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titaniumnetwork-dev
GitHub Repository: titaniumnetwork-dev/Incognito-old
Path: blob/main/static/src/gs/public/friendlyfire/assets/dialog/tree2.dialog.json
1344 views
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{
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"entry": [
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"How did you fare?",
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"►There was a suspiciously convenient patch of soil at the top of the mountain.",
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"The sacred garden, yes. How about my seed?",
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"►He is alive and well. @alive",
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"►He is alive… for now. @barelyalive",
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"►He is alive but you might want to check if your seeds are not spoiled. @spoiled"
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],
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"alive": [
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"This is good news. This deed will not be forgotten.",
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"As promised, you may have a piece of my crusty bark.",
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"►Thanks! @returning !spawnwood !end"
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],
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"barelyalive": [
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"Trees are sturdy creatures. He will make me proud, I'm sure of it!",
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"►If you say so…",
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"Yes, yes… where were we? Ah yes, as promised, you may have a piece of my crusty bark.",
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"►Thanks! @returning !spawnwood !end"
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],
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"spoiled": [
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"Oh dear… what did he say? Was he making strange frog related puns?",
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"►That's a very specific… but no.",
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"Well, don't mind him then. It's just a phase, he will grow out of it.",
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"As promised, you may have a piece of my crusty bark.",
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"►Thanks! @returning !spawnwood !end"
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],
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"returning": [
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"Greetings, friend!",
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"►See you around! @returning !end",
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"►Sorry, I lost the wood you gave me earlier!",
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"You do this on purpose, right? Wood is not growing on trees! @returning !spawnwood !end"
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]
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}
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