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titaniumnetwork-dev
GitHub Repository: titaniumnetwork-dev/Incognito-old
Path: blob/main/static/src/gs/public/friendlyfire/assets/dialog/superthrow.dialog.json
1344 views
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{
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"entry": [
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"Hey! No touching!",
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"►Woah, sorry. @sorry",
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"►But aren't you collectible? @collectible"
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],
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"sorry": [
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"No hard feelings.",
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"Just keep your hands where I can see them. @greetings",
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"►Sure don't worry… @greetings"
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],
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"collectible": [
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"I am, that's why you shouldn't just go around touching me!",
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"You really don't want to own a power-up that hates you!",
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"►I guess… @greetings"
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],
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"hey": [
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"Hey there! @greetings"
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],
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"greetings": [
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"Need anything?",
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"►Who are you? @who",
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"►What are you up to? @what",
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"►[not talkedAboutSeed]I have this seed problem… @seed",
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"►[talkedAboutSeed]I still have this seed problem… @seed2",
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"►[$gotBoneQuest]I have this bone problem… @bone",
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"►I'm off… @bye"
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],
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"bone": [
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"A bone problem…?",
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"►[not gotBoneInfo]Yeah, I need to get a bone through a door",
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"►[gotBoneInfo]How did the trick work again? @throw",
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"Oh… that might be tricky.",
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"As you know, items won't go through doors.",
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"►Is there really nothing I can do?",
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"Well… I'll let you in on a little secret.",
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"Listen closely!",
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"It's not that items can't go through doors.",
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"They just don't want to.",
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"But you can trick them with a precise throw.",
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"►How would that help? @throw"
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],
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"throw": [
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"It's really easy.",
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"You pretend to go through the door without the item.",
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"Just throw it and enter the door as usual.",
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"The trick is, that you time the throw in a way, that you can still catch it.",
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"Going through a door takes some time after all!",
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"I hope that helps with your bone problem.",
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"►Awesome, I'll try that. !set gotBoneInfo @greetings"
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],
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"who": [
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"I'm the almighty super throw!",
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"Not that useful, but at least I'm not a dancing power-up.",
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"I live in the clouds with the rest of the family.",
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"►Like, literally in the clouds? @clouds",
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"►Why are you down here? @down",
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"►Back to topic. @greetings"
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],
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"clouds": [
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"Can you live there any other way?",
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"►Nevermind… @greetings"
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],
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"down": [
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"I'm excercising my throwing arm…",
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"Also, Dad has company over. I don't like the smell.",
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"►I really don't want any details… @greetings"
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],
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"what": [
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"I'm throwing stuff up the mountain to excercise.",
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"This is practically the best spot to do so in the entire world.",
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"►Any success?",
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"No, I ran out of stuff pretty quickly.",
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"►Too bad… @greetings"
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],
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"seed": [
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"What kind of problem?",
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"►I must get the seed up the mountain.",
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"I see. Items really hate going through doors.",
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"You're a human right? Humans can throw by default.",
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"Maybe try throwing the seed up the mountain?",
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"You won't find a better spot than this.",
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"►Good call, I'll try that. @greetings !set talkedAboutSeed true"
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],
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"seed2": [
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"Really? Still?",
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"Like I said, throw the seed up the mountain whenever possible.",
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"This spot here is a perfect start.",
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"This trick might come in handy later on as well.",
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"►Got it. @greetings"
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],
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"bye": [
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"See ya! @hey !end"
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]
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}
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