class="QGroupBox" name="deviceListGroup">
<property name="title">
<string>Detected Devices</string>
</property>
<layout class="QGridLayout" name="deviceListLayout">
<item row="0" column="0" colspan="2">
<widget class="QListView" name="deviceList">
<property name="minimumSize">
<size>
<width>200</width>
<height>0</height>
</size>
</property>
<property name="maximumSize">
<size>
<width>200</width>
<height>16777215</height>
</size>
</property>
</widget>
</item>
</layout>
</widget>
</item>
</layout>
</widget>
<resources/>
<connections/>
</ui>