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GitHub Repository: torvalds/linux
Path: blob/master/block/bfq-iosched.c
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// SPDX-License-Identifier: GPL-2.0-or-later
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/*
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* Budget Fair Queueing (BFQ) I/O scheduler.
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*
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* Based on ideas and code from CFQ:
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* Copyright (C) 2003 Jens Axboe <[email protected]>
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*
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* Copyright (C) 2008 Fabio Checconi <[email protected]>
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* Paolo Valente <[email protected]>
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*
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* Copyright (C) 2010 Paolo Valente <[email protected]>
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* Arianna Avanzini <[email protected]>
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*
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* Copyright (C) 2017 Paolo Valente <[email protected]>
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*
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* BFQ is a proportional-share I/O scheduler, with some extra
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* low-latency capabilities. BFQ also supports full hierarchical
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* scheduling through cgroups. Next paragraphs provide an introduction
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* on BFQ inner workings. Details on BFQ benefits, usage and
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* limitations can be found in Documentation/block/bfq-iosched.rst.
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*
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* BFQ is a proportional-share storage-I/O scheduling algorithm based
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* on the slice-by-slice service scheme of CFQ. But BFQ assigns
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* budgets, measured in number of sectors, to processes instead of
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* time slices. The device is not granted to the in-service process
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* for a given time slice, but until it has exhausted its assigned
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* budget. This change from the time to the service domain enables BFQ
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* to distribute the device throughput among processes as desired,
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* without any distortion due to throughput fluctuations, or to device
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* internal queueing. BFQ uses an ad hoc internal scheduler, called
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* B-WF2Q+, to schedule processes according to their budgets. More
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* precisely, BFQ schedules queues associated with processes. Each
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* process/queue is assigned a user-configurable weight, and B-WF2Q+
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* guarantees that each queue receives a fraction of the throughput
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* proportional to its weight. Thanks to the accurate policy of
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* B-WF2Q+, BFQ can afford to assign high budgets to I/O-bound
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* processes issuing sequential requests (to boost the throughput),
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* and yet guarantee a low latency to interactive and soft real-time
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* applications.
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*
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* In particular, to provide these low-latency guarantees, BFQ
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* explicitly privileges the I/O of two classes of time-sensitive
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* applications: interactive and soft real-time. In more detail, BFQ
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* behaves this way if the low_latency parameter is set (default
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* configuration). This feature enables BFQ to provide applications in
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* these classes with a very low latency.
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*
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* To implement this feature, BFQ constantly tries to detect whether
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* the I/O requests in a bfq_queue come from an interactive or a soft
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* real-time application. For brevity, in these cases, the queue is
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* said to be interactive or soft real-time. In both cases, BFQ
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* privileges the service of the queue, over that of non-interactive
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* and non-soft-real-time queues. This privileging is performed,
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* mainly, by raising the weight of the queue. So, for brevity, we
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* call just weight-raising periods the time periods during which a
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* queue is privileged, because deemed interactive or soft real-time.
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*
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* The detection of soft real-time queues/applications is described in
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* detail in the comments on the function
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* bfq_bfqq_softrt_next_start. On the other hand, the detection of an
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* interactive queue works as follows: a queue is deemed interactive
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* if it is constantly non empty only for a limited time interval,
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* after which it does become empty. The queue may be deemed
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* interactive again (for a limited time), if it restarts being
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* constantly non empty, provided that this happens only after the
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* queue has remained empty for a given minimum idle time.
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*
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* By default, BFQ computes automatically the above maximum time
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* interval, i.e., the time interval after which a constantly
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* non-empty queue stops being deemed interactive. Since a queue is
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* weight-raised while it is deemed interactive, this maximum time
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* interval happens to coincide with the (maximum) duration of the
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* weight-raising for interactive queues.
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*
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* Finally, BFQ also features additional heuristics for
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* preserving both a low latency and a high throughput on NCQ-capable,
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* rotational or flash-based devices, and to get the job done quickly
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* for applications consisting in many I/O-bound processes.
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*
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* NOTE: if the main or only goal, with a given device, is to achieve
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* the maximum-possible throughput at all times, then do switch off
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* all low-latency heuristics for that device, by setting low_latency
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* to 0.
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*
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* BFQ is described in [1], where also a reference to the initial,
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* more theoretical paper on BFQ can be found. The interested reader
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* can find in the latter paper full details on the main algorithm, as
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* well as formulas of the guarantees and formal proofs of all the
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* properties. With respect to the version of BFQ presented in these
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* papers, this implementation adds a few more heuristics, such as the
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* ones that guarantee a low latency to interactive and soft real-time
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* applications, and a hierarchical extension based on H-WF2Q+.
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*
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* B-WF2Q+ is based on WF2Q+, which is described in [2], together with
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* H-WF2Q+, while the augmented tree used here to implement B-WF2Q+
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* with O(log N) complexity derives from the one introduced with EEVDF
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* in [3].
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*
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* [1] P. Valente, A. Avanzini, "Evolution of the BFQ Storage I/O
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* Scheduler", Proceedings of the First Workshop on Mobile System
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* Technologies (MST-2015), May 2015.
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* http://algogroup.unimore.it/people/paolo/disk_sched/mst-2015.pdf
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*
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* [2] Jon C.R. Bennett and H. Zhang, "Hierarchical Packet Fair Queueing
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* Algorithms", IEEE/ACM Transactions on Networking, 5(5):675-689,
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* Oct 1997.
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*
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* http://www.cs.cmu.edu/~hzhang/papers/TON-97-Oct.ps.gz
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*
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* [3] I. Stoica and H. Abdel-Wahab, "Earliest Eligible Virtual Deadline
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* First: A Flexible and Accurate Mechanism for Proportional Share
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* Resource Allocation", technical report.
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*
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* http://www.cs.berkeley.edu/~istoica/papers/eevdf-tr-95.pdf
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*/
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#include <linux/module.h>
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#include <linux/slab.h>
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#include <linux/blkdev.h>
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#include <linux/cgroup.h>
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#include <linux/ktime.h>
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#include <linux/rbtree.h>
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#include <linux/ioprio.h>
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#include <linux/sbitmap.h>
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#include <linux/delay.h>
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#include <linux/backing-dev.h>
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#include <trace/events/block.h>
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#include "elevator.h"
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#include "blk.h"
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#include "blk-mq.h"
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#include "blk-mq-sched.h"
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#include "bfq-iosched.h"
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#include "blk-wbt.h"
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#define BFQ_BFQQ_FNS(name) \
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void bfq_mark_bfqq_##name(struct bfq_queue *bfqq) \
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{ \
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__set_bit(BFQQF_##name, &(bfqq)->flags); \
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} \
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void bfq_clear_bfqq_##name(struct bfq_queue *bfqq) \
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{ \
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__clear_bit(BFQQF_##name, &(bfqq)->flags); \
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} \
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int bfq_bfqq_##name(const struct bfq_queue *bfqq) \
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{ \
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return test_bit(BFQQF_##name, &(bfqq)->flags); \
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}
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BFQ_BFQQ_FNS(just_created);
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BFQ_BFQQ_FNS(busy);
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BFQ_BFQQ_FNS(wait_request);
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BFQ_BFQQ_FNS(non_blocking_wait_rq);
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BFQ_BFQQ_FNS(fifo_expire);
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BFQ_BFQQ_FNS(has_short_ttime);
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BFQ_BFQQ_FNS(sync);
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BFQ_BFQQ_FNS(IO_bound);
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BFQ_BFQQ_FNS(in_large_burst);
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BFQ_BFQQ_FNS(coop);
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BFQ_BFQQ_FNS(split_coop);
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BFQ_BFQQ_FNS(softrt_update);
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#undef BFQ_BFQQ_FNS \
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/* Expiration time of async (0) and sync (1) requests, in ns. */
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static const u64 bfq_fifo_expire[2] = { NSEC_PER_SEC / 4, NSEC_PER_SEC / 8 };
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/* Maximum backwards seek (magic number lifted from CFQ), in KiB. */
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static const int bfq_back_max = 16 * 1024;
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/* Penalty of a backwards seek, in number of sectors. */
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static const int bfq_back_penalty = 2;
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/* Idling period duration, in ns. */
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static u64 bfq_slice_idle = NSEC_PER_SEC / 125;
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/* Minimum number of assigned budgets for which stats are safe to compute. */
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static const int bfq_stats_min_budgets = 194;
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/* Default maximum budget values, in sectors and number of requests. */
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static const int bfq_default_max_budget = 16 * 1024;
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/*
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* When a sync request is dispatched, the queue that contains that
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* request, and all the ancestor entities of that queue, are charged
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* with the number of sectors of the request. In contrast, if the
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* request is async, then the queue and its ancestor entities are
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* charged with the number of sectors of the request, multiplied by
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* the factor below. This throttles the bandwidth for async I/O,
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* w.r.t. to sync I/O, and it is done to counter the tendency of async
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* writes to steal I/O throughput to reads.
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*
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* The current value of this parameter is the result of a tuning with
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* several hardware and software configurations. We tried to find the
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* lowest value for which writes do not cause noticeable problems to
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* reads. In fact, the lower this parameter, the stabler I/O control,
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* in the following respect. The lower this parameter is, the less
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* the bandwidth enjoyed by a group decreases
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* - when the group does writes, w.r.t. to when it does reads;
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* - when other groups do reads, w.r.t. to when they do writes.
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*/
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static const int bfq_async_charge_factor = 3;
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/* Default timeout values, in jiffies, approximating CFQ defaults. */
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const int bfq_timeout = HZ / 8;
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/*
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* Time limit for merging (see comments in bfq_setup_cooperator). Set
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* to the slowest value that, in our tests, proved to be effective in
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* removing false positives, while not causing true positives to miss
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* queue merging.
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*
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* As can be deduced from the low time limit below, queue merging, if
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* successful, happens at the very beginning of the I/O of the involved
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* cooperating processes, as a consequence of the arrival of the very
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* first requests from each cooperator. After that, there is very
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* little chance to find cooperators.
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*/
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static const unsigned long bfq_merge_time_limit = HZ/10;
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static struct kmem_cache *bfq_pool;
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/* Below this threshold (in ns), we consider thinktime immediate. */
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#define BFQ_MIN_TT (2 * NSEC_PER_MSEC)
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/* hw_tag detection: parallel requests threshold and min samples needed. */
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#define BFQ_HW_QUEUE_THRESHOLD 3
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#define BFQ_HW_QUEUE_SAMPLES 32
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#define BFQQ_SEEK_THR (sector_t)(8 * 100)
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#define BFQQ_SECT_THR_NONROT (sector_t)(2 * 32)
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#define BFQ_RQ_SEEKY(bfqd, last_pos, rq) \
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(get_sdist(last_pos, rq) > \
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BFQQ_SEEK_THR && \
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(!blk_queue_nonrot(bfqd->queue) || \
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blk_rq_sectors(rq) < BFQQ_SECT_THR_NONROT))
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#define BFQQ_CLOSE_THR (sector_t)(8 * 1024)
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#define BFQQ_SEEKY(bfqq) (hweight32(bfqq->seek_history) > 19)
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/*
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* Sync random I/O is likely to be confused with soft real-time I/O,
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* because it is characterized by limited throughput and apparently
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* isochronous arrival pattern. To avoid false positives, queues
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* containing only random (seeky) I/O are prevented from being tagged
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* as soft real-time.
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*/
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#define BFQQ_TOTALLY_SEEKY(bfqq) (bfqq->seek_history == -1)
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/* Min number of samples required to perform peak-rate update */
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#define BFQ_RATE_MIN_SAMPLES 32
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/* Min observation time interval required to perform a peak-rate update (ns) */
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#define BFQ_RATE_MIN_INTERVAL (300*NSEC_PER_MSEC)
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/* Target observation time interval for a peak-rate update (ns) */
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#define BFQ_RATE_REF_INTERVAL NSEC_PER_SEC
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/*
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* Shift used for peak-rate fixed precision calculations.
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* With
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* - the current shift: 16 positions
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* - the current type used to store rate: u32
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* - the current unit of measure for rate: [sectors/usec], or, more precisely,
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* [(sectors/usec) / 2^BFQ_RATE_SHIFT] to take into account the shift,
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* the range of rates that can be stored is
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* [1 / 2^BFQ_RATE_SHIFT, 2^(32 - BFQ_RATE_SHIFT)] sectors/usec =
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* [1 / 2^16, 2^16] sectors/usec = [15e-6, 65536] sectors/usec =
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* [15, 65G] sectors/sec
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* Which, assuming a sector size of 512B, corresponds to a range of
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* [7.5K, 33T] B/sec
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*/
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#define BFQ_RATE_SHIFT 16
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/*
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* When configured for computing the duration of the weight-raising
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* for interactive queues automatically (see the comments at the
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* beginning of this file), BFQ does it using the following formula:
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* duration = (ref_rate / r) * ref_wr_duration,
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* where r is the peak rate of the device, and ref_rate and
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* ref_wr_duration are two reference parameters. In particular,
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* ref_rate is the peak rate of the reference storage device (see
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* below), and ref_wr_duration is about the maximum time needed, with
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* BFQ and while reading two files in parallel, to load typical large
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* applications on the reference device (see the comments on
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* max_service_from_wr below, for more details on how ref_wr_duration
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* is obtained). In practice, the slower/faster the device at hand
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* is, the more/less it takes to load applications with respect to the
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* reference device. Accordingly, the longer/shorter BFQ grants
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* weight raising to interactive applications.
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*
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* BFQ uses two different reference pairs (ref_rate, ref_wr_duration),
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* depending on whether the device is rotational or non-rotational.
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*
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* In the following definitions, ref_rate[0] and ref_wr_duration[0]
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* are the reference values for a rotational device, whereas
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* ref_rate[1] and ref_wr_duration[1] are the reference values for a
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* non-rotational device. The reference rates are not the actual peak
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* rates of the devices used as a reference, but slightly lower
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* values. The reason for using slightly lower values is that the
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* peak-rate estimator tends to yield slightly lower values than the
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* actual peak rate (it can yield the actual peak rate only if there
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* is only one process doing I/O, and the process does sequential
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* I/O).
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*
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* The reference peak rates are measured in sectors/usec, left-shifted
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* by BFQ_RATE_SHIFT.
303
*/
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static int ref_rate[2] = {14000, 33000};
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/*
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* To improve readability, a conversion function is used to initialize
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* the following array, which entails that the array can be
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* initialized only in a function.
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*/
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static int ref_wr_duration[2];
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312
/*
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* BFQ uses the above-detailed, time-based weight-raising mechanism to
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* privilege interactive tasks. This mechanism is vulnerable to the
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* following false positives: I/O-bound applications that will go on
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* doing I/O for much longer than the duration of weight
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* raising. These applications have basically no benefit from being
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* weight-raised at the beginning of their I/O. On the opposite end,
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* while being weight-raised, these applications
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* a) unjustly steal throughput to applications that may actually need
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* low latency;
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* b) make BFQ uselessly perform device idling; device idling results
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* in loss of device throughput with most flash-based storage, and may
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* increase latencies when used purposelessly.
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*
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* BFQ tries to reduce these problems, by adopting the following
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* countermeasure. To introduce this countermeasure, we need first to
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* finish explaining how the duration of weight-raising for
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* interactive tasks is computed.
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*
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* For a bfq_queue deemed as interactive, the duration of weight
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* raising is dynamically adjusted, as a function of the estimated
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* peak rate of the device, so as to be equal to the time needed to
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* execute the 'largest' interactive task we benchmarked so far. By
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* largest task, we mean the task for which each involved process has
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* to do more I/O than for any of the other tasks we benchmarked. This
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* reference interactive task is the start-up of LibreOffice Writer,
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* and in this task each process/bfq_queue needs to have at most ~110K
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* sectors transferred.
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*
341
* This last piece of information enables BFQ to reduce the actual
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* duration of weight-raising for at least one class of I/O-bound
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* applications: those doing sequential or quasi-sequential I/O. An
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* example is file copy. In fact, once started, the main I/O-bound
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* processes of these applications usually consume the above 110K
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* sectors in much less time than the processes of an application that
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* is starting, because these I/O-bound processes will greedily devote
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* almost all their CPU cycles only to their target,
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* throughput-friendly I/O operations. This is even more true if BFQ
350
* happens to be underestimating the device peak rate, and thus
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* overestimating the duration of weight raising. But, according to
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* our measurements, once transferred 110K sectors, these processes
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* have no right to be weight-raised any longer.
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*
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* Basing on the last consideration, BFQ ends weight-raising for a
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* bfq_queue if the latter happens to have received an amount of
357
* service at least equal to the following constant. The constant is
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* set to slightly more than 110K, to have a minimum safety margin.
359
*
360
* This early ending of weight-raising reduces the amount of time
361
* during which interactive false positives cause the two problems
362
* described at the beginning of these comments.
363
*/
364
static const unsigned long max_service_from_wr = 120000;
365
366
/*
367
* Maximum time between the creation of two queues, for stable merge
368
* to be activated (in ms)
369
*/
370
static const unsigned long bfq_activation_stable_merging = 600;
371
/*
372
* Minimum time to be waited before evaluating delayed stable merge (in ms)
373
*/
374
static const unsigned long bfq_late_stable_merging = 600;
375
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#define RQ_BIC(rq) ((struct bfq_io_cq *)((rq)->elv.priv[0]))
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#define RQ_BFQQ(rq) ((rq)->elv.priv[1])
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struct bfq_queue *bic_to_bfqq(struct bfq_io_cq *bic, bool is_sync,
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unsigned int actuator_idx)
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{
382
if (is_sync)
383
return bic->bfqq[1][actuator_idx];
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return bic->bfqq[0][actuator_idx];
386
}
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static void bfq_put_stable_ref(struct bfq_queue *bfqq);
389
390
void bic_set_bfqq(struct bfq_io_cq *bic,
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struct bfq_queue *bfqq,
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bool is_sync,
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unsigned int actuator_idx)
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{
395
struct bfq_queue *old_bfqq = bic->bfqq[is_sync][actuator_idx];
396
397
/*
398
* If bfqq != NULL, then a non-stable queue merge between
399
* bic->bfqq and bfqq is happening here. This causes troubles
400
* in the following case: bic->bfqq has also been scheduled
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* for a possible stable merge with bic->stable_merge_bfqq,
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* and bic->stable_merge_bfqq == bfqq happens to
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* hold. Troubles occur because bfqq may then undergo a split,
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* thereby becoming eligible for a stable merge. Yet, if
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* bic->stable_merge_bfqq points exactly to bfqq, then bfqq
406
* would be stably merged with itself. To avoid this anomaly,
407
* we cancel the stable merge if
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* bic->stable_merge_bfqq == bfqq.
409
*/
410
struct bfq_iocq_bfqq_data *bfqq_data = &bic->bfqq_data[actuator_idx];
411
412
/* Clear bic pointer if bfqq is detached from this bic */
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if (old_bfqq && old_bfqq->bic == bic)
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old_bfqq->bic = NULL;
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if (is_sync)
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bic->bfqq[1][actuator_idx] = bfqq;
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else
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bic->bfqq[0][actuator_idx] = bfqq;
420
421
if (bfqq && bfqq_data->stable_merge_bfqq == bfqq) {
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/*
423
* Actually, these same instructions are executed also
424
* in bfq_setup_cooperator, in case of abort or actual
425
* execution of a stable merge. We could avoid
426
* repeating these instructions there too, but if we
427
* did so, we would nest even more complexity in this
428
* function.
429
*/
430
bfq_put_stable_ref(bfqq_data->stable_merge_bfqq);
431
432
bfqq_data->stable_merge_bfqq = NULL;
433
}
434
}
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436
struct bfq_data *bic_to_bfqd(struct bfq_io_cq *bic)
437
{
438
return bic->icq.q->elevator->elevator_data;
439
}
440
441
/**
442
* icq_to_bic - convert iocontext queue structure to bfq_io_cq.
443
* @icq: the iocontext queue.
444
*/
445
static struct bfq_io_cq *icq_to_bic(struct io_cq *icq)
446
{
447
/* bic->icq is the first member, %NULL will convert to %NULL */
448
return container_of(icq, struct bfq_io_cq, icq);
449
}
450
451
/**
452
* bfq_bic_lookup - search into @ioc a bic associated to @bfqd.
453
* @q: the request queue.
454
*/
455
static struct bfq_io_cq *bfq_bic_lookup(struct request_queue *q)
456
{
457
if (!current->io_context)
458
return NULL;
459
460
return icq_to_bic(ioc_lookup_icq(q));
461
}
462
463
/*
464
* Scheduler run of queue, if there are requests pending and no one in the
465
* driver that will restart queueing.
466
*/
467
void bfq_schedule_dispatch(struct bfq_data *bfqd)
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{
469
lockdep_assert_held(&bfqd->lock);
470
471
if (bfqd->queued != 0) {
472
bfq_log(bfqd, "schedule dispatch");
473
blk_mq_run_hw_queues(bfqd->queue, true);
474
}
475
}
476
477
#define bfq_class_idle(bfqq) ((bfqq)->ioprio_class == IOPRIO_CLASS_IDLE)
478
479
#define bfq_sample_valid(samples) ((samples) > 80)
480
481
/*
482
* Lifted from AS - choose which of rq1 and rq2 that is best served now.
483
* We choose the request that is closer to the head right now. Distance
484
* behind the head is penalized and only allowed to a certain extent.
485
*/
486
static struct request *bfq_choose_req(struct bfq_data *bfqd,
487
struct request *rq1,
488
struct request *rq2,
489
sector_t last)
490
{
491
sector_t s1, s2, d1 = 0, d2 = 0;
492
unsigned long back_max;
493
#define BFQ_RQ1_WRAP 0x01 /* request 1 wraps */
494
#define BFQ_RQ2_WRAP 0x02 /* request 2 wraps */
495
unsigned int wrap = 0; /* bit mask: requests behind the disk head? */
496
497
if (!rq1 || rq1 == rq2)
498
return rq2;
499
if (!rq2)
500
return rq1;
501
502
if (rq_is_sync(rq1) && !rq_is_sync(rq2))
503
return rq1;
504
else if (rq_is_sync(rq2) && !rq_is_sync(rq1))
505
return rq2;
506
if ((rq1->cmd_flags & REQ_META) && !(rq2->cmd_flags & REQ_META))
507
return rq1;
508
else if ((rq2->cmd_flags & REQ_META) && !(rq1->cmd_flags & REQ_META))
509
return rq2;
510
511
s1 = blk_rq_pos(rq1);
512
s2 = blk_rq_pos(rq2);
513
514
/*
515
* By definition, 1KiB is 2 sectors.
516
*/
517
back_max = bfqd->bfq_back_max * 2;
518
519
/*
520
* Strict one way elevator _except_ in the case where we allow
521
* short backward seeks which are biased as twice the cost of a
522
* similar forward seek.
523
*/
524
if (s1 >= last)
525
d1 = s1 - last;
526
else if (s1 + back_max >= last)
527
d1 = (last - s1) * bfqd->bfq_back_penalty;
528
else
529
wrap |= BFQ_RQ1_WRAP;
530
531
if (s2 >= last)
532
d2 = s2 - last;
533
else if (s2 + back_max >= last)
534
d2 = (last - s2) * bfqd->bfq_back_penalty;
535
else
536
wrap |= BFQ_RQ2_WRAP;
537
538
/* Found required data */
539
540
/*
541
* By doing switch() on the bit mask "wrap" we avoid having to
542
* check two variables for all permutations: --> faster!
543
*/
544
switch (wrap) {
545
case 0: /* common case for CFQ: rq1 and rq2 not wrapped */
546
if (d1 < d2)
547
return rq1;
548
else if (d2 < d1)
549
return rq2;
550
551
if (s1 >= s2)
552
return rq1;
553
else
554
return rq2;
555
556
case BFQ_RQ2_WRAP:
557
return rq1;
558
case BFQ_RQ1_WRAP:
559
return rq2;
560
case BFQ_RQ1_WRAP|BFQ_RQ2_WRAP: /* both rqs wrapped */
561
default:
562
/*
563
* Since both rqs are wrapped,
564
* start with the one that's further behind head
565
* (--> only *one* back seek required),
566
* since back seek takes more time than forward.
567
*/
568
if (s1 <= s2)
569
return rq1;
570
else
571
return rq2;
572
}
573
}
574
575
#define BFQ_LIMIT_INLINE_DEPTH 16
576
577
#ifdef CONFIG_BFQ_GROUP_IOSCHED
578
static bool bfqq_request_over_limit(struct bfq_data *bfqd,
579
struct bfq_io_cq *bic, blk_opf_t opf,
580
unsigned int act_idx, int limit)
581
{
582
struct bfq_entity *inline_entities[BFQ_LIMIT_INLINE_DEPTH];
583
struct bfq_entity **entities = inline_entities;
584
int alloc_depth = BFQ_LIMIT_INLINE_DEPTH;
585
struct bfq_sched_data *sched_data;
586
struct bfq_entity *entity;
587
struct bfq_queue *bfqq;
588
unsigned long wsum;
589
bool ret = false;
590
int depth;
591
int level;
592
593
retry:
594
spin_lock_irq(&bfqd->lock);
595
bfqq = bic_to_bfqq(bic, op_is_sync(opf), act_idx);
596
if (!bfqq)
597
goto out;
598
599
entity = &bfqq->entity;
600
if (!entity->on_st_or_in_serv)
601
goto out;
602
603
/* +1 for bfqq entity, root cgroup not included */
604
depth = bfqg_to_blkg(bfqq_group(bfqq))->blkcg->css.cgroup->level + 1;
605
if (depth > alloc_depth) {
606
spin_unlock_irq(&bfqd->lock);
607
if (entities != inline_entities)
608
kfree(entities);
609
entities = kmalloc_array(depth, sizeof(*entities), GFP_NOIO);
610
if (!entities)
611
return false;
612
alloc_depth = depth;
613
goto retry;
614
}
615
616
sched_data = entity->sched_data;
617
/* Gather our ancestors as we need to traverse them in reverse order */
618
level = 0;
619
for_each_entity(entity) {
620
/*
621
* If at some level entity is not even active, allow request
622
* queueing so that BFQ knows there's work to do and activate
623
* entities.
624
*/
625
if (!entity->on_st_or_in_serv)
626
goto out;
627
/* Uh, more parents than cgroup subsystem thinks? */
628
if (WARN_ON_ONCE(level >= depth))
629
break;
630
entities[level++] = entity;
631
}
632
WARN_ON_ONCE(level != depth);
633
for (level--; level >= 0; level--) {
634
entity = entities[level];
635
if (level > 0) {
636
wsum = bfq_entity_service_tree(entity)->wsum;
637
} else {
638
int i;
639
/*
640
* For bfqq itself we take into account service trees
641
* of all higher priority classes and multiply their
642
* weights so that low prio queue from higher class
643
* gets more requests than high prio queue from lower
644
* class.
645
*/
646
wsum = 0;
647
for (i = 0; i <= bfqq->ioprio_class - 1; i++) {
648
wsum = wsum * IOPRIO_BE_NR +
649
sched_data->service_tree[i].wsum;
650
}
651
}
652
if (!wsum)
653
continue;
654
limit = DIV_ROUND_CLOSEST(limit * entity->weight, wsum);
655
if (entity->allocated >= limit) {
656
bfq_log_bfqq(bfqq->bfqd, bfqq,
657
"too many requests: allocated %d limit %d level %d",
658
entity->allocated, limit, level);
659
ret = true;
660
break;
661
}
662
}
663
out:
664
spin_unlock_irq(&bfqd->lock);
665
if (entities != inline_entities)
666
kfree(entities);
667
return ret;
668
}
669
#else
670
static bool bfqq_request_over_limit(struct bfq_data *bfqd,
671
struct bfq_io_cq *bic, blk_opf_t opf,
672
unsigned int act_idx, int limit)
673
{
674
return false;
675
}
676
#endif
677
678
/*
679
* Async I/O can easily starve sync I/O (both sync reads and sync
680
* writes), by consuming all tags. Similarly, storms of sync writes,
681
* such as those that sync(2) may trigger, can starve sync reads.
682
* Limit depths of async I/O and sync writes so as to counter both
683
* problems.
684
*
685
* Also if a bfq queue or its parent cgroup consume more tags than would be
686
* appropriate for their weight, we trim the available tag depth to 1. This
687
* avoids a situation where one cgroup can starve another cgroup from tags and
688
* thus block service differentiation among cgroups. Note that because the
689
* queue / cgroup already has many requests allocated and queued, this does not
690
* significantly affect service guarantees coming from the BFQ scheduling
691
* algorithm.
692
*/
693
static void bfq_limit_depth(blk_opf_t opf, struct blk_mq_alloc_data *data)
694
{
695
struct bfq_data *bfqd = data->q->elevator->elevator_data;
696
struct bfq_io_cq *bic = bfq_bic_lookup(data->q);
697
unsigned int limit, act_idx;
698
699
/* Sync reads have full depth available */
700
if (op_is_sync(opf) && !op_is_write(opf))
701
limit = data->q->nr_requests;
702
else
703
limit = bfqd->async_depths[!!bfqd->wr_busy_queues][op_is_sync(opf)];
704
705
for (act_idx = 0; bic && act_idx < bfqd->num_actuators; act_idx++) {
706
/* Fast path to check if bfqq is already allocated. */
707
if (!bic_to_bfqq(bic, op_is_sync(opf), act_idx))
708
continue;
709
710
/*
711
* Does queue (or any parent entity) exceed number of
712
* requests that should be available to it? Heavily
713
* limit depth so that it cannot consume more
714
* available requests and thus starve other entities.
715
*/
716
if (bfqq_request_over_limit(bfqd, bic, opf, act_idx, limit)) {
717
limit = 1;
718
break;
719
}
720
}
721
722
bfq_log(bfqd, "[%s] wr_busy %d sync %d depth %u",
723
__func__, bfqd->wr_busy_queues, op_is_sync(opf), limit);
724
725
if (limit < data->q->nr_requests)
726
data->shallow_depth = limit;
727
}
728
729
static struct bfq_queue *
730
bfq_rq_pos_tree_lookup(struct bfq_data *bfqd, struct rb_root *root,
731
sector_t sector, struct rb_node **ret_parent,
732
struct rb_node ***rb_link)
733
{
734
struct rb_node **p, *parent;
735
struct bfq_queue *bfqq = NULL;
736
737
parent = NULL;
738
p = &root->rb_node;
739
while (*p) {
740
struct rb_node **n;
741
742
parent = *p;
743
bfqq = rb_entry(parent, struct bfq_queue, pos_node);
744
745
/*
746
* Sort strictly based on sector. Smallest to the left,
747
* largest to the right.
748
*/
749
if (sector > blk_rq_pos(bfqq->next_rq))
750
n = &(*p)->rb_right;
751
else if (sector < blk_rq_pos(bfqq->next_rq))
752
n = &(*p)->rb_left;
753
else
754
break;
755
p = n;
756
bfqq = NULL;
757
}
758
759
*ret_parent = parent;
760
if (rb_link)
761
*rb_link = p;
762
763
bfq_log(bfqd, "rq_pos_tree_lookup %llu: returning %d",
764
(unsigned long long)sector,
765
bfqq ? bfqq->pid : 0);
766
767
return bfqq;
768
}
769
770
static bool bfq_too_late_for_merging(struct bfq_queue *bfqq)
771
{
772
return bfqq->service_from_backlogged > 0 &&
773
time_is_before_jiffies(bfqq->first_IO_time +
774
bfq_merge_time_limit);
775
}
776
777
/*
778
* The following function is not marked as __cold because it is
779
* actually cold, but for the same performance goal described in the
780
* comments on the likely() at the beginning of
781
* bfq_setup_cooperator(). Unexpectedly, to reach an even lower
782
* execution time for the case where this function is not invoked, we
783
* had to add an unlikely() in each involved if().
784
*/
785
void __cold
786
bfq_pos_tree_add_move(struct bfq_data *bfqd, struct bfq_queue *bfqq)
787
{
788
struct rb_node **p, *parent;
789
struct bfq_queue *__bfqq;
790
791
if (bfqq->pos_root) {
792
rb_erase(&bfqq->pos_node, bfqq->pos_root);
793
bfqq->pos_root = NULL;
794
}
795
796
/* oom_bfqq does not participate in queue merging */
797
if (bfqq == &bfqd->oom_bfqq)
798
return;
799
800
/*
801
* bfqq cannot be merged any longer (see comments in
802
* bfq_setup_cooperator): no point in adding bfqq into the
803
* position tree.
804
*/
805
if (bfq_too_late_for_merging(bfqq))
806
return;
807
808
if (bfq_class_idle(bfqq))
809
return;
810
if (!bfqq->next_rq)
811
return;
812
813
bfqq->pos_root = &bfqq_group(bfqq)->rq_pos_tree;
814
__bfqq = bfq_rq_pos_tree_lookup(bfqd, bfqq->pos_root,
815
blk_rq_pos(bfqq->next_rq), &parent, &p);
816
if (!__bfqq) {
817
rb_link_node(&bfqq->pos_node, parent, p);
818
rb_insert_color(&bfqq->pos_node, bfqq->pos_root);
819
} else
820
bfqq->pos_root = NULL;
821
}
822
823
/*
824
* The following function returns false either if every active queue
825
* must receive the same share of the throughput (symmetric scenario),
826
* or, as a special case, if bfqq must receive a share of the
827
* throughput lower than or equal to the share that every other active
828
* queue must receive. If bfqq does sync I/O, then these are the only
829
* two cases where bfqq happens to be guaranteed its share of the
830
* throughput even if I/O dispatching is not plugged when bfqq remains
831
* temporarily empty (for more details, see the comments in the
832
* function bfq_better_to_idle()). For this reason, the return value
833
* of this function is used to check whether I/O-dispatch plugging can
834
* be avoided.
835
*
836
* The above first case (symmetric scenario) occurs when:
837
* 1) all active queues have the same weight,
838
* 2) all active queues belong to the same I/O-priority class,
839
* 3) all active groups at the same level in the groups tree have the same
840
* weight,
841
* 4) all active groups at the same level in the groups tree have the same
842
* number of children.
843
*
844
* Unfortunately, keeping the necessary state for evaluating exactly
845
* the last two symmetry sub-conditions above would be quite complex
846
* and time consuming. Therefore this function evaluates, instead,
847
* only the following stronger three sub-conditions, for which it is
848
* much easier to maintain the needed state:
849
* 1) all active queues have the same weight,
850
* 2) all active queues belong to the same I/O-priority class,
851
* 3) there is at most one active group.
852
* In particular, the last condition is always true if hierarchical
853
* support or the cgroups interface are not enabled, thus no state
854
* needs to be maintained in this case.
855
*/
856
static bool bfq_asymmetric_scenario(struct bfq_data *bfqd,
857
struct bfq_queue *bfqq)
858
{
859
bool smallest_weight = bfqq &&
860
bfqq->weight_counter &&
861
bfqq->weight_counter ==
862
container_of(
863
rb_first_cached(&bfqd->queue_weights_tree),
864
struct bfq_weight_counter,
865
weights_node);
866
867
/*
868
* For queue weights to differ, queue_weights_tree must contain
869
* at least two nodes.
870
*/
871
bool varied_queue_weights = !smallest_weight &&
872
!RB_EMPTY_ROOT(&bfqd->queue_weights_tree.rb_root) &&
873
(bfqd->queue_weights_tree.rb_root.rb_node->rb_left ||
874
bfqd->queue_weights_tree.rb_root.rb_node->rb_right);
875
876
bool multiple_classes_busy =
877
(bfqd->busy_queues[0] && bfqd->busy_queues[1]) ||
878
(bfqd->busy_queues[0] && bfqd->busy_queues[2]) ||
879
(bfqd->busy_queues[1] && bfqd->busy_queues[2]);
880
881
return varied_queue_weights || multiple_classes_busy
882
#ifdef CONFIG_BFQ_GROUP_IOSCHED
883
|| bfqd->num_groups_with_pending_reqs > 1
884
#endif
885
;
886
}
887
888
/*
889
* If the weight-counter tree passed as input contains no counter for
890
* the weight of the input queue, then add that counter; otherwise just
891
* increment the existing counter.
892
*
893
* Note that weight-counter trees contain few nodes in mostly symmetric
894
* scenarios. For example, if all queues have the same weight, then the
895
* weight-counter tree for the queues may contain at most one node.
896
* This holds even if low_latency is on, because weight-raised queues
897
* are not inserted in the tree.
898
* In most scenarios, the rate at which nodes are created/destroyed
899
* should be low too.
900
*/
901
void bfq_weights_tree_add(struct bfq_queue *bfqq)
902
{
903
struct rb_root_cached *root = &bfqq->bfqd->queue_weights_tree;
904
struct bfq_entity *entity = &bfqq->entity;
905
struct rb_node **new = &(root->rb_root.rb_node), *parent = NULL;
906
bool leftmost = true;
907
908
/*
909
* Do not insert if the queue is already associated with a
910
* counter, which happens if:
911
* 1) a request arrival has caused the queue to become both
912
* non-weight-raised, and hence change its weight, and
913
* backlogged; in this respect, each of the two events
914
* causes an invocation of this function,
915
* 2) this is the invocation of this function caused by the
916
* second event. This second invocation is actually useless,
917
* and we handle this fact by exiting immediately. More
918
* efficient or clearer solutions might possibly be adopted.
919
*/
920
if (bfqq->weight_counter)
921
return;
922
923
while (*new) {
924
struct bfq_weight_counter *__counter = container_of(*new,
925
struct bfq_weight_counter,
926
weights_node);
927
parent = *new;
928
929
if (entity->weight == __counter->weight) {
930
bfqq->weight_counter = __counter;
931
goto inc_counter;
932
}
933
if (entity->weight < __counter->weight)
934
new = &((*new)->rb_left);
935
else {
936
new = &((*new)->rb_right);
937
leftmost = false;
938
}
939
}
940
941
bfqq->weight_counter = kzalloc(sizeof(struct bfq_weight_counter),
942
GFP_ATOMIC);
943
944
/*
945
* In the unlucky event of an allocation failure, we just
946
* exit. This will cause the weight of queue to not be
947
* considered in bfq_asymmetric_scenario, which, in its turn,
948
* causes the scenario to be deemed wrongly symmetric in case
949
* bfqq's weight would have been the only weight making the
950
* scenario asymmetric. On the bright side, no unbalance will
951
* however occur when bfqq becomes inactive again (the
952
* invocation of this function is triggered by an activation
953
* of queue). In fact, bfq_weights_tree_remove does nothing
954
* if !bfqq->weight_counter.
955
*/
956
if (unlikely(!bfqq->weight_counter))
957
return;
958
959
bfqq->weight_counter->weight = entity->weight;
960
rb_link_node(&bfqq->weight_counter->weights_node, parent, new);
961
rb_insert_color_cached(&bfqq->weight_counter->weights_node, root,
962
leftmost);
963
964
inc_counter:
965
bfqq->weight_counter->num_active++;
966
bfqq->ref++;
967
}
968
969
/*
970
* Decrement the weight counter associated with the queue, and, if the
971
* counter reaches 0, remove the counter from the tree.
972
* See the comments to the function bfq_weights_tree_add() for considerations
973
* about overhead.
974
*/
975
void bfq_weights_tree_remove(struct bfq_queue *bfqq)
976
{
977
struct rb_root_cached *root;
978
979
if (!bfqq->weight_counter)
980
return;
981
982
root = &bfqq->bfqd->queue_weights_tree;
983
bfqq->weight_counter->num_active--;
984
if (bfqq->weight_counter->num_active > 0)
985
goto reset_entity_pointer;
986
987
rb_erase_cached(&bfqq->weight_counter->weights_node, root);
988
kfree(bfqq->weight_counter);
989
990
reset_entity_pointer:
991
bfqq->weight_counter = NULL;
992
bfq_put_queue(bfqq);
993
}
994
995
/*
996
* Return expired entry, or NULL to just start from scratch in rbtree.
997
*/
998
static struct request *bfq_check_fifo(struct bfq_queue *bfqq,
999
struct request *last)
1000
{
1001
struct request *rq;
1002
1003
if (bfq_bfqq_fifo_expire(bfqq))
1004
return NULL;
1005
1006
bfq_mark_bfqq_fifo_expire(bfqq);
1007
1008
rq = rq_entry_fifo(bfqq->fifo.next);
1009
1010
if (rq == last || blk_time_get_ns() < rq->fifo_time)
1011
return NULL;
1012
1013
bfq_log_bfqq(bfqq->bfqd, bfqq, "check_fifo: returned %p", rq);
1014
return rq;
1015
}
1016
1017
static struct request *bfq_find_next_rq(struct bfq_data *bfqd,
1018
struct bfq_queue *bfqq,
1019
struct request *last)
1020
{
1021
struct rb_node *rbnext = rb_next(&last->rb_node);
1022
struct rb_node *rbprev = rb_prev(&last->rb_node);
1023
struct request *next, *prev = NULL;
1024
1025
/* Follow expired path, else get first next available. */
1026
next = bfq_check_fifo(bfqq, last);
1027
if (next)
1028
return next;
1029
1030
if (rbprev)
1031
prev = rb_entry_rq(rbprev);
1032
1033
if (rbnext)
1034
next = rb_entry_rq(rbnext);
1035
else {
1036
rbnext = rb_first(&bfqq->sort_list);
1037
if (rbnext && rbnext != &last->rb_node)
1038
next = rb_entry_rq(rbnext);
1039
}
1040
1041
return bfq_choose_req(bfqd, next, prev, blk_rq_pos(last));
1042
}
1043
1044
/* see the definition of bfq_async_charge_factor for details */
1045
static unsigned long bfq_serv_to_charge(struct request *rq,
1046
struct bfq_queue *bfqq)
1047
{
1048
if (bfq_bfqq_sync(bfqq) || bfqq->wr_coeff > 1 ||
1049
bfq_asymmetric_scenario(bfqq->bfqd, bfqq))
1050
return blk_rq_sectors(rq);
1051
1052
return blk_rq_sectors(rq) * bfq_async_charge_factor;
1053
}
1054
1055
/**
1056
* bfq_updated_next_req - update the queue after a new next_rq selection.
1057
* @bfqd: the device data the queue belongs to.
1058
* @bfqq: the queue to update.
1059
*
1060
* If the first request of a queue changes we make sure that the queue
1061
* has enough budget to serve at least its first request (if the
1062
* request has grown). We do this because if the queue has not enough
1063
* budget for its first request, it has to go through two dispatch
1064
* rounds to actually get it dispatched.
1065
*/
1066
static void bfq_updated_next_req(struct bfq_data *bfqd,
1067
struct bfq_queue *bfqq)
1068
{
1069
struct bfq_entity *entity = &bfqq->entity;
1070
struct request *next_rq = bfqq->next_rq;
1071
unsigned long new_budget;
1072
1073
if (!next_rq)
1074
return;
1075
1076
if (bfqq == bfqd->in_service_queue)
1077
/*
1078
* In order not to break guarantees, budgets cannot be
1079
* changed after an entity has been selected.
1080
*/
1081
return;
1082
1083
new_budget = max_t(unsigned long,
1084
max_t(unsigned long, bfqq->max_budget,
1085
bfq_serv_to_charge(next_rq, bfqq)),
1086
entity->service);
1087
if (entity->budget != new_budget) {
1088
entity->budget = new_budget;
1089
bfq_log_bfqq(bfqd, bfqq, "updated next rq: new budget %lu",
1090
new_budget);
1091
bfq_requeue_bfqq(bfqd, bfqq, false);
1092
}
1093
}
1094
1095
static unsigned int bfq_wr_duration(struct bfq_data *bfqd)
1096
{
1097
u64 dur;
1098
1099
dur = bfqd->rate_dur_prod;
1100
do_div(dur, bfqd->peak_rate);
1101
1102
/*
1103
* Limit duration between 3 and 25 seconds. The upper limit
1104
* has been conservatively set after the following worst case:
1105
* on a QEMU/KVM virtual machine
1106
* - running in a slow PC
1107
* - with a virtual disk stacked on a slow low-end 5400rpm HDD
1108
* - serving a heavy I/O workload, such as the sequential reading
1109
* of several files
1110
* mplayer took 23 seconds to start, if constantly weight-raised.
1111
*
1112
* As for higher values than that accommodating the above bad
1113
* scenario, tests show that higher values would often yield
1114
* the opposite of the desired result, i.e., would worsen
1115
* responsiveness by allowing non-interactive applications to
1116
* preserve weight raising for too long.
1117
*
1118
* On the other end, lower values than 3 seconds make it
1119
* difficult for most interactive tasks to complete their jobs
1120
* before weight-raising finishes.
1121
*/
1122
return clamp_val(dur, msecs_to_jiffies(3000), msecs_to_jiffies(25000));
1123
}
1124
1125
/* switch back from soft real-time to interactive weight raising */
1126
static void switch_back_to_interactive_wr(struct bfq_queue *bfqq,
1127
struct bfq_data *bfqd)
1128
{
1129
bfqq->wr_coeff = bfqd->bfq_wr_coeff;
1130
bfqq->wr_cur_max_time = bfq_wr_duration(bfqd);
1131
bfqq->last_wr_start_finish = bfqq->wr_start_at_switch_to_srt;
1132
}
1133
1134
static void
1135
bfq_bfqq_resume_state(struct bfq_queue *bfqq, struct bfq_data *bfqd,
1136
struct bfq_io_cq *bic, bool bfq_already_existing)
1137
{
1138
unsigned int old_wr_coeff = 1;
1139
bool busy = bfq_already_existing && bfq_bfqq_busy(bfqq);
1140
unsigned int a_idx = bfqq->actuator_idx;
1141
struct bfq_iocq_bfqq_data *bfqq_data = &bic->bfqq_data[a_idx];
1142
1143
if (bfqq_data->saved_has_short_ttime)
1144
bfq_mark_bfqq_has_short_ttime(bfqq);
1145
else
1146
bfq_clear_bfqq_has_short_ttime(bfqq);
1147
1148
if (bfqq_data->saved_IO_bound)
1149
bfq_mark_bfqq_IO_bound(bfqq);
1150
else
1151
bfq_clear_bfqq_IO_bound(bfqq);
1152
1153
bfqq->last_serv_time_ns = bfqq_data->saved_last_serv_time_ns;
1154
bfqq->inject_limit = bfqq_data->saved_inject_limit;
1155
bfqq->decrease_time_jif = bfqq_data->saved_decrease_time_jif;
1156
1157
bfqq->entity.new_weight = bfqq_data->saved_weight;
1158
bfqq->ttime = bfqq_data->saved_ttime;
1159
bfqq->io_start_time = bfqq_data->saved_io_start_time;
1160
bfqq->tot_idle_time = bfqq_data->saved_tot_idle_time;
1161
/*
1162
* Restore weight coefficient only if low_latency is on
1163
*/
1164
if (bfqd->low_latency) {
1165
old_wr_coeff = bfqq->wr_coeff;
1166
bfqq->wr_coeff = bfqq_data->saved_wr_coeff;
1167
}
1168
bfqq->service_from_wr = bfqq_data->saved_service_from_wr;
1169
bfqq->wr_start_at_switch_to_srt =
1170
bfqq_data->saved_wr_start_at_switch_to_srt;
1171
bfqq->last_wr_start_finish = bfqq_data->saved_last_wr_start_finish;
1172
bfqq->wr_cur_max_time = bfqq_data->saved_wr_cur_max_time;
1173
1174
if (bfqq->wr_coeff > 1 && (bfq_bfqq_in_large_burst(bfqq) ||
1175
time_is_before_jiffies(bfqq->last_wr_start_finish +
1176
bfqq->wr_cur_max_time))) {
1177
if (bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time &&
1178
!bfq_bfqq_in_large_burst(bfqq) &&
1179
time_is_after_eq_jiffies(bfqq->wr_start_at_switch_to_srt +
1180
bfq_wr_duration(bfqd))) {
1181
switch_back_to_interactive_wr(bfqq, bfqd);
1182
} else {
1183
bfqq->wr_coeff = 1;
1184
bfq_log_bfqq(bfqq->bfqd, bfqq,
1185
"resume state: switching off wr");
1186
}
1187
}
1188
1189
/* make sure weight will be updated, however we got here */
1190
bfqq->entity.prio_changed = 1;
1191
1192
if (likely(!busy))
1193
return;
1194
1195
if (old_wr_coeff == 1 && bfqq->wr_coeff > 1)
1196
bfqd->wr_busy_queues++;
1197
else if (old_wr_coeff > 1 && bfqq->wr_coeff == 1)
1198
bfqd->wr_busy_queues--;
1199
}
1200
1201
static int bfqq_process_refs(struct bfq_queue *bfqq)
1202
{
1203
return bfqq->ref - bfqq->entity.allocated -
1204
bfqq->entity.on_st_or_in_serv -
1205
(bfqq->weight_counter != NULL) - bfqq->stable_ref;
1206
}
1207
1208
/* Empty burst list and add just bfqq (see comments on bfq_handle_burst) */
1209
static void bfq_reset_burst_list(struct bfq_data *bfqd, struct bfq_queue *bfqq)
1210
{
1211
struct bfq_queue *item;
1212
struct hlist_node *n;
1213
1214
hlist_for_each_entry_safe(item, n, &bfqd->burst_list, burst_list_node)
1215
hlist_del_init(&item->burst_list_node);
1216
1217
/*
1218
* Start the creation of a new burst list only if there is no
1219
* active queue. See comments on the conditional invocation of
1220
* bfq_handle_burst().
1221
*/
1222
if (bfq_tot_busy_queues(bfqd) == 0) {
1223
hlist_add_head(&bfqq->burst_list_node, &bfqd->burst_list);
1224
bfqd->burst_size = 1;
1225
} else
1226
bfqd->burst_size = 0;
1227
1228
bfqd->burst_parent_entity = bfqq->entity.parent;
1229
}
1230
1231
/* Add bfqq to the list of queues in current burst (see bfq_handle_burst) */
1232
static void bfq_add_to_burst(struct bfq_data *bfqd, struct bfq_queue *bfqq)
1233
{
1234
/* Increment burst size to take into account also bfqq */
1235
bfqd->burst_size++;
1236
1237
if (bfqd->burst_size == bfqd->bfq_large_burst_thresh) {
1238
struct bfq_queue *pos, *bfqq_item;
1239
struct hlist_node *n;
1240
1241
/*
1242
* Enough queues have been activated shortly after each
1243
* other to consider this burst as large.
1244
*/
1245
bfqd->large_burst = true;
1246
1247
/*
1248
* We can now mark all queues in the burst list as
1249
* belonging to a large burst.
1250
*/
1251
hlist_for_each_entry(bfqq_item, &bfqd->burst_list,
1252
burst_list_node)
1253
bfq_mark_bfqq_in_large_burst(bfqq_item);
1254
bfq_mark_bfqq_in_large_burst(bfqq);
1255
1256
/*
1257
* From now on, and until the current burst finishes, any
1258
* new queue being activated shortly after the last queue
1259
* was inserted in the burst can be immediately marked as
1260
* belonging to a large burst. So the burst list is not
1261
* needed any more. Remove it.
1262
*/
1263
hlist_for_each_entry_safe(pos, n, &bfqd->burst_list,
1264
burst_list_node)
1265
hlist_del_init(&pos->burst_list_node);
1266
} else /*
1267
* Burst not yet large: add bfqq to the burst list. Do
1268
* not increment the ref counter for bfqq, because bfqq
1269
* is removed from the burst list before freeing bfqq
1270
* in put_queue.
1271
*/
1272
hlist_add_head(&bfqq->burst_list_node, &bfqd->burst_list);
1273
}
1274
1275
/*
1276
* If many queues belonging to the same group happen to be created
1277
* shortly after each other, then the processes associated with these
1278
* queues have typically a common goal. In particular, bursts of queue
1279
* creations are usually caused by services or applications that spawn
1280
* many parallel threads/processes. Examples are systemd during boot,
1281
* or git grep. To help these processes get their job done as soon as
1282
* possible, it is usually better to not grant either weight-raising
1283
* or device idling to their queues, unless these queues must be
1284
* protected from the I/O flowing through other active queues.
1285
*
1286
* In this comment we describe, firstly, the reasons why this fact
1287
* holds, and, secondly, the next function, which implements the main
1288
* steps needed to properly mark these queues so that they can then be
1289
* treated in a different way.
1290
*
1291
* The above services or applications benefit mostly from a high
1292
* throughput: the quicker the requests of the activated queues are
1293
* cumulatively served, the sooner the target job of these queues gets
1294
* completed. As a consequence, weight-raising any of these queues,
1295
* which also implies idling the device for it, is almost always
1296
* counterproductive, unless there are other active queues to isolate
1297
* these new queues from. If there no other active queues, then
1298
* weight-raising these new queues just lowers throughput in most
1299
* cases.
1300
*
1301
* On the other hand, a burst of queue creations may be caused also by
1302
* the start of an application that does not consist of a lot of
1303
* parallel I/O-bound threads. In fact, with a complex application,
1304
* several short processes may need to be executed to start-up the
1305
* application. In this respect, to start an application as quickly as
1306
* possible, the best thing to do is in any case to privilege the I/O
1307
* related to the application with respect to all other
1308
* I/O. Therefore, the best strategy to start as quickly as possible
1309
* an application that causes a burst of queue creations is to
1310
* weight-raise all the queues created during the burst. This is the
1311
* exact opposite of the best strategy for the other type of bursts.
1312
*
1313
* In the end, to take the best action for each of the two cases, the
1314
* two types of bursts need to be distinguished. Fortunately, this
1315
* seems relatively easy, by looking at the sizes of the bursts. In
1316
* particular, we found a threshold such that only bursts with a
1317
* larger size than that threshold are apparently caused by
1318
* services or commands such as systemd or git grep. For brevity,
1319
* hereafter we call just 'large' these bursts. BFQ *does not*
1320
* weight-raise queues whose creation occurs in a large burst. In
1321
* addition, for each of these queues BFQ performs or does not perform
1322
* idling depending on which choice boosts the throughput more. The
1323
* exact choice depends on the device and request pattern at
1324
* hand.
1325
*
1326
* Unfortunately, false positives may occur while an interactive task
1327
* is starting (e.g., an application is being started). The
1328
* consequence is that the queues associated with the task do not
1329
* enjoy weight raising as expected. Fortunately these false positives
1330
* are very rare. They typically occur if some service happens to
1331
* start doing I/O exactly when the interactive task starts.
1332
*
1333
* Turning back to the next function, it is invoked only if there are
1334
* no active queues (apart from active queues that would belong to the
1335
* same, possible burst bfqq would belong to), and it implements all
1336
* the steps needed to detect the occurrence of a large burst and to
1337
* properly mark all the queues belonging to it (so that they can then
1338
* be treated in a different way). This goal is achieved by
1339
* maintaining a "burst list" that holds, temporarily, the queues that
1340
* belong to the burst in progress. The list is then used to mark
1341
* these queues as belonging to a large burst if the burst does become
1342
* large. The main steps are the following.
1343
*
1344
* . when the very first queue is created, the queue is inserted into the
1345
* list (as it could be the first queue in a possible burst)
1346
*
1347
* . if the current burst has not yet become large, and a queue Q that does
1348
* not yet belong to the burst is activated shortly after the last time
1349
* at which a new queue entered the burst list, then the function appends
1350
* Q to the burst list
1351
*
1352
* . if, as a consequence of the previous step, the burst size reaches
1353
* the large-burst threshold, then
1354
*
1355
* . all the queues in the burst list are marked as belonging to a
1356
* large burst
1357
*
1358
* . the burst list is deleted; in fact, the burst list already served
1359
* its purpose (keeping temporarily track of the queues in a burst,
1360
* so as to be able to mark them as belonging to a large burst in the
1361
* previous sub-step), and now is not needed any more
1362
*
1363
* . the device enters a large-burst mode
1364
*
1365
* . if a queue Q that does not belong to the burst is created while
1366
* the device is in large-burst mode and shortly after the last time
1367
* at which a queue either entered the burst list or was marked as
1368
* belonging to the current large burst, then Q is immediately marked
1369
* as belonging to a large burst.
1370
*
1371
* . if a queue Q that does not belong to the burst is created a while
1372
* later, i.e., not shortly after, than the last time at which a queue
1373
* either entered the burst list or was marked as belonging to the
1374
* current large burst, then the current burst is deemed as finished and:
1375
*
1376
* . the large-burst mode is reset if set
1377
*
1378
* . the burst list is emptied
1379
*
1380
* . Q is inserted in the burst list, as Q may be the first queue
1381
* in a possible new burst (then the burst list contains just Q
1382
* after this step).
1383
*/
1384
static void bfq_handle_burst(struct bfq_data *bfqd, struct bfq_queue *bfqq)
1385
{
1386
/*
1387
* If bfqq is already in the burst list or is part of a large
1388
* burst, or finally has just been split, then there is
1389
* nothing else to do.
1390
*/
1391
if (!hlist_unhashed(&bfqq->burst_list_node) ||
1392
bfq_bfqq_in_large_burst(bfqq) ||
1393
time_is_after_eq_jiffies(bfqq->split_time +
1394
msecs_to_jiffies(10)))
1395
return;
1396
1397
/*
1398
* If bfqq's creation happens late enough, or bfqq belongs to
1399
* a different group than the burst group, then the current
1400
* burst is finished, and related data structures must be
1401
* reset.
1402
*
1403
* In this respect, consider the special case where bfqq is
1404
* the very first queue created after BFQ is selected for this
1405
* device. In this case, last_ins_in_burst and
1406
* burst_parent_entity are not yet significant when we get
1407
* here. But it is easy to verify that, whether or not the
1408
* following condition is true, bfqq will end up being
1409
* inserted into the burst list. In particular the list will
1410
* happen to contain only bfqq. And this is exactly what has
1411
* to happen, as bfqq may be the first queue of the first
1412
* burst.
1413
*/
1414
if (time_is_before_jiffies(bfqd->last_ins_in_burst +
1415
bfqd->bfq_burst_interval) ||
1416
bfqq->entity.parent != bfqd->burst_parent_entity) {
1417
bfqd->large_burst = false;
1418
bfq_reset_burst_list(bfqd, bfqq);
1419
goto end;
1420
}
1421
1422
/*
1423
* If we get here, then bfqq is being activated shortly after the
1424
* last queue. So, if the current burst is also large, we can mark
1425
* bfqq as belonging to this large burst immediately.
1426
*/
1427
if (bfqd->large_burst) {
1428
bfq_mark_bfqq_in_large_burst(bfqq);
1429
goto end;
1430
}
1431
1432
/*
1433
* If we get here, then a large-burst state has not yet been
1434
* reached, but bfqq is being activated shortly after the last
1435
* queue. Then we add bfqq to the burst.
1436
*/
1437
bfq_add_to_burst(bfqd, bfqq);
1438
end:
1439
/*
1440
* At this point, bfqq either has been added to the current
1441
* burst or has caused the current burst to terminate and a
1442
* possible new burst to start. In particular, in the second
1443
* case, bfqq has become the first queue in the possible new
1444
* burst. In both cases last_ins_in_burst needs to be moved
1445
* forward.
1446
*/
1447
bfqd->last_ins_in_burst = jiffies;
1448
}
1449
1450
static int bfq_bfqq_budget_left(struct bfq_queue *bfqq)
1451
{
1452
struct bfq_entity *entity = &bfqq->entity;
1453
1454
return entity->budget - entity->service;
1455
}
1456
1457
/*
1458
* If enough samples have been computed, return the current max budget
1459
* stored in bfqd, which is dynamically updated according to the
1460
* estimated disk peak rate; otherwise return the default max budget
1461
*/
1462
static int bfq_max_budget(struct bfq_data *bfqd)
1463
{
1464
if (bfqd->budgets_assigned < bfq_stats_min_budgets)
1465
return bfq_default_max_budget;
1466
else
1467
return bfqd->bfq_max_budget;
1468
}
1469
1470
/*
1471
* Return min budget, which is a fraction of the current or default
1472
* max budget (trying with 1/32)
1473
*/
1474
static int bfq_min_budget(struct bfq_data *bfqd)
1475
{
1476
if (bfqd->budgets_assigned < bfq_stats_min_budgets)
1477
return bfq_default_max_budget / 32;
1478
else
1479
return bfqd->bfq_max_budget / 32;
1480
}
1481
1482
/*
1483
* The next function, invoked after the input queue bfqq switches from
1484
* idle to busy, updates the budget of bfqq. The function also tells
1485
* whether the in-service queue should be expired, by returning
1486
* true. The purpose of expiring the in-service queue is to give bfqq
1487
* the chance to possibly preempt the in-service queue, and the reason
1488
* for preempting the in-service queue is to achieve one of the two
1489
* goals below.
1490
*
1491
* 1. Guarantee to bfqq its reserved bandwidth even if bfqq has
1492
* expired because it has remained idle. In particular, bfqq may have
1493
* expired for one of the following two reasons:
1494
*
1495
* - BFQQE_NO_MORE_REQUESTS bfqq did not enjoy any device idling
1496
* and did not make it to issue a new request before its last
1497
* request was served;
1498
*
1499
* - BFQQE_TOO_IDLE bfqq did enjoy device idling, but did not issue
1500
* a new request before the expiration of the idling-time.
1501
*
1502
* Even if bfqq has expired for one of the above reasons, the process
1503
* associated with the queue may be however issuing requests greedily,
1504
* and thus be sensitive to the bandwidth it receives (bfqq may have
1505
* remained idle for other reasons: CPU high load, bfqq not enjoying
1506
* idling, I/O throttling somewhere in the path from the process to
1507
* the I/O scheduler, ...). But if, after every expiration for one of
1508
* the above two reasons, bfqq has to wait for the service of at least
1509
* one full budget of another queue before being served again, then
1510
* bfqq is likely to get a much lower bandwidth or resource time than
1511
* its reserved ones. To address this issue, two countermeasures need
1512
* to be taken.
1513
*
1514
* First, the budget and the timestamps of bfqq need to be updated in
1515
* a special way on bfqq reactivation: they need to be updated as if
1516
* bfqq did not remain idle and did not expire. In fact, if they are
1517
* computed as if bfqq expired and remained idle until reactivation,
1518
* then the process associated with bfqq is treated as if, instead of
1519
* being greedy, it stopped issuing requests when bfqq remained idle,
1520
* and restarts issuing requests only on this reactivation. In other
1521
* words, the scheduler does not help the process recover the "service
1522
* hole" between bfqq expiration and reactivation. As a consequence,
1523
* the process receives a lower bandwidth than its reserved one. In
1524
* contrast, to recover this hole, the budget must be updated as if
1525
* bfqq was not expired at all before this reactivation, i.e., it must
1526
* be set to the value of the remaining budget when bfqq was
1527
* expired. Along the same line, timestamps need to be assigned the
1528
* value they had the last time bfqq was selected for service, i.e.,
1529
* before last expiration. Thus timestamps need to be back-shifted
1530
* with respect to their normal computation (see [1] for more details
1531
* on this tricky aspect).
1532
*
1533
* Secondly, to allow the process to recover the hole, the in-service
1534
* queue must be expired too, to give bfqq the chance to preempt it
1535
* immediately. In fact, if bfqq has to wait for a full budget of the
1536
* in-service queue to be completed, then it may become impossible to
1537
* let the process recover the hole, even if the back-shifted
1538
* timestamps of bfqq are lower than those of the in-service queue. If
1539
* this happens for most or all of the holes, then the process may not
1540
* receive its reserved bandwidth. In this respect, it is worth noting
1541
* that, being the service of outstanding requests unpreemptible, a
1542
* little fraction of the holes may however be unrecoverable, thereby
1543
* causing a little loss of bandwidth.
1544
*
1545
* The last important point is detecting whether bfqq does need this
1546
* bandwidth recovery. In this respect, the next function deems the
1547
* process associated with bfqq greedy, and thus allows it to recover
1548
* the hole, if: 1) the process is waiting for the arrival of a new
1549
* request (which implies that bfqq expired for one of the above two
1550
* reasons), and 2) such a request has arrived soon. The first
1551
* condition is controlled through the flag non_blocking_wait_rq,
1552
* while the second through the flag arrived_in_time. If both
1553
* conditions hold, then the function computes the budget in the
1554
* above-described special way, and signals that the in-service queue
1555
* should be expired. Timestamp back-shifting is done later in
1556
* __bfq_activate_entity.
1557
*
1558
* 2. Reduce latency. Even if timestamps are not backshifted to let
1559
* the process associated with bfqq recover a service hole, bfqq may
1560
* however happen to have, after being (re)activated, a lower finish
1561
* timestamp than the in-service queue. That is, the next budget of
1562
* bfqq may have to be completed before the one of the in-service
1563
* queue. If this is the case, then preempting the in-service queue
1564
* allows this goal to be achieved, apart from the unpreemptible,
1565
* outstanding requests mentioned above.
1566
*
1567
* Unfortunately, regardless of which of the above two goals one wants
1568
* to achieve, service trees need first to be updated to know whether
1569
* the in-service queue must be preempted. To have service trees
1570
* correctly updated, the in-service queue must be expired and
1571
* rescheduled, and bfqq must be scheduled too. This is one of the
1572
* most costly operations (in future versions, the scheduling
1573
* mechanism may be re-designed in such a way to make it possible to
1574
* know whether preemption is needed without needing to update service
1575
* trees). In addition, queue preemptions almost always cause random
1576
* I/O, which may in turn cause loss of throughput. Finally, there may
1577
* even be no in-service queue when the next function is invoked (so,
1578
* no queue to compare timestamps with). Because of these facts, the
1579
* next function adopts the following simple scheme to avoid costly
1580
* operations, too frequent preemptions and too many dependencies on
1581
* the state of the scheduler: it requests the expiration of the
1582
* in-service queue (unconditionally) only for queues that need to
1583
* recover a hole. Then it delegates to other parts of the code the
1584
* responsibility of handling the above case 2.
1585
*/
1586
static bool bfq_bfqq_update_budg_for_activation(struct bfq_data *bfqd,
1587
struct bfq_queue *bfqq,
1588
bool arrived_in_time)
1589
{
1590
struct bfq_entity *entity = &bfqq->entity;
1591
1592
/*
1593
* In the next compound condition, we check also whether there
1594
* is some budget left, because otherwise there is no point in
1595
* trying to go on serving bfqq with this same budget: bfqq
1596
* would be expired immediately after being selected for
1597
* service. This would only cause useless overhead.
1598
*/
1599
if (bfq_bfqq_non_blocking_wait_rq(bfqq) && arrived_in_time &&
1600
bfq_bfqq_budget_left(bfqq) > 0) {
1601
/*
1602
* We do not clear the flag non_blocking_wait_rq here, as
1603
* the latter is used in bfq_activate_bfqq to signal
1604
* that timestamps need to be back-shifted (and is
1605
* cleared right after).
1606
*/
1607
1608
/*
1609
* In next assignment we rely on that either
1610
* entity->service or entity->budget are not updated
1611
* on expiration if bfqq is empty (see
1612
* __bfq_bfqq_recalc_budget). Thus both quantities
1613
* remain unchanged after such an expiration, and the
1614
* following statement therefore assigns to
1615
* entity->budget the remaining budget on such an
1616
* expiration.
1617
*/
1618
entity->budget = min_t(unsigned long,
1619
bfq_bfqq_budget_left(bfqq),
1620
bfqq->max_budget);
1621
1622
/*
1623
* At this point, we have used entity->service to get
1624
* the budget left (needed for updating
1625
* entity->budget). Thus we finally can, and have to,
1626
* reset entity->service. The latter must be reset
1627
* because bfqq would otherwise be charged again for
1628
* the service it has received during its previous
1629
* service slot(s).
1630
*/
1631
entity->service = 0;
1632
1633
return true;
1634
}
1635
1636
/*
1637
* We can finally complete expiration, by setting service to 0.
1638
*/
1639
entity->service = 0;
1640
entity->budget = max_t(unsigned long, bfqq->max_budget,
1641
bfq_serv_to_charge(bfqq->next_rq, bfqq));
1642
bfq_clear_bfqq_non_blocking_wait_rq(bfqq);
1643
return false;
1644
}
1645
1646
/*
1647
* Return the farthest past time instant according to jiffies
1648
* macros.
1649
*/
1650
static unsigned long bfq_smallest_from_now(void)
1651
{
1652
return jiffies - MAX_JIFFY_OFFSET;
1653
}
1654
1655
static void bfq_update_bfqq_wr_on_rq_arrival(struct bfq_data *bfqd,
1656
struct bfq_queue *bfqq,
1657
unsigned int old_wr_coeff,
1658
bool wr_or_deserves_wr,
1659
bool interactive,
1660
bool in_burst,
1661
bool soft_rt)
1662
{
1663
if (old_wr_coeff == 1 && wr_or_deserves_wr) {
1664
/* start a weight-raising period */
1665
if (interactive) {
1666
bfqq->service_from_wr = 0;
1667
bfqq->wr_coeff = bfqd->bfq_wr_coeff;
1668
bfqq->wr_cur_max_time = bfq_wr_duration(bfqd);
1669
} else {
1670
/*
1671
* No interactive weight raising in progress
1672
* here: assign minus infinity to
1673
* wr_start_at_switch_to_srt, to make sure
1674
* that, at the end of the soft-real-time
1675
* weight raising periods that is starting
1676
* now, no interactive weight-raising period
1677
* may be wrongly considered as still in
1678
* progress (and thus actually started by
1679
* mistake).
1680
*/
1681
bfqq->wr_start_at_switch_to_srt =
1682
bfq_smallest_from_now();
1683
bfqq->wr_coeff = bfqd->bfq_wr_coeff *
1684
BFQ_SOFTRT_WEIGHT_FACTOR;
1685
bfqq->wr_cur_max_time =
1686
bfqd->bfq_wr_rt_max_time;
1687
}
1688
1689
/*
1690
* If needed, further reduce budget to make sure it is
1691
* close to bfqq's backlog, so as to reduce the
1692
* scheduling-error component due to a too large
1693
* budget. Do not care about throughput consequences,
1694
* but only about latency. Finally, do not assign a
1695
* too small budget either, to avoid increasing
1696
* latency by causing too frequent expirations.
1697
*/
1698
bfqq->entity.budget = min_t(unsigned long,
1699
bfqq->entity.budget,
1700
2 * bfq_min_budget(bfqd));
1701
} else if (old_wr_coeff > 1) {
1702
if (interactive) { /* update wr coeff and duration */
1703
bfqq->wr_coeff = bfqd->bfq_wr_coeff;
1704
bfqq->wr_cur_max_time = bfq_wr_duration(bfqd);
1705
} else if (in_burst)
1706
bfqq->wr_coeff = 1;
1707
else if (soft_rt) {
1708
/*
1709
* The application is now or still meeting the
1710
* requirements for being deemed soft rt. We
1711
* can then correctly and safely (re)charge
1712
* the weight-raising duration for the
1713
* application with the weight-raising
1714
* duration for soft rt applications.
1715
*
1716
* In particular, doing this recharge now, i.e.,
1717
* before the weight-raising period for the
1718
* application finishes, reduces the probability
1719
* of the following negative scenario:
1720
* 1) the weight of a soft rt application is
1721
* raised at startup (as for any newly
1722
* created application),
1723
* 2) since the application is not interactive,
1724
* at a certain time weight-raising is
1725
* stopped for the application,
1726
* 3) at that time the application happens to
1727
* still have pending requests, and hence
1728
* is destined to not have a chance to be
1729
* deemed soft rt before these requests are
1730
* completed (see the comments to the
1731
* function bfq_bfqq_softrt_next_start()
1732
* for details on soft rt detection),
1733
* 4) these pending requests experience a high
1734
* latency because the application is not
1735
* weight-raised while they are pending.
1736
*/
1737
if (bfqq->wr_cur_max_time !=
1738
bfqd->bfq_wr_rt_max_time) {
1739
bfqq->wr_start_at_switch_to_srt =
1740
bfqq->last_wr_start_finish;
1741
1742
bfqq->wr_cur_max_time =
1743
bfqd->bfq_wr_rt_max_time;
1744
bfqq->wr_coeff = bfqd->bfq_wr_coeff *
1745
BFQ_SOFTRT_WEIGHT_FACTOR;
1746
}
1747
bfqq->last_wr_start_finish = jiffies;
1748
}
1749
}
1750
}
1751
1752
static bool bfq_bfqq_idle_for_long_time(struct bfq_data *bfqd,
1753
struct bfq_queue *bfqq)
1754
{
1755
return bfqq->dispatched == 0 &&
1756
time_is_before_jiffies(
1757
bfqq->budget_timeout +
1758
bfqd->bfq_wr_min_idle_time);
1759
}
1760
1761
1762
/*
1763
* Return true if bfqq is in a higher priority class, or has a higher
1764
* weight than the in-service queue.
1765
*/
1766
static bool bfq_bfqq_higher_class_or_weight(struct bfq_queue *bfqq,
1767
struct bfq_queue *in_serv_bfqq)
1768
{
1769
int bfqq_weight, in_serv_weight;
1770
1771
if (bfqq->ioprio_class < in_serv_bfqq->ioprio_class)
1772
return true;
1773
1774
if (in_serv_bfqq->entity.parent == bfqq->entity.parent) {
1775
bfqq_weight = bfqq->entity.weight;
1776
in_serv_weight = in_serv_bfqq->entity.weight;
1777
} else {
1778
if (bfqq->entity.parent)
1779
bfqq_weight = bfqq->entity.parent->weight;
1780
else
1781
bfqq_weight = bfqq->entity.weight;
1782
if (in_serv_bfqq->entity.parent)
1783
in_serv_weight = in_serv_bfqq->entity.parent->weight;
1784
else
1785
in_serv_weight = in_serv_bfqq->entity.weight;
1786
}
1787
1788
return bfqq_weight > in_serv_weight;
1789
}
1790
1791
/*
1792
* Get the index of the actuator that will serve bio.
1793
*/
1794
static unsigned int bfq_actuator_index(struct bfq_data *bfqd, struct bio *bio)
1795
{
1796
unsigned int i;
1797
sector_t end;
1798
1799
/* no search needed if one or zero ranges present */
1800
if (bfqd->num_actuators == 1)
1801
return 0;
1802
1803
/* bio_end_sector(bio) gives the sector after the last one */
1804
end = bio_end_sector(bio) - 1;
1805
1806
for (i = 0; i < bfqd->num_actuators; i++) {
1807
if (end >= bfqd->sector[i] &&
1808
end < bfqd->sector[i] + bfqd->nr_sectors[i])
1809
return i;
1810
}
1811
1812
WARN_ONCE(true,
1813
"bfq_actuator_index: bio sector out of ranges: end=%llu\n",
1814
end);
1815
return 0;
1816
}
1817
1818
static bool bfq_better_to_idle(struct bfq_queue *bfqq);
1819
1820
static void bfq_bfqq_handle_idle_busy_switch(struct bfq_data *bfqd,
1821
struct bfq_queue *bfqq,
1822
int old_wr_coeff,
1823
struct request *rq,
1824
bool *interactive)
1825
{
1826
bool soft_rt, in_burst, wr_or_deserves_wr,
1827
bfqq_wants_to_preempt,
1828
idle_for_long_time = bfq_bfqq_idle_for_long_time(bfqd, bfqq),
1829
/*
1830
* See the comments on
1831
* bfq_bfqq_update_budg_for_activation for
1832
* details on the usage of the next variable.
1833
*/
1834
arrived_in_time = blk_time_get_ns() <=
1835
bfqq->ttime.last_end_request +
1836
bfqd->bfq_slice_idle * 3;
1837
unsigned int act_idx = bfq_actuator_index(bfqd, rq->bio);
1838
bool bfqq_non_merged_or_stably_merged =
1839
bfqq->bic || RQ_BIC(rq)->bfqq_data[act_idx].stably_merged;
1840
1841
/*
1842
* bfqq deserves to be weight-raised if:
1843
* - it is sync,
1844
* - it does not belong to a large burst,
1845
* - it has been idle for enough time or is soft real-time,
1846
* - is linked to a bfq_io_cq (it is not shared in any sense),
1847
* - has a default weight (otherwise we assume the user wanted
1848
* to control its weight explicitly)
1849
*/
1850
in_burst = bfq_bfqq_in_large_burst(bfqq);
1851
soft_rt = bfqd->bfq_wr_max_softrt_rate > 0 &&
1852
!BFQQ_TOTALLY_SEEKY(bfqq) &&
1853
!in_burst &&
1854
time_is_before_jiffies(bfqq->soft_rt_next_start) &&
1855
bfqq->dispatched == 0 &&
1856
bfqq->entity.new_weight == 40;
1857
*interactive = !in_burst && idle_for_long_time &&
1858
bfqq->entity.new_weight == 40;
1859
/*
1860
* Merged bfq_queues are kept out of weight-raising
1861
* (low-latency) mechanisms. The reason is that these queues
1862
* are usually created for non-interactive and
1863
* non-soft-real-time tasks. Yet this is not the case for
1864
* stably-merged queues. These queues are merged just because
1865
* they are created shortly after each other. So they may
1866
* easily serve the I/O of an interactive or soft-real time
1867
* application, if the application happens to spawn multiple
1868
* processes. So let also stably-merged queued enjoy weight
1869
* raising.
1870
*/
1871
wr_or_deserves_wr = bfqd->low_latency &&
1872
(bfqq->wr_coeff > 1 ||
1873
(bfq_bfqq_sync(bfqq) && bfqq_non_merged_or_stably_merged &&
1874
(*interactive || soft_rt)));
1875
1876
/*
1877
* Using the last flag, update budget and check whether bfqq
1878
* may want to preempt the in-service queue.
1879
*/
1880
bfqq_wants_to_preempt =
1881
bfq_bfqq_update_budg_for_activation(bfqd, bfqq,
1882
arrived_in_time);
1883
1884
/*
1885
* If bfqq happened to be activated in a burst, but has been
1886
* idle for much more than an interactive queue, then we
1887
* assume that, in the overall I/O initiated in the burst, the
1888
* I/O associated with bfqq is finished. So bfqq does not need
1889
* to be treated as a queue belonging to a burst
1890
* anymore. Accordingly, we reset bfqq's in_large_burst flag
1891
* if set, and remove bfqq from the burst list if it's
1892
* there. We do not decrement burst_size, because the fact
1893
* that bfqq does not need to belong to the burst list any
1894
* more does not invalidate the fact that bfqq was created in
1895
* a burst.
1896
*/
1897
if (likely(!bfq_bfqq_just_created(bfqq)) &&
1898
idle_for_long_time &&
1899
time_is_before_jiffies(
1900
bfqq->budget_timeout +
1901
msecs_to_jiffies(10000))) {
1902
hlist_del_init(&bfqq->burst_list_node);
1903
bfq_clear_bfqq_in_large_burst(bfqq);
1904
}
1905
1906
bfq_clear_bfqq_just_created(bfqq);
1907
1908
if (bfqd->low_latency) {
1909
if (unlikely(time_is_after_jiffies(bfqq->split_time)))
1910
/* wraparound */
1911
bfqq->split_time =
1912
jiffies - bfqd->bfq_wr_min_idle_time - 1;
1913
1914
if (time_is_before_jiffies(bfqq->split_time +
1915
bfqd->bfq_wr_min_idle_time)) {
1916
bfq_update_bfqq_wr_on_rq_arrival(bfqd, bfqq,
1917
old_wr_coeff,
1918
wr_or_deserves_wr,
1919
*interactive,
1920
in_burst,
1921
soft_rt);
1922
1923
if (old_wr_coeff != bfqq->wr_coeff)
1924
bfqq->entity.prio_changed = 1;
1925
}
1926
}
1927
1928
bfqq->last_idle_bklogged = jiffies;
1929
bfqq->service_from_backlogged = 0;
1930
bfq_clear_bfqq_softrt_update(bfqq);
1931
1932
bfq_add_bfqq_busy(bfqq);
1933
1934
/*
1935
* Expire in-service queue if preemption may be needed for
1936
* guarantees or throughput. As for guarantees, we care
1937
* explicitly about two cases. The first is that bfqq has to
1938
* recover a service hole, as explained in the comments on
1939
* bfq_bfqq_update_budg_for_activation(), i.e., that
1940
* bfqq_wants_to_preempt is true. However, if bfqq does not
1941
* carry time-critical I/O, then bfqq's bandwidth is less
1942
* important than that of queues that carry time-critical I/O.
1943
* So, as a further constraint, we consider this case only if
1944
* bfqq is at least as weight-raised, i.e., at least as time
1945
* critical, as the in-service queue.
1946
*
1947
* The second case is that bfqq is in a higher priority class,
1948
* or has a higher weight than the in-service queue. If this
1949
* condition does not hold, we don't care because, even if
1950
* bfqq does not start to be served immediately, the resulting
1951
* delay for bfqq's I/O is however lower or much lower than
1952
* the ideal completion time to be guaranteed to bfqq's I/O.
1953
*
1954
* In both cases, preemption is needed only if, according to
1955
* the timestamps of both bfqq and of the in-service queue,
1956
* bfqq actually is the next queue to serve. So, to reduce
1957
* useless preemptions, the return value of
1958
* next_queue_may_preempt() is considered in the next compound
1959
* condition too. Yet next_queue_may_preempt() just checks a
1960
* simple, necessary condition for bfqq to be the next queue
1961
* to serve. In fact, to evaluate a sufficient condition, the
1962
* timestamps of the in-service queue would need to be
1963
* updated, and this operation is quite costly (see the
1964
* comments on bfq_bfqq_update_budg_for_activation()).
1965
*
1966
* As for throughput, we ask bfq_better_to_idle() whether we
1967
* still need to plug I/O dispatching. If bfq_better_to_idle()
1968
* says no, then plugging is not needed any longer, either to
1969
* boost throughput or to perserve service guarantees. Then
1970
* the best option is to stop plugging I/O, as not doing so
1971
* would certainly lower throughput. We may end up in this
1972
* case if: (1) upon a dispatch attempt, we detected that it
1973
* was better to plug I/O dispatch, and to wait for a new
1974
* request to arrive for the currently in-service queue, but
1975
* (2) this switch of bfqq to busy changes the scenario.
1976
*/
1977
if (bfqd->in_service_queue &&
1978
((bfqq_wants_to_preempt &&
1979
bfqq->wr_coeff >= bfqd->in_service_queue->wr_coeff) ||
1980
bfq_bfqq_higher_class_or_weight(bfqq, bfqd->in_service_queue) ||
1981
!bfq_better_to_idle(bfqd->in_service_queue)) &&
1982
next_queue_may_preempt(bfqd))
1983
bfq_bfqq_expire(bfqd, bfqd->in_service_queue,
1984
false, BFQQE_PREEMPTED);
1985
}
1986
1987
static void bfq_reset_inject_limit(struct bfq_data *bfqd,
1988
struct bfq_queue *bfqq)
1989
{
1990
/* invalidate baseline total service time */
1991
bfqq->last_serv_time_ns = 0;
1992
1993
/*
1994
* Reset pointer in case we are waiting for
1995
* some request completion.
1996
*/
1997
bfqd->waited_rq = NULL;
1998
1999
/*
2000
* If bfqq has a short think time, then start by setting the
2001
* inject limit to 0 prudentially, because the service time of
2002
* an injected I/O request may be higher than the think time
2003
* of bfqq, and therefore, if one request was injected when
2004
* bfqq remains empty, this injected request might delay the
2005
* service of the next I/O request for bfqq significantly. In
2006
* case bfqq can actually tolerate some injection, then the
2007
* adaptive update will however raise the limit soon. This
2008
* lucky circumstance holds exactly because bfqq has a short
2009
* think time, and thus, after remaining empty, is likely to
2010
* get new I/O enqueued---and then completed---before being
2011
* expired. This is the very pattern that gives the
2012
* limit-update algorithm the chance to measure the effect of
2013
* injection on request service times, and then to update the
2014
* limit accordingly.
2015
*
2016
* However, in the following special case, the inject limit is
2017
* left to 1 even if the think time is short: bfqq's I/O is
2018
* synchronized with that of some other queue, i.e., bfqq may
2019
* receive new I/O only after the I/O of the other queue is
2020
* completed. Keeping the inject limit to 1 allows the
2021
* blocking I/O to be served while bfqq is in service. And
2022
* this is very convenient both for bfqq and for overall
2023
* throughput, as explained in detail in the comments in
2024
* bfq_update_has_short_ttime().
2025
*
2026
* On the opposite end, if bfqq has a long think time, then
2027
* start directly by 1, because:
2028
* a) on the bright side, keeping at most one request in
2029
* service in the drive is unlikely to cause any harm to the
2030
* latency of bfqq's requests, as the service time of a single
2031
* request is likely to be lower than the think time of bfqq;
2032
* b) on the downside, after becoming empty, bfqq is likely to
2033
* expire before getting its next request. With this request
2034
* arrival pattern, it is very hard to sample total service
2035
* times and update the inject limit accordingly (see comments
2036
* on bfq_update_inject_limit()). So the limit is likely to be
2037
* never, or at least seldom, updated. As a consequence, by
2038
* setting the limit to 1, we avoid that no injection ever
2039
* occurs with bfqq. On the downside, this proactive step
2040
* further reduces chances to actually compute the baseline
2041
* total service time. Thus it reduces chances to execute the
2042
* limit-update algorithm and possibly raise the limit to more
2043
* than 1.
2044
*/
2045
if (bfq_bfqq_has_short_ttime(bfqq))
2046
bfqq->inject_limit = 0;
2047
else
2048
bfqq->inject_limit = 1;
2049
2050
bfqq->decrease_time_jif = jiffies;
2051
}
2052
2053
static void bfq_update_io_intensity(struct bfq_queue *bfqq, u64 now_ns)
2054
{
2055
u64 tot_io_time = now_ns - bfqq->io_start_time;
2056
2057
if (RB_EMPTY_ROOT(&bfqq->sort_list) && bfqq->dispatched == 0)
2058
bfqq->tot_idle_time +=
2059
now_ns - bfqq->ttime.last_end_request;
2060
2061
if (unlikely(bfq_bfqq_just_created(bfqq)))
2062
return;
2063
2064
/*
2065
* Must be busy for at least about 80% of the time to be
2066
* considered I/O bound.
2067
*/
2068
if (bfqq->tot_idle_time * 5 > tot_io_time)
2069
bfq_clear_bfqq_IO_bound(bfqq);
2070
else
2071
bfq_mark_bfqq_IO_bound(bfqq);
2072
2073
/*
2074
* Keep an observation window of at most 200 ms in the past
2075
* from now.
2076
*/
2077
if (tot_io_time > 200 * NSEC_PER_MSEC) {
2078
bfqq->io_start_time = now_ns - (tot_io_time>>1);
2079
bfqq->tot_idle_time >>= 1;
2080
}
2081
}
2082
2083
/*
2084
* Detect whether bfqq's I/O seems synchronized with that of some
2085
* other queue, i.e., whether bfqq, after remaining empty, happens to
2086
* receive new I/O only right after some I/O request of the other
2087
* queue has been completed. We call waker queue the other queue, and
2088
* we assume, for simplicity, that bfqq may have at most one waker
2089
* queue.
2090
*
2091
* A remarkable throughput boost can be reached by unconditionally
2092
* injecting the I/O of the waker queue, every time a new
2093
* bfq_dispatch_request happens to be invoked while I/O is being
2094
* plugged for bfqq. In addition to boosting throughput, this
2095
* unblocks bfqq's I/O, thereby improving bandwidth and latency for
2096
* bfqq. Note that these same results may be achieved with the general
2097
* injection mechanism, but less effectively. For details on this
2098
* aspect, see the comments on the choice of the queue for injection
2099
* in bfq_select_queue().
2100
*
2101
* Turning back to the detection of a waker queue, a queue Q is deemed as a
2102
* waker queue for bfqq if, for three consecutive times, bfqq happens to become
2103
* non empty right after a request of Q has been completed within given
2104
* timeout. In this respect, even if bfqq is empty, we do not check for a waker
2105
* if it still has some in-flight I/O. In fact, in this case bfqq is actually
2106
* still being served by the drive, and may receive new I/O on the completion
2107
* of some of the in-flight requests. In particular, on the first time, Q is
2108
* tentatively set as a candidate waker queue, while on the third consecutive
2109
* time that Q is detected, the field waker_bfqq is set to Q, to confirm that Q
2110
* is a waker queue for bfqq. These detection steps are performed only if bfqq
2111
* has a long think time, so as to make it more likely that bfqq's I/O is
2112
* actually being blocked by a synchronization. This last filter, plus the
2113
* above three-times requirement and time limit for detection, make false
2114
* positives less likely.
2115
*
2116
* NOTE
2117
*
2118
* The sooner a waker queue is detected, the sooner throughput can be
2119
* boosted by injecting I/O from the waker queue. Fortunately,
2120
* detection is likely to be actually fast, for the following
2121
* reasons. While blocked by synchronization, bfqq has a long think
2122
* time. This implies that bfqq's inject limit is at least equal to 1
2123
* (see the comments in bfq_update_inject_limit()). So, thanks to
2124
* injection, the waker queue is likely to be served during the very
2125
* first I/O-plugging time interval for bfqq. This triggers the first
2126
* step of the detection mechanism. Thanks again to injection, the
2127
* candidate waker queue is then likely to be confirmed no later than
2128
* during the next I/O-plugging interval for bfqq.
2129
*
2130
* ISSUE
2131
*
2132
* On queue merging all waker information is lost.
2133
*/
2134
static void bfq_check_waker(struct bfq_data *bfqd, struct bfq_queue *bfqq,
2135
u64 now_ns)
2136
{
2137
char waker_name[MAX_BFQQ_NAME_LENGTH];
2138
2139
if (!bfqd->last_completed_rq_bfqq ||
2140
bfqd->last_completed_rq_bfqq == bfqq ||
2141
bfq_bfqq_has_short_ttime(bfqq) ||
2142
now_ns - bfqd->last_completion >= 4 * NSEC_PER_MSEC ||
2143
bfqd->last_completed_rq_bfqq == &bfqd->oom_bfqq ||
2144
bfqq == &bfqd->oom_bfqq)
2145
return;
2146
2147
/*
2148
* We reset waker detection logic also if too much time has passed
2149
* since the first detection. If wakeups are rare, pointless idling
2150
* doesn't hurt throughput that much. The condition below makes sure
2151
* we do not uselessly idle blocking waker in more than 1/64 cases.
2152
*/
2153
if (bfqd->last_completed_rq_bfqq !=
2154
bfqq->tentative_waker_bfqq ||
2155
now_ns > bfqq->waker_detection_started +
2156
128 * (u64)bfqd->bfq_slice_idle) {
2157
/*
2158
* First synchronization detected with a
2159
* candidate waker queue, or with a different
2160
* candidate waker queue from the current one.
2161
*/
2162
bfqq->tentative_waker_bfqq =
2163
bfqd->last_completed_rq_bfqq;
2164
bfqq->num_waker_detections = 1;
2165
bfqq->waker_detection_started = now_ns;
2166
bfq_bfqq_name(bfqq->tentative_waker_bfqq, waker_name,
2167
MAX_BFQQ_NAME_LENGTH);
2168
bfq_log_bfqq(bfqd, bfqq, "set tentative waker %s", waker_name);
2169
} else /* Same tentative waker queue detected again */
2170
bfqq->num_waker_detections++;
2171
2172
if (bfqq->num_waker_detections == 3) {
2173
bfqq->waker_bfqq = bfqd->last_completed_rq_bfqq;
2174
bfqq->tentative_waker_bfqq = NULL;
2175
bfq_bfqq_name(bfqq->waker_bfqq, waker_name,
2176
MAX_BFQQ_NAME_LENGTH);
2177
bfq_log_bfqq(bfqd, bfqq, "set waker %s", waker_name);
2178
2179
/*
2180
* If the waker queue disappears, then
2181
* bfqq->waker_bfqq must be reset. To
2182
* this goal, we maintain in each
2183
* waker queue a list, woken_list, of
2184
* all the queues that reference the
2185
* waker queue through their
2186
* waker_bfqq pointer. When the waker
2187
* queue exits, the waker_bfqq pointer
2188
* of all the queues in the woken_list
2189
* is reset.
2190
*
2191
* In addition, if bfqq is already in
2192
* the woken_list of a waker queue,
2193
* then, before being inserted into
2194
* the woken_list of a new waker
2195
* queue, bfqq must be removed from
2196
* the woken_list of the old waker
2197
* queue.
2198
*/
2199
if (!hlist_unhashed(&bfqq->woken_list_node))
2200
hlist_del_init(&bfqq->woken_list_node);
2201
hlist_add_head(&bfqq->woken_list_node,
2202
&bfqd->last_completed_rq_bfqq->woken_list);
2203
}
2204
}
2205
2206
static void bfq_add_request(struct request *rq)
2207
{
2208
struct bfq_queue *bfqq = RQ_BFQQ(rq);
2209
struct bfq_data *bfqd = bfqq->bfqd;
2210
struct request *next_rq, *prev;
2211
unsigned int old_wr_coeff = bfqq->wr_coeff;
2212
bool interactive = false;
2213
u64 now_ns = blk_time_get_ns();
2214
2215
bfq_log_bfqq(bfqd, bfqq, "add_request %d", rq_is_sync(rq));
2216
bfqq->queued[rq_is_sync(rq)]++;
2217
/*
2218
* Updating of 'bfqd->queued' is protected by 'bfqd->lock', however, it
2219
* may be read without holding the lock in bfq_has_work().
2220
*/
2221
WRITE_ONCE(bfqd->queued, bfqd->queued + 1);
2222
2223
if (bfq_bfqq_sync(bfqq) && RQ_BIC(rq)->requests <= 1) {
2224
bfq_check_waker(bfqd, bfqq, now_ns);
2225
2226
/*
2227
* Periodically reset inject limit, to make sure that
2228
* the latter eventually drops in case workload
2229
* changes, see step (3) in the comments on
2230
* bfq_update_inject_limit().
2231
*/
2232
if (time_is_before_eq_jiffies(bfqq->decrease_time_jif +
2233
msecs_to_jiffies(1000)))
2234
bfq_reset_inject_limit(bfqd, bfqq);
2235
2236
/*
2237
* The following conditions must hold to setup a new
2238
* sampling of total service time, and then a new
2239
* update of the inject limit:
2240
* - bfqq is in service, because the total service
2241
* time is evaluated only for the I/O requests of
2242
* the queues in service;
2243
* - this is the right occasion to compute or to
2244
* lower the baseline total service time, because
2245
* there are actually no requests in the drive,
2246
* or
2247
* the baseline total service time is available, and
2248
* this is the right occasion to compute the other
2249
* quantity needed to update the inject limit, i.e.,
2250
* the total service time caused by the amount of
2251
* injection allowed by the current value of the
2252
* limit. It is the right occasion because injection
2253
* has actually been performed during the service
2254
* hole, and there are still in-flight requests,
2255
* which are very likely to be exactly the injected
2256
* requests, or part of them;
2257
* - the minimum interval for sampling the total
2258
* service time and updating the inject limit has
2259
* elapsed.
2260
*/
2261
if (bfqq == bfqd->in_service_queue &&
2262
(bfqd->tot_rq_in_driver == 0 ||
2263
(bfqq->last_serv_time_ns > 0 &&
2264
bfqd->rqs_injected && bfqd->tot_rq_in_driver > 0)) &&
2265
time_is_before_eq_jiffies(bfqq->decrease_time_jif +
2266
msecs_to_jiffies(10))) {
2267
bfqd->last_empty_occupied_ns = blk_time_get_ns();
2268
/*
2269
* Start the state machine for measuring the
2270
* total service time of rq: setting
2271
* wait_dispatch will cause bfqd->waited_rq to
2272
* be set when rq will be dispatched.
2273
*/
2274
bfqd->wait_dispatch = true;
2275
/*
2276
* If there is no I/O in service in the drive,
2277
* then possible injection occurred before the
2278
* arrival of rq will not affect the total
2279
* service time of rq. So the injection limit
2280
* must not be updated as a function of such
2281
* total service time, unless new injection
2282
* occurs before rq is completed. To have the
2283
* injection limit updated only in the latter
2284
* case, reset rqs_injected here (rqs_injected
2285
* will be set in case injection is performed
2286
* on bfqq before rq is completed).
2287
*/
2288
if (bfqd->tot_rq_in_driver == 0)
2289
bfqd->rqs_injected = false;
2290
}
2291
}
2292
2293
if (bfq_bfqq_sync(bfqq))
2294
bfq_update_io_intensity(bfqq, now_ns);
2295
2296
elv_rb_add(&bfqq->sort_list, rq);
2297
2298
/*
2299
* Check if this request is a better next-serve candidate.
2300
*/
2301
prev = bfqq->next_rq;
2302
next_rq = bfq_choose_req(bfqd, bfqq->next_rq, rq, bfqd->last_position);
2303
bfqq->next_rq = next_rq;
2304
2305
/*
2306
* Adjust priority tree position, if next_rq changes.
2307
* See comments on bfq_pos_tree_add_move() for the unlikely().
2308
*/
2309
if (unlikely(!bfqd->nonrot_with_queueing && prev != bfqq->next_rq))
2310
bfq_pos_tree_add_move(bfqd, bfqq);
2311
2312
if (!bfq_bfqq_busy(bfqq)) /* switching to busy ... */
2313
bfq_bfqq_handle_idle_busy_switch(bfqd, bfqq, old_wr_coeff,
2314
rq, &interactive);
2315
else {
2316
if (bfqd->low_latency && old_wr_coeff == 1 && !rq_is_sync(rq) &&
2317
time_is_before_jiffies(
2318
bfqq->last_wr_start_finish +
2319
bfqd->bfq_wr_min_inter_arr_async)) {
2320
bfqq->wr_coeff = bfqd->bfq_wr_coeff;
2321
bfqq->wr_cur_max_time = bfq_wr_duration(bfqd);
2322
2323
bfqd->wr_busy_queues++;
2324
bfqq->entity.prio_changed = 1;
2325
}
2326
if (prev != bfqq->next_rq)
2327
bfq_updated_next_req(bfqd, bfqq);
2328
}
2329
2330
/*
2331
* Assign jiffies to last_wr_start_finish in the following
2332
* cases:
2333
*
2334
* . if bfqq is not going to be weight-raised, because, for
2335
* non weight-raised queues, last_wr_start_finish stores the
2336
* arrival time of the last request; as of now, this piece
2337
* of information is used only for deciding whether to
2338
* weight-raise async queues
2339
*
2340
* . if bfqq is not weight-raised, because, if bfqq is now
2341
* switching to weight-raised, then last_wr_start_finish
2342
* stores the time when weight-raising starts
2343
*
2344
* . if bfqq is interactive, because, regardless of whether
2345
* bfqq is currently weight-raised, the weight-raising
2346
* period must start or restart (this case is considered
2347
* separately because it is not detected by the above
2348
* conditions, if bfqq is already weight-raised)
2349
*
2350
* last_wr_start_finish has to be updated also if bfqq is soft
2351
* real-time, because the weight-raising period is constantly
2352
* restarted on idle-to-busy transitions for these queues, but
2353
* this is already done in bfq_bfqq_handle_idle_busy_switch if
2354
* needed.
2355
*/
2356
if (bfqd->low_latency &&
2357
(old_wr_coeff == 1 || bfqq->wr_coeff == 1 || interactive))
2358
bfqq->last_wr_start_finish = jiffies;
2359
}
2360
2361
static struct request *bfq_find_rq_fmerge(struct bfq_data *bfqd,
2362
struct bio *bio,
2363
struct request_queue *q)
2364
{
2365
struct bfq_queue *bfqq = bfqd->bio_bfqq;
2366
2367
2368
if (bfqq)
2369
return elv_rb_find(&bfqq->sort_list, bio_end_sector(bio));
2370
2371
return NULL;
2372
}
2373
2374
static sector_t get_sdist(sector_t last_pos, struct request *rq)
2375
{
2376
if (last_pos)
2377
return abs(blk_rq_pos(rq) - last_pos);
2378
2379
return 0;
2380
}
2381
2382
static void bfq_remove_request(struct request_queue *q,
2383
struct request *rq)
2384
{
2385
struct bfq_queue *bfqq = RQ_BFQQ(rq);
2386
struct bfq_data *bfqd = bfqq->bfqd;
2387
const int sync = rq_is_sync(rq);
2388
2389
if (bfqq->next_rq == rq) {
2390
bfqq->next_rq = bfq_find_next_rq(bfqd, bfqq, rq);
2391
bfq_updated_next_req(bfqd, bfqq);
2392
}
2393
2394
if (rq->queuelist.prev != &rq->queuelist)
2395
list_del_init(&rq->queuelist);
2396
bfqq->queued[sync]--;
2397
/*
2398
* Updating of 'bfqd->queued' is protected by 'bfqd->lock', however, it
2399
* may be read without holding the lock in bfq_has_work().
2400
*/
2401
WRITE_ONCE(bfqd->queued, bfqd->queued - 1);
2402
elv_rb_del(&bfqq->sort_list, rq);
2403
2404
elv_rqhash_del(q, rq);
2405
if (q->last_merge == rq)
2406
q->last_merge = NULL;
2407
2408
if (RB_EMPTY_ROOT(&bfqq->sort_list)) {
2409
bfqq->next_rq = NULL;
2410
2411
if (bfq_bfqq_busy(bfqq) && bfqq != bfqd->in_service_queue) {
2412
bfq_del_bfqq_busy(bfqq, false);
2413
/*
2414
* bfqq emptied. In normal operation, when
2415
* bfqq is empty, bfqq->entity.service and
2416
* bfqq->entity.budget must contain,
2417
* respectively, the service received and the
2418
* budget used last time bfqq emptied. These
2419
* facts do not hold in this case, as at least
2420
* this last removal occurred while bfqq is
2421
* not in service. To avoid inconsistencies,
2422
* reset both bfqq->entity.service and
2423
* bfqq->entity.budget, if bfqq has still a
2424
* process that may issue I/O requests to it.
2425
*/
2426
bfqq->entity.budget = bfqq->entity.service = 0;
2427
}
2428
2429
/*
2430
* Remove queue from request-position tree as it is empty.
2431
*/
2432
if (bfqq->pos_root) {
2433
rb_erase(&bfqq->pos_node, bfqq->pos_root);
2434
bfqq->pos_root = NULL;
2435
}
2436
} else {
2437
/* see comments on bfq_pos_tree_add_move() for the unlikely() */
2438
if (unlikely(!bfqd->nonrot_with_queueing))
2439
bfq_pos_tree_add_move(bfqd, bfqq);
2440
}
2441
2442
if (rq->cmd_flags & REQ_META)
2443
bfqq->meta_pending--;
2444
2445
}
2446
2447
static bool bfq_bio_merge(struct request_queue *q, struct bio *bio,
2448
unsigned int nr_segs)
2449
{
2450
struct bfq_data *bfqd = q->elevator->elevator_data;
2451
struct bfq_io_cq *bic = bfq_bic_lookup(q);
2452
struct request *free = NULL;
2453
bool ret;
2454
2455
spin_lock_irq(&bfqd->lock);
2456
2457
if (bic) {
2458
/*
2459
* Make sure cgroup info is uptodate for current process before
2460
* considering the merge.
2461
*/
2462
bfq_bic_update_cgroup(bic, bio);
2463
2464
bfqd->bio_bfqq = bic_to_bfqq(bic, op_is_sync(bio->bi_opf),
2465
bfq_actuator_index(bfqd, bio));
2466
} else {
2467
bfqd->bio_bfqq = NULL;
2468
}
2469
bfqd->bio_bic = bic;
2470
2471
ret = blk_mq_sched_try_merge(q, bio, nr_segs, &free);
2472
2473
spin_unlock_irq(&bfqd->lock);
2474
if (free)
2475
blk_mq_free_request(free);
2476
2477
return ret;
2478
}
2479
2480
static int bfq_request_merge(struct request_queue *q, struct request **req,
2481
struct bio *bio)
2482
{
2483
struct bfq_data *bfqd = q->elevator->elevator_data;
2484
struct request *__rq;
2485
2486
__rq = bfq_find_rq_fmerge(bfqd, bio, q);
2487
if (__rq && elv_bio_merge_ok(__rq, bio)) {
2488
*req = __rq;
2489
2490
if (blk_discard_mergable(__rq))
2491
return ELEVATOR_DISCARD_MERGE;
2492
return ELEVATOR_FRONT_MERGE;
2493
}
2494
2495
return ELEVATOR_NO_MERGE;
2496
}
2497
2498
static void bfq_request_merged(struct request_queue *q, struct request *req,
2499
enum elv_merge type)
2500
{
2501
if (type == ELEVATOR_FRONT_MERGE &&
2502
rb_prev(&req->rb_node) &&
2503
blk_rq_pos(req) <
2504
blk_rq_pos(container_of(rb_prev(&req->rb_node),
2505
struct request, rb_node))) {
2506
struct bfq_queue *bfqq = RQ_BFQQ(req);
2507
struct bfq_data *bfqd;
2508
struct request *prev, *next_rq;
2509
2510
if (!bfqq)
2511
return;
2512
2513
bfqd = bfqq->bfqd;
2514
2515
/* Reposition request in its sort_list */
2516
elv_rb_del(&bfqq->sort_list, req);
2517
elv_rb_add(&bfqq->sort_list, req);
2518
2519
/* Choose next request to be served for bfqq */
2520
prev = bfqq->next_rq;
2521
next_rq = bfq_choose_req(bfqd, bfqq->next_rq, req,
2522
bfqd->last_position);
2523
bfqq->next_rq = next_rq;
2524
/*
2525
* If next_rq changes, update both the queue's budget to
2526
* fit the new request and the queue's position in its
2527
* rq_pos_tree.
2528
*/
2529
if (prev != bfqq->next_rq) {
2530
bfq_updated_next_req(bfqd, bfqq);
2531
/*
2532
* See comments on bfq_pos_tree_add_move() for
2533
* the unlikely().
2534
*/
2535
if (unlikely(!bfqd->nonrot_with_queueing))
2536
bfq_pos_tree_add_move(bfqd, bfqq);
2537
}
2538
}
2539
}
2540
2541
/*
2542
* This function is called to notify the scheduler that the requests
2543
* rq and 'next' have been merged, with 'next' going away. BFQ
2544
* exploits this hook to address the following issue: if 'next' has a
2545
* fifo_time lower that rq, then the fifo_time of rq must be set to
2546
* the value of 'next', to not forget the greater age of 'next'.
2547
*
2548
* NOTE: in this function we assume that rq is in a bfq_queue, basing
2549
* on that rq is picked from the hash table q->elevator->hash, which,
2550
* in its turn, is filled only with I/O requests present in
2551
* bfq_queues, while BFQ is in use for the request queue q. In fact,
2552
* the function that fills this hash table (elv_rqhash_add) is called
2553
* only by bfq_insert_request.
2554
*/
2555
static void bfq_requests_merged(struct request_queue *q, struct request *rq,
2556
struct request *next)
2557
{
2558
struct bfq_queue *bfqq = RQ_BFQQ(rq),
2559
*next_bfqq = RQ_BFQQ(next);
2560
2561
if (!bfqq)
2562
goto remove;
2563
2564
/*
2565
* If next and rq belong to the same bfq_queue and next is older
2566
* than rq, then reposition rq in the fifo (by substituting next
2567
* with rq). Otherwise, if next and rq belong to different
2568
* bfq_queues, never reposition rq: in fact, we would have to
2569
* reposition it with respect to next's position in its own fifo,
2570
* which would most certainly be too expensive with respect to
2571
* the benefits.
2572
*/
2573
if (bfqq == next_bfqq &&
2574
!list_empty(&rq->queuelist) && !list_empty(&next->queuelist) &&
2575
next->fifo_time < rq->fifo_time) {
2576
list_del_init(&rq->queuelist);
2577
list_replace_init(&next->queuelist, &rq->queuelist);
2578
rq->fifo_time = next->fifo_time;
2579
}
2580
2581
if (bfqq->next_rq == next)
2582
bfqq->next_rq = rq;
2583
2584
bfqg_stats_update_io_merged(bfqq_group(bfqq), next->cmd_flags);
2585
remove:
2586
/* Merged request may be in the IO scheduler. Remove it. */
2587
if (!RB_EMPTY_NODE(&next->rb_node)) {
2588
bfq_remove_request(next->q, next);
2589
if (next_bfqq)
2590
bfqg_stats_update_io_remove(bfqq_group(next_bfqq),
2591
next->cmd_flags);
2592
}
2593
}
2594
2595
/* Must be called with bfqq != NULL */
2596
static void bfq_bfqq_end_wr(struct bfq_queue *bfqq)
2597
{
2598
/*
2599
* If bfqq has been enjoying interactive weight-raising, then
2600
* reset soft_rt_next_start. We do it for the following
2601
* reason. bfqq may have been conveying the I/O needed to load
2602
* a soft real-time application. Such an application actually
2603
* exhibits a soft real-time I/O pattern after it finishes
2604
* loading, and finally starts doing its job. But, if bfqq has
2605
* been receiving a lot of bandwidth so far (likely to happen
2606
* on a fast device), then soft_rt_next_start now contains a
2607
* high value that. So, without this reset, bfqq would be
2608
* prevented from being possibly considered as soft_rt for a
2609
* very long time.
2610
*/
2611
2612
if (bfqq->wr_cur_max_time !=
2613
bfqq->bfqd->bfq_wr_rt_max_time)
2614
bfqq->soft_rt_next_start = jiffies;
2615
2616
if (bfq_bfqq_busy(bfqq))
2617
bfqq->bfqd->wr_busy_queues--;
2618
bfqq->wr_coeff = 1;
2619
bfqq->wr_cur_max_time = 0;
2620
bfqq->last_wr_start_finish = jiffies;
2621
/*
2622
* Trigger a weight change on the next invocation of
2623
* __bfq_entity_update_weight_prio.
2624
*/
2625
bfqq->entity.prio_changed = 1;
2626
}
2627
2628
void bfq_end_wr_async_queues(struct bfq_data *bfqd,
2629
struct bfq_group *bfqg)
2630
{
2631
int i, j, k;
2632
2633
for (k = 0; k < bfqd->num_actuators; k++) {
2634
for (i = 0; i < 2; i++)
2635
for (j = 0; j < IOPRIO_NR_LEVELS; j++)
2636
if (bfqg->async_bfqq[i][j][k])
2637
bfq_bfqq_end_wr(bfqg->async_bfqq[i][j][k]);
2638
if (bfqg->async_idle_bfqq[k])
2639
bfq_bfqq_end_wr(bfqg->async_idle_bfqq[k]);
2640
}
2641
}
2642
2643
static void bfq_end_wr(struct bfq_data *bfqd)
2644
{
2645
struct bfq_queue *bfqq;
2646
int i;
2647
2648
spin_lock_irq(&bfqd->lock);
2649
2650
for (i = 0; i < bfqd->num_actuators; i++) {
2651
list_for_each_entry(bfqq, &bfqd->active_list[i], bfqq_list)
2652
bfq_bfqq_end_wr(bfqq);
2653
}
2654
list_for_each_entry(bfqq, &bfqd->idle_list, bfqq_list)
2655
bfq_bfqq_end_wr(bfqq);
2656
bfq_end_wr_async(bfqd);
2657
2658
spin_unlock_irq(&bfqd->lock);
2659
}
2660
2661
static sector_t bfq_io_struct_pos(void *io_struct, bool request)
2662
{
2663
if (request)
2664
return blk_rq_pos(io_struct);
2665
else
2666
return ((struct bio *)io_struct)->bi_iter.bi_sector;
2667
}
2668
2669
static int bfq_rq_close_to_sector(void *io_struct, bool request,
2670
sector_t sector)
2671
{
2672
return abs(bfq_io_struct_pos(io_struct, request) - sector) <=
2673
BFQQ_CLOSE_THR;
2674
}
2675
2676
static struct bfq_queue *bfqq_find_close(struct bfq_data *bfqd,
2677
struct bfq_queue *bfqq,
2678
sector_t sector)
2679
{
2680
struct rb_root *root = &bfqq_group(bfqq)->rq_pos_tree;
2681
struct rb_node *parent, *node;
2682
struct bfq_queue *__bfqq;
2683
2684
if (RB_EMPTY_ROOT(root))
2685
return NULL;
2686
2687
/*
2688
* First, if we find a request starting at the end of the last
2689
* request, choose it.
2690
*/
2691
__bfqq = bfq_rq_pos_tree_lookup(bfqd, root, sector, &parent, NULL);
2692
if (__bfqq)
2693
return __bfqq;
2694
2695
/*
2696
* If the exact sector wasn't found, the parent of the NULL leaf
2697
* will contain the closest sector (rq_pos_tree sorted by
2698
* next_request position).
2699
*/
2700
__bfqq = rb_entry(parent, struct bfq_queue, pos_node);
2701
if (bfq_rq_close_to_sector(__bfqq->next_rq, true, sector))
2702
return __bfqq;
2703
2704
if (blk_rq_pos(__bfqq->next_rq) < sector)
2705
node = rb_next(&__bfqq->pos_node);
2706
else
2707
node = rb_prev(&__bfqq->pos_node);
2708
if (!node)
2709
return NULL;
2710
2711
__bfqq = rb_entry(node, struct bfq_queue, pos_node);
2712
if (bfq_rq_close_to_sector(__bfqq->next_rq, true, sector))
2713
return __bfqq;
2714
2715
return NULL;
2716
}
2717
2718
static struct bfq_queue *bfq_find_close_cooperator(struct bfq_data *bfqd,
2719
struct bfq_queue *cur_bfqq,
2720
sector_t sector)
2721
{
2722
struct bfq_queue *bfqq;
2723
2724
/*
2725
* We shall notice if some of the queues are cooperating,
2726
* e.g., working closely on the same area of the device. In
2727
* that case, we can group them together and: 1) don't waste
2728
* time idling, and 2) serve the union of their requests in
2729
* the best possible order for throughput.
2730
*/
2731
bfqq = bfqq_find_close(bfqd, cur_bfqq, sector);
2732
if (!bfqq || bfqq == cur_bfqq)
2733
return NULL;
2734
2735
return bfqq;
2736
}
2737
2738
static struct bfq_queue *
2739
bfq_setup_merge(struct bfq_queue *bfqq, struct bfq_queue *new_bfqq)
2740
{
2741
int process_refs, new_process_refs;
2742
struct bfq_queue *__bfqq;
2743
2744
/*
2745
* If there are no process references on the new_bfqq, then it is
2746
* unsafe to follow the ->new_bfqq chain as other bfqq's in the chain
2747
* may have dropped their last reference (not just their last process
2748
* reference).
2749
*/
2750
if (!bfqq_process_refs(new_bfqq))
2751
return NULL;
2752
2753
/* Avoid a circular list and skip interim queue merges. */
2754
while ((__bfqq = new_bfqq->new_bfqq)) {
2755
if (__bfqq == bfqq)
2756
return NULL;
2757
new_bfqq = __bfqq;
2758
}
2759
2760
process_refs = bfqq_process_refs(bfqq);
2761
new_process_refs = bfqq_process_refs(new_bfqq);
2762
/*
2763
* If the process for the bfqq has gone away, there is no
2764
* sense in merging the queues.
2765
*/
2766
if (process_refs == 0 || new_process_refs == 0)
2767
return NULL;
2768
2769
/*
2770
* Make sure merged queues belong to the same parent. Parents could
2771
* have changed since the time we decided the two queues are suitable
2772
* for merging.
2773
*/
2774
if (new_bfqq->entity.parent != bfqq->entity.parent)
2775
return NULL;
2776
2777
bfq_log_bfqq(bfqq->bfqd, bfqq, "scheduling merge with queue %d",
2778
new_bfqq->pid);
2779
2780
/*
2781
* Merging is just a redirection: the requests of the process
2782
* owning one of the two queues are redirected to the other queue.
2783
* The latter queue, in its turn, is set as shared if this is the
2784
* first time that the requests of some process are redirected to
2785
* it.
2786
*
2787
* We redirect bfqq to new_bfqq and not the opposite, because
2788
* we are in the context of the process owning bfqq, thus we
2789
* have the io_cq of this process. So we can immediately
2790
* configure this io_cq to redirect the requests of the
2791
* process to new_bfqq. In contrast, the io_cq of new_bfqq is
2792
* not available any more (new_bfqq->bic == NULL).
2793
*
2794
* Anyway, even in case new_bfqq coincides with the in-service
2795
* queue, redirecting requests the in-service queue is the
2796
* best option, as we feed the in-service queue with new
2797
* requests close to the last request served and, by doing so,
2798
* are likely to increase the throughput.
2799
*/
2800
bfqq->new_bfqq = new_bfqq;
2801
/*
2802
* The above assignment schedules the following redirections:
2803
* each time some I/O for bfqq arrives, the process that
2804
* generated that I/O is disassociated from bfqq and
2805
* associated with new_bfqq. Here we increases new_bfqq->ref
2806
* in advance, adding the number of processes that are
2807
* expected to be associated with new_bfqq as they happen to
2808
* issue I/O.
2809
*/
2810
new_bfqq->ref += process_refs;
2811
return new_bfqq;
2812
}
2813
2814
static bool bfq_may_be_close_cooperator(struct bfq_queue *bfqq,
2815
struct bfq_queue *new_bfqq)
2816
{
2817
if (bfq_too_late_for_merging(new_bfqq))
2818
return false;
2819
2820
if (bfq_class_idle(bfqq) || bfq_class_idle(new_bfqq) ||
2821
(bfqq->ioprio_class != new_bfqq->ioprio_class))
2822
return false;
2823
2824
/*
2825
* If either of the queues has already been detected as seeky,
2826
* then merging it with the other queue is unlikely to lead to
2827
* sequential I/O.
2828
*/
2829
if (BFQQ_SEEKY(bfqq) || BFQQ_SEEKY(new_bfqq))
2830
return false;
2831
2832
/*
2833
* Interleaved I/O is known to be done by (some) applications
2834
* only for reads, so it does not make sense to merge async
2835
* queues.
2836
*/
2837
if (!bfq_bfqq_sync(bfqq) || !bfq_bfqq_sync(new_bfqq))
2838
return false;
2839
2840
return true;
2841
}
2842
2843
static bool idling_boosts_thr_without_issues(struct bfq_data *bfqd,
2844
struct bfq_queue *bfqq);
2845
2846
static struct bfq_queue *
2847
bfq_setup_stable_merge(struct bfq_data *bfqd, struct bfq_queue *bfqq,
2848
struct bfq_queue *stable_merge_bfqq,
2849
struct bfq_iocq_bfqq_data *bfqq_data)
2850
{
2851
int proc_ref = min(bfqq_process_refs(bfqq),
2852
bfqq_process_refs(stable_merge_bfqq));
2853
struct bfq_queue *new_bfqq = NULL;
2854
2855
bfqq_data->stable_merge_bfqq = NULL;
2856
if (idling_boosts_thr_without_issues(bfqd, bfqq) || proc_ref == 0)
2857
goto out;
2858
2859
/* next function will take at least one ref */
2860
new_bfqq = bfq_setup_merge(bfqq, stable_merge_bfqq);
2861
2862
if (new_bfqq) {
2863
bfqq_data->stably_merged = true;
2864
if (new_bfqq->bic) {
2865
unsigned int new_a_idx = new_bfqq->actuator_idx;
2866
struct bfq_iocq_bfqq_data *new_bfqq_data =
2867
&new_bfqq->bic->bfqq_data[new_a_idx];
2868
2869
new_bfqq_data->stably_merged = true;
2870
}
2871
}
2872
2873
out:
2874
/* deschedule stable merge, because done or aborted here */
2875
bfq_put_stable_ref(stable_merge_bfqq);
2876
2877
return new_bfqq;
2878
}
2879
2880
/*
2881
* Attempt to schedule a merge of bfqq with the currently in-service
2882
* queue or with a close queue among the scheduled queues. Return
2883
* NULL if no merge was scheduled, a pointer to the shared bfq_queue
2884
* structure otherwise.
2885
*
2886
* The OOM queue is not allowed to participate to cooperation: in fact, since
2887
* the requests temporarily redirected to the OOM queue could be redirected
2888
* again to dedicated queues at any time, the state needed to correctly
2889
* handle merging with the OOM queue would be quite complex and expensive
2890
* to maintain. Besides, in such a critical condition as an out of memory,
2891
* the benefits of queue merging may be little relevant, or even negligible.
2892
*
2893
* WARNING: queue merging may impair fairness among non-weight raised
2894
* queues, for at least two reasons: 1) the original weight of a
2895
* merged queue may change during the merged state, 2) even being the
2896
* weight the same, a merged queue may be bloated with many more
2897
* requests than the ones produced by its originally-associated
2898
* process.
2899
*/
2900
static struct bfq_queue *
2901
bfq_setup_cooperator(struct bfq_data *bfqd, struct bfq_queue *bfqq,
2902
void *io_struct, bool request, struct bfq_io_cq *bic)
2903
{
2904
struct bfq_queue *in_service_bfqq, *new_bfqq;
2905
unsigned int a_idx = bfqq->actuator_idx;
2906
struct bfq_iocq_bfqq_data *bfqq_data = &bic->bfqq_data[a_idx];
2907
2908
/* if a merge has already been setup, then proceed with that first */
2909
new_bfqq = bfqq->new_bfqq;
2910
if (new_bfqq) {
2911
while (new_bfqq->new_bfqq)
2912
new_bfqq = new_bfqq->new_bfqq;
2913
return new_bfqq;
2914
}
2915
2916
/*
2917
* Check delayed stable merge for rotational or non-queueing
2918
* devs. For this branch to be executed, bfqq must not be
2919
* currently merged with some other queue (i.e., bfqq->bic
2920
* must be non null). If we considered also merged queues,
2921
* then we should also check whether bfqq has already been
2922
* merged with bic->stable_merge_bfqq. But this would be
2923
* costly and complicated.
2924
*/
2925
if (unlikely(!bfqd->nonrot_with_queueing)) {
2926
/*
2927
* Make sure also that bfqq is sync, because
2928
* bic->stable_merge_bfqq may point to some queue (for
2929
* stable merging) also if bic is associated with a
2930
* sync queue, but this bfqq is async
2931
*/
2932
if (bfq_bfqq_sync(bfqq) && bfqq_data->stable_merge_bfqq &&
2933
!bfq_bfqq_just_created(bfqq) &&
2934
time_is_before_jiffies(bfqq->split_time +
2935
msecs_to_jiffies(bfq_late_stable_merging)) &&
2936
time_is_before_jiffies(bfqq->creation_time +
2937
msecs_to_jiffies(bfq_late_stable_merging))) {
2938
struct bfq_queue *stable_merge_bfqq =
2939
bfqq_data->stable_merge_bfqq;
2940
2941
return bfq_setup_stable_merge(bfqd, bfqq,
2942
stable_merge_bfqq,
2943
bfqq_data);
2944
}
2945
}
2946
2947
/*
2948
* Do not perform queue merging if the device is non
2949
* rotational and performs internal queueing. In fact, such a
2950
* device reaches a high speed through internal parallelism
2951
* and pipelining. This means that, to reach a high
2952
* throughput, it must have many requests enqueued at the same
2953
* time. But, in this configuration, the internal scheduling
2954
* algorithm of the device does exactly the job of queue
2955
* merging: it reorders requests so as to obtain as much as
2956
* possible a sequential I/O pattern. As a consequence, with
2957
* the workload generated by processes doing interleaved I/O,
2958
* the throughput reached by the device is likely to be the
2959
* same, with and without queue merging.
2960
*
2961
* Disabling merging also provides a remarkable benefit in
2962
* terms of throughput. Merging tends to make many workloads
2963
* artificially more uneven, because of shared queues
2964
* remaining non empty for incomparably more time than
2965
* non-merged queues. This may accentuate workload
2966
* asymmetries. For example, if one of the queues in a set of
2967
* merged queues has a higher weight than a normal queue, then
2968
* the shared queue may inherit such a high weight and, by
2969
* staying almost always active, may force BFQ to perform I/O
2970
* plugging most of the time. This evidently makes it harder
2971
* for BFQ to let the device reach a high throughput.
2972
*
2973
* Finally, the likely() macro below is not used because one
2974
* of the two branches is more likely than the other, but to
2975
* have the code path after the following if() executed as
2976
* fast as possible for the case of a non rotational device
2977
* with queueing. We want it because this is the fastest kind
2978
* of device. On the opposite end, the likely() may lengthen
2979
* the execution time of BFQ for the case of slower devices
2980
* (rotational or at least without queueing). But in this case
2981
* the execution time of BFQ matters very little, if not at
2982
* all.
2983
*/
2984
if (likely(bfqd->nonrot_with_queueing))
2985
return NULL;
2986
2987
/*
2988
* Prevent bfqq from being merged if it has been created too
2989
* long ago. The idea is that true cooperating processes, and
2990
* thus their associated bfq_queues, are supposed to be
2991
* created shortly after each other. This is the case, e.g.,
2992
* for KVM/QEMU and dump I/O threads. Basing on this
2993
* assumption, the following filtering greatly reduces the
2994
* probability that two non-cooperating processes, which just
2995
* happen to do close I/O for some short time interval, have
2996
* their queues merged by mistake.
2997
*/
2998
if (bfq_too_late_for_merging(bfqq))
2999
return NULL;
3000
3001
if (!io_struct || unlikely(bfqq == &bfqd->oom_bfqq))
3002
return NULL;
3003
3004
/* If there is only one backlogged queue, don't search. */
3005
if (bfq_tot_busy_queues(bfqd) == 1)
3006
return NULL;
3007
3008
in_service_bfqq = bfqd->in_service_queue;
3009
3010
if (in_service_bfqq && in_service_bfqq != bfqq &&
3011
likely(in_service_bfqq != &bfqd->oom_bfqq) &&
3012
bfq_rq_close_to_sector(io_struct, request,
3013
bfqd->in_serv_last_pos) &&
3014
bfqq->entity.parent == in_service_bfqq->entity.parent &&
3015
bfq_may_be_close_cooperator(bfqq, in_service_bfqq)) {
3016
new_bfqq = bfq_setup_merge(bfqq, in_service_bfqq);
3017
if (new_bfqq)
3018
return new_bfqq;
3019
}
3020
/*
3021
* Check whether there is a cooperator among currently scheduled
3022
* queues. The only thing we need is that the bio/request is not
3023
* NULL, as we need it to establish whether a cooperator exists.
3024
*/
3025
new_bfqq = bfq_find_close_cooperator(bfqd, bfqq,
3026
bfq_io_struct_pos(io_struct, request));
3027
3028
if (new_bfqq && likely(new_bfqq != &bfqd->oom_bfqq) &&
3029
bfq_may_be_close_cooperator(bfqq, new_bfqq))
3030
return bfq_setup_merge(bfqq, new_bfqq);
3031
3032
return NULL;
3033
}
3034
3035
static void bfq_bfqq_save_state(struct bfq_queue *bfqq)
3036
{
3037
struct bfq_io_cq *bic = bfqq->bic;
3038
unsigned int a_idx = bfqq->actuator_idx;
3039
struct bfq_iocq_bfqq_data *bfqq_data = &bic->bfqq_data[a_idx];
3040
3041
/*
3042
* If !bfqq->bic, the queue is already shared or its requests
3043
* have already been redirected to a shared queue; both idle window
3044
* and weight raising state have already been saved. Do nothing.
3045
*/
3046
if (!bic)
3047
return;
3048
3049
bfqq_data->saved_last_serv_time_ns = bfqq->last_serv_time_ns;
3050
bfqq_data->saved_inject_limit = bfqq->inject_limit;
3051
bfqq_data->saved_decrease_time_jif = bfqq->decrease_time_jif;
3052
3053
bfqq_data->saved_weight = bfqq->entity.orig_weight;
3054
bfqq_data->saved_ttime = bfqq->ttime;
3055
bfqq_data->saved_has_short_ttime =
3056
bfq_bfqq_has_short_ttime(bfqq);
3057
bfqq_data->saved_IO_bound = bfq_bfqq_IO_bound(bfqq);
3058
bfqq_data->saved_io_start_time = bfqq->io_start_time;
3059
bfqq_data->saved_tot_idle_time = bfqq->tot_idle_time;
3060
bfqq_data->saved_in_large_burst = bfq_bfqq_in_large_burst(bfqq);
3061
bfqq_data->was_in_burst_list =
3062
!hlist_unhashed(&bfqq->burst_list_node);
3063
3064
if (unlikely(bfq_bfqq_just_created(bfqq) &&
3065
!bfq_bfqq_in_large_burst(bfqq) &&
3066
bfqq->bfqd->low_latency)) {
3067
/*
3068
* bfqq being merged right after being created: bfqq
3069
* would have deserved interactive weight raising, but
3070
* did not make it to be set in a weight-raised state,
3071
* because of this early merge. Store directly the
3072
* weight-raising state that would have been assigned
3073
* to bfqq, so that to avoid that bfqq unjustly fails
3074
* to enjoy weight raising if split soon.
3075
*/
3076
bfqq_data->saved_wr_coeff = bfqq->bfqd->bfq_wr_coeff;
3077
bfqq_data->saved_wr_start_at_switch_to_srt =
3078
bfq_smallest_from_now();
3079
bfqq_data->saved_wr_cur_max_time =
3080
bfq_wr_duration(bfqq->bfqd);
3081
bfqq_data->saved_last_wr_start_finish = jiffies;
3082
} else {
3083
bfqq_data->saved_wr_coeff = bfqq->wr_coeff;
3084
bfqq_data->saved_wr_start_at_switch_to_srt =
3085
bfqq->wr_start_at_switch_to_srt;
3086
bfqq_data->saved_service_from_wr =
3087
bfqq->service_from_wr;
3088
bfqq_data->saved_last_wr_start_finish =
3089
bfqq->last_wr_start_finish;
3090
bfqq_data->saved_wr_cur_max_time = bfqq->wr_cur_max_time;
3091
}
3092
}
3093
3094
3095
void bfq_reassign_last_bfqq(struct bfq_queue *cur_bfqq,
3096
struct bfq_queue *new_bfqq)
3097
{
3098
if (cur_bfqq->entity.parent &&
3099
cur_bfqq->entity.parent->last_bfqq_created == cur_bfqq)
3100
cur_bfqq->entity.parent->last_bfqq_created = new_bfqq;
3101
else if (cur_bfqq->bfqd && cur_bfqq->bfqd->last_bfqq_created == cur_bfqq)
3102
cur_bfqq->bfqd->last_bfqq_created = new_bfqq;
3103
}
3104
3105
void bfq_release_process_ref(struct bfq_data *bfqd, struct bfq_queue *bfqq)
3106
{
3107
/*
3108
* To prevent bfqq's service guarantees from being violated,
3109
* bfqq may be left busy, i.e., queued for service, even if
3110
* empty (see comments in __bfq_bfqq_expire() for
3111
* details). But, if no process will send requests to bfqq any
3112
* longer, then there is no point in keeping bfqq queued for
3113
* service. In addition, keeping bfqq queued for service, but
3114
* with no process ref any longer, may have caused bfqq to be
3115
* freed when dequeued from service. But this is assumed to
3116
* never happen.
3117
*/
3118
if (bfq_bfqq_busy(bfqq) && RB_EMPTY_ROOT(&bfqq->sort_list) &&
3119
bfqq != bfqd->in_service_queue)
3120
bfq_del_bfqq_busy(bfqq, false);
3121
3122
bfq_reassign_last_bfqq(bfqq, NULL);
3123
3124
bfq_put_queue(bfqq);
3125
}
3126
3127
static struct bfq_queue *bfq_merge_bfqqs(struct bfq_data *bfqd,
3128
struct bfq_io_cq *bic,
3129
struct bfq_queue *bfqq)
3130
{
3131
struct bfq_queue *new_bfqq = bfqq->new_bfqq;
3132
3133
bfq_log_bfqq(bfqd, bfqq, "merging with queue %lu",
3134
(unsigned long)new_bfqq->pid);
3135
/* Save weight raising and idle window of the merged queues */
3136
bfq_bfqq_save_state(bfqq);
3137
bfq_bfqq_save_state(new_bfqq);
3138
if (bfq_bfqq_IO_bound(bfqq))
3139
bfq_mark_bfqq_IO_bound(new_bfqq);
3140
bfq_clear_bfqq_IO_bound(bfqq);
3141
3142
/*
3143
* The processes associated with bfqq are cooperators of the
3144
* processes associated with new_bfqq. So, if bfqq has a
3145
* waker, then assume that all these processes will be happy
3146
* to let bfqq's waker freely inject I/O when they have no
3147
* I/O.
3148
*/
3149
if (bfqq->waker_bfqq && !new_bfqq->waker_bfqq &&
3150
bfqq->waker_bfqq != new_bfqq) {
3151
new_bfqq->waker_bfqq = bfqq->waker_bfqq;
3152
new_bfqq->tentative_waker_bfqq = NULL;
3153
3154
/*
3155
* If the waker queue disappears, then
3156
* new_bfqq->waker_bfqq must be reset. So insert
3157
* new_bfqq into the woken_list of the waker. See
3158
* bfq_check_waker for details.
3159
*/
3160
hlist_add_head(&new_bfqq->woken_list_node,
3161
&new_bfqq->waker_bfqq->woken_list);
3162
3163
}
3164
3165
/*
3166
* If bfqq is weight-raised, then let new_bfqq inherit
3167
* weight-raising. To reduce false positives, neglect the case
3168
* where bfqq has just been created, but has not yet made it
3169
* to be weight-raised (which may happen because EQM may merge
3170
* bfqq even before bfq_add_request is executed for the first
3171
* time for bfqq). Handling this case would however be very
3172
* easy, thanks to the flag just_created.
3173
*/
3174
if (new_bfqq->wr_coeff == 1 && bfqq->wr_coeff > 1) {
3175
new_bfqq->wr_coeff = bfqq->wr_coeff;
3176
new_bfqq->wr_cur_max_time = bfqq->wr_cur_max_time;
3177
new_bfqq->last_wr_start_finish = bfqq->last_wr_start_finish;
3178
new_bfqq->wr_start_at_switch_to_srt =
3179
bfqq->wr_start_at_switch_to_srt;
3180
if (bfq_bfqq_busy(new_bfqq))
3181
bfqd->wr_busy_queues++;
3182
new_bfqq->entity.prio_changed = 1;
3183
}
3184
3185
if (bfqq->wr_coeff > 1) { /* bfqq has given its wr to new_bfqq */
3186
bfqq->wr_coeff = 1;
3187
bfqq->entity.prio_changed = 1;
3188
if (bfq_bfqq_busy(bfqq))
3189
bfqd->wr_busy_queues--;
3190
}
3191
3192
bfq_log_bfqq(bfqd, new_bfqq, "merge_bfqqs: wr_busy %d",
3193
bfqd->wr_busy_queues);
3194
3195
/*
3196
* Merge queues (that is, let bic redirect its requests to new_bfqq)
3197
*/
3198
bic_set_bfqq(bic, new_bfqq, true, bfqq->actuator_idx);
3199
bfq_mark_bfqq_coop(new_bfqq);
3200
/*
3201
* new_bfqq now belongs to at least two bics (it is a shared queue):
3202
* set new_bfqq->bic to NULL. bfqq either:
3203
* - does not belong to any bic any more, and hence bfqq->bic must
3204
* be set to NULL, or
3205
* - is a queue whose owning bics have already been redirected to a
3206
* different queue, hence the queue is destined to not belong to
3207
* any bic soon and bfqq->bic is already NULL (therefore the next
3208
* assignment causes no harm).
3209
*/
3210
new_bfqq->bic = NULL;
3211
/*
3212
* If the queue is shared, the pid is the pid of one of the associated
3213
* processes. Which pid depends on the exact sequence of merge events
3214
* the queue underwent. So printing such a pid is useless and confusing
3215
* because it reports a random pid between those of the associated
3216
* processes.
3217
* We mark such a queue with a pid -1, and then print SHARED instead of
3218
* a pid in logging messages.
3219
*/
3220
new_bfqq->pid = -1;
3221
bfqq->bic = NULL;
3222
3223
bfq_reassign_last_bfqq(bfqq, new_bfqq);
3224
3225
bfq_release_process_ref(bfqd, bfqq);
3226
3227
return new_bfqq;
3228
}
3229
3230
static bool bfq_allow_bio_merge(struct request_queue *q, struct request *rq,
3231
struct bio *bio)
3232
{
3233
struct bfq_data *bfqd = q->elevator->elevator_data;
3234
bool is_sync = op_is_sync(bio->bi_opf);
3235
struct bfq_queue *bfqq = bfqd->bio_bfqq, *new_bfqq;
3236
3237
/*
3238
* Disallow merge of a sync bio into an async request.
3239
*/
3240
if (is_sync && !rq_is_sync(rq))
3241
return false;
3242
3243
/*
3244
* Lookup the bfqq that this bio will be queued with. Allow
3245
* merge only if rq is queued there.
3246
*/
3247
if (!bfqq)
3248
return false;
3249
3250
/*
3251
* We take advantage of this function to perform an early merge
3252
* of the queues of possible cooperating processes.
3253
*/
3254
new_bfqq = bfq_setup_cooperator(bfqd, bfqq, bio, false, bfqd->bio_bic);
3255
if (new_bfqq) {
3256
/*
3257
* bic still points to bfqq, then it has not yet been
3258
* redirected to some other bfq_queue, and a queue
3259
* merge between bfqq and new_bfqq can be safely
3260
* fulfilled, i.e., bic can be redirected to new_bfqq
3261
* and bfqq can be put.
3262
*/
3263
while (bfqq != new_bfqq)
3264
bfqq = bfq_merge_bfqqs(bfqd, bfqd->bio_bic, bfqq);
3265
3266
/*
3267
* Change also bqfd->bio_bfqq, as
3268
* bfqd->bio_bic now points to new_bfqq, and
3269
* this function may be invoked again (and then may
3270
* use again bqfd->bio_bfqq).
3271
*/
3272
bfqd->bio_bfqq = bfqq;
3273
}
3274
3275
return bfqq == RQ_BFQQ(rq);
3276
}
3277
3278
/*
3279
* Set the maximum time for the in-service queue to consume its
3280
* budget. This prevents seeky processes from lowering the throughput.
3281
* In practice, a time-slice service scheme is used with seeky
3282
* processes.
3283
*/
3284
static void bfq_set_budget_timeout(struct bfq_data *bfqd,
3285
struct bfq_queue *bfqq)
3286
{
3287
unsigned int timeout_coeff;
3288
3289
if (bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time)
3290
timeout_coeff = 1;
3291
else
3292
timeout_coeff = bfqq->entity.weight / bfqq->entity.orig_weight;
3293
3294
bfqd->last_budget_start = blk_time_get();
3295
3296
bfqq->budget_timeout = jiffies +
3297
bfqd->bfq_timeout * timeout_coeff;
3298
}
3299
3300
static void __bfq_set_in_service_queue(struct bfq_data *bfqd,
3301
struct bfq_queue *bfqq)
3302
{
3303
if (bfqq) {
3304
bfq_clear_bfqq_fifo_expire(bfqq);
3305
3306
bfqd->budgets_assigned = (bfqd->budgets_assigned * 7 + 256) / 8;
3307
3308
if (time_is_before_jiffies(bfqq->last_wr_start_finish) &&
3309
bfqq->wr_coeff > 1 &&
3310
bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time &&
3311
time_is_before_jiffies(bfqq->budget_timeout)) {
3312
/*
3313
* For soft real-time queues, move the start
3314
* of the weight-raising period forward by the
3315
* time the queue has not received any
3316
* service. Otherwise, a relatively long
3317
* service delay is likely to cause the
3318
* weight-raising period of the queue to end,
3319
* because of the short duration of the
3320
* weight-raising period of a soft real-time
3321
* queue. It is worth noting that this move
3322
* is not so dangerous for the other queues,
3323
* because soft real-time queues are not
3324
* greedy.
3325
*
3326
* To not add a further variable, we use the
3327
* overloaded field budget_timeout to
3328
* determine for how long the queue has not
3329
* received service, i.e., how much time has
3330
* elapsed since the queue expired. However,
3331
* this is a little imprecise, because
3332
* budget_timeout is set to jiffies if bfqq
3333
* not only expires, but also remains with no
3334
* request.
3335
*/
3336
if (time_after(bfqq->budget_timeout,
3337
bfqq->last_wr_start_finish))
3338
bfqq->last_wr_start_finish +=
3339
jiffies - bfqq->budget_timeout;
3340
else
3341
bfqq->last_wr_start_finish = jiffies;
3342
}
3343
3344
bfq_set_budget_timeout(bfqd, bfqq);
3345
bfq_log_bfqq(bfqd, bfqq,
3346
"set_in_service_queue, cur-budget = %d",
3347
bfqq->entity.budget);
3348
}
3349
3350
bfqd->in_service_queue = bfqq;
3351
bfqd->in_serv_last_pos = 0;
3352
}
3353
3354
/*
3355
* Get and set a new queue for service.
3356
*/
3357
static struct bfq_queue *bfq_set_in_service_queue(struct bfq_data *bfqd)
3358
{
3359
struct bfq_queue *bfqq = bfq_get_next_queue(bfqd);
3360
3361
__bfq_set_in_service_queue(bfqd, bfqq);
3362
return bfqq;
3363
}
3364
3365
static void bfq_arm_slice_timer(struct bfq_data *bfqd)
3366
{
3367
struct bfq_queue *bfqq = bfqd->in_service_queue;
3368
u32 sl;
3369
3370
bfq_mark_bfqq_wait_request(bfqq);
3371
3372
/*
3373
* We don't want to idle for seeks, but we do want to allow
3374
* fair distribution of slice time for a process doing back-to-back
3375
* seeks. So allow a little bit of time for him to submit a new rq.
3376
*/
3377
sl = bfqd->bfq_slice_idle;
3378
/*
3379
* Unless the queue is being weight-raised or the scenario is
3380
* asymmetric, grant only minimum idle time if the queue
3381
* is seeky. A long idling is preserved for a weight-raised
3382
* queue, or, more in general, in an asymmetric scenario,
3383
* because a long idling is needed for guaranteeing to a queue
3384
* its reserved share of the throughput (in particular, it is
3385
* needed if the queue has a higher weight than some other
3386
* queue).
3387
*/
3388
if (BFQQ_SEEKY(bfqq) && bfqq->wr_coeff == 1 &&
3389
!bfq_asymmetric_scenario(bfqd, bfqq))
3390
sl = min_t(u64, sl, BFQ_MIN_TT);
3391
else if (bfqq->wr_coeff > 1)
3392
sl = max_t(u32, sl, 20ULL * NSEC_PER_MSEC);
3393
3394
bfqd->last_idling_start = blk_time_get();
3395
bfqd->last_idling_start_jiffies = jiffies;
3396
3397
hrtimer_start(&bfqd->idle_slice_timer, ns_to_ktime(sl),
3398
HRTIMER_MODE_REL);
3399
bfqg_stats_set_start_idle_time(bfqq_group(bfqq));
3400
}
3401
3402
/*
3403
* In autotuning mode, max_budget is dynamically recomputed as the
3404
* amount of sectors transferred in timeout at the estimated peak
3405
* rate. This enables BFQ to utilize a full timeslice with a full
3406
* budget, even if the in-service queue is served at peak rate. And
3407
* this maximises throughput with sequential workloads.
3408
*/
3409
static unsigned long bfq_calc_max_budget(struct bfq_data *bfqd)
3410
{
3411
return (u64)bfqd->peak_rate * USEC_PER_MSEC *
3412
jiffies_to_msecs(bfqd->bfq_timeout)>>BFQ_RATE_SHIFT;
3413
}
3414
3415
/*
3416
* Update parameters related to throughput and responsiveness, as a
3417
* function of the estimated peak rate. See comments on
3418
* bfq_calc_max_budget(), and on the ref_wr_duration array.
3419
*/
3420
static void update_thr_responsiveness_params(struct bfq_data *bfqd)
3421
{
3422
if (bfqd->bfq_user_max_budget == 0) {
3423
bfqd->bfq_max_budget =
3424
bfq_calc_max_budget(bfqd);
3425
bfq_log(bfqd, "new max_budget = %d", bfqd->bfq_max_budget);
3426
}
3427
}
3428
3429
static void bfq_reset_rate_computation(struct bfq_data *bfqd,
3430
struct request *rq)
3431
{
3432
if (rq != NULL) { /* new rq dispatch now, reset accordingly */
3433
bfqd->last_dispatch = bfqd->first_dispatch = blk_time_get_ns();
3434
bfqd->peak_rate_samples = 1;
3435
bfqd->sequential_samples = 0;
3436
bfqd->tot_sectors_dispatched = bfqd->last_rq_max_size =
3437
blk_rq_sectors(rq);
3438
} else /* no new rq dispatched, just reset the number of samples */
3439
bfqd->peak_rate_samples = 0; /* full re-init on next disp. */
3440
3441
bfq_log(bfqd,
3442
"reset_rate_computation at end, sample %u/%u tot_sects %llu",
3443
bfqd->peak_rate_samples, bfqd->sequential_samples,
3444
bfqd->tot_sectors_dispatched);
3445
}
3446
3447
static void bfq_update_rate_reset(struct bfq_data *bfqd, struct request *rq)
3448
{
3449
u32 rate, weight, divisor;
3450
3451
/*
3452
* For the convergence property to hold (see comments on
3453
* bfq_update_peak_rate()) and for the assessment to be
3454
* reliable, a minimum number of samples must be present, and
3455
* a minimum amount of time must have elapsed. If not so, do
3456
* not compute new rate. Just reset parameters, to get ready
3457
* for a new evaluation attempt.
3458
*/
3459
if (bfqd->peak_rate_samples < BFQ_RATE_MIN_SAMPLES ||
3460
bfqd->delta_from_first < BFQ_RATE_MIN_INTERVAL)
3461
goto reset_computation;
3462
3463
/*
3464
* If a new request completion has occurred after last
3465
* dispatch, then, to approximate the rate at which requests
3466
* have been served by the device, it is more precise to
3467
* extend the observation interval to the last completion.
3468
*/
3469
bfqd->delta_from_first =
3470
max_t(u64, bfqd->delta_from_first,
3471
bfqd->last_completion - bfqd->first_dispatch);
3472
3473
/*
3474
* Rate computed in sects/usec, and not sects/nsec, for
3475
* precision issues.
3476
*/
3477
rate = div64_ul(bfqd->tot_sectors_dispatched<<BFQ_RATE_SHIFT,
3478
div_u64(bfqd->delta_from_first, NSEC_PER_USEC));
3479
3480
/*
3481
* Peak rate not updated if:
3482
* - the percentage of sequential dispatches is below 3/4 of the
3483
* total, and rate is below the current estimated peak rate
3484
* - rate is unreasonably high (> 20M sectors/sec)
3485
*/
3486
if ((bfqd->sequential_samples < (3 * bfqd->peak_rate_samples)>>2 &&
3487
rate <= bfqd->peak_rate) ||
3488
rate > 20<<BFQ_RATE_SHIFT)
3489
goto reset_computation;
3490
3491
/*
3492
* We have to update the peak rate, at last! To this purpose,
3493
* we use a low-pass filter. We compute the smoothing constant
3494
* of the filter as a function of the 'weight' of the new
3495
* measured rate.
3496
*
3497
* As can be seen in next formulas, we define this weight as a
3498
* quantity proportional to how sequential the workload is,
3499
* and to how long the observation time interval is.
3500
*
3501
* The weight runs from 0 to 8. The maximum value of the
3502
* weight, 8, yields the minimum value for the smoothing
3503
* constant. At this minimum value for the smoothing constant,
3504
* the measured rate contributes for half of the next value of
3505
* the estimated peak rate.
3506
*
3507
* So, the first step is to compute the weight as a function
3508
* of how sequential the workload is. Note that the weight
3509
* cannot reach 9, because bfqd->sequential_samples cannot
3510
* become equal to bfqd->peak_rate_samples, which, in its
3511
* turn, holds true because bfqd->sequential_samples is not
3512
* incremented for the first sample.
3513
*/
3514
weight = (9 * bfqd->sequential_samples) / bfqd->peak_rate_samples;
3515
3516
/*
3517
* Second step: further refine the weight as a function of the
3518
* duration of the observation interval.
3519
*/
3520
weight = min_t(u32, 8,
3521
div_u64(weight * bfqd->delta_from_first,
3522
BFQ_RATE_REF_INTERVAL));
3523
3524
/*
3525
* Divisor ranging from 10, for minimum weight, to 2, for
3526
* maximum weight.
3527
*/
3528
divisor = 10 - weight;
3529
3530
/*
3531
* Finally, update peak rate:
3532
*
3533
* peak_rate = peak_rate * (divisor-1) / divisor + rate / divisor
3534
*/
3535
bfqd->peak_rate *= divisor-1;
3536
bfqd->peak_rate /= divisor;
3537
rate /= divisor; /* smoothing constant alpha = 1/divisor */
3538
3539
bfqd->peak_rate += rate;
3540
3541
/*
3542
* For a very slow device, bfqd->peak_rate can reach 0 (see
3543
* the minimum representable values reported in the comments
3544
* on BFQ_RATE_SHIFT). Push to 1 if this happens, to avoid
3545
* divisions by zero where bfqd->peak_rate is used as a
3546
* divisor.
3547
*/
3548
bfqd->peak_rate = max_t(u32, 1, bfqd->peak_rate);
3549
3550
update_thr_responsiveness_params(bfqd);
3551
3552
reset_computation:
3553
bfq_reset_rate_computation(bfqd, rq);
3554
}
3555
3556
/*
3557
* Update the read/write peak rate (the main quantity used for
3558
* auto-tuning, see update_thr_responsiveness_params()).
3559
*
3560
* It is not trivial to estimate the peak rate (correctly): because of
3561
* the presence of sw and hw queues between the scheduler and the
3562
* device components that finally serve I/O requests, it is hard to
3563
* say exactly when a given dispatched request is served inside the
3564
* device, and for how long. As a consequence, it is hard to know
3565
* precisely at what rate a given set of requests is actually served
3566
* by the device.
3567
*
3568
* On the opposite end, the dispatch time of any request is trivially
3569
* available, and, from this piece of information, the "dispatch rate"
3570
* of requests can be immediately computed. So, the idea in the next
3571
* function is to use what is known, namely request dispatch times
3572
* (plus, when useful, request completion times), to estimate what is
3573
* unknown, namely in-device request service rate.
3574
*
3575
* The main issue is that, because of the above facts, the rate at
3576
* which a certain set of requests is dispatched over a certain time
3577
* interval can vary greatly with respect to the rate at which the
3578
* same requests are then served. But, since the size of any
3579
* intermediate queue is limited, and the service scheme is lossless
3580
* (no request is silently dropped), the following obvious convergence
3581
* property holds: the number of requests dispatched MUST become
3582
* closer and closer to the number of requests completed as the
3583
* observation interval grows. This is the key property used in
3584
* the next function to estimate the peak service rate as a function
3585
* of the observed dispatch rate. The function assumes to be invoked
3586
* on every request dispatch.
3587
*/
3588
static void bfq_update_peak_rate(struct bfq_data *bfqd, struct request *rq)
3589
{
3590
u64 now_ns = blk_time_get_ns();
3591
3592
if (bfqd->peak_rate_samples == 0) { /* first dispatch */
3593
bfq_log(bfqd, "update_peak_rate: goto reset, samples %d",
3594
bfqd->peak_rate_samples);
3595
bfq_reset_rate_computation(bfqd, rq);
3596
goto update_last_values; /* will add one sample */
3597
}
3598
3599
/*
3600
* Device idle for very long: the observation interval lasting
3601
* up to this dispatch cannot be a valid observation interval
3602
* for computing a new peak rate (similarly to the late-
3603
* completion event in bfq_completed_request()). Go to
3604
* update_rate_and_reset to have the following three steps
3605
* taken:
3606
* - close the observation interval at the last (previous)
3607
* request dispatch or completion
3608
* - compute rate, if possible, for that observation interval
3609
* - start a new observation interval with this dispatch
3610
*/
3611
if (now_ns - bfqd->last_dispatch > 100*NSEC_PER_MSEC &&
3612
bfqd->tot_rq_in_driver == 0)
3613
goto update_rate_and_reset;
3614
3615
/* Update sampling information */
3616
bfqd->peak_rate_samples++;
3617
3618
if ((bfqd->tot_rq_in_driver > 0 ||
3619
now_ns - bfqd->last_completion < BFQ_MIN_TT)
3620
&& !BFQ_RQ_SEEKY(bfqd, bfqd->last_position, rq))
3621
bfqd->sequential_samples++;
3622
3623
bfqd->tot_sectors_dispatched += blk_rq_sectors(rq);
3624
3625
/* Reset max observed rq size every 32 dispatches */
3626
if (likely(bfqd->peak_rate_samples % 32))
3627
bfqd->last_rq_max_size =
3628
max_t(u32, blk_rq_sectors(rq), bfqd->last_rq_max_size);
3629
else
3630
bfqd->last_rq_max_size = blk_rq_sectors(rq);
3631
3632
bfqd->delta_from_first = now_ns - bfqd->first_dispatch;
3633
3634
/* Target observation interval not yet reached, go on sampling */
3635
if (bfqd->delta_from_first < BFQ_RATE_REF_INTERVAL)
3636
goto update_last_values;
3637
3638
update_rate_and_reset:
3639
bfq_update_rate_reset(bfqd, rq);
3640
update_last_values:
3641
bfqd->last_position = blk_rq_pos(rq) + blk_rq_sectors(rq);
3642
if (RQ_BFQQ(rq) == bfqd->in_service_queue)
3643
bfqd->in_serv_last_pos = bfqd->last_position;
3644
bfqd->last_dispatch = now_ns;
3645
}
3646
3647
/*
3648
* Remove request from internal lists.
3649
*/
3650
static void bfq_dispatch_remove(struct request_queue *q, struct request *rq)
3651
{
3652
struct bfq_queue *bfqq = RQ_BFQQ(rq);
3653
3654
/*
3655
* For consistency, the next instruction should have been
3656
* executed after removing the request from the queue and
3657
* dispatching it. We execute instead this instruction before
3658
* bfq_remove_request() (and hence introduce a temporary
3659
* inconsistency), for efficiency. In fact, should this
3660
* dispatch occur for a non in-service bfqq, this anticipated
3661
* increment prevents two counters related to bfqq->dispatched
3662
* from risking to be, first, uselessly decremented, and then
3663
* incremented again when the (new) value of bfqq->dispatched
3664
* happens to be taken into account.
3665
*/
3666
bfqq->dispatched++;
3667
bfq_update_peak_rate(q->elevator->elevator_data, rq);
3668
3669
bfq_remove_request(q, rq);
3670
}
3671
3672
/*
3673
* There is a case where idling does not have to be performed for
3674
* throughput concerns, but to preserve the throughput share of
3675
* the process associated with bfqq.
3676
*
3677
* To introduce this case, we can note that allowing the drive
3678
* to enqueue more than one request at a time, and hence
3679
* delegating de facto final scheduling decisions to the
3680
* drive's internal scheduler, entails loss of control on the
3681
* actual request service order. In particular, the critical
3682
* situation is when requests from different processes happen
3683
* to be present, at the same time, in the internal queue(s)
3684
* of the drive. In such a situation, the drive, by deciding
3685
* the service order of the internally-queued requests, does
3686
* determine also the actual throughput distribution among
3687
* these processes. But the drive typically has no notion or
3688
* concern about per-process throughput distribution, and
3689
* makes its decisions only on a per-request basis. Therefore,
3690
* the service distribution enforced by the drive's internal
3691
* scheduler is likely to coincide with the desired throughput
3692
* distribution only in a completely symmetric, or favorably
3693
* skewed scenario where:
3694
* (i-a) each of these processes must get the same throughput as
3695
* the others,
3696
* (i-b) in case (i-a) does not hold, it holds that the process
3697
* associated with bfqq must receive a lower or equal
3698
* throughput than any of the other processes;
3699
* (ii) the I/O of each process has the same properties, in
3700
* terms of locality (sequential or random), direction
3701
* (reads or writes), request sizes, greediness
3702
* (from I/O-bound to sporadic), and so on;
3703
3704
* In fact, in such a scenario, the drive tends to treat the requests
3705
* of each process in about the same way as the requests of the
3706
* others, and thus to provide each of these processes with about the
3707
* same throughput. This is exactly the desired throughput
3708
* distribution if (i-a) holds, or, if (i-b) holds instead, this is an
3709
* even more convenient distribution for (the process associated with)
3710
* bfqq.
3711
*
3712
* In contrast, in any asymmetric or unfavorable scenario, device
3713
* idling (I/O-dispatch plugging) is certainly needed to guarantee
3714
* that bfqq receives its assigned fraction of the device throughput
3715
* (see [1] for details).
3716
*
3717
* The problem is that idling may significantly reduce throughput with
3718
* certain combinations of types of I/O and devices. An important
3719
* example is sync random I/O on flash storage with command
3720
* queueing. So, unless bfqq falls in cases where idling also boosts
3721
* throughput, it is important to check conditions (i-a), i(-b) and
3722
* (ii) accurately, so as to avoid idling when not strictly needed for
3723
* service guarantees.
3724
*
3725
* Unfortunately, it is extremely difficult to thoroughly check
3726
* condition (ii). And, in case there are active groups, it becomes
3727
* very difficult to check conditions (i-a) and (i-b) too. In fact,
3728
* if there are active groups, then, for conditions (i-a) or (i-b) to
3729
* become false 'indirectly', it is enough that an active group
3730
* contains more active processes or sub-groups than some other active
3731
* group. More precisely, for conditions (i-a) or (i-b) to become
3732
* false because of such a group, it is not even necessary that the
3733
* group is (still) active: it is sufficient that, even if the group
3734
* has become inactive, some of its descendant processes still have
3735
* some request already dispatched but still waiting for
3736
* completion. In fact, requests have still to be guaranteed their
3737
* share of the throughput even after being dispatched. In this
3738
* respect, it is easy to show that, if a group frequently becomes
3739
* inactive while still having in-flight requests, and if, when this
3740
* happens, the group is not considered in the calculation of whether
3741
* the scenario is asymmetric, then the group may fail to be
3742
* guaranteed its fair share of the throughput (basically because
3743
* idling may not be performed for the descendant processes of the
3744
* group, but it had to be). We address this issue with the following
3745
* bi-modal behavior, implemented in the function
3746
* bfq_asymmetric_scenario().
3747
*
3748
* If there are groups with requests waiting for completion
3749
* (as commented above, some of these groups may even be
3750
* already inactive), then the scenario is tagged as
3751
* asymmetric, conservatively, without checking any of the
3752
* conditions (i-a), (i-b) or (ii). So the device is idled for bfqq.
3753
* This behavior matches also the fact that groups are created
3754
* exactly if controlling I/O is a primary concern (to
3755
* preserve bandwidth and latency guarantees).
3756
*
3757
* On the opposite end, if there are no groups with requests waiting
3758
* for completion, then only conditions (i-a) and (i-b) are actually
3759
* controlled, i.e., provided that conditions (i-a) or (i-b) holds,
3760
* idling is not performed, regardless of whether condition (ii)
3761
* holds. In other words, only if conditions (i-a) and (i-b) do not
3762
* hold, then idling is allowed, and the device tends to be prevented
3763
* from queueing many requests, possibly of several processes. Since
3764
* there are no groups with requests waiting for completion, then, to
3765
* control conditions (i-a) and (i-b) it is enough to check just
3766
* whether all the queues with requests waiting for completion also
3767
* have the same weight.
3768
*
3769
* Not checking condition (ii) evidently exposes bfqq to the
3770
* risk of getting less throughput than its fair share.
3771
* However, for queues with the same weight, a further
3772
* mechanism, preemption, mitigates or even eliminates this
3773
* problem. And it does so without consequences on overall
3774
* throughput. This mechanism and its benefits are explained
3775
* in the next three paragraphs.
3776
*
3777
* Even if a queue, say Q, is expired when it remains idle, Q
3778
* can still preempt the new in-service queue if the next
3779
* request of Q arrives soon (see the comments on
3780
* bfq_bfqq_update_budg_for_activation). If all queues and
3781
* groups have the same weight, this form of preemption,
3782
* combined with the hole-recovery heuristic described in the
3783
* comments on function bfq_bfqq_update_budg_for_activation,
3784
* are enough to preserve a correct bandwidth distribution in
3785
* the mid term, even without idling. In fact, even if not
3786
* idling allows the internal queues of the device to contain
3787
* many requests, and thus to reorder requests, we can rather
3788
* safely assume that the internal scheduler still preserves a
3789
* minimum of mid-term fairness.
3790
*
3791
* More precisely, this preemption-based, idleless approach
3792
* provides fairness in terms of IOPS, and not sectors per
3793
* second. This can be seen with a simple example. Suppose
3794
* that there are two queues with the same weight, but that
3795
* the first queue receives requests of 8 sectors, while the
3796
* second queue receives requests of 1024 sectors. In
3797
* addition, suppose that each of the two queues contains at
3798
* most one request at a time, which implies that each queue
3799
* always remains idle after it is served. Finally, after
3800
* remaining idle, each queue receives very quickly a new
3801
* request. It follows that the two queues are served
3802
* alternatively, preempting each other if needed. This
3803
* implies that, although both queues have the same weight,
3804
* the queue with large requests receives a service that is
3805
* 1024/8 times as high as the service received by the other
3806
* queue.
3807
*
3808
* The motivation for using preemption instead of idling (for
3809
* queues with the same weight) is that, by not idling,
3810
* service guarantees are preserved (completely or at least in
3811
* part) without minimally sacrificing throughput. And, if
3812
* there is no active group, then the primary expectation for
3813
* this device is probably a high throughput.
3814
*
3815
* We are now left only with explaining the two sub-conditions in the
3816
* additional compound condition that is checked below for deciding
3817
* whether the scenario is asymmetric. To explain the first
3818
* sub-condition, we need to add that the function
3819
* bfq_asymmetric_scenario checks the weights of only
3820
* non-weight-raised queues, for efficiency reasons (see comments on
3821
* bfq_weights_tree_add()). Then the fact that bfqq is weight-raised
3822
* is checked explicitly here. More precisely, the compound condition
3823
* below takes into account also the fact that, even if bfqq is being
3824
* weight-raised, the scenario is still symmetric if all queues with
3825
* requests waiting for completion happen to be
3826
* weight-raised. Actually, we should be even more precise here, and
3827
* differentiate between interactive weight raising and soft real-time
3828
* weight raising.
3829
*
3830
* The second sub-condition checked in the compound condition is
3831
* whether there is a fair amount of already in-flight I/O not
3832
* belonging to bfqq. If so, I/O dispatching is to be plugged, for the
3833
* following reason. The drive may decide to serve in-flight
3834
* non-bfqq's I/O requests before bfqq's ones, thereby delaying the
3835
* arrival of new I/O requests for bfqq (recall that bfqq is sync). If
3836
* I/O-dispatching is not plugged, then, while bfqq remains empty, a
3837
* basically uncontrolled amount of I/O from other queues may be
3838
* dispatched too, possibly causing the service of bfqq's I/O to be
3839
* delayed even longer in the drive. This problem gets more and more
3840
* serious as the speed and the queue depth of the drive grow,
3841
* because, as these two quantities grow, the probability to find no
3842
* queue busy but many requests in flight grows too. By contrast,
3843
* plugging I/O dispatching minimizes the delay induced by already
3844
* in-flight I/O, and enables bfqq to recover the bandwidth it may
3845
* lose because of this delay.
3846
*
3847
* As a side note, it is worth considering that the above
3848
* device-idling countermeasures may however fail in the following
3849
* unlucky scenario: if I/O-dispatch plugging is (correctly) disabled
3850
* in a time period during which all symmetry sub-conditions hold, and
3851
* therefore the device is allowed to enqueue many requests, but at
3852
* some later point in time some sub-condition stops to hold, then it
3853
* may become impossible to make requests be served in the desired
3854
* order until all the requests already queued in the device have been
3855
* served. The last sub-condition commented above somewhat mitigates
3856
* this problem for weight-raised queues.
3857
*
3858
* However, as an additional mitigation for this problem, we preserve
3859
* plugging for a special symmetric case that may suddenly turn into
3860
* asymmetric: the case where only bfqq is busy. In this case, not
3861
* expiring bfqq does not cause any harm to any other queues in terms
3862
* of service guarantees. In contrast, it avoids the following unlucky
3863
* sequence of events: (1) bfqq is expired, (2) a new queue with a
3864
* lower weight than bfqq becomes busy (or more queues), (3) the new
3865
* queue is served until a new request arrives for bfqq, (4) when bfqq
3866
* is finally served, there are so many requests of the new queue in
3867
* the drive that the pending requests for bfqq take a lot of time to
3868
* be served. In particular, event (2) may case even already
3869
* dispatched requests of bfqq to be delayed, inside the drive. So, to
3870
* avoid this series of events, the scenario is preventively declared
3871
* as asymmetric also if bfqq is the only busy queues
3872
*/
3873
static bool idling_needed_for_service_guarantees(struct bfq_data *bfqd,
3874
struct bfq_queue *bfqq)
3875
{
3876
int tot_busy_queues = bfq_tot_busy_queues(bfqd);
3877
3878
/* No point in idling for bfqq if it won't get requests any longer */
3879
if (unlikely(!bfqq_process_refs(bfqq)))
3880
return false;
3881
3882
return (bfqq->wr_coeff > 1 &&
3883
(bfqd->wr_busy_queues < tot_busy_queues ||
3884
bfqd->tot_rq_in_driver >= bfqq->dispatched + 4)) ||
3885
bfq_asymmetric_scenario(bfqd, bfqq) ||
3886
tot_busy_queues == 1;
3887
}
3888
3889
static bool __bfq_bfqq_expire(struct bfq_data *bfqd, struct bfq_queue *bfqq,
3890
enum bfqq_expiration reason)
3891
{
3892
/*
3893
* If this bfqq is shared between multiple processes, check
3894
* to make sure that those processes are still issuing I/Os
3895
* within the mean seek distance. If not, it may be time to
3896
* break the queues apart again.
3897
*/
3898
if (bfq_bfqq_coop(bfqq) && BFQQ_SEEKY(bfqq))
3899
bfq_mark_bfqq_split_coop(bfqq);
3900
3901
/*
3902
* Consider queues with a higher finish virtual time than
3903
* bfqq. If idling_needed_for_service_guarantees(bfqq) returns
3904
* true, then bfqq's bandwidth would be violated if an
3905
* uncontrolled amount of I/O from these queues were
3906
* dispatched while bfqq is waiting for its new I/O to
3907
* arrive. This is exactly what may happen if this is a forced
3908
* expiration caused by a preemption attempt, and if bfqq is
3909
* not re-scheduled. To prevent this from happening, re-queue
3910
* bfqq if it needs I/O-dispatch plugging, even if it is
3911
* empty. By doing so, bfqq is granted to be served before the
3912
* above queues (provided that bfqq is of course eligible).
3913
*/
3914
if (RB_EMPTY_ROOT(&bfqq->sort_list) &&
3915
!(reason == BFQQE_PREEMPTED &&
3916
idling_needed_for_service_guarantees(bfqd, bfqq))) {
3917
if (bfqq->dispatched == 0)
3918
/*
3919
* Overloading budget_timeout field to store
3920
* the time at which the queue remains with no
3921
* backlog and no outstanding request; used by
3922
* the weight-raising mechanism.
3923
*/
3924
bfqq->budget_timeout = jiffies;
3925
3926
bfq_del_bfqq_busy(bfqq, true);
3927
} else {
3928
bfq_requeue_bfqq(bfqd, bfqq, true);
3929
/*
3930
* Resort priority tree of potential close cooperators.
3931
* See comments on bfq_pos_tree_add_move() for the unlikely().
3932
*/
3933
if (unlikely(!bfqd->nonrot_with_queueing &&
3934
!RB_EMPTY_ROOT(&bfqq->sort_list)))
3935
bfq_pos_tree_add_move(bfqd, bfqq);
3936
}
3937
3938
/*
3939
* All in-service entities must have been properly deactivated
3940
* or requeued before executing the next function, which
3941
* resets all in-service entities as no more in service. This
3942
* may cause bfqq to be freed. If this happens, the next
3943
* function returns true.
3944
*/
3945
return __bfq_bfqd_reset_in_service(bfqd);
3946
}
3947
3948
/**
3949
* __bfq_bfqq_recalc_budget - try to adapt the budget to the @bfqq behavior.
3950
* @bfqd: device data.
3951
* @bfqq: queue to update.
3952
* @reason: reason for expiration.
3953
*
3954
* Handle the feedback on @bfqq budget at queue expiration.
3955
* See the body for detailed comments.
3956
*/
3957
static void __bfq_bfqq_recalc_budget(struct bfq_data *bfqd,
3958
struct bfq_queue *bfqq,
3959
enum bfqq_expiration reason)
3960
{
3961
struct request *next_rq;
3962
int budget, min_budget;
3963
3964
min_budget = bfq_min_budget(bfqd);
3965
3966
if (bfqq->wr_coeff == 1)
3967
budget = bfqq->max_budget;
3968
else /*
3969
* Use a constant, low budget for weight-raised queues,
3970
* to help achieve a low latency. Keep it slightly higher
3971
* than the minimum possible budget, to cause a little
3972
* bit fewer expirations.
3973
*/
3974
budget = 2 * min_budget;
3975
3976
bfq_log_bfqq(bfqd, bfqq, "recalc_budg: last budg %d, budg left %d",
3977
bfqq->entity.budget, bfq_bfqq_budget_left(bfqq));
3978
bfq_log_bfqq(bfqd, bfqq, "recalc_budg: last max_budg %d, min budg %d",
3979
budget, bfq_min_budget(bfqd));
3980
bfq_log_bfqq(bfqd, bfqq, "recalc_budg: sync %d, seeky %d",
3981
bfq_bfqq_sync(bfqq), BFQQ_SEEKY(bfqd->in_service_queue));
3982
3983
if (bfq_bfqq_sync(bfqq) && bfqq->wr_coeff == 1) {
3984
switch (reason) {
3985
/*
3986
* Caveat: in all the following cases we trade latency
3987
* for throughput.
3988
*/
3989
case BFQQE_TOO_IDLE:
3990
/*
3991
* This is the only case where we may reduce
3992
* the budget: if there is no request of the
3993
* process still waiting for completion, then
3994
* we assume (tentatively) that the timer has
3995
* expired because the batch of requests of
3996
* the process could have been served with a
3997
* smaller budget. Hence, betting that
3998
* process will behave in the same way when it
3999
* becomes backlogged again, we reduce its
4000
* next budget. As long as we guess right,
4001
* this budget cut reduces the latency
4002
* experienced by the process.
4003
*
4004
* However, if there are still outstanding
4005
* requests, then the process may have not yet
4006
* issued its next request just because it is
4007
* still waiting for the completion of some of
4008
* the still outstanding ones. So in this
4009
* subcase we do not reduce its budget, on the
4010
* contrary we increase it to possibly boost
4011
* the throughput, as discussed in the
4012
* comments to the BUDGET_TIMEOUT case.
4013
*/
4014
if (bfqq->dispatched > 0) /* still outstanding reqs */
4015
budget = min(budget * 2, bfqd->bfq_max_budget);
4016
else {
4017
if (budget > 5 * min_budget)
4018
budget -= 4 * min_budget;
4019
else
4020
budget = min_budget;
4021
}
4022
break;
4023
case BFQQE_BUDGET_TIMEOUT:
4024
/*
4025
* We double the budget here because it gives
4026
* the chance to boost the throughput if this
4027
* is not a seeky process (and has bumped into
4028
* this timeout because of, e.g., ZBR).
4029
*/
4030
budget = min(budget * 2, bfqd->bfq_max_budget);
4031
break;
4032
case BFQQE_BUDGET_EXHAUSTED:
4033
/*
4034
* The process still has backlog, and did not
4035
* let either the budget timeout or the disk
4036
* idling timeout expire. Hence it is not
4037
* seeky, has a short thinktime and may be
4038
* happy with a higher budget too. So
4039
* definitely increase the budget of this good
4040
* candidate to boost the disk throughput.
4041
*/
4042
budget = min(budget * 4, bfqd->bfq_max_budget);
4043
break;
4044
case BFQQE_NO_MORE_REQUESTS:
4045
/*
4046
* For queues that expire for this reason, it
4047
* is particularly important to keep the
4048
* budget close to the actual service they
4049
* need. Doing so reduces the timestamp
4050
* misalignment problem described in the
4051
* comments in the body of
4052
* __bfq_activate_entity. In fact, suppose
4053
* that a queue systematically expires for
4054
* BFQQE_NO_MORE_REQUESTS and presents a
4055
* new request in time to enjoy timestamp
4056
* back-shifting. The larger the budget of the
4057
* queue is with respect to the service the
4058
* queue actually requests in each service
4059
* slot, the more times the queue can be
4060
* reactivated with the same virtual finish
4061
* time. It follows that, even if this finish
4062
* time is pushed to the system virtual time
4063
* to reduce the consequent timestamp
4064
* misalignment, the queue unjustly enjoys for
4065
* many re-activations a lower finish time
4066
* than all newly activated queues.
4067
*
4068
* The service needed by bfqq is measured
4069
* quite precisely by bfqq->entity.service.
4070
* Since bfqq does not enjoy device idling,
4071
* bfqq->entity.service is equal to the number
4072
* of sectors that the process associated with
4073
* bfqq requested to read/write before waiting
4074
* for request completions, or blocking for
4075
* other reasons.
4076
*/
4077
budget = max_t(int, bfqq->entity.service, min_budget);
4078
break;
4079
default:
4080
return;
4081
}
4082
} else if (!bfq_bfqq_sync(bfqq)) {
4083
/*
4084
* Async queues get always the maximum possible
4085
* budget, as for them we do not care about latency
4086
* (in addition, their ability to dispatch is limited
4087
* by the charging factor).
4088
*/
4089
budget = bfqd->bfq_max_budget;
4090
}
4091
4092
bfqq->max_budget = budget;
4093
4094
if (bfqd->budgets_assigned >= bfq_stats_min_budgets &&
4095
!bfqd->bfq_user_max_budget)
4096
bfqq->max_budget = min(bfqq->max_budget, bfqd->bfq_max_budget);
4097
4098
/*
4099
* If there is still backlog, then assign a new budget, making
4100
* sure that it is large enough for the next request. Since
4101
* the finish time of bfqq must be kept in sync with the
4102
* budget, be sure to call __bfq_bfqq_expire() *after* this
4103
* update.
4104
*
4105
* If there is no backlog, then no need to update the budget;
4106
* it will be updated on the arrival of a new request.
4107
*/
4108
next_rq = bfqq->next_rq;
4109
if (next_rq)
4110
bfqq->entity.budget = max_t(unsigned long, bfqq->max_budget,
4111
bfq_serv_to_charge(next_rq, bfqq));
4112
4113
bfq_log_bfqq(bfqd, bfqq, "head sect: %u, new budget %d",
4114
next_rq ? blk_rq_sectors(next_rq) : 0,
4115
bfqq->entity.budget);
4116
}
4117
4118
/*
4119
* Return true if the process associated with bfqq is "slow". The slow
4120
* flag is used, in addition to the budget timeout, to reduce the
4121
* amount of service provided to seeky processes, and thus reduce
4122
* their chances to lower the throughput. More details in the comments
4123
* on the function bfq_bfqq_expire().
4124
*
4125
* An important observation is in order: as discussed in the comments
4126
* on the function bfq_update_peak_rate(), with devices with internal
4127
* queues, it is hard if ever possible to know when and for how long
4128
* an I/O request is processed by the device (apart from the trivial
4129
* I/O pattern where a new request is dispatched only after the
4130
* previous one has been completed). This makes it hard to evaluate
4131
* the real rate at which the I/O requests of each bfq_queue are
4132
* served. In fact, for an I/O scheduler like BFQ, serving a
4133
* bfq_queue means just dispatching its requests during its service
4134
* slot (i.e., until the budget of the queue is exhausted, or the
4135
* queue remains idle, or, finally, a timeout fires). But, during the
4136
* service slot of a bfq_queue, around 100 ms at most, the device may
4137
* be even still processing requests of bfq_queues served in previous
4138
* service slots. On the opposite end, the requests of the in-service
4139
* bfq_queue may be completed after the service slot of the queue
4140
* finishes.
4141
*
4142
* Anyway, unless more sophisticated solutions are used
4143
* (where possible), the sum of the sizes of the requests dispatched
4144
* during the service slot of a bfq_queue is probably the only
4145
* approximation available for the service received by the bfq_queue
4146
* during its service slot. And this sum is the quantity used in this
4147
* function to evaluate the I/O speed of a process.
4148
*/
4149
static bool bfq_bfqq_is_slow(struct bfq_data *bfqd, struct bfq_queue *bfqq,
4150
bool compensate, unsigned long *delta_ms)
4151
{
4152
ktime_t delta_ktime;
4153
u32 delta_usecs;
4154
bool slow = BFQQ_SEEKY(bfqq); /* if delta too short, use seekyness */
4155
4156
if (!bfq_bfqq_sync(bfqq))
4157
return false;
4158
4159
if (compensate)
4160
delta_ktime = bfqd->last_idling_start;
4161
else
4162
delta_ktime = blk_time_get();
4163
delta_ktime = ktime_sub(delta_ktime, bfqd->last_budget_start);
4164
delta_usecs = ktime_to_us(delta_ktime);
4165
4166
/* don't use too short time intervals */
4167
if (delta_usecs < 1000) {
4168
if (blk_queue_nonrot(bfqd->queue))
4169
/*
4170
* give same worst-case guarantees as idling
4171
* for seeky
4172
*/
4173
*delta_ms = BFQ_MIN_TT / NSEC_PER_MSEC;
4174
else /* charge at least one seek */
4175
*delta_ms = bfq_slice_idle / NSEC_PER_MSEC;
4176
4177
return slow;
4178
}
4179
4180
*delta_ms = delta_usecs / USEC_PER_MSEC;
4181
4182
/*
4183
* Use only long (> 20ms) intervals to filter out excessive
4184
* spikes in service rate estimation.
4185
*/
4186
if (delta_usecs > 20000) {
4187
/*
4188
* Caveat for rotational devices: processes doing I/O
4189
* in the slower disk zones tend to be slow(er) even
4190
* if not seeky. In this respect, the estimated peak
4191
* rate is likely to be an average over the disk
4192
* surface. Accordingly, to not be too harsh with
4193
* unlucky processes, a process is deemed slow only if
4194
* its rate has been lower than half of the estimated
4195
* peak rate.
4196
*/
4197
slow = bfqq->entity.service < bfqd->bfq_max_budget / 2;
4198
}
4199
4200
bfq_log_bfqq(bfqd, bfqq, "bfq_bfqq_is_slow: slow %d", slow);
4201
4202
return slow;
4203
}
4204
4205
/*
4206
* To be deemed as soft real-time, an application must meet two
4207
* requirements. First, the application must not require an average
4208
* bandwidth higher than the approximate bandwidth required to playback or
4209
* record a compressed high-definition video.
4210
* The next function is invoked on the completion of the last request of a
4211
* batch, to compute the next-start time instant, soft_rt_next_start, such
4212
* that, if the next request of the application does not arrive before
4213
* soft_rt_next_start, then the above requirement on the bandwidth is met.
4214
*
4215
* The second requirement is that the request pattern of the application is
4216
* isochronous, i.e., that, after issuing a request or a batch of requests,
4217
* the application stops issuing new requests until all its pending requests
4218
* have been completed. After that, the application may issue a new batch,
4219
* and so on.
4220
* For this reason the next function is invoked to compute
4221
* soft_rt_next_start only for applications that meet this requirement,
4222
* whereas soft_rt_next_start is set to infinity for applications that do
4223
* not.
4224
*
4225
* Unfortunately, even a greedy (i.e., I/O-bound) application may
4226
* happen to meet, occasionally or systematically, both the above
4227
* bandwidth and isochrony requirements. This may happen at least in
4228
* the following circumstances. First, if the CPU load is high. The
4229
* application may stop issuing requests while the CPUs are busy
4230
* serving other processes, then restart, then stop again for a while,
4231
* and so on. The other circumstances are related to the storage
4232
* device: the storage device is highly loaded or reaches a low-enough
4233
* throughput with the I/O of the application (e.g., because the I/O
4234
* is random and/or the device is slow). In all these cases, the
4235
* I/O of the application may be simply slowed down enough to meet
4236
* the bandwidth and isochrony requirements. To reduce the probability
4237
* that greedy applications are deemed as soft real-time in these
4238
* corner cases, a further rule is used in the computation of
4239
* soft_rt_next_start: the return value of this function is forced to
4240
* be higher than the maximum between the following two quantities.
4241
*
4242
* (a) Current time plus: (1) the maximum time for which the arrival
4243
* of a request is waited for when a sync queue becomes idle,
4244
* namely bfqd->bfq_slice_idle, and (2) a few extra jiffies. We
4245
* postpone for a moment the reason for adding a few extra
4246
* jiffies; we get back to it after next item (b). Lower-bounding
4247
* the return value of this function with the current time plus
4248
* bfqd->bfq_slice_idle tends to filter out greedy applications,
4249
* because the latter issue their next request as soon as possible
4250
* after the last one has been completed. In contrast, a soft
4251
* real-time application spends some time processing data, after a
4252
* batch of its requests has been completed.
4253
*
4254
* (b) Current value of bfqq->soft_rt_next_start. As pointed out
4255
* above, greedy applications may happen to meet both the
4256
* bandwidth and isochrony requirements under heavy CPU or
4257
* storage-device load. In more detail, in these scenarios, these
4258
* applications happen, only for limited time periods, to do I/O
4259
* slowly enough to meet all the requirements described so far,
4260
* including the filtering in above item (a). These slow-speed
4261
* time intervals are usually interspersed between other time
4262
* intervals during which these applications do I/O at a very high
4263
* speed. Fortunately, exactly because of the high speed of the
4264
* I/O in the high-speed intervals, the values returned by this
4265
* function happen to be so high, near the end of any such
4266
* high-speed interval, to be likely to fall *after* the end of
4267
* the low-speed time interval that follows. These high values are
4268
* stored in bfqq->soft_rt_next_start after each invocation of
4269
* this function. As a consequence, if the last value of
4270
* bfqq->soft_rt_next_start is constantly used to lower-bound the
4271
* next value that this function may return, then, from the very
4272
* beginning of a low-speed interval, bfqq->soft_rt_next_start is
4273
* likely to be constantly kept so high that any I/O request
4274
* issued during the low-speed interval is considered as arriving
4275
* to soon for the application to be deemed as soft
4276
* real-time. Then, in the high-speed interval that follows, the
4277
* application will not be deemed as soft real-time, just because
4278
* it will do I/O at a high speed. And so on.
4279
*
4280
* Getting back to the filtering in item (a), in the following two
4281
* cases this filtering might be easily passed by a greedy
4282
* application, if the reference quantity was just
4283
* bfqd->bfq_slice_idle:
4284
* 1) HZ is so low that the duration of a jiffy is comparable to or
4285
* higher than bfqd->bfq_slice_idle. This happens, e.g., on slow
4286
* devices with HZ=100. The time granularity may be so coarse
4287
* that the approximation, in jiffies, of bfqd->bfq_slice_idle
4288
* is rather lower than the exact value.
4289
* 2) jiffies, instead of increasing at a constant rate, may stop increasing
4290
* for a while, then suddenly 'jump' by several units to recover the lost
4291
* increments. This seems to happen, e.g., inside virtual machines.
4292
* To address this issue, in the filtering in (a) we do not use as a
4293
* reference time interval just bfqd->bfq_slice_idle, but
4294
* bfqd->bfq_slice_idle plus a few jiffies. In particular, we add the
4295
* minimum number of jiffies for which the filter seems to be quite
4296
* precise also in embedded systems and KVM/QEMU virtual machines.
4297
*/
4298
static unsigned long bfq_bfqq_softrt_next_start(struct bfq_data *bfqd,
4299
struct bfq_queue *bfqq)
4300
{
4301
return max3(bfqq->soft_rt_next_start,
4302
bfqq->last_idle_bklogged +
4303
HZ * bfqq->service_from_backlogged /
4304
bfqd->bfq_wr_max_softrt_rate,
4305
jiffies + nsecs_to_jiffies(bfqq->bfqd->bfq_slice_idle) + 4);
4306
}
4307
4308
/**
4309
* bfq_bfqq_expire - expire a queue.
4310
* @bfqd: device owning the queue.
4311
* @bfqq: the queue to expire.
4312
* @compensate: if true, compensate for the time spent idling.
4313
* @reason: the reason causing the expiration.
4314
*
4315
* If the process associated with bfqq does slow I/O (e.g., because it
4316
* issues random requests), we charge bfqq with the time it has been
4317
* in service instead of the service it has received (see
4318
* bfq_bfqq_charge_time for details on how this goal is achieved). As
4319
* a consequence, bfqq will typically get higher timestamps upon
4320
* reactivation, and hence it will be rescheduled as if it had
4321
* received more service than what it has actually received. In the
4322
* end, bfqq receives less service in proportion to how slowly its
4323
* associated process consumes its budgets (and hence how seriously it
4324
* tends to lower the throughput). In addition, this time-charging
4325
* strategy guarantees time fairness among slow processes. In
4326
* contrast, if the process associated with bfqq is not slow, we
4327
* charge bfqq exactly with the service it has received.
4328
*
4329
* Charging time to the first type of queues and the exact service to
4330
* the other has the effect of using the WF2Q+ policy to schedule the
4331
* former on a timeslice basis, without violating service domain
4332
* guarantees among the latter.
4333
*/
4334
void bfq_bfqq_expire(struct bfq_data *bfqd,
4335
struct bfq_queue *bfqq,
4336
bool compensate,
4337
enum bfqq_expiration reason)
4338
{
4339
bool slow;
4340
unsigned long delta = 0;
4341
struct bfq_entity *entity = &bfqq->entity;
4342
4343
/*
4344
* Check whether the process is slow (see bfq_bfqq_is_slow).
4345
*/
4346
slow = bfq_bfqq_is_slow(bfqd, bfqq, compensate, &delta);
4347
4348
/*
4349
* As above explained, charge slow (typically seeky) and
4350
* timed-out queues with the time and not the service
4351
* received, to favor sequential workloads.
4352
*
4353
* Processes doing I/O in the slower disk zones will tend to
4354
* be slow(er) even if not seeky. Therefore, since the
4355
* estimated peak rate is actually an average over the disk
4356
* surface, these processes may timeout just for bad luck. To
4357
* avoid punishing them, do not charge time to processes that
4358
* succeeded in consuming at least 2/3 of their budget. This
4359
* allows BFQ to preserve enough elasticity to still perform
4360
* bandwidth, and not time, distribution with little unlucky
4361
* or quasi-sequential processes.
4362
*/
4363
if (bfqq->wr_coeff == 1 &&
4364
(slow ||
4365
(reason == BFQQE_BUDGET_TIMEOUT &&
4366
bfq_bfqq_budget_left(bfqq) >= entity->budget / 3)))
4367
bfq_bfqq_charge_time(bfqd, bfqq, delta);
4368
4369
if (bfqd->low_latency && bfqq->wr_coeff == 1)
4370
bfqq->last_wr_start_finish = jiffies;
4371
4372
if (bfqd->low_latency && bfqd->bfq_wr_max_softrt_rate > 0 &&
4373
RB_EMPTY_ROOT(&bfqq->sort_list)) {
4374
/*
4375
* If we get here, and there are no outstanding
4376
* requests, then the request pattern is isochronous
4377
* (see the comments on the function
4378
* bfq_bfqq_softrt_next_start()). Therefore we can
4379
* compute soft_rt_next_start.
4380
*
4381
* If, instead, the queue still has outstanding
4382
* requests, then we have to wait for the completion
4383
* of all the outstanding requests to discover whether
4384
* the request pattern is actually isochronous.
4385
*/
4386
if (bfqq->dispatched == 0)
4387
bfqq->soft_rt_next_start =
4388
bfq_bfqq_softrt_next_start(bfqd, bfqq);
4389
else if (bfqq->dispatched > 0) {
4390
/*
4391
* Schedule an update of soft_rt_next_start to when
4392
* the task may be discovered to be isochronous.
4393
*/
4394
bfq_mark_bfqq_softrt_update(bfqq);
4395
}
4396
}
4397
4398
bfq_log_bfqq(bfqd, bfqq,
4399
"expire (%d, slow %d, num_disp %d, short_ttime %d)", reason,
4400
slow, bfqq->dispatched, bfq_bfqq_has_short_ttime(bfqq));
4401
4402
/*
4403
* bfqq expired, so no total service time needs to be computed
4404
* any longer: reset state machine for measuring total service
4405
* times.
4406
*/
4407
bfqd->rqs_injected = bfqd->wait_dispatch = false;
4408
bfqd->waited_rq = NULL;
4409
4410
/*
4411
* Increase, decrease or leave budget unchanged according to
4412
* reason.
4413
*/
4414
__bfq_bfqq_recalc_budget(bfqd, bfqq, reason);
4415
if (__bfq_bfqq_expire(bfqd, bfqq, reason))
4416
/* bfqq is gone, no more actions on it */
4417
return;
4418
4419
/* mark bfqq as waiting a request only if a bic still points to it */
4420
if (!bfq_bfqq_busy(bfqq) &&
4421
reason != BFQQE_BUDGET_TIMEOUT &&
4422
reason != BFQQE_BUDGET_EXHAUSTED) {
4423
bfq_mark_bfqq_non_blocking_wait_rq(bfqq);
4424
/*
4425
* Not setting service to 0, because, if the next rq
4426
* arrives in time, the queue will go on receiving
4427
* service with this same budget (as if it never expired)
4428
*/
4429
} else
4430
entity->service = 0;
4431
4432
/*
4433
* Reset the received-service counter for every parent entity.
4434
* Differently from what happens with bfqq->entity.service,
4435
* the resetting of this counter never needs to be postponed
4436
* for parent entities. In fact, in case bfqq may have a
4437
* chance to go on being served using the last, partially
4438
* consumed budget, bfqq->entity.service needs to be kept,
4439
* because if bfqq then actually goes on being served using
4440
* the same budget, the last value of bfqq->entity.service is
4441
* needed to properly decrement bfqq->entity.budget by the
4442
* portion already consumed. In contrast, it is not necessary
4443
* to keep entity->service for parent entities too, because
4444
* the bubble up of the new value of bfqq->entity.budget will
4445
* make sure that the budgets of parent entities are correct,
4446
* even in case bfqq and thus parent entities go on receiving
4447
* service with the same budget.
4448
*/
4449
entity = entity->parent;
4450
for_each_entity(entity)
4451
entity->service = 0;
4452
}
4453
4454
/*
4455
* Budget timeout is not implemented through a dedicated timer, but
4456
* just checked on request arrivals and completions, as well as on
4457
* idle timer expirations.
4458
*/
4459
static bool bfq_bfqq_budget_timeout(struct bfq_queue *bfqq)
4460
{
4461
return time_is_before_eq_jiffies(bfqq->budget_timeout);
4462
}
4463
4464
/*
4465
* If we expire a queue that is actively waiting (i.e., with the
4466
* device idled) for the arrival of a new request, then we may incur
4467
* the timestamp misalignment problem described in the body of the
4468
* function __bfq_activate_entity. Hence we return true only if this
4469
* condition does not hold, or if the queue is slow enough to deserve
4470
* only to be kicked off for preserving a high throughput.
4471
*/
4472
static bool bfq_may_expire_for_budg_timeout(struct bfq_queue *bfqq)
4473
{
4474
bfq_log_bfqq(bfqq->bfqd, bfqq,
4475
"may_budget_timeout: wait_request %d left %d timeout %d",
4476
bfq_bfqq_wait_request(bfqq),
4477
bfq_bfqq_budget_left(bfqq) >= bfqq->entity.budget / 3,
4478
bfq_bfqq_budget_timeout(bfqq));
4479
4480
return (!bfq_bfqq_wait_request(bfqq) ||
4481
bfq_bfqq_budget_left(bfqq) >= bfqq->entity.budget / 3)
4482
&&
4483
bfq_bfqq_budget_timeout(bfqq);
4484
}
4485
4486
static bool idling_boosts_thr_without_issues(struct bfq_data *bfqd,
4487
struct bfq_queue *bfqq)
4488
{
4489
bool rot_without_queueing =
4490
!blk_queue_nonrot(bfqd->queue) && !bfqd->hw_tag,
4491
bfqq_sequential_and_IO_bound,
4492
idling_boosts_thr;
4493
4494
/* No point in idling for bfqq if it won't get requests any longer */
4495
if (unlikely(!bfqq_process_refs(bfqq)))
4496
return false;
4497
4498
bfqq_sequential_and_IO_bound = !BFQQ_SEEKY(bfqq) &&
4499
bfq_bfqq_IO_bound(bfqq) && bfq_bfqq_has_short_ttime(bfqq);
4500
4501
/*
4502
* The next variable takes into account the cases where idling
4503
* boosts the throughput.
4504
*
4505
* The value of the variable is computed considering, first, that
4506
* idling is virtually always beneficial for the throughput if:
4507
* (a) the device is not NCQ-capable and rotational, or
4508
* (b) regardless of the presence of NCQ, the device is rotational and
4509
* the request pattern for bfqq is I/O-bound and sequential, or
4510
* (c) regardless of whether it is rotational, the device is
4511
* not NCQ-capable and the request pattern for bfqq is
4512
* I/O-bound and sequential.
4513
*
4514
* Secondly, and in contrast to the above item (b), idling an
4515
* NCQ-capable flash-based device would not boost the
4516
* throughput even with sequential I/O; rather it would lower
4517
* the throughput in proportion to how fast the device
4518
* is. Accordingly, the next variable is true if any of the
4519
* above conditions (a), (b) or (c) is true, and, in
4520
* particular, happens to be false if bfqd is an NCQ-capable
4521
* flash-based device.
4522
*/
4523
idling_boosts_thr = rot_without_queueing ||
4524
((!blk_queue_nonrot(bfqd->queue) || !bfqd->hw_tag) &&
4525
bfqq_sequential_and_IO_bound);
4526
4527
/*
4528
* The return value of this function is equal to that of
4529
* idling_boosts_thr, unless a special case holds. In this
4530
* special case, described below, idling may cause problems to
4531
* weight-raised queues.
4532
*
4533
* When the request pool is saturated (e.g., in the presence
4534
* of write hogs), if the processes associated with
4535
* non-weight-raised queues ask for requests at a lower rate,
4536
* then processes associated with weight-raised queues have a
4537
* higher probability to get a request from the pool
4538
* immediately (or at least soon) when they need one. Thus
4539
* they have a higher probability to actually get a fraction
4540
* of the device throughput proportional to their high
4541
* weight. This is especially true with NCQ-capable drives,
4542
* which enqueue several requests in advance, and further
4543
* reorder internally-queued requests.
4544
*
4545
* For this reason, we force to false the return value if
4546
* there are weight-raised busy queues. In this case, and if
4547
* bfqq is not weight-raised, this guarantees that the device
4548
* is not idled for bfqq (if, instead, bfqq is weight-raised,
4549
* then idling will be guaranteed by another variable, see
4550
* below). Combined with the timestamping rules of BFQ (see
4551
* [1] for details), this behavior causes bfqq, and hence any
4552
* sync non-weight-raised queue, to get a lower number of
4553
* requests served, and thus to ask for a lower number of
4554
* requests from the request pool, before the busy
4555
* weight-raised queues get served again. This often mitigates
4556
* starvation problems in the presence of heavy write
4557
* workloads and NCQ, thereby guaranteeing a higher
4558
* application and system responsiveness in these hostile
4559
* scenarios.
4560
*/
4561
return idling_boosts_thr &&
4562
bfqd->wr_busy_queues == 0;
4563
}
4564
4565
/*
4566
* For a queue that becomes empty, device idling is allowed only if
4567
* this function returns true for that queue. As a consequence, since
4568
* device idling plays a critical role for both throughput boosting
4569
* and service guarantees, the return value of this function plays a
4570
* critical role as well.
4571
*
4572
* In a nutshell, this function returns true only if idling is
4573
* beneficial for throughput or, even if detrimental for throughput,
4574
* idling is however necessary to preserve service guarantees (low
4575
* latency, desired throughput distribution, ...). In particular, on
4576
* NCQ-capable devices, this function tries to return false, so as to
4577
* help keep the drives' internal queues full, whenever this helps the
4578
* device boost the throughput without causing any service-guarantee
4579
* issue.
4580
*
4581
* Most of the issues taken into account to get the return value of
4582
* this function are not trivial. We discuss these issues in the two
4583
* functions providing the main pieces of information needed by this
4584
* function.
4585
*/
4586
static bool bfq_better_to_idle(struct bfq_queue *bfqq)
4587
{
4588
struct bfq_data *bfqd = bfqq->bfqd;
4589
bool idling_boosts_thr_with_no_issue, idling_needed_for_service_guar;
4590
4591
/* No point in idling for bfqq if it won't get requests any longer */
4592
if (unlikely(!bfqq_process_refs(bfqq)))
4593
return false;
4594
4595
if (unlikely(bfqd->strict_guarantees))
4596
return true;
4597
4598
/*
4599
* Idling is performed only if slice_idle > 0. In addition, we
4600
* do not idle if
4601
* (a) bfqq is async
4602
* (b) bfqq is in the idle io prio class: in this case we do
4603
* not idle because we want to minimize the bandwidth that
4604
* queues in this class can steal to higher-priority queues
4605
*/
4606
if (bfqd->bfq_slice_idle == 0 || !bfq_bfqq_sync(bfqq) ||
4607
bfq_class_idle(bfqq))
4608
return false;
4609
4610
idling_boosts_thr_with_no_issue =
4611
idling_boosts_thr_without_issues(bfqd, bfqq);
4612
4613
idling_needed_for_service_guar =
4614
idling_needed_for_service_guarantees(bfqd, bfqq);
4615
4616
/*
4617
* We have now the two components we need to compute the
4618
* return value of the function, which is true only if idling
4619
* either boosts the throughput (without issues), or is
4620
* necessary to preserve service guarantees.
4621
*/
4622
return idling_boosts_thr_with_no_issue ||
4623
idling_needed_for_service_guar;
4624
}
4625
4626
/*
4627
* If the in-service queue is empty but the function bfq_better_to_idle
4628
* returns true, then:
4629
* 1) the queue must remain in service and cannot be expired, and
4630
* 2) the device must be idled to wait for the possible arrival of a new
4631
* request for the queue.
4632
* See the comments on the function bfq_better_to_idle for the reasons
4633
* why performing device idling is the best choice to boost the throughput
4634
* and preserve service guarantees when bfq_better_to_idle itself
4635
* returns true.
4636
*/
4637
static bool bfq_bfqq_must_idle(struct bfq_queue *bfqq)
4638
{
4639
return RB_EMPTY_ROOT(&bfqq->sort_list) && bfq_better_to_idle(bfqq);
4640
}
4641
4642
/*
4643
* This function chooses the queue from which to pick the next extra
4644
* I/O request to inject, if it finds a compatible queue. See the
4645
* comments on bfq_update_inject_limit() for details on the injection
4646
* mechanism, and for the definitions of the quantities mentioned
4647
* below.
4648
*/
4649
static struct bfq_queue *
4650
bfq_choose_bfqq_for_injection(struct bfq_data *bfqd)
4651
{
4652
struct bfq_queue *bfqq, *in_serv_bfqq = bfqd->in_service_queue;
4653
unsigned int limit = in_serv_bfqq->inject_limit;
4654
int i;
4655
4656
/*
4657
* If
4658
* - bfqq is not weight-raised and therefore does not carry
4659
* time-critical I/O,
4660
* or
4661
* - regardless of whether bfqq is weight-raised, bfqq has
4662
* however a long think time, during which it can absorb the
4663
* effect of an appropriate number of extra I/O requests
4664
* from other queues (see bfq_update_inject_limit for
4665
* details on the computation of this number);
4666
* then injection can be performed without restrictions.
4667
*/
4668
bool in_serv_always_inject = in_serv_bfqq->wr_coeff == 1 ||
4669
!bfq_bfqq_has_short_ttime(in_serv_bfqq);
4670
4671
/*
4672
* If
4673
* - the baseline total service time could not be sampled yet,
4674
* so the inject limit happens to be still 0, and
4675
* - a lot of time has elapsed since the plugging of I/O
4676
* dispatching started, so drive speed is being wasted
4677
* significantly;
4678
* then temporarily raise inject limit to one request.
4679
*/
4680
if (limit == 0 && in_serv_bfqq->last_serv_time_ns == 0 &&
4681
bfq_bfqq_wait_request(in_serv_bfqq) &&
4682
time_is_before_eq_jiffies(bfqd->last_idling_start_jiffies +
4683
bfqd->bfq_slice_idle)
4684
)
4685
limit = 1;
4686
4687
if (bfqd->tot_rq_in_driver >= limit)
4688
return NULL;
4689
4690
/*
4691
* Linear search of the source queue for injection; but, with
4692
* a high probability, very few steps are needed to find a
4693
* candidate queue, i.e., a queue with enough budget left for
4694
* its next request. In fact:
4695
* - BFQ dynamically updates the budget of every queue so as
4696
* to accommodate the expected backlog of the queue;
4697
* - if a queue gets all its requests dispatched as injected
4698
* service, then the queue is removed from the active list
4699
* (and re-added only if it gets new requests, but then it
4700
* is assigned again enough budget for its new backlog).
4701
*/
4702
for (i = 0; i < bfqd->num_actuators; i++) {
4703
list_for_each_entry(bfqq, &bfqd->active_list[i], bfqq_list)
4704
if (!RB_EMPTY_ROOT(&bfqq->sort_list) &&
4705
(in_serv_always_inject || bfqq->wr_coeff > 1) &&
4706
bfq_serv_to_charge(bfqq->next_rq, bfqq) <=
4707
bfq_bfqq_budget_left(bfqq)) {
4708
/*
4709
* Allow for only one large in-flight request
4710
* on non-rotational devices, for the
4711
* following reason. On non-rotationl drives,
4712
* large requests take much longer than
4713
* smaller requests to be served. In addition,
4714
* the drive prefers to serve large requests
4715
* w.r.t. to small ones, if it can choose. So,
4716
* having more than one large requests queued
4717
* in the drive may easily make the next first
4718
* request of the in-service queue wait for so
4719
* long to break bfqq's service guarantees. On
4720
* the bright side, large requests let the
4721
* drive reach a very high throughput, even if
4722
* there is only one in-flight large request
4723
* at a time.
4724
*/
4725
if (blk_queue_nonrot(bfqd->queue) &&
4726
blk_rq_sectors(bfqq->next_rq) >=
4727
BFQQ_SECT_THR_NONROT &&
4728
bfqd->tot_rq_in_driver >= 1)
4729
continue;
4730
else {
4731
bfqd->rqs_injected = true;
4732
return bfqq;
4733
}
4734
}
4735
}
4736
4737
return NULL;
4738
}
4739
4740
static struct bfq_queue *
4741
bfq_find_active_bfqq_for_actuator(struct bfq_data *bfqd, int idx)
4742
{
4743
struct bfq_queue *bfqq;
4744
4745
if (bfqd->in_service_queue &&
4746
bfqd->in_service_queue->actuator_idx == idx)
4747
return bfqd->in_service_queue;
4748
4749
list_for_each_entry(bfqq, &bfqd->active_list[idx], bfqq_list) {
4750
if (!RB_EMPTY_ROOT(&bfqq->sort_list) &&
4751
bfq_serv_to_charge(bfqq->next_rq, bfqq) <=
4752
bfq_bfqq_budget_left(bfqq)) {
4753
return bfqq;
4754
}
4755
}
4756
4757
return NULL;
4758
}
4759
4760
/*
4761
* Perform a linear scan of each actuator, until an actuator is found
4762
* for which the following three conditions hold: the load of the
4763
* actuator is below the threshold (see comments on
4764
* actuator_load_threshold for details) and lower than that of the
4765
* next actuator (comments on this extra condition below), and there
4766
* is a queue that contains I/O for that actuator. On success, return
4767
* that queue.
4768
*
4769
* Performing a plain linear scan entails a prioritization among
4770
* actuators. The extra condition above breaks this prioritization and
4771
* tends to distribute injection uniformly across actuators.
4772
*/
4773
static struct bfq_queue *
4774
bfq_find_bfqq_for_underused_actuator(struct bfq_data *bfqd)
4775
{
4776
int i;
4777
4778
for (i = 0 ; i < bfqd->num_actuators; i++) {
4779
if (bfqd->rq_in_driver[i] < bfqd->actuator_load_threshold &&
4780
(i == bfqd->num_actuators - 1 ||
4781
bfqd->rq_in_driver[i] < bfqd->rq_in_driver[i+1])) {
4782
struct bfq_queue *bfqq =
4783
bfq_find_active_bfqq_for_actuator(bfqd, i);
4784
4785
if (bfqq)
4786
return bfqq;
4787
}
4788
}
4789
4790
return NULL;
4791
}
4792
4793
4794
/*
4795
* Select a queue for service. If we have a current queue in service,
4796
* check whether to continue servicing it, or retrieve and set a new one.
4797
*/
4798
static struct bfq_queue *bfq_select_queue(struct bfq_data *bfqd)
4799
{
4800
struct bfq_queue *bfqq, *inject_bfqq;
4801
struct request *next_rq;
4802
enum bfqq_expiration reason = BFQQE_BUDGET_TIMEOUT;
4803
4804
bfqq = bfqd->in_service_queue;
4805
if (!bfqq)
4806
goto new_queue;
4807
4808
bfq_log_bfqq(bfqd, bfqq, "select_queue: already in-service queue");
4809
4810
/*
4811
* Do not expire bfqq for budget timeout if bfqq may be about
4812
* to enjoy device idling. The reason why, in this case, we
4813
* prevent bfqq from expiring is the same as in the comments
4814
* on the case where bfq_bfqq_must_idle() returns true, in
4815
* bfq_completed_request().
4816
*/
4817
if (bfq_may_expire_for_budg_timeout(bfqq) &&
4818
!bfq_bfqq_must_idle(bfqq))
4819
goto expire;
4820
4821
check_queue:
4822
/*
4823
* If some actuator is underutilized, but the in-service
4824
* queue does not contain I/O for that actuator, then try to
4825
* inject I/O for that actuator.
4826
*/
4827
inject_bfqq = bfq_find_bfqq_for_underused_actuator(bfqd);
4828
if (inject_bfqq && inject_bfqq != bfqq)
4829
return inject_bfqq;
4830
4831
/*
4832
* This loop is rarely executed more than once. Even when it
4833
* happens, it is much more convenient to re-execute this loop
4834
* than to return NULL and trigger a new dispatch to get a
4835
* request served.
4836
*/
4837
next_rq = bfqq->next_rq;
4838
/*
4839
* If bfqq has requests queued and it has enough budget left to
4840
* serve them, keep the queue, otherwise expire it.
4841
*/
4842
if (next_rq) {
4843
if (bfq_serv_to_charge(next_rq, bfqq) >
4844
bfq_bfqq_budget_left(bfqq)) {
4845
/*
4846
* Expire the queue for budget exhaustion,
4847
* which makes sure that the next budget is
4848
* enough to serve the next request, even if
4849
* it comes from the fifo expired path.
4850
*/
4851
reason = BFQQE_BUDGET_EXHAUSTED;
4852
goto expire;
4853
} else {
4854
/*
4855
* The idle timer may be pending because we may
4856
* not disable disk idling even when a new request
4857
* arrives.
4858
*/
4859
if (bfq_bfqq_wait_request(bfqq)) {
4860
/*
4861
* If we get here: 1) at least a new request
4862
* has arrived but we have not disabled the
4863
* timer because the request was too small,
4864
* 2) then the block layer has unplugged
4865
* the device, causing the dispatch to be
4866
* invoked.
4867
*
4868
* Since the device is unplugged, now the
4869
* requests are probably large enough to
4870
* provide a reasonable throughput.
4871
* So we disable idling.
4872
*/
4873
bfq_clear_bfqq_wait_request(bfqq);
4874
hrtimer_try_to_cancel(&bfqd->idle_slice_timer);
4875
}
4876
goto keep_queue;
4877
}
4878
}
4879
4880
/*
4881
* No requests pending. However, if the in-service queue is idling
4882
* for a new request, or has requests waiting for a completion and
4883
* may idle after their completion, then keep it anyway.
4884
*
4885
* Yet, inject service from other queues if it boosts
4886
* throughput and is possible.
4887
*/
4888
if (bfq_bfqq_wait_request(bfqq) ||
4889
(bfqq->dispatched != 0 && bfq_better_to_idle(bfqq))) {
4890
unsigned int act_idx = bfqq->actuator_idx;
4891
struct bfq_queue *async_bfqq = NULL;
4892
struct bfq_queue *blocked_bfqq =
4893
!hlist_empty(&bfqq->woken_list) ?
4894
container_of(bfqq->woken_list.first,
4895
struct bfq_queue,
4896
woken_list_node)
4897
: NULL;
4898
4899
if (bfqq->bic && bfqq->bic->bfqq[0][act_idx] &&
4900
bfq_bfqq_busy(bfqq->bic->bfqq[0][act_idx]) &&
4901
bfqq->bic->bfqq[0][act_idx]->next_rq)
4902
async_bfqq = bfqq->bic->bfqq[0][act_idx];
4903
/*
4904
* The next four mutually-exclusive ifs decide
4905
* whether to try injection, and choose the queue to
4906
* pick an I/O request from.
4907
*
4908
* The first if checks whether the process associated
4909
* with bfqq has also async I/O pending. If so, it
4910
* injects such I/O unconditionally. Injecting async
4911
* I/O from the same process can cause no harm to the
4912
* process. On the contrary, it can only increase
4913
* bandwidth and reduce latency for the process.
4914
*
4915
* The second if checks whether there happens to be a
4916
* non-empty waker queue for bfqq, i.e., a queue whose
4917
* I/O needs to be completed for bfqq to receive new
4918
* I/O. This happens, e.g., if bfqq is associated with
4919
* a process that does some sync. A sync generates
4920
* extra blocking I/O, which must be completed before
4921
* the process associated with bfqq can go on with its
4922
* I/O. If the I/O of the waker queue is not served,
4923
* then bfqq remains empty, and no I/O is dispatched,
4924
* until the idle timeout fires for bfqq. This is
4925
* likely to result in lower bandwidth and higher
4926
* latencies for bfqq, and in a severe loss of total
4927
* throughput. The best action to take is therefore to
4928
* serve the waker queue as soon as possible. So do it
4929
* (without relying on the third alternative below for
4930
* eventually serving waker_bfqq's I/O; see the last
4931
* paragraph for further details). This systematic
4932
* injection of I/O from the waker queue does not
4933
* cause any delay to bfqq's I/O. On the contrary,
4934
* next bfqq's I/O is brought forward dramatically,
4935
* for it is not blocked for milliseconds.
4936
*
4937
* The third if checks whether there is a queue woken
4938
* by bfqq, and currently with pending I/O. Such a
4939
* woken queue does not steal bandwidth from bfqq,
4940
* because it remains soon without I/O if bfqq is not
4941
* served. So there is virtually no risk of loss of
4942
* bandwidth for bfqq if this woken queue has I/O
4943
* dispatched while bfqq is waiting for new I/O.
4944
*
4945
* The fourth if checks whether bfqq is a queue for
4946
* which it is better to avoid injection. It is so if
4947
* bfqq delivers more throughput when served without
4948
* any further I/O from other queues in the middle, or
4949
* if the service times of bfqq's I/O requests both
4950
* count more than overall throughput, and may be
4951
* easily increased by injection (this happens if bfqq
4952
* has a short think time). If none of these
4953
* conditions holds, then a candidate queue for
4954
* injection is looked for through
4955
* bfq_choose_bfqq_for_injection(). Note that the
4956
* latter may return NULL (for example if the inject
4957
* limit for bfqq is currently 0).
4958
*
4959
* NOTE: motivation for the second alternative
4960
*
4961
* Thanks to the way the inject limit is updated in
4962
* bfq_update_has_short_ttime(), it is rather likely
4963
* that, if I/O is being plugged for bfqq and the
4964
* waker queue has pending I/O requests that are
4965
* blocking bfqq's I/O, then the fourth alternative
4966
* above lets the waker queue get served before the
4967
* I/O-plugging timeout fires. So one may deem the
4968
* second alternative superfluous. It is not, because
4969
* the fourth alternative may be way less effective in
4970
* case of a synchronization. For two main
4971
* reasons. First, throughput may be low because the
4972
* inject limit may be too low to guarantee the same
4973
* amount of injected I/O, from the waker queue or
4974
* other queues, that the second alternative
4975
* guarantees (the second alternative unconditionally
4976
* injects a pending I/O request of the waker queue
4977
* for each bfq_dispatch_request()). Second, with the
4978
* fourth alternative, the duration of the plugging,
4979
* i.e., the time before bfqq finally receives new I/O,
4980
* may not be minimized, because the waker queue may
4981
* happen to be served only after other queues.
4982
*/
4983
if (async_bfqq &&
4984
icq_to_bic(async_bfqq->next_rq->elv.icq) == bfqq->bic &&
4985
bfq_serv_to_charge(async_bfqq->next_rq, async_bfqq) <=
4986
bfq_bfqq_budget_left(async_bfqq))
4987
bfqq = async_bfqq;
4988
else if (bfqq->waker_bfqq &&
4989
bfq_bfqq_busy(bfqq->waker_bfqq) &&
4990
bfqq->waker_bfqq->next_rq &&
4991
bfq_serv_to_charge(bfqq->waker_bfqq->next_rq,
4992
bfqq->waker_bfqq) <=
4993
bfq_bfqq_budget_left(bfqq->waker_bfqq)
4994
)
4995
bfqq = bfqq->waker_bfqq;
4996
else if (blocked_bfqq &&
4997
bfq_bfqq_busy(blocked_bfqq) &&
4998
blocked_bfqq->next_rq &&
4999
bfq_serv_to_charge(blocked_bfqq->next_rq,
5000
blocked_bfqq) <=
5001
bfq_bfqq_budget_left(blocked_bfqq)
5002
)
5003
bfqq = blocked_bfqq;
5004
else if (!idling_boosts_thr_without_issues(bfqd, bfqq) &&
5005
(bfqq->wr_coeff == 1 || bfqd->wr_busy_queues > 1 ||
5006
!bfq_bfqq_has_short_ttime(bfqq)))
5007
bfqq = bfq_choose_bfqq_for_injection(bfqd);
5008
else
5009
bfqq = NULL;
5010
5011
goto keep_queue;
5012
}
5013
5014
reason = BFQQE_NO_MORE_REQUESTS;
5015
expire:
5016
bfq_bfqq_expire(bfqd, bfqq, false, reason);
5017
new_queue:
5018
bfqq = bfq_set_in_service_queue(bfqd);
5019
if (bfqq) {
5020
bfq_log_bfqq(bfqd, bfqq, "select_queue: checking new queue");
5021
goto check_queue;
5022
}
5023
keep_queue:
5024
if (bfqq)
5025
bfq_log_bfqq(bfqd, bfqq, "select_queue: returned this queue");
5026
else
5027
bfq_log(bfqd, "select_queue: no queue returned");
5028
5029
return bfqq;
5030
}
5031
5032
static void bfq_update_wr_data(struct bfq_data *bfqd, struct bfq_queue *bfqq)
5033
{
5034
struct bfq_entity *entity = &bfqq->entity;
5035
5036
if (bfqq->wr_coeff > 1) { /* queue is being weight-raised */
5037
bfq_log_bfqq(bfqd, bfqq,
5038
"raising period dur %u/%u msec, old coeff %u, w %d(%d)",
5039
jiffies_to_msecs(jiffies - bfqq->last_wr_start_finish),
5040
jiffies_to_msecs(bfqq->wr_cur_max_time),
5041
bfqq->wr_coeff,
5042
bfqq->entity.weight, bfqq->entity.orig_weight);
5043
5044
if (entity->prio_changed)
5045
bfq_log_bfqq(bfqd, bfqq, "WARN: pending prio change");
5046
5047
/*
5048
* If the queue was activated in a burst, or too much
5049
* time has elapsed from the beginning of this
5050
* weight-raising period, then end weight raising.
5051
*/
5052
if (bfq_bfqq_in_large_burst(bfqq))
5053
bfq_bfqq_end_wr(bfqq);
5054
else if (time_is_before_jiffies(bfqq->last_wr_start_finish +
5055
bfqq->wr_cur_max_time)) {
5056
if (bfqq->wr_cur_max_time != bfqd->bfq_wr_rt_max_time ||
5057
time_is_before_jiffies(bfqq->wr_start_at_switch_to_srt +
5058
bfq_wr_duration(bfqd))) {
5059
/*
5060
* Either in interactive weight
5061
* raising, or in soft_rt weight
5062
* raising with the
5063
* interactive-weight-raising period
5064
* elapsed (so no switch back to
5065
* interactive weight raising).
5066
*/
5067
bfq_bfqq_end_wr(bfqq);
5068
} else { /*
5069
* soft_rt finishing while still in
5070
* interactive period, switch back to
5071
* interactive weight raising
5072
*/
5073
switch_back_to_interactive_wr(bfqq, bfqd);
5074
bfqq->entity.prio_changed = 1;
5075
}
5076
}
5077
if (bfqq->wr_coeff > 1 &&
5078
bfqq->wr_cur_max_time != bfqd->bfq_wr_rt_max_time &&
5079
bfqq->service_from_wr > max_service_from_wr) {
5080
/* see comments on max_service_from_wr */
5081
bfq_bfqq_end_wr(bfqq);
5082
}
5083
}
5084
/*
5085
* To improve latency (for this or other queues), immediately
5086
* update weight both if it must be raised and if it must be
5087
* lowered. Since, entity may be on some active tree here, and
5088
* might have a pending change of its ioprio class, invoke
5089
* next function with the last parameter unset (see the
5090
* comments on the function).
5091
*/
5092
if ((entity->weight > entity->orig_weight) != (bfqq->wr_coeff > 1))
5093
__bfq_entity_update_weight_prio(bfq_entity_service_tree(entity),
5094
entity, false);
5095
}
5096
5097
/*
5098
* Dispatch next request from bfqq.
5099
*/
5100
static struct request *bfq_dispatch_rq_from_bfqq(struct bfq_data *bfqd,
5101
struct bfq_queue *bfqq)
5102
{
5103
struct request *rq = bfqq->next_rq;
5104
unsigned long service_to_charge;
5105
5106
service_to_charge = bfq_serv_to_charge(rq, bfqq);
5107
5108
bfq_bfqq_served(bfqq, service_to_charge);
5109
5110
if (bfqq == bfqd->in_service_queue && bfqd->wait_dispatch) {
5111
bfqd->wait_dispatch = false;
5112
bfqd->waited_rq = rq;
5113
}
5114
5115
bfq_dispatch_remove(bfqd->queue, rq);
5116
5117
if (bfqq != bfqd->in_service_queue)
5118
return rq;
5119
5120
/*
5121
* If weight raising has to terminate for bfqq, then next
5122
* function causes an immediate update of bfqq's weight,
5123
* without waiting for next activation. As a consequence, on
5124
* expiration, bfqq will be timestamped as if has never been
5125
* weight-raised during this service slot, even if it has
5126
* received part or even most of the service as a
5127
* weight-raised queue. This inflates bfqq's timestamps, which
5128
* is beneficial, as bfqq is then more willing to leave the
5129
* device immediately to possible other weight-raised queues.
5130
*/
5131
bfq_update_wr_data(bfqd, bfqq);
5132
5133
/*
5134
* Expire bfqq, pretending that its budget expired, if bfqq
5135
* belongs to CLASS_IDLE and other queues are waiting for
5136
* service.
5137
*/
5138
if (bfq_tot_busy_queues(bfqd) > 1 && bfq_class_idle(bfqq))
5139
bfq_bfqq_expire(bfqd, bfqq, false, BFQQE_BUDGET_EXHAUSTED);
5140
5141
return rq;
5142
}
5143
5144
static bool bfq_has_work(struct blk_mq_hw_ctx *hctx)
5145
{
5146
struct bfq_data *bfqd = hctx->queue->elevator->elevator_data;
5147
5148
/*
5149
* Avoiding lock: a race on bfqd->queued should cause at
5150
* most a call to dispatch for nothing
5151
*/
5152
return !list_empty_careful(&bfqd->dispatch) ||
5153
READ_ONCE(bfqd->queued);
5154
}
5155
5156
static struct request *__bfq_dispatch_request(struct blk_mq_hw_ctx *hctx)
5157
{
5158
struct bfq_data *bfqd = hctx->queue->elevator->elevator_data;
5159
struct request *rq = NULL;
5160
struct bfq_queue *bfqq = NULL;
5161
5162
if (!list_empty(&bfqd->dispatch)) {
5163
rq = list_first_entry(&bfqd->dispatch, struct request,
5164
queuelist);
5165
list_del_init(&rq->queuelist);
5166
5167
bfqq = RQ_BFQQ(rq);
5168
5169
if (bfqq) {
5170
/*
5171
* Increment counters here, because this
5172
* dispatch does not follow the standard
5173
* dispatch flow (where counters are
5174
* incremented)
5175
*/
5176
bfqq->dispatched++;
5177
5178
goto inc_in_driver_start_rq;
5179
}
5180
5181
/*
5182
* We exploit the bfq_finish_requeue_request hook to
5183
* decrement tot_rq_in_driver, but
5184
* bfq_finish_requeue_request will not be invoked on
5185
* this request. So, to avoid unbalance, just start
5186
* this request, without incrementing tot_rq_in_driver. As
5187
* a negative consequence, tot_rq_in_driver is deceptively
5188
* lower than it should be while this request is in
5189
* service. This may cause bfq_schedule_dispatch to be
5190
* invoked uselessly.
5191
*
5192
* As for implementing an exact solution, the
5193
* bfq_finish_requeue_request hook, if defined, is
5194
* probably invoked also on this request. So, by
5195
* exploiting this hook, we could 1) increment
5196
* tot_rq_in_driver here, and 2) decrement it in
5197
* bfq_finish_requeue_request. Such a solution would
5198
* let the value of the counter be always accurate,
5199
* but it would entail using an extra interface
5200
* function. This cost seems higher than the benefit,
5201
* being the frequency of non-elevator-private
5202
* requests very low.
5203
*/
5204
goto start_rq;
5205
}
5206
5207
bfq_log(bfqd, "dispatch requests: %d busy queues",
5208
bfq_tot_busy_queues(bfqd));
5209
5210
if (bfq_tot_busy_queues(bfqd) == 0)
5211
goto exit;
5212
5213
/*
5214
* Force device to serve one request at a time if
5215
* strict_guarantees is true. Forcing this service scheme is
5216
* currently the ONLY way to guarantee that the request
5217
* service order enforced by the scheduler is respected by a
5218
* queueing device. Otherwise the device is free even to make
5219
* some unlucky request wait for as long as the device
5220
* wishes.
5221
*
5222
* Of course, serving one request at a time may cause loss of
5223
* throughput.
5224
*/
5225
if (bfqd->strict_guarantees && bfqd->tot_rq_in_driver > 0)
5226
goto exit;
5227
5228
bfqq = bfq_select_queue(bfqd);
5229
if (!bfqq)
5230
goto exit;
5231
5232
rq = bfq_dispatch_rq_from_bfqq(bfqd, bfqq);
5233
5234
if (rq) {
5235
inc_in_driver_start_rq:
5236
bfqd->rq_in_driver[bfqq->actuator_idx]++;
5237
bfqd->tot_rq_in_driver++;
5238
start_rq:
5239
rq->rq_flags |= RQF_STARTED;
5240
}
5241
exit:
5242
return rq;
5243
}
5244
5245
#ifdef CONFIG_BFQ_CGROUP_DEBUG
5246
static void bfq_update_dispatch_stats(struct request_queue *q,
5247
struct request *rq,
5248
struct bfq_queue *in_serv_queue,
5249
bool idle_timer_disabled)
5250
{
5251
struct bfq_queue *bfqq = rq ? RQ_BFQQ(rq) : NULL;
5252
5253
if (!idle_timer_disabled && !bfqq)
5254
return;
5255
5256
/*
5257
* rq and bfqq are guaranteed to exist until this function
5258
* ends, for the following reasons. First, rq can be
5259
* dispatched to the device, and then can be completed and
5260
* freed, only after this function ends. Second, rq cannot be
5261
* merged (and thus freed because of a merge) any longer,
5262
* because it has already started. Thus rq cannot be freed
5263
* before this function ends, and, since rq has a reference to
5264
* bfqq, the same guarantee holds for bfqq too.
5265
*
5266
* In addition, the following queue lock guarantees that
5267
* bfqq_group(bfqq) exists as well.
5268
*/
5269
spin_lock_irq(&q->queue_lock);
5270
if (idle_timer_disabled)
5271
/*
5272
* Since the idle timer has been disabled,
5273
* in_serv_queue contained some request when
5274
* __bfq_dispatch_request was invoked above, which
5275
* implies that rq was picked exactly from
5276
* in_serv_queue. Thus in_serv_queue == bfqq, and is
5277
* therefore guaranteed to exist because of the above
5278
* arguments.
5279
*/
5280
bfqg_stats_update_idle_time(bfqq_group(in_serv_queue));
5281
if (bfqq) {
5282
struct bfq_group *bfqg = bfqq_group(bfqq);
5283
5284
bfqg_stats_update_avg_queue_size(bfqg);
5285
bfqg_stats_set_start_empty_time(bfqg);
5286
bfqg_stats_update_io_remove(bfqg, rq->cmd_flags);
5287
}
5288
spin_unlock_irq(&q->queue_lock);
5289
}
5290
#else
5291
static inline void bfq_update_dispatch_stats(struct request_queue *q,
5292
struct request *rq,
5293
struct bfq_queue *in_serv_queue,
5294
bool idle_timer_disabled) {}
5295
#endif /* CONFIG_BFQ_CGROUP_DEBUG */
5296
5297
static struct request *bfq_dispatch_request(struct blk_mq_hw_ctx *hctx)
5298
{
5299
struct bfq_data *bfqd = hctx->queue->elevator->elevator_data;
5300
struct request *rq;
5301
struct bfq_queue *in_serv_queue;
5302
bool waiting_rq, idle_timer_disabled = false;
5303
5304
spin_lock_irq(&bfqd->lock);
5305
5306
in_serv_queue = bfqd->in_service_queue;
5307
waiting_rq = in_serv_queue && bfq_bfqq_wait_request(in_serv_queue);
5308
5309
rq = __bfq_dispatch_request(hctx);
5310
if (in_serv_queue == bfqd->in_service_queue) {
5311
idle_timer_disabled =
5312
waiting_rq && !bfq_bfqq_wait_request(in_serv_queue);
5313
}
5314
5315
spin_unlock_irq(&bfqd->lock);
5316
bfq_update_dispatch_stats(hctx->queue, rq,
5317
idle_timer_disabled ? in_serv_queue : NULL,
5318
idle_timer_disabled);
5319
5320
return rq;
5321
}
5322
5323
/*
5324
* Task holds one reference to the queue, dropped when task exits. Each rq
5325
* in-flight on this queue also holds a reference, dropped when rq is freed.
5326
*
5327
* Scheduler lock must be held here. Recall not to use bfqq after calling
5328
* this function on it.
5329
*/
5330
void bfq_put_queue(struct bfq_queue *bfqq)
5331
{
5332
struct bfq_queue *item;
5333
struct hlist_node *n;
5334
struct bfq_group *bfqg = bfqq_group(bfqq);
5335
5336
bfq_log_bfqq(bfqq->bfqd, bfqq, "put_queue: %p %d", bfqq, bfqq->ref);
5337
5338
bfqq->ref--;
5339
if (bfqq->ref)
5340
return;
5341
5342
if (!hlist_unhashed(&bfqq->burst_list_node)) {
5343
hlist_del_init(&bfqq->burst_list_node);
5344
/*
5345
* Decrement also burst size after the removal, if the
5346
* process associated with bfqq is exiting, and thus
5347
* does not contribute to the burst any longer. This
5348
* decrement helps filter out false positives of large
5349
* bursts, when some short-lived process (often due to
5350
* the execution of commands by some service) happens
5351
* to start and exit while a complex application is
5352
* starting, and thus spawning several processes that
5353
* do I/O (and that *must not* be treated as a large
5354
* burst, see comments on bfq_handle_burst).
5355
*
5356
* In particular, the decrement is performed only if:
5357
* 1) bfqq is not a merged queue, because, if it is,
5358
* then this free of bfqq is not triggered by the exit
5359
* of the process bfqq is associated with, but exactly
5360
* by the fact that bfqq has just been merged.
5361
* 2) burst_size is greater than 0, to handle
5362
* unbalanced decrements. Unbalanced decrements may
5363
* happen in te following case: bfqq is inserted into
5364
* the current burst list--without incrementing
5365
* bust_size--because of a split, but the current
5366
* burst list is not the burst list bfqq belonged to
5367
* (see comments on the case of a split in
5368
* bfq_set_request).
5369
*/
5370
if (bfqq->bic && bfqq->bfqd->burst_size > 0)
5371
bfqq->bfqd->burst_size--;
5372
}
5373
5374
/*
5375
* bfqq does not exist any longer, so it cannot be woken by
5376
* any other queue, and cannot wake any other queue. Then bfqq
5377
* must be removed from the woken list of its possible waker
5378
* queue, and all queues in the woken list of bfqq must stop
5379
* having a waker queue. Strictly speaking, these updates
5380
* should be performed when bfqq remains with no I/O source
5381
* attached to it, which happens before bfqq gets freed. In
5382
* particular, this happens when the last process associated
5383
* with bfqq exits or gets associated with a different
5384
* queue. However, both events lead to bfqq being freed soon,
5385
* and dangling references would come out only after bfqq gets
5386
* freed. So these updates are done here, as a simple and safe
5387
* way to handle all cases.
5388
*/
5389
/* remove bfqq from woken list */
5390
if (!hlist_unhashed(&bfqq->woken_list_node))
5391
hlist_del_init(&bfqq->woken_list_node);
5392
5393
/* reset waker for all queues in woken list */
5394
hlist_for_each_entry_safe(item, n, &bfqq->woken_list,
5395
woken_list_node) {
5396
item->waker_bfqq = NULL;
5397
hlist_del_init(&item->woken_list_node);
5398
}
5399
5400
if (bfqq->bfqd->last_completed_rq_bfqq == bfqq)
5401
bfqq->bfqd->last_completed_rq_bfqq = NULL;
5402
5403
WARN_ON_ONCE(!list_empty(&bfqq->fifo));
5404
WARN_ON_ONCE(!RB_EMPTY_ROOT(&bfqq->sort_list));
5405
WARN_ON_ONCE(bfqq->dispatched);
5406
5407
kmem_cache_free(bfq_pool, bfqq);
5408
bfqg_and_blkg_put(bfqg);
5409
}
5410
5411
static void bfq_put_stable_ref(struct bfq_queue *bfqq)
5412
{
5413
bfqq->stable_ref--;
5414
bfq_put_queue(bfqq);
5415
}
5416
5417
void bfq_put_cooperator(struct bfq_queue *bfqq)
5418
{
5419
struct bfq_queue *__bfqq, *next;
5420
5421
/*
5422
* If this queue was scheduled to merge with another queue, be
5423
* sure to drop the reference taken on that queue (and others in
5424
* the merge chain). See bfq_setup_merge and bfq_merge_bfqqs.
5425
*/
5426
__bfqq = bfqq->new_bfqq;
5427
while (__bfqq) {
5428
next = __bfqq->new_bfqq;
5429
bfq_put_queue(__bfqq);
5430
__bfqq = next;
5431
}
5432
}
5433
5434
static void bfq_exit_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq)
5435
{
5436
if (bfqq == bfqd->in_service_queue) {
5437
__bfq_bfqq_expire(bfqd, bfqq, BFQQE_BUDGET_TIMEOUT);
5438
bfq_schedule_dispatch(bfqd);
5439
}
5440
5441
bfq_log_bfqq(bfqd, bfqq, "exit_bfqq: %p, %d", bfqq, bfqq->ref);
5442
5443
bfq_put_cooperator(bfqq);
5444
5445
bfq_release_process_ref(bfqd, bfqq);
5446
}
5447
5448
static void bfq_exit_icq_bfqq(struct bfq_io_cq *bic, bool is_sync,
5449
unsigned int actuator_idx)
5450
{
5451
struct bfq_queue *bfqq = bic_to_bfqq(bic, is_sync, actuator_idx);
5452
struct bfq_data *bfqd;
5453
5454
if (bfqq)
5455
bfqd = bfqq->bfqd; /* NULL if scheduler already exited */
5456
5457
if (bfqq && bfqd) {
5458
bic_set_bfqq(bic, NULL, is_sync, actuator_idx);
5459
bfq_exit_bfqq(bfqd, bfqq);
5460
}
5461
}
5462
5463
static void _bfq_exit_icq(struct bfq_io_cq *bic, unsigned int num_actuators)
5464
{
5465
struct bfq_iocq_bfqq_data *bfqq_data = bic->bfqq_data;
5466
unsigned int act_idx;
5467
5468
for (act_idx = 0; act_idx < num_actuators; act_idx++) {
5469
if (bfqq_data[act_idx].stable_merge_bfqq)
5470
bfq_put_stable_ref(bfqq_data[act_idx].stable_merge_bfqq);
5471
5472
bfq_exit_icq_bfqq(bic, true, act_idx);
5473
bfq_exit_icq_bfqq(bic, false, act_idx);
5474
}
5475
}
5476
5477
static void bfq_exit_icq(struct io_cq *icq)
5478
{
5479
struct bfq_io_cq *bic = icq_to_bic(icq);
5480
struct bfq_data *bfqd = bic_to_bfqd(bic);
5481
unsigned long flags;
5482
5483
/*
5484
* If bfqd and thus bfqd->num_actuators is not available any
5485
* longer, then cycle over all possible per-actuator bfqqs in
5486
* next loop. We rely on bic being zeroed on creation, and
5487
* therefore on its unused per-actuator fields being NULL.
5488
*
5489
* bfqd is NULL if scheduler already exited, and in that case
5490
* this is the last time these queues are accessed.
5491
*/
5492
if (bfqd) {
5493
spin_lock_irqsave(&bfqd->lock, flags);
5494
_bfq_exit_icq(bic, bfqd->num_actuators);
5495
spin_unlock_irqrestore(&bfqd->lock, flags);
5496
} else {
5497
_bfq_exit_icq(bic, BFQ_MAX_ACTUATORS);
5498
}
5499
}
5500
5501
/*
5502
* Update the entity prio values; note that the new values will not
5503
* be used until the next (re)activation.
5504
*/
5505
static void
5506
bfq_set_next_ioprio_data(struct bfq_queue *bfqq, struct bfq_io_cq *bic)
5507
{
5508
struct task_struct *tsk = current;
5509
int ioprio_class;
5510
struct bfq_data *bfqd = bfqq->bfqd;
5511
5512
if (!bfqd)
5513
return;
5514
5515
ioprio_class = IOPRIO_PRIO_CLASS(bic->ioprio);
5516
switch (ioprio_class) {
5517
default:
5518
pr_err("bdi %s: bfq: bad prio class %d\n",
5519
bdi_dev_name(bfqq->bfqd->queue->disk->bdi),
5520
ioprio_class);
5521
fallthrough;
5522
case IOPRIO_CLASS_NONE:
5523
/*
5524
* No prio set, inherit CPU scheduling settings.
5525
*/
5526
bfqq->new_ioprio = task_nice_ioprio(tsk);
5527
bfqq->new_ioprio_class = task_nice_ioclass(tsk);
5528
break;
5529
case IOPRIO_CLASS_RT:
5530
bfqq->new_ioprio = IOPRIO_PRIO_LEVEL(bic->ioprio);
5531
bfqq->new_ioprio_class = IOPRIO_CLASS_RT;
5532
break;
5533
case IOPRIO_CLASS_BE:
5534
bfqq->new_ioprio = IOPRIO_PRIO_LEVEL(bic->ioprio);
5535
bfqq->new_ioprio_class = IOPRIO_CLASS_BE;
5536
break;
5537
case IOPRIO_CLASS_IDLE:
5538
bfqq->new_ioprio_class = IOPRIO_CLASS_IDLE;
5539
bfqq->new_ioprio = IOPRIO_NR_LEVELS - 1;
5540
break;
5541
}
5542
5543
if (bfqq->new_ioprio >= IOPRIO_NR_LEVELS) {
5544
pr_crit("bfq_set_next_ioprio_data: new_ioprio %d\n",
5545
bfqq->new_ioprio);
5546
bfqq->new_ioprio = IOPRIO_NR_LEVELS - 1;
5547
}
5548
5549
bfqq->entity.new_weight = bfq_ioprio_to_weight(bfqq->new_ioprio);
5550
bfq_log_bfqq(bfqd, bfqq, "new_ioprio %d new_weight %d",
5551
bfqq->new_ioprio, bfqq->entity.new_weight);
5552
bfqq->entity.prio_changed = 1;
5553
}
5554
5555
static struct bfq_queue *bfq_get_queue(struct bfq_data *bfqd,
5556
struct bio *bio, bool is_sync,
5557
struct bfq_io_cq *bic,
5558
bool respawn);
5559
5560
static void bfq_check_ioprio_change(struct bfq_io_cq *bic, struct bio *bio)
5561
{
5562
struct bfq_data *bfqd = bic_to_bfqd(bic);
5563
struct bfq_queue *bfqq;
5564
int ioprio = bic->icq.ioc->ioprio;
5565
5566
/*
5567
* This condition may trigger on a newly created bic, be sure to
5568
* drop the lock before returning.
5569
*/
5570
if (unlikely(!bfqd) || likely(bic->ioprio == ioprio))
5571
return;
5572
5573
bic->ioprio = ioprio;
5574
5575
bfqq = bic_to_bfqq(bic, false, bfq_actuator_index(bfqd, bio));
5576
if (bfqq) {
5577
struct bfq_queue *old_bfqq = bfqq;
5578
5579
bfqq = bfq_get_queue(bfqd, bio, false, bic, true);
5580
bic_set_bfqq(bic, bfqq, false, bfq_actuator_index(bfqd, bio));
5581
bfq_release_process_ref(bfqd, old_bfqq);
5582
}
5583
5584
bfqq = bic_to_bfqq(bic, true, bfq_actuator_index(bfqd, bio));
5585
if (bfqq)
5586
bfq_set_next_ioprio_data(bfqq, bic);
5587
}
5588
5589
static void bfq_init_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq,
5590
struct bfq_io_cq *bic, pid_t pid, int is_sync,
5591
unsigned int act_idx)
5592
{
5593
u64 now_ns = blk_time_get_ns();
5594
5595
bfqq->actuator_idx = act_idx;
5596
RB_CLEAR_NODE(&bfqq->entity.rb_node);
5597
INIT_LIST_HEAD(&bfqq->fifo);
5598
INIT_HLIST_NODE(&bfqq->burst_list_node);
5599
INIT_HLIST_NODE(&bfqq->woken_list_node);
5600
INIT_HLIST_HEAD(&bfqq->woken_list);
5601
5602
bfqq->ref = 0;
5603
bfqq->bfqd = bfqd;
5604
5605
if (bic)
5606
bfq_set_next_ioprio_data(bfqq, bic);
5607
5608
if (is_sync) {
5609
/*
5610
* No need to mark as has_short_ttime if in
5611
* idle_class, because no device idling is performed
5612
* for queues in idle class
5613
*/
5614
if (!bfq_class_idle(bfqq))
5615
/* tentatively mark as has_short_ttime */
5616
bfq_mark_bfqq_has_short_ttime(bfqq);
5617
bfq_mark_bfqq_sync(bfqq);
5618
bfq_mark_bfqq_just_created(bfqq);
5619
} else
5620
bfq_clear_bfqq_sync(bfqq);
5621
5622
/* set end request to minus infinity from now */
5623
bfqq->ttime.last_end_request = now_ns + 1;
5624
5625
bfqq->creation_time = jiffies;
5626
5627
bfqq->io_start_time = now_ns;
5628
5629
bfq_mark_bfqq_IO_bound(bfqq);
5630
5631
bfqq->pid = pid;
5632
5633
/* Tentative initial value to trade off between thr and lat */
5634
bfqq->max_budget = (2 * bfq_max_budget(bfqd)) / 3;
5635
bfqq->budget_timeout = bfq_smallest_from_now();
5636
5637
bfqq->wr_coeff = 1;
5638
bfqq->last_wr_start_finish = jiffies;
5639
bfqq->wr_start_at_switch_to_srt = bfq_smallest_from_now();
5640
bfqq->split_time = bfq_smallest_from_now();
5641
5642
/*
5643
* To not forget the possibly high bandwidth consumed by a
5644
* process/queue in the recent past,
5645
* bfq_bfqq_softrt_next_start() returns a value at least equal
5646
* to the current value of bfqq->soft_rt_next_start (see
5647
* comments on bfq_bfqq_softrt_next_start). Set
5648
* soft_rt_next_start to now, to mean that bfqq has consumed
5649
* no bandwidth so far.
5650
*/
5651
bfqq->soft_rt_next_start = jiffies;
5652
5653
/* first request is almost certainly seeky */
5654
bfqq->seek_history = 1;
5655
5656
bfqq->decrease_time_jif = jiffies;
5657
}
5658
5659
static struct bfq_queue **bfq_async_queue_prio(struct bfq_data *bfqd,
5660
struct bfq_group *bfqg,
5661
int ioprio_class, int ioprio, int act_idx)
5662
{
5663
switch (ioprio_class) {
5664
case IOPRIO_CLASS_RT:
5665
return &bfqg->async_bfqq[0][ioprio][act_idx];
5666
case IOPRIO_CLASS_NONE:
5667
ioprio = IOPRIO_BE_NORM;
5668
fallthrough;
5669
case IOPRIO_CLASS_BE:
5670
return &bfqg->async_bfqq[1][ioprio][act_idx];
5671
case IOPRIO_CLASS_IDLE:
5672
return &bfqg->async_idle_bfqq[act_idx];
5673
default:
5674
return NULL;
5675
}
5676
}
5677
5678
static struct bfq_queue *
5679
bfq_do_early_stable_merge(struct bfq_data *bfqd, struct bfq_queue *bfqq,
5680
struct bfq_io_cq *bic,
5681
struct bfq_queue *last_bfqq_created)
5682
{
5683
unsigned int a_idx = last_bfqq_created->actuator_idx;
5684
struct bfq_queue *new_bfqq =
5685
bfq_setup_merge(bfqq, last_bfqq_created);
5686
5687
if (!new_bfqq)
5688
return bfqq;
5689
5690
if (new_bfqq->bic)
5691
new_bfqq->bic->bfqq_data[a_idx].stably_merged = true;
5692
bic->bfqq_data[a_idx].stably_merged = true;
5693
5694
/*
5695
* Reusing merge functions. This implies that
5696
* bfqq->bic must be set too, for
5697
* bfq_merge_bfqqs to correctly save bfqq's
5698
* state before killing it.
5699
*/
5700
bfqq->bic = bic;
5701
return bfq_merge_bfqqs(bfqd, bic, bfqq);
5702
}
5703
5704
/*
5705
* Many throughput-sensitive workloads are made of several parallel
5706
* I/O flows, with all flows generated by the same application, or
5707
* more generically by the same task (e.g., system boot). The most
5708
* counterproductive action with these workloads is plugging I/O
5709
* dispatch when one of the bfq_queues associated with these flows
5710
* remains temporarily empty.
5711
*
5712
* To avoid this plugging, BFQ has been using a burst-handling
5713
* mechanism for years now. This mechanism has proven effective for
5714
* throughput, and not detrimental for service guarantees. The
5715
* following function pushes this mechanism a little bit further,
5716
* basing on the following two facts.
5717
*
5718
* First, all the I/O flows of a the same application or task
5719
* contribute to the execution/completion of that common application
5720
* or task. So the performance figures that matter are total
5721
* throughput of the flows and task-wide I/O latency. In particular,
5722
* these flows do not need to be protected from each other, in terms
5723
* of individual bandwidth or latency.
5724
*
5725
* Second, the above fact holds regardless of the number of flows.
5726
*
5727
* Putting these two facts together, this commits merges stably the
5728
* bfq_queues associated with these I/O flows, i.e., with the
5729
* processes that generate these IO/ flows, regardless of how many the
5730
* involved processes are.
5731
*
5732
* To decide whether a set of bfq_queues is actually associated with
5733
* the I/O flows of a common application or task, and to merge these
5734
* queues stably, this function operates as follows: given a bfq_queue,
5735
* say Q2, currently being created, and the last bfq_queue, say Q1,
5736
* created before Q2, Q2 is merged stably with Q1 if
5737
* - very little time has elapsed since when Q1 was created
5738
* - Q2 has the same ioprio as Q1
5739
* - Q2 belongs to the same group as Q1
5740
*
5741
* Merging bfq_queues also reduces scheduling overhead. A fio test
5742
* with ten random readers on /dev/nullb shows a throughput boost of
5743
* 40%, with a quadcore. Since BFQ's execution time amounts to ~50% of
5744
* the total per-request processing time, the above throughput boost
5745
* implies that BFQ's overhead is reduced by more than 50%.
5746
*
5747
* This new mechanism most certainly obsoletes the current
5748
* burst-handling heuristics. We keep those heuristics for the moment.
5749
*/
5750
static struct bfq_queue *bfq_do_or_sched_stable_merge(struct bfq_data *bfqd,
5751
struct bfq_queue *bfqq,
5752
struct bfq_io_cq *bic)
5753
{
5754
struct bfq_queue **source_bfqq = bfqq->entity.parent ?
5755
&bfqq->entity.parent->last_bfqq_created :
5756
&bfqd->last_bfqq_created;
5757
5758
struct bfq_queue *last_bfqq_created = *source_bfqq;
5759
5760
/*
5761
* If last_bfqq_created has not been set yet, then init it. If
5762
* it has been set already, but too long ago, then move it
5763
* forward to bfqq. Finally, move also if bfqq belongs to a
5764
* different group than last_bfqq_created, or if bfqq has a
5765
* different ioprio, ioprio_class or actuator_idx. If none of
5766
* these conditions holds true, then try an early stable merge
5767
* or schedule a delayed stable merge. As for the condition on
5768
* actuator_idx, the reason is that, if queues associated with
5769
* different actuators are merged, then control is lost on
5770
* each actuator. Therefore some actuator may be
5771
* underutilized, and throughput may decrease.
5772
*
5773
* A delayed merge is scheduled (instead of performing an
5774
* early merge), in case bfqq might soon prove to be more
5775
* throughput-beneficial if not merged. Currently this is
5776
* possible only if bfqd is rotational with no queueing. For
5777
* such a drive, not merging bfqq is better for throughput if
5778
* bfqq happens to contain sequential I/O. So, we wait a
5779
* little bit for enough I/O to flow through bfqq. After that,
5780
* if such an I/O is sequential, then the merge is
5781
* canceled. Otherwise the merge is finally performed.
5782
*/
5783
if (!last_bfqq_created ||
5784
time_before(last_bfqq_created->creation_time +
5785
msecs_to_jiffies(bfq_activation_stable_merging),
5786
bfqq->creation_time) ||
5787
bfqq->entity.parent != last_bfqq_created->entity.parent ||
5788
bfqq->ioprio != last_bfqq_created->ioprio ||
5789
bfqq->ioprio_class != last_bfqq_created->ioprio_class ||
5790
bfqq->actuator_idx != last_bfqq_created->actuator_idx)
5791
*source_bfqq = bfqq;
5792
else if (time_after_eq(last_bfqq_created->creation_time +
5793
bfqd->bfq_burst_interval,
5794
bfqq->creation_time)) {
5795
if (likely(bfqd->nonrot_with_queueing))
5796
/*
5797
* With this type of drive, leaving
5798
* bfqq alone may provide no
5799
* throughput benefits compared with
5800
* merging bfqq. So merge bfqq now.
5801
*/
5802
bfqq = bfq_do_early_stable_merge(bfqd, bfqq,
5803
bic,
5804
last_bfqq_created);
5805
else { /* schedule tentative stable merge */
5806
/*
5807
* get reference on last_bfqq_created,
5808
* to prevent it from being freed,
5809
* until we decide whether to merge
5810
*/
5811
last_bfqq_created->ref++;
5812
/*
5813
* need to keep track of stable refs, to
5814
* compute process refs correctly
5815
*/
5816
last_bfqq_created->stable_ref++;
5817
/*
5818
* Record the bfqq to merge to.
5819
*/
5820
bic->bfqq_data[last_bfqq_created->actuator_idx].stable_merge_bfqq =
5821
last_bfqq_created;
5822
}
5823
}
5824
5825
return bfqq;
5826
}
5827
5828
5829
static struct bfq_queue *bfq_get_queue(struct bfq_data *bfqd,
5830
struct bio *bio, bool is_sync,
5831
struct bfq_io_cq *bic,
5832
bool respawn)
5833
{
5834
const int ioprio = IOPRIO_PRIO_LEVEL(bic->ioprio);
5835
const int ioprio_class = IOPRIO_PRIO_CLASS(bic->ioprio);
5836
struct bfq_queue **async_bfqq = NULL;
5837
struct bfq_queue *bfqq;
5838
struct bfq_group *bfqg;
5839
5840
bfqg = bfq_bio_bfqg(bfqd, bio);
5841
if (!is_sync) {
5842
async_bfqq = bfq_async_queue_prio(bfqd, bfqg, ioprio_class,
5843
ioprio,
5844
bfq_actuator_index(bfqd, bio));
5845
bfqq = *async_bfqq;
5846
if (bfqq)
5847
goto out;
5848
}
5849
5850
bfqq = kmem_cache_alloc_node(bfq_pool, GFP_NOWAIT | __GFP_ZERO,
5851
bfqd->queue->node);
5852
5853
if (bfqq) {
5854
bfq_init_bfqq(bfqd, bfqq, bic, current->pid,
5855
is_sync, bfq_actuator_index(bfqd, bio));
5856
bfq_init_entity(&bfqq->entity, bfqg);
5857
bfq_log_bfqq(bfqd, bfqq, "allocated");
5858
} else {
5859
bfqq = &bfqd->oom_bfqq;
5860
bfq_log_bfqq(bfqd, bfqq, "using oom bfqq");
5861
goto out;
5862
}
5863
5864
/*
5865
* Pin the queue now that it's allocated, scheduler exit will
5866
* prune it.
5867
*/
5868
if (async_bfqq) {
5869
bfqq->ref++; /*
5870
* Extra group reference, w.r.t. sync
5871
* queue. This extra reference is removed
5872
* only if bfqq->bfqg disappears, to
5873
* guarantee that this queue is not freed
5874
* until its group goes away.
5875
*/
5876
bfq_log_bfqq(bfqd, bfqq, "get_queue, bfqq not in async: %p, %d",
5877
bfqq, bfqq->ref);
5878
*async_bfqq = bfqq;
5879
}
5880
5881
out:
5882
bfqq->ref++; /* get a process reference to this queue */
5883
5884
if (bfqq != &bfqd->oom_bfqq && is_sync && !respawn)
5885
bfqq = bfq_do_or_sched_stable_merge(bfqd, bfqq, bic);
5886
return bfqq;
5887
}
5888
5889
static void bfq_update_io_thinktime(struct bfq_data *bfqd,
5890
struct bfq_queue *bfqq)
5891
{
5892
struct bfq_ttime *ttime = &bfqq->ttime;
5893
u64 elapsed;
5894
5895
/*
5896
* We are really interested in how long it takes for the queue to
5897
* become busy when there is no outstanding IO for this queue. So
5898
* ignore cases when the bfq queue has already IO queued.
5899
*/
5900
if (bfqq->dispatched || bfq_bfqq_busy(bfqq))
5901
return;
5902
elapsed = blk_time_get_ns() - bfqq->ttime.last_end_request;
5903
elapsed = min_t(u64, elapsed, 2ULL * bfqd->bfq_slice_idle);
5904
5905
ttime->ttime_samples = (7*ttime->ttime_samples + 256) / 8;
5906
ttime->ttime_total = div_u64(7*ttime->ttime_total + 256*elapsed, 8);
5907
ttime->ttime_mean = div64_ul(ttime->ttime_total + 128,
5908
ttime->ttime_samples);
5909
}
5910
5911
static void
5912
bfq_update_io_seektime(struct bfq_data *bfqd, struct bfq_queue *bfqq,
5913
struct request *rq)
5914
{
5915
bfqq->seek_history <<= 1;
5916
bfqq->seek_history |= BFQ_RQ_SEEKY(bfqd, bfqq->last_request_pos, rq);
5917
5918
if (bfqq->wr_coeff > 1 &&
5919
bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time &&
5920
BFQQ_TOTALLY_SEEKY(bfqq)) {
5921
if (time_is_before_jiffies(bfqq->wr_start_at_switch_to_srt +
5922
bfq_wr_duration(bfqd))) {
5923
/*
5924
* In soft_rt weight raising with the
5925
* interactive-weight-raising period
5926
* elapsed (so no switch back to
5927
* interactive weight raising).
5928
*/
5929
bfq_bfqq_end_wr(bfqq);
5930
} else { /*
5931
* stopping soft_rt weight raising
5932
* while still in interactive period,
5933
* switch back to interactive weight
5934
* raising
5935
*/
5936
switch_back_to_interactive_wr(bfqq, bfqd);
5937
bfqq->entity.prio_changed = 1;
5938
}
5939
}
5940
}
5941
5942
static void bfq_update_has_short_ttime(struct bfq_data *bfqd,
5943
struct bfq_queue *bfqq,
5944
struct bfq_io_cq *bic)
5945
{
5946
bool has_short_ttime = true, state_changed;
5947
5948
/*
5949
* No need to update has_short_ttime if bfqq is async or in
5950
* idle io prio class, or if bfq_slice_idle is zero, because
5951
* no device idling is performed for bfqq in this case.
5952
*/
5953
if (!bfq_bfqq_sync(bfqq) || bfq_class_idle(bfqq) ||
5954
bfqd->bfq_slice_idle == 0)
5955
return;
5956
5957
/* Idle window just restored, statistics are meaningless. */
5958
if (time_is_after_eq_jiffies(bfqq->split_time +
5959
bfqd->bfq_wr_min_idle_time))
5960
return;
5961
5962
/* Think time is infinite if no process is linked to
5963
* bfqq. Otherwise check average think time to decide whether
5964
* to mark as has_short_ttime. To this goal, compare average
5965
* think time with half the I/O-plugging timeout.
5966
*/
5967
if (atomic_read(&bic->icq.ioc->active_ref) == 0 ||
5968
(bfq_sample_valid(bfqq->ttime.ttime_samples) &&
5969
bfqq->ttime.ttime_mean > bfqd->bfq_slice_idle>>1))
5970
has_short_ttime = false;
5971
5972
state_changed = has_short_ttime != bfq_bfqq_has_short_ttime(bfqq);
5973
5974
if (has_short_ttime)
5975
bfq_mark_bfqq_has_short_ttime(bfqq);
5976
else
5977
bfq_clear_bfqq_has_short_ttime(bfqq);
5978
5979
/*
5980
* Until the base value for the total service time gets
5981
* finally computed for bfqq, the inject limit does depend on
5982
* the think-time state (short|long). In particular, the limit
5983
* is 0 or 1 if the think time is deemed, respectively, as
5984
* short or long (details in the comments in
5985
* bfq_update_inject_limit()). Accordingly, the next
5986
* instructions reset the inject limit if the think-time state
5987
* has changed and the above base value is still to be
5988
* computed.
5989
*
5990
* However, the reset is performed only if more than 100 ms
5991
* have elapsed since the last update of the inject limit, or
5992
* (inclusive) if the change is from short to long think
5993
* time. The reason for this waiting is as follows.
5994
*
5995
* bfqq may have a long think time because of a
5996
* synchronization with some other queue, i.e., because the
5997
* I/O of some other queue may need to be completed for bfqq
5998
* to receive new I/O. Details in the comments on the choice
5999
* of the queue for injection in bfq_select_queue().
6000
*
6001
* As stressed in those comments, if such a synchronization is
6002
* actually in place, then, without injection on bfqq, the
6003
* blocking I/O cannot happen to served while bfqq is in
6004
* service. As a consequence, if bfqq is granted
6005
* I/O-dispatch-plugging, then bfqq remains empty, and no I/O
6006
* is dispatched, until the idle timeout fires. This is likely
6007
* to result in lower bandwidth and higher latencies for bfqq,
6008
* and in a severe loss of total throughput.
6009
*
6010
* On the opposite end, a non-zero inject limit may allow the
6011
* I/O that blocks bfqq to be executed soon, and therefore
6012
* bfqq to receive new I/O soon.
6013
*
6014
* But, if the blocking gets actually eliminated, then the
6015
* next think-time sample for bfqq may be very low. This in
6016
* turn may cause bfqq's think time to be deemed
6017
* short. Without the 100 ms barrier, this new state change
6018
* would cause the body of the next if to be executed
6019
* immediately. But this would set to 0 the inject
6020
* limit. Without injection, the blocking I/O would cause the
6021
* think time of bfqq to become long again, and therefore the
6022
* inject limit to be raised again, and so on. The only effect
6023
* of such a steady oscillation between the two think-time
6024
* states would be to prevent effective injection on bfqq.
6025
*
6026
* In contrast, if the inject limit is not reset during such a
6027
* long time interval as 100 ms, then the number of short
6028
* think time samples can grow significantly before the reset
6029
* is performed. As a consequence, the think time state can
6030
* become stable before the reset. Therefore there will be no
6031
* state change when the 100 ms elapse, and no reset of the
6032
* inject limit. The inject limit remains steadily equal to 1
6033
* both during and after the 100 ms. So injection can be
6034
* performed at all times, and throughput gets boosted.
6035
*
6036
* An inject limit equal to 1 is however in conflict, in
6037
* general, with the fact that the think time of bfqq is
6038
* short, because injection may be likely to delay bfqq's I/O
6039
* (as explained in the comments in
6040
* bfq_update_inject_limit()). But this does not happen in
6041
* this special case, because bfqq's low think time is due to
6042
* an effective handling of a synchronization, through
6043
* injection. In this special case, bfqq's I/O does not get
6044
* delayed by injection; on the contrary, bfqq's I/O is
6045
* brought forward, because it is not blocked for
6046
* milliseconds.
6047
*
6048
* In addition, serving the blocking I/O much sooner, and much
6049
* more frequently than once per I/O-plugging timeout, makes
6050
* it much quicker to detect a waker queue (the concept of
6051
* waker queue is defined in the comments in
6052
* bfq_add_request()). This makes it possible to start sooner
6053
* to boost throughput more effectively, by injecting the I/O
6054
* of the waker queue unconditionally on every
6055
* bfq_dispatch_request().
6056
*
6057
* One last, important benefit of not resetting the inject
6058
* limit before 100 ms is that, during this time interval, the
6059
* base value for the total service time is likely to get
6060
* finally computed for bfqq, freeing the inject limit from
6061
* its relation with the think time.
6062
*/
6063
if (state_changed && bfqq->last_serv_time_ns == 0 &&
6064
(time_is_before_eq_jiffies(bfqq->decrease_time_jif +
6065
msecs_to_jiffies(100)) ||
6066
!has_short_ttime))
6067
bfq_reset_inject_limit(bfqd, bfqq);
6068
}
6069
6070
/*
6071
* Called when a new fs request (rq) is added to bfqq. Check if there's
6072
* something we should do about it.
6073
*/
6074
static void bfq_rq_enqueued(struct bfq_data *bfqd, struct bfq_queue *bfqq,
6075
struct request *rq)
6076
{
6077
if (rq->cmd_flags & REQ_META)
6078
bfqq->meta_pending++;
6079
6080
bfqq->last_request_pos = blk_rq_pos(rq) + blk_rq_sectors(rq);
6081
6082
if (bfqq == bfqd->in_service_queue && bfq_bfqq_wait_request(bfqq)) {
6083
bool small_req = bfqq->queued[rq_is_sync(rq)] == 1 &&
6084
blk_rq_sectors(rq) < 32;
6085
bool budget_timeout = bfq_bfqq_budget_timeout(bfqq);
6086
6087
/*
6088
* There is just this request queued: if
6089
* - the request is small, and
6090
* - we are idling to boost throughput, and
6091
* - the queue is not to be expired,
6092
* then just exit.
6093
*
6094
* In this way, if the device is being idled to wait
6095
* for a new request from the in-service queue, we
6096
* avoid unplugging the device and committing the
6097
* device to serve just a small request. In contrast
6098
* we wait for the block layer to decide when to
6099
* unplug the device: hopefully, new requests will be
6100
* merged to this one quickly, then the device will be
6101
* unplugged and larger requests will be dispatched.
6102
*/
6103
if (small_req && idling_boosts_thr_without_issues(bfqd, bfqq) &&
6104
!budget_timeout)
6105
return;
6106
6107
/*
6108
* A large enough request arrived, or idling is being
6109
* performed to preserve service guarantees, or
6110
* finally the queue is to be expired: in all these
6111
* cases disk idling is to be stopped, so clear
6112
* wait_request flag and reset timer.
6113
*/
6114
bfq_clear_bfqq_wait_request(bfqq);
6115
hrtimer_try_to_cancel(&bfqd->idle_slice_timer);
6116
6117
/*
6118
* The queue is not empty, because a new request just
6119
* arrived. Hence we can safely expire the queue, in
6120
* case of budget timeout, without risking that the
6121
* timestamps of the queue are not updated correctly.
6122
* See [1] for more details.
6123
*/
6124
if (budget_timeout)
6125
bfq_bfqq_expire(bfqd, bfqq, false,
6126
BFQQE_BUDGET_TIMEOUT);
6127
}
6128
}
6129
6130
static void bfqq_request_allocated(struct bfq_queue *bfqq)
6131
{
6132
struct bfq_entity *entity = &bfqq->entity;
6133
6134
for_each_entity(entity)
6135
entity->allocated++;
6136
}
6137
6138
static void bfqq_request_freed(struct bfq_queue *bfqq)
6139
{
6140
struct bfq_entity *entity = &bfqq->entity;
6141
6142
for_each_entity(entity)
6143
entity->allocated--;
6144
}
6145
6146
/* returns true if it causes the idle timer to be disabled */
6147
static bool __bfq_insert_request(struct bfq_data *bfqd, struct request *rq)
6148
{
6149
struct bfq_queue *bfqq = RQ_BFQQ(rq),
6150
*new_bfqq = bfq_setup_cooperator(bfqd, bfqq, rq, true,
6151
RQ_BIC(rq));
6152
bool waiting, idle_timer_disabled = false;
6153
6154
if (new_bfqq) {
6155
struct bfq_queue *old_bfqq = bfqq;
6156
/*
6157
* Release the request's reference to the old bfqq
6158
* and make sure one is taken to the shared queue.
6159
*/
6160
bfqq_request_allocated(new_bfqq);
6161
bfqq_request_freed(bfqq);
6162
new_bfqq->ref++;
6163
/*
6164
* If the bic associated with the process
6165
* issuing this request still points to bfqq
6166
* (and thus has not been already redirected
6167
* to new_bfqq or even some other bfq_queue),
6168
* then complete the merge and redirect it to
6169
* new_bfqq.
6170
*/
6171
if (bic_to_bfqq(RQ_BIC(rq), true,
6172
bfq_actuator_index(bfqd, rq->bio)) == bfqq) {
6173
while (bfqq != new_bfqq)
6174
bfqq = bfq_merge_bfqqs(bfqd, RQ_BIC(rq), bfqq);
6175
}
6176
6177
bfq_clear_bfqq_just_created(old_bfqq);
6178
/*
6179
* rq is about to be enqueued into new_bfqq,
6180
* release rq reference on bfqq
6181
*/
6182
bfq_put_queue(old_bfqq);
6183
rq->elv.priv[1] = new_bfqq;
6184
}
6185
6186
bfq_update_io_thinktime(bfqd, bfqq);
6187
bfq_update_has_short_ttime(bfqd, bfqq, RQ_BIC(rq));
6188
bfq_update_io_seektime(bfqd, bfqq, rq);
6189
6190
waiting = bfqq && bfq_bfqq_wait_request(bfqq);
6191
bfq_add_request(rq);
6192
idle_timer_disabled = waiting && !bfq_bfqq_wait_request(bfqq);
6193
6194
rq->fifo_time = blk_time_get_ns() + bfqd->bfq_fifo_expire[rq_is_sync(rq)];
6195
list_add_tail(&rq->queuelist, &bfqq->fifo);
6196
6197
bfq_rq_enqueued(bfqd, bfqq, rq);
6198
6199
return idle_timer_disabled;
6200
}
6201
6202
#ifdef CONFIG_BFQ_CGROUP_DEBUG
6203
static void bfq_update_insert_stats(struct request_queue *q,
6204
struct bfq_queue *bfqq,
6205
bool idle_timer_disabled,
6206
blk_opf_t cmd_flags)
6207
{
6208
if (!bfqq)
6209
return;
6210
6211
/*
6212
* bfqq still exists, because it can disappear only after
6213
* either it is merged with another queue, or the process it
6214
* is associated with exits. But both actions must be taken by
6215
* the same process currently executing this flow of
6216
* instructions.
6217
*
6218
* In addition, the following queue lock guarantees that
6219
* bfqq_group(bfqq) exists as well.
6220
*/
6221
spin_lock_irq(&q->queue_lock);
6222
bfqg_stats_update_io_add(bfqq_group(bfqq), bfqq, cmd_flags);
6223
if (idle_timer_disabled)
6224
bfqg_stats_update_idle_time(bfqq_group(bfqq));
6225
spin_unlock_irq(&q->queue_lock);
6226
}
6227
#else
6228
static inline void bfq_update_insert_stats(struct request_queue *q,
6229
struct bfq_queue *bfqq,
6230
bool idle_timer_disabled,
6231
blk_opf_t cmd_flags) {}
6232
#endif /* CONFIG_BFQ_CGROUP_DEBUG */
6233
6234
static struct bfq_queue *bfq_init_rq(struct request *rq);
6235
6236
static void bfq_insert_request(struct blk_mq_hw_ctx *hctx, struct request *rq,
6237
blk_insert_t flags)
6238
{
6239
struct request_queue *q = hctx->queue;
6240
struct bfq_data *bfqd = q->elevator->elevator_data;
6241
struct bfq_queue *bfqq;
6242
bool idle_timer_disabled = false;
6243
blk_opf_t cmd_flags;
6244
LIST_HEAD(free);
6245
6246
#ifdef CONFIG_BFQ_GROUP_IOSCHED
6247
if (!cgroup_subsys_on_dfl(io_cgrp_subsys) && rq->bio)
6248
bfqg_stats_update_legacy_io(q, rq);
6249
#endif
6250
spin_lock_irq(&bfqd->lock);
6251
bfqq = bfq_init_rq(rq);
6252
if (blk_mq_sched_try_insert_merge(q, rq, &free)) {
6253
spin_unlock_irq(&bfqd->lock);
6254
blk_mq_free_requests(&free);
6255
return;
6256
}
6257
6258
trace_block_rq_insert(rq);
6259
6260
if (flags & BLK_MQ_INSERT_AT_HEAD) {
6261
list_add(&rq->queuelist, &bfqd->dispatch);
6262
} else if (!bfqq) {
6263
list_add_tail(&rq->queuelist, &bfqd->dispatch);
6264
} else {
6265
idle_timer_disabled = __bfq_insert_request(bfqd, rq);
6266
/*
6267
* Update bfqq, because, if a queue merge has occurred
6268
* in __bfq_insert_request, then rq has been
6269
* redirected into a new queue.
6270
*/
6271
bfqq = RQ_BFQQ(rq);
6272
6273
if (rq_mergeable(rq)) {
6274
elv_rqhash_add(q, rq);
6275
if (!q->last_merge)
6276
q->last_merge = rq;
6277
}
6278
}
6279
6280
/*
6281
* Cache cmd_flags before releasing scheduler lock, because rq
6282
* may disappear afterwards (for example, because of a request
6283
* merge).
6284
*/
6285
cmd_flags = rq->cmd_flags;
6286
spin_unlock_irq(&bfqd->lock);
6287
6288
bfq_update_insert_stats(q, bfqq, idle_timer_disabled,
6289
cmd_flags);
6290
}
6291
6292
static void bfq_insert_requests(struct blk_mq_hw_ctx *hctx,
6293
struct list_head *list,
6294
blk_insert_t flags)
6295
{
6296
while (!list_empty(list)) {
6297
struct request *rq;
6298
6299
rq = list_first_entry(list, struct request, queuelist);
6300
list_del_init(&rq->queuelist);
6301
bfq_insert_request(hctx, rq, flags);
6302
}
6303
}
6304
6305
static void bfq_update_hw_tag(struct bfq_data *bfqd)
6306
{
6307
struct bfq_queue *bfqq = bfqd->in_service_queue;
6308
6309
bfqd->max_rq_in_driver = max_t(int, bfqd->max_rq_in_driver,
6310
bfqd->tot_rq_in_driver);
6311
6312
if (bfqd->hw_tag == 1)
6313
return;
6314
6315
/*
6316
* This sample is valid if the number of outstanding requests
6317
* is large enough to allow a queueing behavior. Note that the
6318
* sum is not exact, as it's not taking into account deactivated
6319
* requests.
6320
*/
6321
if (bfqd->tot_rq_in_driver + bfqd->queued <= BFQ_HW_QUEUE_THRESHOLD)
6322
return;
6323
6324
/*
6325
* If active queue hasn't enough requests and can idle, bfq might not
6326
* dispatch sufficient requests to hardware. Don't zero hw_tag in this
6327
* case
6328
*/
6329
if (bfqq && bfq_bfqq_has_short_ttime(bfqq) &&
6330
bfqq->dispatched + bfqq->queued[0] + bfqq->queued[1] <
6331
BFQ_HW_QUEUE_THRESHOLD &&
6332
bfqd->tot_rq_in_driver < BFQ_HW_QUEUE_THRESHOLD)
6333
return;
6334
6335
if (bfqd->hw_tag_samples++ < BFQ_HW_QUEUE_SAMPLES)
6336
return;
6337
6338
bfqd->hw_tag = bfqd->max_rq_in_driver > BFQ_HW_QUEUE_THRESHOLD;
6339
bfqd->max_rq_in_driver = 0;
6340
bfqd->hw_tag_samples = 0;
6341
6342
bfqd->nonrot_with_queueing =
6343
blk_queue_nonrot(bfqd->queue) && bfqd->hw_tag;
6344
}
6345
6346
static void bfq_completed_request(struct bfq_queue *bfqq, struct bfq_data *bfqd)
6347
{
6348
u64 now_ns;
6349
u32 delta_us;
6350
6351
bfq_update_hw_tag(bfqd);
6352
6353
bfqd->rq_in_driver[bfqq->actuator_idx]--;
6354
bfqd->tot_rq_in_driver--;
6355
bfqq->dispatched--;
6356
6357
if (!bfqq->dispatched && !bfq_bfqq_busy(bfqq)) {
6358
/*
6359
* Set budget_timeout (which we overload to store the
6360
* time at which the queue remains with no backlog and
6361
* no outstanding request; used by the weight-raising
6362
* mechanism).
6363
*/
6364
bfqq->budget_timeout = jiffies;
6365
6366
bfq_del_bfqq_in_groups_with_pending_reqs(bfqq);
6367
bfq_weights_tree_remove(bfqq);
6368
}
6369
6370
now_ns = blk_time_get_ns();
6371
6372
bfqq->ttime.last_end_request = now_ns;
6373
6374
/*
6375
* Using us instead of ns, to get a reasonable precision in
6376
* computing rate in next check.
6377
*/
6378
delta_us = div_u64(now_ns - bfqd->last_completion, NSEC_PER_USEC);
6379
6380
/*
6381
* If the request took rather long to complete, and, according
6382
* to the maximum request size recorded, this completion latency
6383
* implies that the request was certainly served at a very low
6384
* rate (less than 1M sectors/sec), then the whole observation
6385
* interval that lasts up to this time instant cannot be a
6386
* valid time interval for computing a new peak rate. Invoke
6387
* bfq_update_rate_reset to have the following three steps
6388
* taken:
6389
* - close the observation interval at the last (previous)
6390
* request dispatch or completion
6391
* - compute rate, if possible, for that observation interval
6392
* - reset to zero samples, which will trigger a proper
6393
* re-initialization of the observation interval on next
6394
* dispatch
6395
*/
6396
if (delta_us > BFQ_MIN_TT/NSEC_PER_USEC &&
6397
(bfqd->last_rq_max_size<<BFQ_RATE_SHIFT)/delta_us <
6398
1UL<<(BFQ_RATE_SHIFT - 10))
6399
bfq_update_rate_reset(bfqd, NULL);
6400
bfqd->last_completion = now_ns;
6401
/*
6402
* Shared queues are likely to receive I/O at a high
6403
* rate. This may deceptively let them be considered as wakers
6404
* of other queues. But a false waker will unjustly steal
6405
* bandwidth to its supposedly woken queue. So considering
6406
* also shared queues in the waking mechanism may cause more
6407
* control troubles than throughput benefits. Then reset
6408
* last_completed_rq_bfqq if bfqq is a shared queue.
6409
*/
6410
if (!bfq_bfqq_coop(bfqq))
6411
bfqd->last_completed_rq_bfqq = bfqq;
6412
else
6413
bfqd->last_completed_rq_bfqq = NULL;
6414
6415
/*
6416
* If we are waiting to discover whether the request pattern
6417
* of the task associated with the queue is actually
6418
* isochronous, and both requisites for this condition to hold
6419
* are now satisfied, then compute soft_rt_next_start (see the
6420
* comments on the function bfq_bfqq_softrt_next_start()). We
6421
* do not compute soft_rt_next_start if bfqq is in interactive
6422
* weight raising (see the comments in bfq_bfqq_expire() for
6423
* an explanation). We schedule this delayed update when bfqq
6424
* expires, if it still has in-flight requests.
6425
*/
6426
if (bfq_bfqq_softrt_update(bfqq) && bfqq->dispatched == 0 &&
6427
RB_EMPTY_ROOT(&bfqq->sort_list) &&
6428
bfqq->wr_coeff != bfqd->bfq_wr_coeff)
6429
bfqq->soft_rt_next_start =
6430
bfq_bfqq_softrt_next_start(bfqd, bfqq);
6431
6432
/*
6433
* If this is the in-service queue, check if it needs to be expired,
6434
* or if we want to idle in case it has no pending requests.
6435
*/
6436
if (bfqd->in_service_queue == bfqq) {
6437
if (bfq_bfqq_must_idle(bfqq)) {
6438
if (bfqq->dispatched == 0)
6439
bfq_arm_slice_timer(bfqd);
6440
/*
6441
* If we get here, we do not expire bfqq, even
6442
* if bfqq was in budget timeout or had no
6443
* more requests (as controlled in the next
6444
* conditional instructions). The reason for
6445
* not expiring bfqq is as follows.
6446
*
6447
* Here bfqq->dispatched > 0 holds, but
6448
* bfq_bfqq_must_idle() returned true. This
6449
* implies that, even if no request arrives
6450
* for bfqq before bfqq->dispatched reaches 0,
6451
* bfqq will, however, not be expired on the
6452
* completion event that causes bfqq->dispatch
6453
* to reach zero. In contrast, on this event,
6454
* bfqq will start enjoying device idling
6455
* (I/O-dispatch plugging).
6456
*
6457
* But, if we expired bfqq here, bfqq would
6458
* not have the chance to enjoy device idling
6459
* when bfqq->dispatched finally reaches
6460
* zero. This would expose bfqq to violation
6461
* of its reserved service guarantees.
6462
*/
6463
return;
6464
} else if (bfq_may_expire_for_budg_timeout(bfqq))
6465
bfq_bfqq_expire(bfqd, bfqq, false,
6466
BFQQE_BUDGET_TIMEOUT);
6467
else if (RB_EMPTY_ROOT(&bfqq->sort_list) &&
6468
(bfqq->dispatched == 0 ||
6469
!bfq_better_to_idle(bfqq)))
6470
bfq_bfqq_expire(bfqd, bfqq, false,
6471
BFQQE_NO_MORE_REQUESTS);
6472
}
6473
6474
if (!bfqd->tot_rq_in_driver)
6475
bfq_schedule_dispatch(bfqd);
6476
}
6477
6478
/*
6479
* The processes associated with bfqq may happen to generate their
6480
* cumulative I/O at a lower rate than the rate at which the device
6481
* could serve the same I/O. This is rather probable, e.g., if only
6482
* one process is associated with bfqq and the device is an SSD. It
6483
* results in bfqq becoming often empty while in service. In this
6484
* respect, if BFQ is allowed to switch to another queue when bfqq
6485
* remains empty, then the device goes on being fed with I/O requests,
6486
* and the throughput is not affected. In contrast, if BFQ is not
6487
* allowed to switch to another queue---because bfqq is sync and
6488
* I/O-dispatch needs to be plugged while bfqq is temporarily
6489
* empty---then, during the service of bfqq, there will be frequent
6490
* "service holes", i.e., time intervals during which bfqq gets empty
6491
* and the device can only consume the I/O already queued in its
6492
* hardware queues. During service holes, the device may even get to
6493
* remaining idle. In the end, during the service of bfqq, the device
6494
* is driven at a lower speed than the one it can reach with the kind
6495
* of I/O flowing through bfqq.
6496
*
6497
* To counter this loss of throughput, BFQ implements a "request
6498
* injection mechanism", which tries to fill the above service holes
6499
* with I/O requests taken from other queues. The hard part in this
6500
* mechanism is finding the right amount of I/O to inject, so as to
6501
* both boost throughput and not break bfqq's bandwidth and latency
6502
* guarantees. In this respect, the mechanism maintains a per-queue
6503
* inject limit, computed as below. While bfqq is empty, the injection
6504
* mechanism dispatches extra I/O requests only until the total number
6505
* of I/O requests in flight---i.e., already dispatched but not yet
6506
* completed---remains lower than this limit.
6507
*
6508
* A first definition comes in handy to introduce the algorithm by
6509
* which the inject limit is computed. We define as first request for
6510
* bfqq, an I/O request for bfqq that arrives while bfqq is in
6511
* service, and causes bfqq to switch from empty to non-empty. The
6512
* algorithm updates the limit as a function of the effect of
6513
* injection on the service times of only the first requests of
6514
* bfqq. The reason for this restriction is that these are the
6515
* requests whose service time is affected most, because they are the
6516
* first to arrive after injection possibly occurred.
6517
*
6518
* To evaluate the effect of injection, the algorithm measures the
6519
* "total service time" of first requests. We define as total service
6520
* time of an I/O request, the time that elapses since when the
6521
* request is enqueued into bfqq, to when it is completed. This
6522
* quantity allows the whole effect of injection to be measured. It is
6523
* easy to see why. Suppose that some requests of other queues are
6524
* actually injected while bfqq is empty, and that a new request R
6525
* then arrives for bfqq. If the device does start to serve all or
6526
* part of the injected requests during the service hole, then,
6527
* because of this extra service, it may delay the next invocation of
6528
* the dispatch hook of BFQ. Then, even after R gets eventually
6529
* dispatched, the device may delay the actual service of R if it is
6530
* still busy serving the extra requests, or if it decides to serve,
6531
* before R, some extra request still present in its queues. As a
6532
* conclusion, the cumulative extra delay caused by injection can be
6533
* easily evaluated by just comparing the total service time of first
6534
* requests with and without injection.
6535
*
6536
* The limit-update algorithm works as follows. On the arrival of a
6537
* first request of bfqq, the algorithm measures the total time of the
6538
* request only if one of the three cases below holds, and, for each
6539
* case, it updates the limit as described below:
6540
*
6541
* (1) If there is no in-flight request. This gives a baseline for the
6542
* total service time of the requests of bfqq. If the baseline has
6543
* not been computed yet, then, after computing it, the limit is
6544
* set to 1, to start boosting throughput, and to prepare the
6545
* ground for the next case. If the baseline has already been
6546
* computed, then it is updated, in case it results to be lower
6547
* than the previous value.
6548
*
6549
* (2) If the limit is higher than 0 and there are in-flight
6550
* requests. By comparing the total service time in this case with
6551
* the above baseline, it is possible to know at which extent the
6552
* current value of the limit is inflating the total service
6553
* time. If the inflation is below a certain threshold, then bfqq
6554
* is assumed to be suffering from no perceivable loss of its
6555
* service guarantees, and the limit is even tentatively
6556
* increased. If the inflation is above the threshold, then the
6557
* limit is decreased. Due to the lack of any hysteresis, this
6558
* logic makes the limit oscillate even in steady workload
6559
* conditions. Yet we opted for it, because it is fast in reaching
6560
* the best value for the limit, as a function of the current I/O
6561
* workload. To reduce oscillations, this step is disabled for a
6562
* short time interval after the limit happens to be decreased.
6563
*
6564
* (3) Periodically, after resetting the limit, to make sure that the
6565
* limit eventually drops in case the workload changes. This is
6566
* needed because, after the limit has gone safely up for a
6567
* certain workload, it is impossible to guess whether the
6568
* baseline total service time may have changed, without measuring
6569
* it again without injection. A more effective version of this
6570
* step might be to just sample the baseline, by interrupting
6571
* injection only once, and then to reset/lower the limit only if
6572
* the total service time with the current limit does happen to be
6573
* too large.
6574
*
6575
* More details on each step are provided in the comments on the
6576
* pieces of code that implement these steps: the branch handling the
6577
* transition from empty to non empty in bfq_add_request(), the branch
6578
* handling injection in bfq_select_queue(), and the function
6579
* bfq_choose_bfqq_for_injection(). These comments also explain some
6580
* exceptions, made by the injection mechanism in some special cases.
6581
*/
6582
static void bfq_update_inject_limit(struct bfq_data *bfqd,
6583
struct bfq_queue *bfqq)
6584
{
6585
u64 tot_time_ns = blk_time_get_ns() - bfqd->last_empty_occupied_ns;
6586
unsigned int old_limit = bfqq->inject_limit;
6587
6588
if (bfqq->last_serv_time_ns > 0 && bfqd->rqs_injected) {
6589
u64 threshold = (bfqq->last_serv_time_ns * 3)>>1;
6590
6591
if (tot_time_ns >= threshold && old_limit > 0) {
6592
bfqq->inject_limit--;
6593
bfqq->decrease_time_jif = jiffies;
6594
} else if (tot_time_ns < threshold &&
6595
old_limit <= bfqd->max_rq_in_driver)
6596
bfqq->inject_limit++;
6597
}
6598
6599
/*
6600
* Either we still have to compute the base value for the
6601
* total service time, and there seem to be the right
6602
* conditions to do it, or we can lower the last base value
6603
* computed.
6604
*
6605
* NOTE: (bfqd->tot_rq_in_driver == 1) means that there is no I/O
6606
* request in flight, because this function is in the code
6607
* path that handles the completion of a request of bfqq, and,
6608
* in particular, this function is executed before
6609
* bfqd->tot_rq_in_driver is decremented in such a code path.
6610
*/
6611
if ((bfqq->last_serv_time_ns == 0 && bfqd->tot_rq_in_driver == 1) ||
6612
tot_time_ns < bfqq->last_serv_time_ns) {
6613
if (bfqq->last_serv_time_ns == 0) {
6614
/*
6615
* Now we certainly have a base value: make sure we
6616
* start trying injection.
6617
*/
6618
bfqq->inject_limit = max_t(unsigned int, 1, old_limit);
6619
}
6620
bfqq->last_serv_time_ns = tot_time_ns;
6621
} else if (!bfqd->rqs_injected && bfqd->tot_rq_in_driver == 1)
6622
/*
6623
* No I/O injected and no request still in service in
6624
* the drive: these are the exact conditions for
6625
* computing the base value of the total service time
6626
* for bfqq. So let's update this value, because it is
6627
* rather variable. For example, it varies if the size
6628
* or the spatial locality of the I/O requests in bfqq
6629
* change.
6630
*/
6631
bfqq->last_serv_time_ns = tot_time_ns;
6632
6633
6634
/* update complete, not waiting for any request completion any longer */
6635
bfqd->waited_rq = NULL;
6636
bfqd->rqs_injected = false;
6637
}
6638
6639
/*
6640
* Handle either a requeue or a finish for rq. The things to do are
6641
* the same in both cases: all references to rq are to be dropped. In
6642
* particular, rq is considered completed from the point of view of
6643
* the scheduler.
6644
*/
6645
static void bfq_finish_requeue_request(struct request *rq)
6646
{
6647
struct bfq_queue *bfqq = RQ_BFQQ(rq);
6648
struct bfq_data *bfqd;
6649
unsigned long flags;
6650
6651
/*
6652
* rq either is not associated with any icq, or is an already
6653
* requeued request that has not (yet) been re-inserted into
6654
* a bfq_queue.
6655
*/
6656
if (!rq->elv.icq || !bfqq)
6657
return;
6658
6659
bfqd = bfqq->bfqd;
6660
6661
if (rq->rq_flags & RQF_STARTED)
6662
bfqg_stats_update_completion(bfqq_group(bfqq),
6663
rq->start_time_ns,
6664
rq->io_start_time_ns,
6665
rq->cmd_flags);
6666
6667
spin_lock_irqsave(&bfqd->lock, flags);
6668
if (likely(rq->rq_flags & RQF_STARTED)) {
6669
if (rq == bfqd->waited_rq)
6670
bfq_update_inject_limit(bfqd, bfqq);
6671
6672
bfq_completed_request(bfqq, bfqd);
6673
}
6674
bfqq_request_freed(bfqq);
6675
bfq_put_queue(bfqq);
6676
RQ_BIC(rq)->requests--;
6677
spin_unlock_irqrestore(&bfqd->lock, flags);
6678
6679
/*
6680
* Reset private fields. In case of a requeue, this allows
6681
* this function to correctly do nothing if it is spuriously
6682
* invoked again on this same request (see the check at the
6683
* beginning of the function). Probably, a better general
6684
* design would be to prevent blk-mq from invoking the requeue
6685
* or finish hooks of an elevator, for a request that is not
6686
* referred by that elevator.
6687
*
6688
* Resetting the following fields would break the
6689
* request-insertion logic if rq is re-inserted into a bfq
6690
* internal queue, without a re-preparation. Here we assume
6691
* that re-insertions of requeued requests, without
6692
* re-preparation, can happen only for pass_through or at_head
6693
* requests (which are not re-inserted into bfq internal
6694
* queues).
6695
*/
6696
rq->elv.priv[0] = NULL;
6697
rq->elv.priv[1] = NULL;
6698
}
6699
6700
static void bfq_finish_request(struct request *rq)
6701
{
6702
bfq_finish_requeue_request(rq);
6703
6704
if (rq->elv.icq) {
6705
put_io_context(rq->elv.icq->ioc);
6706
rq->elv.icq = NULL;
6707
}
6708
}
6709
6710
/*
6711
* Removes the association between the current task and bfqq, assuming
6712
* that bic points to the bfq iocontext of the task.
6713
* Returns NULL if a new bfqq should be allocated, or the old bfqq if this
6714
* was the last process referring to that bfqq.
6715
*/
6716
static struct bfq_queue *
6717
bfq_split_bfqq(struct bfq_io_cq *bic, struct bfq_queue *bfqq)
6718
{
6719
bfq_log_bfqq(bfqq->bfqd, bfqq, "splitting queue");
6720
6721
if (bfqq_process_refs(bfqq) == 1 && !bfqq->new_bfqq) {
6722
bfqq->pid = current->pid;
6723
bfq_clear_bfqq_coop(bfqq);
6724
bfq_clear_bfqq_split_coop(bfqq);
6725
return bfqq;
6726
}
6727
6728
bic_set_bfqq(bic, NULL, true, bfqq->actuator_idx);
6729
6730
bfq_put_cooperator(bfqq);
6731
6732
bfq_release_process_ref(bfqq->bfqd, bfqq);
6733
return NULL;
6734
}
6735
6736
static struct bfq_queue *
6737
__bfq_get_bfqq_handle_split(struct bfq_data *bfqd, struct bfq_io_cq *bic,
6738
struct bio *bio, bool split, bool is_sync,
6739
bool *new_queue)
6740
{
6741
unsigned int act_idx = bfq_actuator_index(bfqd, bio);
6742
struct bfq_queue *bfqq = bic_to_bfqq(bic, is_sync, act_idx);
6743
struct bfq_iocq_bfqq_data *bfqq_data = &bic->bfqq_data[act_idx];
6744
6745
if (likely(bfqq && bfqq != &bfqd->oom_bfqq))
6746
return bfqq;
6747
6748
if (new_queue)
6749
*new_queue = true;
6750
6751
if (bfqq)
6752
bfq_put_queue(bfqq);
6753
bfqq = bfq_get_queue(bfqd, bio, is_sync, bic, split);
6754
6755
bic_set_bfqq(bic, bfqq, is_sync, act_idx);
6756
if (split && is_sync) {
6757
if ((bfqq_data->was_in_burst_list && bfqd->large_burst) ||
6758
bfqq_data->saved_in_large_burst)
6759
bfq_mark_bfqq_in_large_burst(bfqq);
6760
else {
6761
bfq_clear_bfqq_in_large_burst(bfqq);
6762
if (bfqq_data->was_in_burst_list)
6763
/*
6764
* If bfqq was in the current
6765
* burst list before being
6766
* merged, then we have to add
6767
* it back. And we do not need
6768
* to increase burst_size, as
6769
* we did not decrement
6770
* burst_size when we removed
6771
* bfqq from the burst list as
6772
* a consequence of a merge
6773
* (see comments in
6774
* bfq_put_queue). In this
6775
* respect, it would be rather
6776
* costly to know whether the
6777
* current burst list is still
6778
* the same burst list from
6779
* which bfqq was removed on
6780
* the merge. To avoid this
6781
* cost, if bfqq was in a
6782
* burst list, then we add
6783
* bfqq to the current burst
6784
* list without any further
6785
* check. This can cause
6786
* inappropriate insertions,
6787
* but rarely enough to not
6788
* harm the detection of large
6789
* bursts significantly.
6790
*/
6791
hlist_add_head(&bfqq->burst_list_node,
6792
&bfqd->burst_list);
6793
}
6794
bfqq->split_time = jiffies;
6795
}
6796
6797
return bfqq;
6798
}
6799
6800
/*
6801
* Only reset private fields. The actual request preparation will be
6802
* performed by bfq_init_rq, when rq is either inserted or merged. See
6803
* comments on bfq_init_rq for the reason behind this delayed
6804
* preparation.
6805
*/
6806
static void bfq_prepare_request(struct request *rq)
6807
{
6808
rq->elv.icq = ioc_find_get_icq(rq->q);
6809
6810
/*
6811
* Regardless of whether we have an icq attached, we have to
6812
* clear the scheduler pointers, as they might point to
6813
* previously allocated bic/bfqq structs.
6814
*/
6815
rq->elv.priv[0] = rq->elv.priv[1] = NULL;
6816
}
6817
6818
static struct bfq_queue *bfq_waker_bfqq(struct bfq_queue *bfqq)
6819
{
6820
struct bfq_queue *new_bfqq = bfqq->new_bfqq;
6821
struct bfq_queue *waker_bfqq = bfqq->waker_bfqq;
6822
6823
if (!waker_bfqq)
6824
return NULL;
6825
6826
while (new_bfqq) {
6827
if (new_bfqq == waker_bfqq) {
6828
/*
6829
* If waker_bfqq is in the merge chain, and current
6830
* is the only process, waker_bfqq can be freed.
6831
*/
6832
if (bfqq_process_refs(waker_bfqq) == 1)
6833
return NULL;
6834
6835
return waker_bfqq;
6836
}
6837
6838
new_bfqq = new_bfqq->new_bfqq;
6839
}
6840
6841
/*
6842
* If waker_bfqq is not in the merge chain, and it's procress reference
6843
* is 0, waker_bfqq can be freed.
6844
*/
6845
if (bfqq_process_refs(waker_bfqq) == 0)
6846
return NULL;
6847
6848
return waker_bfqq;
6849
}
6850
6851
static struct bfq_queue *bfq_get_bfqq_handle_split(struct bfq_data *bfqd,
6852
struct bfq_io_cq *bic,
6853
struct bio *bio,
6854
unsigned int idx,
6855
bool is_sync)
6856
{
6857
struct bfq_queue *waker_bfqq;
6858
struct bfq_queue *bfqq;
6859
bool new_queue = false;
6860
6861
bfqq = __bfq_get_bfqq_handle_split(bfqd, bic, bio, false, is_sync,
6862
&new_queue);
6863
if (unlikely(new_queue))
6864
return bfqq;
6865
6866
/* If the queue was seeky for too long, break it apart. */
6867
if (!bfq_bfqq_coop(bfqq) || !bfq_bfqq_split_coop(bfqq) ||
6868
bic->bfqq_data[idx].stably_merged)
6869
return bfqq;
6870
6871
waker_bfqq = bfq_waker_bfqq(bfqq);
6872
6873
/* Update bic before losing reference to bfqq */
6874
if (bfq_bfqq_in_large_burst(bfqq))
6875
bic->bfqq_data[idx].saved_in_large_burst = true;
6876
6877
bfqq = bfq_split_bfqq(bic, bfqq);
6878
if (bfqq) {
6879
bfq_bfqq_resume_state(bfqq, bfqd, bic, true);
6880
return bfqq;
6881
}
6882
6883
bfqq = __bfq_get_bfqq_handle_split(bfqd, bic, bio, true, is_sync, NULL);
6884
if (unlikely(bfqq == &bfqd->oom_bfqq))
6885
return bfqq;
6886
6887
bfq_bfqq_resume_state(bfqq, bfqd, bic, false);
6888
bfqq->waker_bfqq = waker_bfqq;
6889
bfqq->tentative_waker_bfqq = NULL;
6890
6891
/*
6892
* If the waker queue disappears, then new_bfqq->waker_bfqq must be
6893
* reset. So insert new_bfqq into the
6894
* woken_list of the waker. See
6895
* bfq_check_waker for details.
6896
*/
6897
if (waker_bfqq)
6898
hlist_add_head(&bfqq->woken_list_node,
6899
&bfqq->waker_bfqq->woken_list);
6900
6901
return bfqq;
6902
}
6903
6904
/*
6905
* If needed, init rq, allocate bfq data structures associated with
6906
* rq, and increment reference counters in the destination bfq_queue
6907
* for rq. Return the destination bfq_queue for rq, or NULL is rq is
6908
* not associated with any bfq_queue.
6909
*
6910
* This function is invoked by the functions that perform rq insertion
6911
* or merging. One may have expected the above preparation operations
6912
* to be performed in bfq_prepare_request, and not delayed to when rq
6913
* is inserted or merged. The rationale behind this delayed
6914
* preparation is that, after the prepare_request hook is invoked for
6915
* rq, rq may still be transformed into a request with no icq, i.e., a
6916
* request not associated with any queue. No bfq hook is invoked to
6917
* signal this transformation. As a consequence, should these
6918
* preparation operations be performed when the prepare_request hook
6919
* is invoked, and should rq be transformed one moment later, bfq
6920
* would end up in an inconsistent state, because it would have
6921
* incremented some queue counters for an rq destined to
6922
* transformation, without any chance to correctly lower these
6923
* counters back. In contrast, no transformation can still happen for
6924
* rq after rq has been inserted or merged. So, it is safe to execute
6925
* these preparation operations when rq is finally inserted or merged.
6926
*/
6927
static struct bfq_queue *bfq_init_rq(struct request *rq)
6928
{
6929
struct request_queue *q = rq->q;
6930
struct bio *bio = rq->bio;
6931
struct bfq_data *bfqd = q->elevator->elevator_data;
6932
struct bfq_io_cq *bic;
6933
const int is_sync = rq_is_sync(rq);
6934
struct bfq_queue *bfqq;
6935
unsigned int a_idx = bfq_actuator_index(bfqd, bio);
6936
6937
if (unlikely(!rq->elv.icq))
6938
return NULL;
6939
6940
/*
6941
* Assuming that RQ_BFQQ(rq) is set only if everything is set
6942
* for this rq. This holds true, because this function is
6943
* invoked only for insertion or merging, and, after such
6944
* events, a request cannot be manipulated any longer before
6945
* being removed from bfq.
6946
*/
6947
if (RQ_BFQQ(rq))
6948
return RQ_BFQQ(rq);
6949
6950
bic = icq_to_bic(rq->elv.icq);
6951
bfq_check_ioprio_change(bic, bio);
6952
bfq_bic_update_cgroup(bic, bio);
6953
bfqq = bfq_get_bfqq_handle_split(bfqd, bic, bio, a_idx, is_sync);
6954
6955
bfqq_request_allocated(bfqq);
6956
bfqq->ref++;
6957
bic->requests++;
6958
bfq_log_bfqq(bfqd, bfqq, "get_request %p: bfqq %p, %d",
6959
rq, bfqq, bfqq->ref);
6960
6961
rq->elv.priv[0] = bic;
6962
rq->elv.priv[1] = bfqq;
6963
6964
/*
6965
* If a bfq_queue has only one process reference, it is owned
6966
* by only this bic: we can then set bfqq->bic = bic. in
6967
* addition, if the queue has also just been split, we have to
6968
* resume its state.
6969
*/
6970
if (likely(bfqq != &bfqd->oom_bfqq) && !bfqq->new_bfqq &&
6971
bfqq_process_refs(bfqq) == 1)
6972
bfqq->bic = bic;
6973
6974
/*
6975
* Consider bfqq as possibly belonging to a burst of newly
6976
* created queues only if:
6977
* 1) A burst is actually happening (bfqd->burst_size > 0)
6978
* or
6979
* 2) There is no other active queue. In fact, if, in
6980
* contrast, there are active queues not belonging to the
6981
* possible burst bfqq may belong to, then there is no gain
6982
* in considering bfqq as belonging to a burst, and
6983
* therefore in not weight-raising bfqq. See comments on
6984
* bfq_handle_burst().
6985
*
6986
* This filtering also helps eliminating false positives,
6987
* occurring when bfqq does not belong to an actual large
6988
* burst, but some background task (e.g., a service) happens
6989
* to trigger the creation of new queues very close to when
6990
* bfqq and its possible companion queues are created. See
6991
* comments on bfq_handle_burst() for further details also on
6992
* this issue.
6993
*/
6994
if (unlikely(bfq_bfqq_just_created(bfqq) &&
6995
(bfqd->burst_size > 0 ||
6996
bfq_tot_busy_queues(bfqd) == 0)))
6997
bfq_handle_burst(bfqd, bfqq);
6998
6999
return bfqq;
7000
}
7001
7002
static void
7003
bfq_idle_slice_timer_body(struct bfq_data *bfqd, struct bfq_queue *bfqq)
7004
{
7005
enum bfqq_expiration reason;
7006
unsigned long flags;
7007
7008
spin_lock_irqsave(&bfqd->lock, flags);
7009
7010
/*
7011
* Considering that bfqq may be in race, we should firstly check
7012
* whether bfqq is in service before doing something on it. If
7013
* the bfqq in race is not in service, it has already been expired
7014
* through __bfq_bfqq_expire func and its wait_request flags has
7015
* been cleared in __bfq_bfqd_reset_in_service func.
7016
*/
7017
if (bfqq != bfqd->in_service_queue) {
7018
spin_unlock_irqrestore(&bfqd->lock, flags);
7019
return;
7020
}
7021
7022
bfq_clear_bfqq_wait_request(bfqq);
7023
7024
if (bfq_bfqq_budget_timeout(bfqq))
7025
/*
7026
* Also here the queue can be safely expired
7027
* for budget timeout without wasting
7028
* guarantees
7029
*/
7030
reason = BFQQE_BUDGET_TIMEOUT;
7031
else if (bfqq->queued[0] == 0 && bfqq->queued[1] == 0)
7032
/*
7033
* The queue may not be empty upon timer expiration,
7034
* because we may not disable the timer when the
7035
* first request of the in-service queue arrives
7036
* during disk idling.
7037
*/
7038
reason = BFQQE_TOO_IDLE;
7039
else
7040
goto schedule_dispatch;
7041
7042
bfq_bfqq_expire(bfqd, bfqq, true, reason);
7043
7044
schedule_dispatch:
7045
bfq_schedule_dispatch(bfqd);
7046
spin_unlock_irqrestore(&bfqd->lock, flags);
7047
}
7048
7049
/*
7050
* Handler of the expiration of the timer running if the in-service queue
7051
* is idling inside its time slice.
7052
*/
7053
static enum hrtimer_restart bfq_idle_slice_timer(struct hrtimer *timer)
7054
{
7055
struct bfq_data *bfqd = container_of(timer, struct bfq_data,
7056
idle_slice_timer);
7057
struct bfq_queue *bfqq = bfqd->in_service_queue;
7058
7059
/*
7060
* Theoretical race here: the in-service queue can be NULL or
7061
* different from the queue that was idling if a new request
7062
* arrives for the current queue and there is a full dispatch
7063
* cycle that changes the in-service queue. This can hardly
7064
* happen, but in the worst case we just expire a queue too
7065
* early.
7066
*/
7067
if (bfqq)
7068
bfq_idle_slice_timer_body(bfqd, bfqq);
7069
7070
return HRTIMER_NORESTART;
7071
}
7072
7073
static void __bfq_put_async_bfqq(struct bfq_data *bfqd,
7074
struct bfq_queue **bfqq_ptr)
7075
{
7076
struct bfq_queue *bfqq = *bfqq_ptr;
7077
7078
bfq_log(bfqd, "put_async_bfqq: %p", bfqq);
7079
if (bfqq) {
7080
bfq_bfqq_move(bfqd, bfqq, bfqd->root_group);
7081
7082
bfq_log_bfqq(bfqd, bfqq, "put_async_bfqq: putting %p, %d",
7083
bfqq, bfqq->ref);
7084
bfq_put_queue(bfqq);
7085
*bfqq_ptr = NULL;
7086
}
7087
}
7088
7089
/*
7090
* Release all the bfqg references to its async queues. If we are
7091
* deallocating the group these queues may still contain requests, so
7092
* we reparent them to the root cgroup (i.e., the only one that will
7093
* exist for sure until all the requests on a device are gone).
7094
*/
7095
void bfq_put_async_queues(struct bfq_data *bfqd, struct bfq_group *bfqg)
7096
{
7097
int i, j, k;
7098
7099
for (k = 0; k < bfqd->num_actuators; k++) {
7100
for (i = 0; i < 2; i++)
7101
for (j = 0; j < IOPRIO_NR_LEVELS; j++)
7102
__bfq_put_async_bfqq(bfqd, &bfqg->async_bfqq[i][j][k]);
7103
7104
__bfq_put_async_bfqq(bfqd, &bfqg->async_idle_bfqq[k]);
7105
}
7106
}
7107
7108
/*
7109
* See the comments on bfq_limit_depth for the purpose of
7110
* the depths set in the function. Return minimum shallow depth we'll use.
7111
*/
7112
static void bfq_update_depths(struct bfq_data *bfqd, struct sbitmap_queue *bt)
7113
{
7114
unsigned int nr_requests = bfqd->queue->nr_requests;
7115
7116
/*
7117
* In-word depths if no bfq_queue is being weight-raised:
7118
* leaving 25% of tags only for sync reads.
7119
*
7120
* In next formulas, right-shift the value
7121
* (1U<<bt->sb.shift), instead of computing directly
7122
* (1U<<(bt->sb.shift - something)), to be robust against
7123
* any possible value of bt->sb.shift, without having to
7124
* limit 'something'.
7125
*/
7126
/* no more than 50% of tags for async I/O */
7127
bfqd->async_depths[0][0] = max(nr_requests >> 1, 1U);
7128
/*
7129
* no more than 75% of tags for sync writes (25% extra tags
7130
* w.r.t. async I/O, to prevent async I/O from starving sync
7131
* writes)
7132
*/
7133
bfqd->async_depths[0][1] = max((nr_requests * 3) >> 2, 1U);
7134
7135
/*
7136
* In-word depths in case some bfq_queue is being weight-
7137
* raised: leaving ~63% of tags for sync reads. This is the
7138
* highest percentage for which, in our tests, application
7139
* start-up times didn't suffer from any regression due to tag
7140
* shortage.
7141
*/
7142
/* no more than ~18% of tags for async I/O */
7143
bfqd->async_depths[1][0] = max((nr_requests * 3) >> 4, 1U);
7144
/* no more than ~37% of tags for sync writes (~20% extra tags) */
7145
bfqd->async_depths[1][1] = max((nr_requests * 6) >> 4, 1U);
7146
}
7147
7148
static void bfq_depth_updated(struct blk_mq_hw_ctx *hctx)
7149
{
7150
struct bfq_data *bfqd = hctx->queue->elevator->elevator_data;
7151
struct blk_mq_tags *tags = hctx->sched_tags;
7152
7153
bfq_update_depths(bfqd, &tags->bitmap_tags);
7154
sbitmap_queue_min_shallow_depth(&tags->bitmap_tags, 1);
7155
}
7156
7157
static int bfq_init_hctx(struct blk_mq_hw_ctx *hctx, unsigned int index)
7158
{
7159
bfq_depth_updated(hctx);
7160
return 0;
7161
}
7162
7163
static void bfq_exit_queue(struct elevator_queue *e)
7164
{
7165
struct bfq_data *bfqd = e->elevator_data;
7166
struct bfq_queue *bfqq, *n;
7167
unsigned int actuator;
7168
7169
hrtimer_cancel(&bfqd->idle_slice_timer);
7170
7171
spin_lock_irq(&bfqd->lock);
7172
list_for_each_entry_safe(bfqq, n, &bfqd->idle_list, bfqq_list)
7173
bfq_deactivate_bfqq(bfqd, bfqq, false, false);
7174
spin_unlock_irq(&bfqd->lock);
7175
7176
for (actuator = 0; actuator < bfqd->num_actuators; actuator++)
7177
WARN_ON_ONCE(bfqd->rq_in_driver[actuator]);
7178
WARN_ON_ONCE(bfqd->tot_rq_in_driver);
7179
7180
hrtimer_cancel(&bfqd->idle_slice_timer);
7181
7182
/* release oom-queue reference to root group */
7183
bfqg_and_blkg_put(bfqd->root_group);
7184
7185
#ifdef CONFIG_BFQ_GROUP_IOSCHED
7186
blkcg_deactivate_policy(bfqd->queue->disk, &blkcg_policy_bfq);
7187
#else
7188
spin_lock_irq(&bfqd->lock);
7189
bfq_put_async_queues(bfqd, bfqd->root_group);
7190
kfree(bfqd->root_group);
7191
spin_unlock_irq(&bfqd->lock);
7192
#endif
7193
7194
blk_stat_disable_accounting(bfqd->queue);
7195
blk_queue_flag_clear(QUEUE_FLAG_DISABLE_WBT_DEF, bfqd->queue);
7196
set_bit(ELEVATOR_FLAG_ENABLE_WBT_ON_EXIT, &e->flags);
7197
7198
kfree(bfqd);
7199
}
7200
7201
static void bfq_init_root_group(struct bfq_group *root_group,
7202
struct bfq_data *bfqd)
7203
{
7204
int i;
7205
7206
#ifdef CONFIG_BFQ_GROUP_IOSCHED
7207
root_group->entity.parent = NULL;
7208
root_group->my_entity = NULL;
7209
root_group->bfqd = bfqd;
7210
#endif
7211
root_group->rq_pos_tree = RB_ROOT;
7212
for (i = 0; i < BFQ_IOPRIO_CLASSES; i++)
7213
root_group->sched_data.service_tree[i] = BFQ_SERVICE_TREE_INIT;
7214
root_group->sched_data.bfq_class_idle_last_service = jiffies;
7215
}
7216
7217
static int bfq_init_queue(struct request_queue *q, struct elevator_queue *eq)
7218
{
7219
struct bfq_data *bfqd;
7220
unsigned int i;
7221
struct blk_independent_access_ranges *ia_ranges = q->disk->ia_ranges;
7222
7223
bfqd = kzalloc_node(sizeof(*bfqd), GFP_KERNEL, q->node);
7224
if (!bfqd)
7225
return -ENOMEM;
7226
7227
eq->elevator_data = bfqd;
7228
7229
spin_lock_irq(&q->queue_lock);
7230
q->elevator = eq;
7231
spin_unlock_irq(&q->queue_lock);
7232
7233
/*
7234
* Our fallback bfqq if bfq_find_alloc_queue() runs into OOM issues.
7235
* Grab a permanent reference to it, so that the normal code flow
7236
* will not attempt to free it.
7237
* Set zero as actuator index: we will pretend that
7238
* all I/O requests are for the same actuator.
7239
*/
7240
bfq_init_bfqq(bfqd, &bfqd->oom_bfqq, NULL, 1, 0, 0);
7241
bfqd->oom_bfqq.ref++;
7242
bfqd->oom_bfqq.new_ioprio = BFQ_DEFAULT_QUEUE_IOPRIO;
7243
bfqd->oom_bfqq.new_ioprio_class = IOPRIO_CLASS_BE;
7244
bfqd->oom_bfqq.entity.new_weight =
7245
bfq_ioprio_to_weight(bfqd->oom_bfqq.new_ioprio);
7246
7247
/* oom_bfqq does not participate to bursts */
7248
bfq_clear_bfqq_just_created(&bfqd->oom_bfqq);
7249
7250
/*
7251
* Trigger weight initialization, according to ioprio, at the
7252
* oom_bfqq's first activation. The oom_bfqq's ioprio and ioprio
7253
* class won't be changed any more.
7254
*/
7255
bfqd->oom_bfqq.entity.prio_changed = 1;
7256
7257
bfqd->queue = q;
7258
7259
bfqd->num_actuators = 1;
7260
/*
7261
* If the disk supports multiple actuators, copy independent
7262
* access ranges from the request queue structure.
7263
*/
7264
spin_lock_irq(&q->queue_lock);
7265
if (ia_ranges) {
7266
/*
7267
* Check if the disk ia_ranges size exceeds the current bfq
7268
* actuator limit.
7269
*/
7270
if (ia_ranges->nr_ia_ranges > BFQ_MAX_ACTUATORS) {
7271
pr_crit("nr_ia_ranges higher than act limit: iars=%d, max=%d.\n",
7272
ia_ranges->nr_ia_ranges, BFQ_MAX_ACTUATORS);
7273
pr_crit("Falling back to single actuator mode.\n");
7274
} else {
7275
bfqd->num_actuators = ia_ranges->nr_ia_ranges;
7276
7277
for (i = 0; i < bfqd->num_actuators; i++) {
7278
bfqd->sector[i] = ia_ranges->ia_range[i].sector;
7279
bfqd->nr_sectors[i] =
7280
ia_ranges->ia_range[i].nr_sectors;
7281
}
7282
}
7283
}
7284
7285
/* Otherwise use single-actuator dev info */
7286
if (bfqd->num_actuators == 1) {
7287
bfqd->sector[0] = 0;
7288
bfqd->nr_sectors[0] = get_capacity(q->disk);
7289
}
7290
spin_unlock_irq(&q->queue_lock);
7291
7292
INIT_LIST_HEAD(&bfqd->dispatch);
7293
7294
hrtimer_setup(&bfqd->idle_slice_timer, bfq_idle_slice_timer, CLOCK_MONOTONIC,
7295
HRTIMER_MODE_REL);
7296
7297
bfqd->queue_weights_tree = RB_ROOT_CACHED;
7298
#ifdef CONFIG_BFQ_GROUP_IOSCHED
7299
bfqd->num_groups_with_pending_reqs = 0;
7300
#endif
7301
7302
INIT_LIST_HEAD(&bfqd->active_list[0]);
7303
INIT_LIST_HEAD(&bfqd->active_list[1]);
7304
INIT_LIST_HEAD(&bfqd->idle_list);
7305
INIT_HLIST_HEAD(&bfqd->burst_list);
7306
7307
bfqd->hw_tag = -1;
7308
bfqd->nonrot_with_queueing = blk_queue_nonrot(bfqd->queue);
7309
7310
bfqd->bfq_max_budget = bfq_default_max_budget;
7311
7312
bfqd->bfq_fifo_expire[0] = bfq_fifo_expire[0];
7313
bfqd->bfq_fifo_expire[1] = bfq_fifo_expire[1];
7314
bfqd->bfq_back_max = bfq_back_max;
7315
bfqd->bfq_back_penalty = bfq_back_penalty;
7316
bfqd->bfq_slice_idle = bfq_slice_idle;
7317
bfqd->bfq_timeout = bfq_timeout;
7318
7319
bfqd->bfq_large_burst_thresh = 8;
7320
bfqd->bfq_burst_interval = msecs_to_jiffies(180);
7321
7322
bfqd->low_latency = true;
7323
7324
/*
7325
* Trade-off between responsiveness and fairness.
7326
*/
7327
bfqd->bfq_wr_coeff = 30;
7328
bfqd->bfq_wr_rt_max_time = msecs_to_jiffies(300);
7329
bfqd->bfq_wr_min_idle_time = msecs_to_jiffies(2000);
7330
bfqd->bfq_wr_min_inter_arr_async = msecs_to_jiffies(500);
7331
bfqd->bfq_wr_max_softrt_rate = 7000; /*
7332
* Approximate rate required
7333
* to playback or record a
7334
* high-definition compressed
7335
* video.
7336
*/
7337
bfqd->wr_busy_queues = 0;
7338
7339
/*
7340
* Begin by assuming, optimistically, that the device peak
7341
* rate is equal to 2/3 of the highest reference rate.
7342
*/
7343
bfqd->rate_dur_prod = ref_rate[blk_queue_nonrot(bfqd->queue)] *
7344
ref_wr_duration[blk_queue_nonrot(bfqd->queue)];
7345
bfqd->peak_rate = ref_rate[blk_queue_nonrot(bfqd->queue)] * 2 / 3;
7346
7347
/* see comments on the definition of next field inside bfq_data */
7348
bfqd->actuator_load_threshold = 4;
7349
7350
spin_lock_init(&bfqd->lock);
7351
7352
/*
7353
* The invocation of the next bfq_create_group_hierarchy
7354
* function is the head of a chain of function calls
7355
* (bfq_create_group_hierarchy->blkcg_activate_policy->
7356
* blk_mq_freeze_queue) that may lead to the invocation of the
7357
* has_work hook function. For this reason,
7358
* bfq_create_group_hierarchy is invoked only after all
7359
* scheduler data has been initialized, apart from the fields
7360
* that can be initialized only after invoking
7361
* bfq_create_group_hierarchy. This, in particular, enables
7362
* has_work to correctly return false. Of course, to avoid
7363
* other inconsistencies, the blk-mq stack must then refrain
7364
* from invoking further scheduler hooks before this init
7365
* function is finished.
7366
*/
7367
bfqd->root_group = bfq_create_group_hierarchy(bfqd, q->node);
7368
if (!bfqd->root_group)
7369
goto out_free;
7370
bfq_init_root_group(bfqd->root_group, bfqd);
7371
bfq_init_entity(&bfqd->oom_bfqq.entity, bfqd->root_group);
7372
7373
/* We dispatch from request queue wide instead of hw queue */
7374
blk_queue_flag_set(QUEUE_FLAG_SQ_SCHED, q);
7375
7376
blk_queue_flag_set(QUEUE_FLAG_DISABLE_WBT_DEF, q);
7377
wbt_disable_default(q->disk);
7378
blk_stat_enable_accounting(q);
7379
7380
return 0;
7381
7382
out_free:
7383
kfree(bfqd);
7384
return -ENOMEM;
7385
}
7386
7387
static void bfq_slab_kill(void)
7388
{
7389
kmem_cache_destroy(bfq_pool);
7390
}
7391
7392
static int __init bfq_slab_setup(void)
7393
{
7394
bfq_pool = KMEM_CACHE(bfq_queue, 0);
7395
if (!bfq_pool)
7396
return -ENOMEM;
7397
return 0;
7398
}
7399
7400
static ssize_t bfq_var_show(unsigned int var, char *page)
7401
{
7402
return sprintf(page, "%u\n", var);
7403
}
7404
7405
static int bfq_var_store(unsigned long *var, const char *page)
7406
{
7407
unsigned long new_val;
7408
int ret = kstrtoul(page, 10, &new_val);
7409
7410
if (ret)
7411
return ret;
7412
*var = new_val;
7413
return 0;
7414
}
7415
7416
#define SHOW_FUNCTION(__FUNC, __VAR, __CONV) \
7417
static ssize_t __FUNC(struct elevator_queue *e, char *page) \
7418
{ \
7419
struct bfq_data *bfqd = e->elevator_data; \
7420
u64 __data = __VAR; \
7421
if (__CONV == 1) \
7422
__data = jiffies_to_msecs(__data); \
7423
else if (__CONV == 2) \
7424
__data = div_u64(__data, NSEC_PER_MSEC); \
7425
return bfq_var_show(__data, (page)); \
7426
}
7427
SHOW_FUNCTION(bfq_fifo_expire_sync_show, bfqd->bfq_fifo_expire[1], 2);
7428
SHOW_FUNCTION(bfq_fifo_expire_async_show, bfqd->bfq_fifo_expire[0], 2);
7429
SHOW_FUNCTION(bfq_back_seek_max_show, bfqd->bfq_back_max, 0);
7430
SHOW_FUNCTION(bfq_back_seek_penalty_show, bfqd->bfq_back_penalty, 0);
7431
SHOW_FUNCTION(bfq_slice_idle_show, bfqd->bfq_slice_idle, 2);
7432
SHOW_FUNCTION(bfq_max_budget_show, bfqd->bfq_user_max_budget, 0);
7433
SHOW_FUNCTION(bfq_timeout_sync_show, bfqd->bfq_timeout, 1);
7434
SHOW_FUNCTION(bfq_strict_guarantees_show, bfqd->strict_guarantees, 0);
7435
SHOW_FUNCTION(bfq_low_latency_show, bfqd->low_latency, 0);
7436
#undef SHOW_FUNCTION
7437
7438
#define USEC_SHOW_FUNCTION(__FUNC, __VAR) \
7439
static ssize_t __FUNC(struct elevator_queue *e, char *page) \
7440
{ \
7441
struct bfq_data *bfqd = e->elevator_data; \
7442
u64 __data = __VAR; \
7443
__data = div_u64(__data, NSEC_PER_USEC); \
7444
return bfq_var_show(__data, (page)); \
7445
}
7446
USEC_SHOW_FUNCTION(bfq_slice_idle_us_show, bfqd->bfq_slice_idle);
7447
#undef USEC_SHOW_FUNCTION
7448
7449
#define STORE_FUNCTION(__FUNC, __PTR, MIN, MAX, __CONV) \
7450
static ssize_t \
7451
__FUNC(struct elevator_queue *e, const char *page, size_t count) \
7452
{ \
7453
struct bfq_data *bfqd = e->elevator_data; \
7454
unsigned long __data, __min = (MIN), __max = (MAX); \
7455
int ret; \
7456
\
7457
ret = bfq_var_store(&__data, (page)); \
7458
if (ret) \
7459
return ret; \
7460
if (__data < __min) \
7461
__data = __min; \
7462
else if (__data > __max) \
7463
__data = __max; \
7464
if (__CONV == 1) \
7465
*(__PTR) = msecs_to_jiffies(__data); \
7466
else if (__CONV == 2) \
7467
*(__PTR) = (u64)__data * NSEC_PER_MSEC; \
7468
else \
7469
*(__PTR) = __data; \
7470
return count; \
7471
}
7472
STORE_FUNCTION(bfq_fifo_expire_sync_store, &bfqd->bfq_fifo_expire[1], 1,
7473
INT_MAX, 2);
7474
STORE_FUNCTION(bfq_fifo_expire_async_store, &bfqd->bfq_fifo_expire[0], 1,
7475
INT_MAX, 2);
7476
STORE_FUNCTION(bfq_back_seek_max_store, &bfqd->bfq_back_max, 0, INT_MAX, 0);
7477
STORE_FUNCTION(bfq_back_seek_penalty_store, &bfqd->bfq_back_penalty, 1,
7478
INT_MAX, 0);
7479
STORE_FUNCTION(bfq_slice_idle_store, &bfqd->bfq_slice_idle, 0, INT_MAX, 2);
7480
#undef STORE_FUNCTION
7481
7482
#define USEC_STORE_FUNCTION(__FUNC, __PTR, MIN, MAX) \
7483
static ssize_t __FUNC(struct elevator_queue *e, const char *page, size_t count)\
7484
{ \
7485
struct bfq_data *bfqd = e->elevator_data; \
7486
unsigned long __data, __min = (MIN), __max = (MAX); \
7487
int ret; \
7488
\
7489
ret = bfq_var_store(&__data, (page)); \
7490
if (ret) \
7491
return ret; \
7492
if (__data < __min) \
7493
__data = __min; \
7494
else if (__data > __max) \
7495
__data = __max; \
7496
*(__PTR) = (u64)__data * NSEC_PER_USEC; \
7497
return count; \
7498
}
7499
USEC_STORE_FUNCTION(bfq_slice_idle_us_store, &bfqd->bfq_slice_idle, 0,
7500
UINT_MAX);
7501
#undef USEC_STORE_FUNCTION
7502
7503
static ssize_t bfq_max_budget_store(struct elevator_queue *e,
7504
const char *page, size_t count)
7505
{
7506
struct bfq_data *bfqd = e->elevator_data;
7507
unsigned long __data;
7508
int ret;
7509
7510
ret = bfq_var_store(&__data, (page));
7511
if (ret)
7512
return ret;
7513
7514
if (__data == 0)
7515
bfqd->bfq_max_budget = bfq_calc_max_budget(bfqd);
7516
else {
7517
if (__data > INT_MAX)
7518
__data = INT_MAX;
7519
bfqd->bfq_max_budget = __data;
7520
}
7521
7522
bfqd->bfq_user_max_budget = __data;
7523
7524
return count;
7525
}
7526
7527
/*
7528
* Leaving this name to preserve name compatibility with cfq
7529
* parameters, but this timeout is used for both sync and async.
7530
*/
7531
static ssize_t bfq_timeout_sync_store(struct elevator_queue *e,
7532
const char *page, size_t count)
7533
{
7534
struct bfq_data *bfqd = e->elevator_data;
7535
unsigned long __data;
7536
int ret;
7537
7538
ret = bfq_var_store(&__data, (page));
7539
if (ret)
7540
return ret;
7541
7542
if (__data < 1)
7543
__data = 1;
7544
else if (__data > INT_MAX)
7545
__data = INT_MAX;
7546
7547
bfqd->bfq_timeout = msecs_to_jiffies(__data);
7548
if (bfqd->bfq_user_max_budget == 0)
7549
bfqd->bfq_max_budget = bfq_calc_max_budget(bfqd);
7550
7551
return count;
7552
}
7553
7554
static ssize_t bfq_strict_guarantees_store(struct elevator_queue *e,
7555
const char *page, size_t count)
7556
{
7557
struct bfq_data *bfqd = e->elevator_data;
7558
unsigned long __data;
7559
int ret;
7560
7561
ret = bfq_var_store(&__data, (page));
7562
if (ret)
7563
return ret;
7564
7565
if (__data > 1)
7566
__data = 1;
7567
if (!bfqd->strict_guarantees && __data == 1
7568
&& bfqd->bfq_slice_idle < 8 * NSEC_PER_MSEC)
7569
bfqd->bfq_slice_idle = 8 * NSEC_PER_MSEC;
7570
7571
bfqd->strict_guarantees = __data;
7572
7573
return count;
7574
}
7575
7576
static ssize_t bfq_low_latency_store(struct elevator_queue *e,
7577
const char *page, size_t count)
7578
{
7579
struct bfq_data *bfqd = e->elevator_data;
7580
unsigned long __data;
7581
int ret;
7582
7583
ret = bfq_var_store(&__data, (page));
7584
if (ret)
7585
return ret;
7586
7587
if (__data > 1)
7588
__data = 1;
7589
if (__data == 0 && bfqd->low_latency != 0)
7590
bfq_end_wr(bfqd);
7591
bfqd->low_latency = __data;
7592
7593
return count;
7594
}
7595
7596
#define BFQ_ATTR(name) \
7597
__ATTR(name, 0644, bfq_##name##_show, bfq_##name##_store)
7598
7599
static const struct elv_fs_entry bfq_attrs[] = {
7600
BFQ_ATTR(fifo_expire_sync),
7601
BFQ_ATTR(fifo_expire_async),
7602
BFQ_ATTR(back_seek_max),
7603
BFQ_ATTR(back_seek_penalty),
7604
BFQ_ATTR(slice_idle),
7605
BFQ_ATTR(slice_idle_us),
7606
BFQ_ATTR(max_budget),
7607
BFQ_ATTR(timeout_sync),
7608
BFQ_ATTR(strict_guarantees),
7609
BFQ_ATTR(low_latency),
7610
__ATTR_NULL
7611
};
7612
7613
static struct elevator_type iosched_bfq_mq = {
7614
.ops = {
7615
.limit_depth = bfq_limit_depth,
7616
.prepare_request = bfq_prepare_request,
7617
.requeue_request = bfq_finish_requeue_request,
7618
.finish_request = bfq_finish_request,
7619
.exit_icq = bfq_exit_icq,
7620
.insert_requests = bfq_insert_requests,
7621
.dispatch_request = bfq_dispatch_request,
7622
.next_request = elv_rb_latter_request,
7623
.former_request = elv_rb_former_request,
7624
.allow_merge = bfq_allow_bio_merge,
7625
.bio_merge = bfq_bio_merge,
7626
.request_merge = bfq_request_merge,
7627
.requests_merged = bfq_requests_merged,
7628
.request_merged = bfq_request_merged,
7629
.has_work = bfq_has_work,
7630
.depth_updated = bfq_depth_updated,
7631
.init_hctx = bfq_init_hctx,
7632
.init_sched = bfq_init_queue,
7633
.exit_sched = bfq_exit_queue,
7634
},
7635
7636
.icq_size = sizeof(struct bfq_io_cq),
7637
.icq_align = __alignof__(struct bfq_io_cq),
7638
.elevator_attrs = bfq_attrs,
7639
.elevator_name = "bfq",
7640
.elevator_owner = THIS_MODULE,
7641
};
7642
MODULE_ALIAS("bfq-iosched");
7643
7644
static int __init bfq_init(void)
7645
{
7646
int ret;
7647
7648
#ifdef CONFIG_BFQ_GROUP_IOSCHED
7649
ret = blkcg_policy_register(&blkcg_policy_bfq);
7650
if (ret)
7651
return ret;
7652
#endif
7653
7654
ret = -ENOMEM;
7655
if (bfq_slab_setup())
7656
goto err_pol_unreg;
7657
7658
/*
7659
* Times to load large popular applications for the typical
7660
* systems installed on the reference devices (see the
7661
* comments before the definition of the next
7662
* array). Actually, we use slightly lower values, as the
7663
* estimated peak rate tends to be smaller than the actual
7664
* peak rate. The reason for this last fact is that estimates
7665
* are computed over much shorter time intervals than the long
7666
* intervals typically used for benchmarking. Why? First, to
7667
* adapt more quickly to variations. Second, because an I/O
7668
* scheduler cannot rely on a peak-rate-evaluation workload to
7669
* be run for a long time.
7670
*/
7671
ref_wr_duration[0] = msecs_to_jiffies(7000); /* actually 8 sec */
7672
ref_wr_duration[1] = msecs_to_jiffies(2500); /* actually 3 sec */
7673
7674
ret = elv_register(&iosched_bfq_mq);
7675
if (ret)
7676
goto slab_kill;
7677
7678
return 0;
7679
7680
slab_kill:
7681
bfq_slab_kill();
7682
err_pol_unreg:
7683
#ifdef CONFIG_BFQ_GROUP_IOSCHED
7684
blkcg_policy_unregister(&blkcg_policy_bfq);
7685
#endif
7686
return ret;
7687
}
7688
7689
static void __exit bfq_exit(void)
7690
{
7691
elv_unregister(&iosched_bfq_mq);
7692
#ifdef CONFIG_BFQ_GROUP_IOSCHED
7693
blkcg_policy_unregister(&blkcg_policy_bfq);
7694
#endif
7695
bfq_slab_kill();
7696
}
7697
7698
module_init(bfq_init);
7699
module_exit(bfq_exit);
7700
7701
MODULE_AUTHOR("Paolo Valente");
7702
MODULE_LICENSE("GPL");
7703
MODULE_DESCRIPTION("MQ Budget Fair Queueing I/O Scheduler");
7704
7705