Path: blob/master/drivers/accessibility/speakup/spk_priv_keyinfo.h
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/* SPDX-License-Identifier: GPL-2.0+ */1/* spk_priv.h2* review functions for the speakup screen review package.3* originally written by: Kirk Reiser and Andy Berdan.4*5* extensively modified by David Borowski.6*7* Copyright (C) 1998 Kirk Reiser.8* Copyright (C) 2003 David Borowski.9*/1011#ifndef _SPEAKUP_KEYINFO_H12#define _SPEAKUP_KEYINFO_H1314#define FIRST_SYNTH_VAR RATE15/* 0 is reserved for no remap */16#define SPEAKUP_GOTO 0x0117#define SPEECH_KILL 0x0218#define SPEAKUP_QUIET 0x0319#define SPEAKUP_CUT 0x0420#define SPEAKUP_PASTE 0x0521#define SAY_FIRST_CHAR 0x0622#define SAY_LAST_CHAR 0x0723#define SAY_CHAR 0x0824#define SAY_PREV_CHAR 0x0925#define SAY_NEXT_CHAR 0x0a26#define SAY_WORD 0x0b27#define SAY_PREV_WORD 0x0c28#define SAY_NEXT_WORD 0x0d29#define SAY_LINE 0x0e30#define SAY_PREV_LINE 0x0f31#define SAY_NEXT_LINE 0x1032#define TOP_EDGE 0x1133#define BOTTOM_EDGE 0x1234#define LEFT_EDGE 0x1335#define RIGHT_EDGE 0x1436#define SPELL_PHONETIC 0x1537#define SPELL_WORD 0x1638#define SAY_SCREEN 0x1739#define SAY_POSITION 0x1840#define SAY_ATTRIBUTES 0x1941#define SPEAKUP_OFF 0x1a42#define SPEAKUP_PARKED 0x1b43#define SAY_LINE_INDENT 0x1c44#define SAY_FROM_TOP 0x1d45#define SAY_TO_BOTTOM 0x1e46#define SAY_FROM_LEFT 0x1f47#define SAY_TO_RIGHT 0x2048#define SAY_CHAR_NUM 0x2149#define EDIT_SOME 0x2250#define EDIT_MOST 0x2351#define SAY_PHONETIC_CHAR 0x2452#define EDIT_DELIM 0x2553#define EDIT_REPEAT 0x2654#define EDIT_EXNUM 0x2755#define SET_WIN 0x2856#define CLEAR_WIN 0x2957#define ENABLE_WIN 0x2a58#define SAY_WIN 0x2b59#define SPK_LOCK 0x2c60#define SPEAKUP_HELP 0x2d61#define TOGGLE_CURSORING 0x2e62#define READ_ALL_DOC 0x2f6364/* one greater than the last func handler */65#define SPKUP_MAX_FUNC 0x306667#define SPK_KEY 0x8068#define FIRST_EDIT_BITS 0x2269#define FIRST_SET_VAR SPELL_DELAY7071/* increase if adding more than 0x3f functions */72#define VAR_START 0x407374/* keys for setting variables, must be ordered same as the enum for var_ids */75/* with dec being even and inc being 1 greater */76#define SPELL_DELAY_DEC (VAR_START + 0)77#define SPELL_DELAY_INC (SPELL_DELAY_DEC + 1)78#define PUNC_LEVEL_DEC (SPELL_DELAY_DEC + 2)79#define PUNC_LEVEL_INC (PUNC_LEVEL_DEC + 1)80#define READING_PUNC_DEC (PUNC_LEVEL_DEC + 2)81#define READING_PUNC_INC (READING_PUNC_DEC + 1)82#define ATTRIB_BLEEP_DEC (READING_PUNC_DEC + 2)83#define ATTRIB_BLEEP_INC (ATTRIB_BLEEP_DEC + 1)84#define BLEEPS_DEC (ATTRIB_BLEEP_DEC + 2)85#define BLEEPS_INC (BLEEPS_DEC + 1)86#define RATE_DEC (BLEEPS_DEC + 2)87#define RATE_INC (RATE_DEC + 1)88#define PITCH_DEC (RATE_DEC + 2)89#define PITCH_INC (PITCH_DEC + 1)90#define VOL_DEC (PITCH_DEC + 2)91#define VOL_INC (VOL_DEC + 1)92#define TONE_DEC (VOL_DEC + 2)93#define TONE_INC (TONE_DEC + 1)94#define PUNCT_DEC (TONE_DEC + 2)95#define PUNCT_INC (PUNCT_DEC + 1)96#define VOICE_DEC (PUNCT_DEC + 2)97#define VOICE_INC (VOICE_DEC + 1)9899#endif100101102