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torvalds
GitHub Repository: torvalds/linux
Path: blob/master/include/uapi/drm/amdgpu_drm.h
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/* amdgpu_drm.h -- Public header for the amdgpu driver -*- linux-c -*-
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*
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* Copyright 2000 Precision Insight, Inc., Cedar Park, Texas.
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* Copyright 2000 VA Linux Systems, Inc., Fremont, California.
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* Copyright 2002 Tungsten Graphics, Inc., Cedar Park, Texas.
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* Copyright 2014 Advanced Micro Devices, Inc.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
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* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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* OTHER DEALINGS IN THE SOFTWARE.
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*
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* Authors:
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* Kevin E. Martin <[email protected]>
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* Gareth Hughes <[email protected]>
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* Keith Whitwell <[email protected]>
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*/
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#ifndef __AMDGPU_DRM_H__
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#define __AMDGPU_DRM_H__
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#include "drm.h"
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#if defined(__cplusplus)
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extern "C" {
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#endif
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#define DRM_AMDGPU_GEM_CREATE 0x00
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#define DRM_AMDGPU_GEM_MMAP 0x01
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#define DRM_AMDGPU_CTX 0x02
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#define DRM_AMDGPU_BO_LIST 0x03
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#define DRM_AMDGPU_CS 0x04
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#define DRM_AMDGPU_INFO 0x05
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#define DRM_AMDGPU_GEM_METADATA 0x06
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#define DRM_AMDGPU_GEM_WAIT_IDLE 0x07
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#define DRM_AMDGPU_GEM_VA 0x08
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#define DRM_AMDGPU_WAIT_CS 0x09
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#define DRM_AMDGPU_GEM_OP 0x10
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#define DRM_AMDGPU_GEM_USERPTR 0x11
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#define DRM_AMDGPU_WAIT_FENCES 0x12
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#define DRM_AMDGPU_VM 0x13
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#define DRM_AMDGPU_FENCE_TO_HANDLE 0x14
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#define DRM_AMDGPU_SCHED 0x15
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#define DRM_AMDGPU_USERQ 0x16
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#define DRM_AMDGPU_USERQ_SIGNAL 0x17
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#define DRM_AMDGPU_USERQ_WAIT 0x18
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#define DRM_IOCTL_AMDGPU_GEM_CREATE DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_CREATE, union drm_amdgpu_gem_create)
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#define DRM_IOCTL_AMDGPU_GEM_MMAP DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_MMAP, union drm_amdgpu_gem_mmap)
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#define DRM_IOCTL_AMDGPU_CTX DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_CTX, union drm_amdgpu_ctx)
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#define DRM_IOCTL_AMDGPU_BO_LIST DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_BO_LIST, union drm_amdgpu_bo_list)
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#define DRM_IOCTL_AMDGPU_CS DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_CS, union drm_amdgpu_cs)
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#define DRM_IOCTL_AMDGPU_INFO DRM_IOW(DRM_COMMAND_BASE + DRM_AMDGPU_INFO, struct drm_amdgpu_info)
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#define DRM_IOCTL_AMDGPU_GEM_METADATA DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_METADATA, struct drm_amdgpu_gem_metadata)
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#define DRM_IOCTL_AMDGPU_GEM_WAIT_IDLE DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_WAIT_IDLE, union drm_amdgpu_gem_wait_idle)
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#define DRM_IOCTL_AMDGPU_GEM_VA DRM_IOW(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_VA, struct drm_amdgpu_gem_va)
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#define DRM_IOCTL_AMDGPU_WAIT_CS DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_WAIT_CS, union drm_amdgpu_wait_cs)
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#define DRM_IOCTL_AMDGPU_GEM_OP DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_OP, struct drm_amdgpu_gem_op)
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#define DRM_IOCTL_AMDGPU_GEM_USERPTR DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_USERPTR, struct drm_amdgpu_gem_userptr)
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#define DRM_IOCTL_AMDGPU_WAIT_FENCES DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_WAIT_FENCES, union drm_amdgpu_wait_fences)
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#define DRM_IOCTL_AMDGPU_VM DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_VM, union drm_amdgpu_vm)
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#define DRM_IOCTL_AMDGPU_FENCE_TO_HANDLE DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_FENCE_TO_HANDLE, union drm_amdgpu_fence_to_handle)
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#define DRM_IOCTL_AMDGPU_SCHED DRM_IOW(DRM_COMMAND_BASE + DRM_AMDGPU_SCHED, union drm_amdgpu_sched)
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#define DRM_IOCTL_AMDGPU_USERQ DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_USERQ, union drm_amdgpu_userq)
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#define DRM_IOCTL_AMDGPU_USERQ_SIGNAL DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_USERQ_SIGNAL, struct drm_amdgpu_userq_signal)
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#define DRM_IOCTL_AMDGPU_USERQ_WAIT DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_USERQ_WAIT, struct drm_amdgpu_userq_wait)
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/**
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* DOC: memory domains
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*
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* %AMDGPU_GEM_DOMAIN_CPU System memory that is not GPU accessible.
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* Memory in this pool could be swapped out to disk if there is pressure.
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*
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* %AMDGPU_GEM_DOMAIN_GTT GPU accessible system memory, mapped into the
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* GPU's virtual address space via gart. Gart memory linearizes non-contiguous
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* pages of system memory, allows GPU access system memory in a linearized
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* fashion.
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*
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* %AMDGPU_GEM_DOMAIN_VRAM Local video memory. For APUs, it is memory
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* carved out by the BIOS.
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*
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* %AMDGPU_GEM_DOMAIN_GDS Global on-chip data storage used to share data
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* across shader threads.
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*
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* %AMDGPU_GEM_DOMAIN_GWS Global wave sync, used to synchronize the
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* execution of all the waves on a device.
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*
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* %AMDGPU_GEM_DOMAIN_OA Ordered append, used by 3D or Compute engines
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* for appending data.
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*
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* %AMDGPU_GEM_DOMAIN_DOORBELL Doorbell. It is an MMIO region for
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* signalling user mode queues.
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*/
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#define AMDGPU_GEM_DOMAIN_CPU 0x1
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#define AMDGPU_GEM_DOMAIN_GTT 0x2
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#define AMDGPU_GEM_DOMAIN_VRAM 0x4
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#define AMDGPU_GEM_DOMAIN_GDS 0x8
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#define AMDGPU_GEM_DOMAIN_GWS 0x10
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#define AMDGPU_GEM_DOMAIN_OA 0x20
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#define AMDGPU_GEM_DOMAIN_DOORBELL 0x40
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#define AMDGPU_GEM_DOMAIN_MASK (AMDGPU_GEM_DOMAIN_CPU | \
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AMDGPU_GEM_DOMAIN_GTT | \
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AMDGPU_GEM_DOMAIN_VRAM | \
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AMDGPU_GEM_DOMAIN_GDS | \
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AMDGPU_GEM_DOMAIN_GWS | \
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AMDGPU_GEM_DOMAIN_OA | \
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AMDGPU_GEM_DOMAIN_DOORBELL)
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/* Flag that CPU access will be required for the case of VRAM domain */
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#define AMDGPU_GEM_CREATE_CPU_ACCESS_REQUIRED (1 << 0)
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/* Flag that CPU access will not work, this VRAM domain is invisible */
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#define AMDGPU_GEM_CREATE_NO_CPU_ACCESS (1 << 1)
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/* Flag that USWC attributes should be used for GTT */
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#define AMDGPU_GEM_CREATE_CPU_GTT_USWC (1 << 2)
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/* Flag that the memory should be in VRAM and cleared */
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#define AMDGPU_GEM_CREATE_VRAM_CLEARED (1 << 3)
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/* Flag that allocating the BO should use linear VRAM */
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#define AMDGPU_GEM_CREATE_VRAM_CONTIGUOUS (1 << 5)
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/* Flag that BO is always valid in this VM */
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#define AMDGPU_GEM_CREATE_VM_ALWAYS_VALID (1 << 6)
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/* Flag that BO sharing will be explicitly synchronized */
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#define AMDGPU_GEM_CREATE_EXPLICIT_SYNC (1 << 7)
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/* Flag that indicates allocating MQD gart on GFX9, where the mtype
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* for the second page onward should be set to NC. It should never
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* be used by user space applications.
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*/
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#define AMDGPU_GEM_CREATE_CP_MQD_GFX9 (1 << 8)
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/* Flag that BO may contain sensitive data that must be wiped before
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* releasing the memory
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*/
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#define AMDGPU_GEM_CREATE_VRAM_WIPE_ON_RELEASE (1 << 9)
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/* Flag that BO will be encrypted and that the TMZ bit should be
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* set in the PTEs when mapping this buffer via GPUVM or
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* accessing it with various hw blocks
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*/
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#define AMDGPU_GEM_CREATE_ENCRYPTED (1 << 10)
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/* Flag that BO will be used only in preemptible context, which does
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* not require GTT memory accounting
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*/
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#define AMDGPU_GEM_CREATE_PREEMPTIBLE (1 << 11)
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/* Flag that BO can be discarded under memory pressure without keeping the
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* content.
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*/
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#define AMDGPU_GEM_CREATE_DISCARDABLE (1 << 12)
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/* Flag that BO is shared coherently between multiple devices or CPU threads.
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* May depend on GPU instructions to flush caches to system scope explicitly.
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*
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* This influences the choice of MTYPE in the PTEs on GFXv9 and later GPUs and
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* may override the MTYPE selected in AMDGPU_VA_OP_MAP.
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*/
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#define AMDGPU_GEM_CREATE_COHERENT (1 << 13)
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/* Flag that BO should not be cached by GPU. Coherent without having to flush
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* GPU caches explicitly
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*
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* This influences the choice of MTYPE in the PTEs on GFXv9 and later GPUs and
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* may override the MTYPE selected in AMDGPU_VA_OP_MAP.
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*/
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#define AMDGPU_GEM_CREATE_UNCACHED (1 << 14)
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/* Flag that BO should be coherent across devices when using device-level
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* atomics. May depend on GPU instructions to flush caches to device scope
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* explicitly, promoting them to system scope automatically.
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*
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* This influences the choice of MTYPE in the PTEs on GFXv9 and later GPUs and
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* may override the MTYPE selected in AMDGPU_VA_OP_MAP.
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*/
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#define AMDGPU_GEM_CREATE_EXT_COHERENT (1 << 15)
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/* Set PTE.D and recompress during GTT->VRAM moves according to TILING flags. */
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#define AMDGPU_GEM_CREATE_GFX12_DCC (1 << 16)
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struct drm_amdgpu_gem_create_in {
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/** the requested memory size */
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__u64 bo_size;
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/** physical start_addr alignment in bytes for some HW requirements */
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__u64 alignment;
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/** the requested memory domains */
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__u64 domains;
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/** allocation flags */
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__u64 domain_flags;
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};
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struct drm_amdgpu_gem_create_out {
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/** returned GEM object handle */
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__u32 handle;
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__u32 _pad;
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};
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union drm_amdgpu_gem_create {
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struct drm_amdgpu_gem_create_in in;
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struct drm_amdgpu_gem_create_out out;
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};
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/** Opcode to create new residency list. */
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#define AMDGPU_BO_LIST_OP_CREATE 0
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/** Opcode to destroy previously created residency list */
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#define AMDGPU_BO_LIST_OP_DESTROY 1
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/** Opcode to update resource information in the list */
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#define AMDGPU_BO_LIST_OP_UPDATE 2
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struct drm_amdgpu_bo_list_in {
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/** Type of operation */
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__u32 operation;
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/** Handle of list or 0 if we want to create one */
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__u32 list_handle;
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/** Number of BOs in list */
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__u32 bo_number;
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/** Size of each element describing BO */
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__u32 bo_info_size;
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/** Pointer to array describing BOs */
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__u64 bo_info_ptr;
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};
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struct drm_amdgpu_bo_list_entry {
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/** Handle of BO */
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__u32 bo_handle;
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/** New (if specified) BO priority to be used during migration */
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__u32 bo_priority;
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};
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struct drm_amdgpu_bo_list_out {
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/** Handle of resource list */
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__u32 list_handle;
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__u32 _pad;
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};
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union drm_amdgpu_bo_list {
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struct drm_amdgpu_bo_list_in in;
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struct drm_amdgpu_bo_list_out out;
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};
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/* context related */
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#define AMDGPU_CTX_OP_ALLOC_CTX 1
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#define AMDGPU_CTX_OP_FREE_CTX 2
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#define AMDGPU_CTX_OP_QUERY_STATE 3
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#define AMDGPU_CTX_OP_QUERY_STATE2 4
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#define AMDGPU_CTX_OP_GET_STABLE_PSTATE 5
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#define AMDGPU_CTX_OP_SET_STABLE_PSTATE 6
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/* GPU reset status */
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#define AMDGPU_CTX_NO_RESET 0
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/* this the context caused it */
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#define AMDGPU_CTX_GUILTY_RESET 1
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/* some other context caused it */
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#define AMDGPU_CTX_INNOCENT_RESET 2
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/* unknown cause */
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#define AMDGPU_CTX_UNKNOWN_RESET 3
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/* indicate gpu reset occurred after ctx created */
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#define AMDGPU_CTX_QUERY2_FLAGS_RESET (1<<0)
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/* indicate vram lost occurred after ctx created */
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#define AMDGPU_CTX_QUERY2_FLAGS_VRAMLOST (1<<1)
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/* indicate some job from this context once cause gpu hang */
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#define AMDGPU_CTX_QUERY2_FLAGS_GUILTY (1<<2)
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/* indicate some errors are detected by RAS */
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#define AMDGPU_CTX_QUERY2_FLAGS_RAS_CE (1<<3)
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#define AMDGPU_CTX_QUERY2_FLAGS_RAS_UE (1<<4)
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/* indicate that the reset hasn't completed yet */
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#define AMDGPU_CTX_QUERY2_FLAGS_RESET_IN_PROGRESS (1<<5)
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/* Context priority level */
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#define AMDGPU_CTX_PRIORITY_UNSET -2048
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#define AMDGPU_CTX_PRIORITY_VERY_LOW -1023
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#define AMDGPU_CTX_PRIORITY_LOW -512
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#define AMDGPU_CTX_PRIORITY_NORMAL 0
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/*
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* When used in struct drm_amdgpu_ctx_in, a priority above NORMAL requires
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* CAP_SYS_NICE or DRM_MASTER
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*/
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#define AMDGPU_CTX_PRIORITY_HIGH 512
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#define AMDGPU_CTX_PRIORITY_VERY_HIGH 1023
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/* select a stable profiling pstate for perfmon tools */
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#define AMDGPU_CTX_STABLE_PSTATE_FLAGS_MASK 0xf
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#define AMDGPU_CTX_STABLE_PSTATE_NONE 0
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#define AMDGPU_CTX_STABLE_PSTATE_STANDARD 1
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#define AMDGPU_CTX_STABLE_PSTATE_MIN_SCLK 2
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#define AMDGPU_CTX_STABLE_PSTATE_MIN_MCLK 3
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#define AMDGPU_CTX_STABLE_PSTATE_PEAK 4
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struct drm_amdgpu_ctx_in {
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/** AMDGPU_CTX_OP_* */
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__u32 op;
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/** Flags */
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__u32 flags;
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__u32 ctx_id;
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/** AMDGPU_CTX_PRIORITY_* */
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__s32 priority;
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};
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union drm_amdgpu_ctx_out {
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struct {
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__u32 ctx_id;
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__u32 _pad;
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} alloc;
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struct {
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/** For future use, no flags defined so far */
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__u64 flags;
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/** Number of resets caused by this context so far. */
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__u32 hangs;
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/** Reset status since the last call of the ioctl. */
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__u32 reset_status;
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} state;
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struct {
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__u32 flags;
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__u32 _pad;
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} pstate;
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};
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union drm_amdgpu_ctx {
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struct drm_amdgpu_ctx_in in;
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union drm_amdgpu_ctx_out out;
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};
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/* user queue IOCTL operations */
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#define AMDGPU_USERQ_OP_CREATE 1
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#define AMDGPU_USERQ_OP_FREE 2
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/* queue priority levels */
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/* low < normal low < normal high < high */
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#define AMDGPU_USERQ_CREATE_FLAGS_QUEUE_PRIORITY_MASK 0x3
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#define AMDGPU_USERQ_CREATE_FLAGS_QUEUE_PRIORITY_SHIFT 0
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#define AMDGPU_USERQ_CREATE_FLAGS_QUEUE_PRIORITY_NORMAL_LOW 0
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#define AMDGPU_USERQ_CREATE_FLAGS_QUEUE_PRIORITY_LOW 1
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#define AMDGPU_USERQ_CREATE_FLAGS_QUEUE_PRIORITY_NORMAL_HIGH 2
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#define AMDGPU_USERQ_CREATE_FLAGS_QUEUE_PRIORITY_HIGH 3 /* admin only */
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/* for queues that need access to protected content */
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#define AMDGPU_USERQ_CREATE_FLAGS_QUEUE_SECURE (1 << 2)
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/*
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* This structure is a container to pass input configuration
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* info for all supported userqueue related operations.
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* For operation AMDGPU_USERQ_OP_CREATE: user is expected
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* to set all fields, excep the parameter 'queue_id'.
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* For operation AMDGPU_USERQ_OP_FREE: the only input parameter expected
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* to be set is 'queue_id', eveything else is ignored.
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*/
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struct drm_amdgpu_userq_in {
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/** AMDGPU_USERQ_OP_* */
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__u32 op;
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/** Queue id passed for operation USERQ_OP_FREE */
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__u32 queue_id;
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/** the target GPU engine to execute workload (AMDGPU_HW_IP_*) */
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__u32 ip_type;
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/**
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* @doorbell_handle: the handle of doorbell GEM object
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* associated with this userqueue client.
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*/
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__u32 doorbell_handle;
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/**
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* @doorbell_offset: 32-bit offset of the doorbell in the doorbell bo.
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* Kernel will generate absolute doorbell offset using doorbell_handle
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* and doorbell_offset in the doorbell bo.
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*/
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__u32 doorbell_offset;
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/**
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* @flags: flags used for queue parameters
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*/
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__u32 flags;
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/**
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* @queue_va: Virtual address of the GPU memory which holds the queue
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* object. The queue holds the workload packets.
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*/
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__u64 queue_va;
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/**
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* @queue_size: Size of the queue in bytes, this needs to be 256-byte
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* aligned.
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*/
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__u64 queue_size;
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/**
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* @rptr_va : Virtual address of the GPU memory which holds the ring RPTR.
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* This object must be at least 8 byte in size and aligned to 8-byte offset.
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*/
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__u64 rptr_va;
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/**
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* @wptr_va : Virtual address of the GPU memory which holds the ring WPTR.
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* This object must be at least 8 byte in size and aligned to 8-byte offset.
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*
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* Queue, RPTR and WPTR can come from the same object, as long as the size
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* and alignment related requirements are met.
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*/
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__u64 wptr_va;
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/**
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* @mqd: MQD (memory queue descriptor) is a set of parameters which allow
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* the GPU to uniquely define and identify a usermode queue.
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*
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* MQD data can be of different size for different GPU IP/engine and
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* their respective versions/revisions, so this points to a __u64 *
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* which holds IP specific MQD of this usermode queue.
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*/
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__u64 mqd;
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/**
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* @size: size of MQD data in bytes, it must match the MQD structure
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* size of the respective engine/revision defined in UAPI for ex, for
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* gfx11 workloads, size = sizeof(drm_amdgpu_userq_mqd_gfx11).
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*/
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__u64 mqd_size;
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};
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/* The structure to carry output of userqueue ops */
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struct drm_amdgpu_userq_out {
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/**
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* For operation AMDGPU_USERQ_OP_CREATE: This field contains a unique
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* queue ID to represent the newly created userqueue in the system, otherwise
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* it should be ignored.
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*/
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__u32 queue_id;
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__u32 _pad;
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};
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union drm_amdgpu_userq {
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struct drm_amdgpu_userq_in in;
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struct drm_amdgpu_userq_out out;
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};
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/* GFX V11 IP specific MQD parameters */
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struct drm_amdgpu_userq_mqd_gfx11 {
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/**
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* @shadow_va: Virtual address of the GPU memory to hold the shadow buffer.
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* Use AMDGPU_INFO_IOCTL to find the exact size of the object.
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*/
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__u64 shadow_va;
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/**
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* @csa_va: Virtual address of the GPU memory to hold the CSA buffer.
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* Use AMDGPU_INFO_IOCTL to find the exact size of the object.
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*/
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__u64 csa_va;
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};
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/* GFX V11 SDMA IP specific MQD parameters */
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struct drm_amdgpu_userq_mqd_sdma_gfx11 {
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/**
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* @csa_va: Virtual address of the GPU memory to hold the CSA buffer.
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* This must be a from a separate GPU object, and use AMDGPU_INFO IOCTL
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* to get the size.
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*/
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__u64 csa_va;
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};
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/* GFX V11 Compute IP specific MQD parameters */
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struct drm_amdgpu_userq_mqd_compute_gfx11 {
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/**
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* @eop_va: Virtual address of the GPU memory to hold the EOP buffer.
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* This must be a from a separate GPU object, and use AMDGPU_INFO IOCTL
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* to get the size.
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*/
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__u64 eop_va;
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};
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/* userq signal/wait ioctl */
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struct drm_amdgpu_userq_signal {
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/**
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* @queue_id: Queue handle used by the userq fence creation function
467
* to retrieve the WPTR.
468
*/
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__u32 queue_id;
470
__u32 pad;
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/**
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* @syncobj_handles: The list of syncobj handles submitted by the user queue
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* job to be signaled.
474
*/
475
__u64 syncobj_handles;
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/**
477
* @num_syncobj_handles: A count that represents the number of syncobj handles in
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* @syncobj_handles.
479
*/
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__u64 num_syncobj_handles;
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/**
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* @bo_read_handles: The list of BO handles that the submitted user queue job
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* is using for read only. This will update BO fences in the kernel.
484
*/
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__u64 bo_read_handles;
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/**
487
* @bo_write_handles: The list of BO handles that the submitted user queue job
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* is using for write only. This will update BO fences in the kernel.
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*/
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__u64 bo_write_handles;
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/**
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* @num_bo_read_handles: A count that represents the number of read BO handles in
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* @bo_read_handles.
494
*/
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__u32 num_bo_read_handles;
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/**
497
* @num_bo_write_handles: A count that represents the number of write BO handles in
498
* @bo_write_handles.
499
*/
500
__u32 num_bo_write_handles;
501
};
502
503
struct drm_amdgpu_userq_fence_info {
504
/**
505
* @va: A gpu address allocated for each queue which stores the
506
* read pointer (RPTR) value.
507
*/
508
__u64 va;
509
/**
510
* @value: A 64 bit value represents the write pointer (WPTR) of the
511
* queue commands which compared with the RPTR value to signal the
512
* fences.
513
*/
514
__u64 value;
515
};
516
517
struct drm_amdgpu_userq_wait {
518
/**
519
* @waitq_id: Queue handle used by the userq wait IOCTL to retrieve the
520
* wait queue and maintain the fence driver references in it.
521
*/
522
__u32 waitq_id;
523
__u32 pad;
524
/**
525
* @syncobj_handles: The list of syncobj handles submitted by the user queue
526
* job to get the va/value pairs.
527
*/
528
__u64 syncobj_handles;
529
/**
530
* @syncobj_timeline_handles: The list of timeline syncobj handles submitted by
531
* the user queue job to get the va/value pairs at given @syncobj_timeline_points.
532
*/
533
__u64 syncobj_timeline_handles;
534
/**
535
* @syncobj_timeline_points: The list of timeline syncobj points submitted by the
536
* user queue job for the corresponding @syncobj_timeline_handles.
537
*/
538
__u64 syncobj_timeline_points;
539
/**
540
* @bo_read_handles: The list of read BO handles submitted by the user queue
541
* job to get the va/value pairs.
542
*/
543
__u64 bo_read_handles;
544
/**
545
* @bo_write_handles: The list of write BO handles submitted by the user queue
546
* job to get the va/value pairs.
547
*/
548
__u64 bo_write_handles;
549
/**
550
* @num_syncobj_timeline_handles: A count that represents the number of timeline
551
* syncobj handles in @syncobj_timeline_handles.
552
*/
553
__u16 num_syncobj_timeline_handles;
554
/**
555
* @num_fences: This field can be used both as input and output. As input it defines
556
* the maximum number of fences that can be returned and as output it will specify
557
* how many fences were actually returned from the ioctl.
558
*/
559
__u16 num_fences;
560
/**
561
* @num_syncobj_handles: A count that represents the number of syncobj handles in
562
* @syncobj_handles.
563
*/
564
__u32 num_syncobj_handles;
565
/**
566
* @num_bo_read_handles: A count that represents the number of read BO handles in
567
* @bo_read_handles.
568
*/
569
__u32 num_bo_read_handles;
570
/**
571
* @num_bo_write_handles: A count that represents the number of write BO handles in
572
* @bo_write_handles.
573
*/
574
__u32 num_bo_write_handles;
575
/**
576
* @out_fences: The field is a return value from the ioctl containing the list of
577
* address/value pairs to wait for.
578
*/
579
__u64 out_fences;
580
};
581
582
/* vm ioctl */
583
#define AMDGPU_VM_OP_RESERVE_VMID 1
584
#define AMDGPU_VM_OP_UNRESERVE_VMID 2
585
586
struct drm_amdgpu_vm_in {
587
/** AMDGPU_VM_OP_* */
588
__u32 op;
589
__u32 flags;
590
};
591
592
struct drm_amdgpu_vm_out {
593
/** For future use, no flags defined so far */
594
__u64 flags;
595
};
596
597
union drm_amdgpu_vm {
598
struct drm_amdgpu_vm_in in;
599
struct drm_amdgpu_vm_out out;
600
};
601
602
/* sched ioctl */
603
#define AMDGPU_SCHED_OP_PROCESS_PRIORITY_OVERRIDE 1
604
#define AMDGPU_SCHED_OP_CONTEXT_PRIORITY_OVERRIDE 2
605
606
struct drm_amdgpu_sched_in {
607
/* AMDGPU_SCHED_OP_* */
608
__u32 op;
609
__u32 fd;
610
/** AMDGPU_CTX_PRIORITY_* */
611
__s32 priority;
612
__u32 ctx_id;
613
};
614
615
union drm_amdgpu_sched {
616
struct drm_amdgpu_sched_in in;
617
};
618
619
/*
620
* This is not a reliable API and you should expect it to fail for any
621
* number of reasons and have fallback path that do not use userptr to
622
* perform any operation.
623
*/
624
#define AMDGPU_GEM_USERPTR_READONLY (1 << 0)
625
#define AMDGPU_GEM_USERPTR_ANONONLY (1 << 1)
626
#define AMDGPU_GEM_USERPTR_VALIDATE (1 << 2)
627
#define AMDGPU_GEM_USERPTR_REGISTER (1 << 3)
628
629
struct drm_amdgpu_gem_userptr {
630
__u64 addr;
631
__u64 size;
632
/* AMDGPU_GEM_USERPTR_* */
633
__u32 flags;
634
/* Resulting GEM handle */
635
__u32 handle;
636
};
637
638
/* SI-CI-VI: */
639
/* same meaning as the GB_TILE_MODE and GL_MACRO_TILE_MODE fields */
640
#define AMDGPU_TILING_ARRAY_MODE_SHIFT 0
641
#define AMDGPU_TILING_ARRAY_MODE_MASK 0xf
642
#define AMDGPU_TILING_PIPE_CONFIG_SHIFT 4
643
#define AMDGPU_TILING_PIPE_CONFIG_MASK 0x1f
644
#define AMDGPU_TILING_TILE_SPLIT_SHIFT 9
645
#define AMDGPU_TILING_TILE_SPLIT_MASK 0x7
646
#define AMDGPU_TILING_MICRO_TILE_MODE_SHIFT 12
647
#define AMDGPU_TILING_MICRO_TILE_MODE_MASK 0x7
648
#define AMDGPU_TILING_BANK_WIDTH_SHIFT 15
649
#define AMDGPU_TILING_BANK_WIDTH_MASK 0x3
650
#define AMDGPU_TILING_BANK_HEIGHT_SHIFT 17
651
#define AMDGPU_TILING_BANK_HEIGHT_MASK 0x3
652
#define AMDGPU_TILING_MACRO_TILE_ASPECT_SHIFT 19
653
#define AMDGPU_TILING_MACRO_TILE_ASPECT_MASK 0x3
654
#define AMDGPU_TILING_NUM_BANKS_SHIFT 21
655
#define AMDGPU_TILING_NUM_BANKS_MASK 0x3
656
657
/* GFX9 - GFX11: */
658
#define AMDGPU_TILING_SWIZZLE_MODE_SHIFT 0
659
#define AMDGPU_TILING_SWIZZLE_MODE_MASK 0x1f
660
#define AMDGPU_TILING_DCC_OFFSET_256B_SHIFT 5
661
#define AMDGPU_TILING_DCC_OFFSET_256B_MASK 0xFFFFFF
662
#define AMDGPU_TILING_DCC_PITCH_MAX_SHIFT 29
663
#define AMDGPU_TILING_DCC_PITCH_MAX_MASK 0x3FFF
664
#define AMDGPU_TILING_DCC_INDEPENDENT_64B_SHIFT 43
665
#define AMDGPU_TILING_DCC_INDEPENDENT_64B_MASK 0x1
666
#define AMDGPU_TILING_DCC_INDEPENDENT_128B_SHIFT 44
667
#define AMDGPU_TILING_DCC_INDEPENDENT_128B_MASK 0x1
668
#define AMDGPU_TILING_SCANOUT_SHIFT 63
669
#define AMDGPU_TILING_SCANOUT_MASK 0x1
670
671
/* GFX12 and later: */
672
#define AMDGPU_TILING_GFX12_SWIZZLE_MODE_SHIFT 0
673
#define AMDGPU_TILING_GFX12_SWIZZLE_MODE_MASK 0x7
674
/* These are DCC recompression settings for memory management: */
675
#define AMDGPU_TILING_GFX12_DCC_MAX_COMPRESSED_BLOCK_SHIFT 3
676
#define AMDGPU_TILING_GFX12_DCC_MAX_COMPRESSED_BLOCK_MASK 0x3 /* 0:64B, 1:128B, 2:256B */
677
#define AMDGPU_TILING_GFX12_DCC_NUMBER_TYPE_SHIFT 5
678
#define AMDGPU_TILING_GFX12_DCC_NUMBER_TYPE_MASK 0x7 /* CB_COLOR0_INFO.NUMBER_TYPE */
679
#define AMDGPU_TILING_GFX12_DCC_DATA_FORMAT_SHIFT 8
680
#define AMDGPU_TILING_GFX12_DCC_DATA_FORMAT_MASK 0x3f /* [0:4]:CB_COLOR0_INFO.FORMAT, [5]:MM */
681
/* When clearing the buffer or moving it from VRAM to GTT, don't compress and set DCC metadata
682
* to uncompressed. Set when parts of an allocation bypass DCC and read raw data. */
683
#define AMDGPU_TILING_GFX12_DCC_WRITE_COMPRESS_DISABLE_SHIFT 14
684
#define AMDGPU_TILING_GFX12_DCC_WRITE_COMPRESS_DISABLE_MASK 0x1
685
/* bit gap */
686
#define AMDGPU_TILING_GFX12_SCANOUT_SHIFT 63
687
#define AMDGPU_TILING_GFX12_SCANOUT_MASK 0x1
688
689
/* Set/Get helpers for tiling flags. */
690
#define AMDGPU_TILING_SET(field, value) \
691
(((__u64)(value) & AMDGPU_TILING_##field##_MASK) << AMDGPU_TILING_##field##_SHIFT)
692
#define AMDGPU_TILING_GET(value, field) \
693
(((__u64)(value) >> AMDGPU_TILING_##field##_SHIFT) & AMDGPU_TILING_##field##_MASK)
694
695
#define AMDGPU_GEM_METADATA_OP_SET_METADATA 1
696
#define AMDGPU_GEM_METADATA_OP_GET_METADATA 2
697
698
/** The same structure is shared for input/output */
699
struct drm_amdgpu_gem_metadata {
700
/** GEM Object handle */
701
__u32 handle;
702
/** Do we want get or set metadata */
703
__u32 op;
704
struct {
705
/** For future use, no flags defined so far */
706
__u64 flags;
707
/** family specific tiling info */
708
__u64 tiling_info;
709
__u32 data_size_bytes;
710
__u32 data[64];
711
} data;
712
};
713
714
struct drm_amdgpu_gem_mmap_in {
715
/** the GEM object handle */
716
__u32 handle;
717
__u32 _pad;
718
};
719
720
struct drm_amdgpu_gem_mmap_out {
721
/** mmap offset from the vma offset manager */
722
__u64 addr_ptr;
723
};
724
725
union drm_amdgpu_gem_mmap {
726
struct drm_amdgpu_gem_mmap_in in;
727
struct drm_amdgpu_gem_mmap_out out;
728
};
729
730
struct drm_amdgpu_gem_wait_idle_in {
731
/** GEM object handle */
732
__u32 handle;
733
/** For future use, no flags defined so far */
734
__u32 flags;
735
/** Absolute timeout to wait */
736
__u64 timeout;
737
};
738
739
struct drm_amdgpu_gem_wait_idle_out {
740
/** BO status: 0 - BO is idle, 1 - BO is busy */
741
__u32 status;
742
/** Returned current memory domain */
743
__u32 domain;
744
};
745
746
union drm_amdgpu_gem_wait_idle {
747
struct drm_amdgpu_gem_wait_idle_in in;
748
struct drm_amdgpu_gem_wait_idle_out out;
749
};
750
751
struct drm_amdgpu_wait_cs_in {
752
/* Command submission handle
753
* handle equals 0 means none to wait for
754
* handle equals ~0ull means wait for the latest sequence number
755
*/
756
__u64 handle;
757
/** Absolute timeout to wait */
758
__u64 timeout;
759
__u32 ip_type;
760
__u32 ip_instance;
761
__u32 ring;
762
__u32 ctx_id;
763
};
764
765
struct drm_amdgpu_wait_cs_out {
766
/** CS status: 0 - CS completed, 1 - CS still busy */
767
__u64 status;
768
};
769
770
union drm_amdgpu_wait_cs {
771
struct drm_amdgpu_wait_cs_in in;
772
struct drm_amdgpu_wait_cs_out out;
773
};
774
775
struct drm_amdgpu_fence {
776
__u32 ctx_id;
777
__u32 ip_type;
778
__u32 ip_instance;
779
__u32 ring;
780
__u64 seq_no;
781
};
782
783
struct drm_amdgpu_wait_fences_in {
784
/** This points to uint64_t * which points to fences */
785
__u64 fences;
786
__u32 fence_count;
787
__u32 wait_all;
788
__u64 timeout_ns;
789
};
790
791
struct drm_amdgpu_wait_fences_out {
792
__u32 status;
793
__u32 first_signaled;
794
};
795
796
union drm_amdgpu_wait_fences {
797
struct drm_amdgpu_wait_fences_in in;
798
struct drm_amdgpu_wait_fences_out out;
799
};
800
801
#define AMDGPU_GEM_OP_GET_GEM_CREATE_INFO 0
802
#define AMDGPU_GEM_OP_SET_PLACEMENT 1
803
804
/* Sets or returns a value associated with a buffer. */
805
struct drm_amdgpu_gem_op {
806
/** GEM object handle */
807
__u32 handle;
808
/** AMDGPU_GEM_OP_* */
809
__u32 op;
810
/** Input or return value */
811
__u64 value;
812
};
813
814
#define AMDGPU_VA_OP_MAP 1
815
#define AMDGPU_VA_OP_UNMAP 2
816
#define AMDGPU_VA_OP_CLEAR 3
817
#define AMDGPU_VA_OP_REPLACE 4
818
819
/* Delay the page table update till the next CS */
820
#define AMDGPU_VM_DELAY_UPDATE (1 << 0)
821
822
/* Mapping flags */
823
/* readable mapping */
824
#define AMDGPU_VM_PAGE_READABLE (1 << 1)
825
/* writable mapping */
826
#define AMDGPU_VM_PAGE_WRITEABLE (1 << 2)
827
/* executable mapping, new for VI */
828
#define AMDGPU_VM_PAGE_EXECUTABLE (1 << 3)
829
/* partially resident texture */
830
#define AMDGPU_VM_PAGE_PRT (1 << 4)
831
/* MTYPE flags use bit 5 to 8 */
832
#define AMDGPU_VM_MTYPE_MASK (0xf << 5)
833
/* Default MTYPE. Pre-AI must use this. Recommended for newer ASICs. */
834
#define AMDGPU_VM_MTYPE_DEFAULT (0 << 5)
835
/* Use Non Coherent MTYPE instead of default MTYPE */
836
#define AMDGPU_VM_MTYPE_NC (1 << 5)
837
/* Use Write Combine MTYPE instead of default MTYPE */
838
#define AMDGPU_VM_MTYPE_WC (2 << 5)
839
/* Use Cache Coherent MTYPE instead of default MTYPE */
840
#define AMDGPU_VM_MTYPE_CC (3 << 5)
841
/* Use UnCached MTYPE instead of default MTYPE */
842
#define AMDGPU_VM_MTYPE_UC (4 << 5)
843
/* Use Read Write MTYPE instead of default MTYPE */
844
#define AMDGPU_VM_MTYPE_RW (5 << 5)
845
/* don't allocate MALL */
846
#define AMDGPU_VM_PAGE_NOALLOC (1 << 9)
847
848
struct drm_amdgpu_gem_va {
849
/** GEM object handle */
850
__u32 handle;
851
__u32 _pad;
852
/** AMDGPU_VA_OP_* */
853
__u32 operation;
854
/** AMDGPU_VM_PAGE_* */
855
__u32 flags;
856
/** va address to assign . Must be correctly aligned.*/
857
__u64 va_address;
858
/** Specify offset inside of BO to assign. Must be correctly aligned.*/
859
__u64 offset_in_bo;
860
/** Specify mapping size. Must be correctly aligned. */
861
__u64 map_size;
862
/**
863
* vm_timeline_point is a sequence number used to add new timeline point.
864
*/
865
__u64 vm_timeline_point;
866
/**
867
* The vm page table update fence is installed in given vm_timeline_syncobj_out
868
* at vm_timeline_point.
869
*/
870
__u32 vm_timeline_syncobj_out;
871
/** the number of syncobj handles in @input_fence_syncobj_handles */
872
__u32 num_syncobj_handles;
873
/** Array of sync object handle to wait for given input fences */
874
__u64 input_fence_syncobj_handles;
875
};
876
877
#define AMDGPU_HW_IP_GFX 0
878
#define AMDGPU_HW_IP_COMPUTE 1
879
#define AMDGPU_HW_IP_DMA 2
880
#define AMDGPU_HW_IP_UVD 3
881
#define AMDGPU_HW_IP_VCE 4
882
#define AMDGPU_HW_IP_UVD_ENC 5
883
#define AMDGPU_HW_IP_VCN_DEC 6
884
/*
885
* From VCN4, AMDGPU_HW_IP_VCN_ENC is re-used to support
886
* both encoding and decoding jobs.
887
*/
888
#define AMDGPU_HW_IP_VCN_ENC 7
889
#define AMDGPU_HW_IP_VCN_JPEG 8
890
#define AMDGPU_HW_IP_VPE 9
891
#define AMDGPU_HW_IP_NUM 10
892
893
#define AMDGPU_HW_IP_INSTANCE_MAX_COUNT 1
894
895
#define AMDGPU_CHUNK_ID_IB 0x01
896
#define AMDGPU_CHUNK_ID_FENCE 0x02
897
#define AMDGPU_CHUNK_ID_DEPENDENCIES 0x03
898
#define AMDGPU_CHUNK_ID_SYNCOBJ_IN 0x04
899
#define AMDGPU_CHUNK_ID_SYNCOBJ_OUT 0x05
900
#define AMDGPU_CHUNK_ID_BO_HANDLES 0x06
901
#define AMDGPU_CHUNK_ID_SCHEDULED_DEPENDENCIES 0x07
902
#define AMDGPU_CHUNK_ID_SYNCOBJ_TIMELINE_WAIT 0x08
903
#define AMDGPU_CHUNK_ID_SYNCOBJ_TIMELINE_SIGNAL 0x09
904
#define AMDGPU_CHUNK_ID_CP_GFX_SHADOW 0x0a
905
906
struct drm_amdgpu_cs_chunk {
907
__u32 chunk_id;
908
__u32 length_dw;
909
__u64 chunk_data;
910
};
911
912
struct drm_amdgpu_cs_in {
913
/** Rendering context id */
914
__u32 ctx_id;
915
/** Handle of resource list associated with CS */
916
__u32 bo_list_handle;
917
__u32 num_chunks;
918
__u32 flags;
919
/** this points to __u64 * which point to cs chunks */
920
__u64 chunks;
921
};
922
923
struct drm_amdgpu_cs_out {
924
__u64 handle;
925
};
926
927
union drm_amdgpu_cs {
928
struct drm_amdgpu_cs_in in;
929
struct drm_amdgpu_cs_out out;
930
};
931
932
/* Specify flags to be used for IB */
933
934
/* This IB should be submitted to CE */
935
#define AMDGPU_IB_FLAG_CE (1<<0)
936
937
/* Preamble flag, which means the IB could be dropped if no context switch */
938
#define AMDGPU_IB_FLAG_PREAMBLE (1<<1)
939
940
/* Preempt flag, IB should set Pre_enb bit if PREEMPT flag detected */
941
#define AMDGPU_IB_FLAG_PREEMPT (1<<2)
942
943
/* The IB fence should do the L2 writeback but not invalidate any shader
944
* caches (L2/vL1/sL1/I$). */
945
#define AMDGPU_IB_FLAG_TC_WB_NOT_INVALIDATE (1 << 3)
946
947
/* Set GDS_COMPUTE_MAX_WAVE_ID = DEFAULT before PACKET3_INDIRECT_BUFFER.
948
* This will reset wave ID counters for the IB.
949
*/
950
#define AMDGPU_IB_FLAG_RESET_GDS_MAX_WAVE_ID (1 << 4)
951
952
/* Flag the IB as secure (TMZ)
953
*/
954
#define AMDGPU_IB_FLAGS_SECURE (1 << 5)
955
956
/* Tell KMD to flush and invalidate caches
957
*/
958
#define AMDGPU_IB_FLAG_EMIT_MEM_SYNC (1 << 6)
959
960
struct drm_amdgpu_cs_chunk_ib {
961
__u32 _pad;
962
/** AMDGPU_IB_FLAG_* */
963
__u32 flags;
964
/** Virtual address to begin IB execution */
965
__u64 va_start;
966
/** Size of submission */
967
__u32 ib_bytes;
968
/** HW IP to submit to */
969
__u32 ip_type;
970
/** HW IP index of the same type to submit to */
971
__u32 ip_instance;
972
/** Ring index to submit to */
973
__u32 ring;
974
};
975
976
struct drm_amdgpu_cs_chunk_dep {
977
__u32 ip_type;
978
__u32 ip_instance;
979
__u32 ring;
980
__u32 ctx_id;
981
__u64 handle;
982
};
983
984
struct drm_amdgpu_cs_chunk_fence {
985
__u32 handle;
986
__u32 offset;
987
};
988
989
struct drm_amdgpu_cs_chunk_sem {
990
__u32 handle;
991
};
992
993
struct drm_amdgpu_cs_chunk_syncobj {
994
__u32 handle;
995
__u32 flags;
996
__u64 point;
997
};
998
999
#define AMDGPU_FENCE_TO_HANDLE_GET_SYNCOBJ 0
1000
#define AMDGPU_FENCE_TO_HANDLE_GET_SYNCOBJ_FD 1
1001
#define AMDGPU_FENCE_TO_HANDLE_GET_SYNC_FILE_FD 2
1002
1003
union drm_amdgpu_fence_to_handle {
1004
struct {
1005
struct drm_amdgpu_fence fence;
1006
__u32 what;
1007
__u32 pad;
1008
} in;
1009
struct {
1010
__u32 handle;
1011
} out;
1012
};
1013
1014
struct drm_amdgpu_cs_chunk_data {
1015
union {
1016
struct drm_amdgpu_cs_chunk_ib ib_data;
1017
struct drm_amdgpu_cs_chunk_fence fence_data;
1018
};
1019
};
1020
1021
#define AMDGPU_CS_CHUNK_CP_GFX_SHADOW_FLAGS_INIT_SHADOW 0x1
1022
1023
struct drm_amdgpu_cs_chunk_cp_gfx_shadow {
1024
__u64 shadow_va;
1025
__u64 csa_va;
1026
__u64 gds_va;
1027
__u64 flags;
1028
};
1029
1030
/*
1031
* Query h/w info: Flag that this is integrated (a.h.a. fusion) GPU
1032
*
1033
*/
1034
#define AMDGPU_IDS_FLAGS_FUSION 0x1
1035
#define AMDGPU_IDS_FLAGS_PREEMPTION 0x2
1036
#define AMDGPU_IDS_FLAGS_TMZ 0x4
1037
#define AMDGPU_IDS_FLAGS_CONFORMANT_TRUNC_COORD 0x8
1038
1039
/*
1040
* Query h/w info: Flag identifying VF/PF/PT mode
1041
*
1042
*/
1043
#define AMDGPU_IDS_FLAGS_MODE_MASK 0x300
1044
#define AMDGPU_IDS_FLAGS_MODE_SHIFT 0x8
1045
#define AMDGPU_IDS_FLAGS_MODE_PF 0x0
1046
#define AMDGPU_IDS_FLAGS_MODE_VF 0x1
1047
#define AMDGPU_IDS_FLAGS_MODE_PT 0x2
1048
1049
/* indicate if acceleration can be working */
1050
#define AMDGPU_INFO_ACCEL_WORKING 0x00
1051
/* get the crtc_id from the mode object id? */
1052
#define AMDGPU_INFO_CRTC_FROM_ID 0x01
1053
/* query hw IP info */
1054
#define AMDGPU_INFO_HW_IP_INFO 0x02
1055
/* query hw IP instance count for the specified type */
1056
#define AMDGPU_INFO_HW_IP_COUNT 0x03
1057
/* timestamp for GL_ARB_timer_query */
1058
#define AMDGPU_INFO_TIMESTAMP 0x05
1059
/* Query the firmware version */
1060
#define AMDGPU_INFO_FW_VERSION 0x0e
1061
/* Subquery id: Query VCE firmware version */
1062
#define AMDGPU_INFO_FW_VCE 0x1
1063
/* Subquery id: Query UVD firmware version */
1064
#define AMDGPU_INFO_FW_UVD 0x2
1065
/* Subquery id: Query GMC firmware version */
1066
#define AMDGPU_INFO_FW_GMC 0x03
1067
/* Subquery id: Query GFX ME firmware version */
1068
#define AMDGPU_INFO_FW_GFX_ME 0x04
1069
/* Subquery id: Query GFX PFP firmware version */
1070
#define AMDGPU_INFO_FW_GFX_PFP 0x05
1071
/* Subquery id: Query GFX CE firmware version */
1072
#define AMDGPU_INFO_FW_GFX_CE 0x06
1073
/* Subquery id: Query GFX RLC firmware version */
1074
#define AMDGPU_INFO_FW_GFX_RLC 0x07
1075
/* Subquery id: Query GFX MEC firmware version */
1076
#define AMDGPU_INFO_FW_GFX_MEC 0x08
1077
/* Subquery id: Query SMC firmware version */
1078
#define AMDGPU_INFO_FW_SMC 0x0a
1079
/* Subquery id: Query SDMA firmware version */
1080
#define AMDGPU_INFO_FW_SDMA 0x0b
1081
/* Subquery id: Query PSP SOS firmware version */
1082
#define AMDGPU_INFO_FW_SOS 0x0c
1083
/* Subquery id: Query PSP ASD firmware version */
1084
#define AMDGPU_INFO_FW_ASD 0x0d
1085
/* Subquery id: Query VCN firmware version */
1086
#define AMDGPU_INFO_FW_VCN 0x0e
1087
/* Subquery id: Query GFX RLC SRLC firmware version */
1088
#define AMDGPU_INFO_FW_GFX_RLC_RESTORE_LIST_CNTL 0x0f
1089
/* Subquery id: Query GFX RLC SRLG firmware version */
1090
#define AMDGPU_INFO_FW_GFX_RLC_RESTORE_LIST_GPM_MEM 0x10
1091
/* Subquery id: Query GFX RLC SRLS firmware version */
1092
#define AMDGPU_INFO_FW_GFX_RLC_RESTORE_LIST_SRM_MEM 0x11
1093
/* Subquery id: Query DMCU firmware version */
1094
#define AMDGPU_INFO_FW_DMCU 0x12
1095
#define AMDGPU_INFO_FW_TA 0x13
1096
/* Subquery id: Query DMCUB firmware version */
1097
#define AMDGPU_INFO_FW_DMCUB 0x14
1098
/* Subquery id: Query TOC firmware version */
1099
#define AMDGPU_INFO_FW_TOC 0x15
1100
/* Subquery id: Query CAP firmware version */
1101
#define AMDGPU_INFO_FW_CAP 0x16
1102
/* Subquery id: Query GFX RLCP firmware version */
1103
#define AMDGPU_INFO_FW_GFX_RLCP 0x17
1104
/* Subquery id: Query GFX RLCV firmware version */
1105
#define AMDGPU_INFO_FW_GFX_RLCV 0x18
1106
/* Subquery id: Query MES_KIQ firmware version */
1107
#define AMDGPU_INFO_FW_MES_KIQ 0x19
1108
/* Subquery id: Query MES firmware version */
1109
#define AMDGPU_INFO_FW_MES 0x1a
1110
/* Subquery id: Query IMU firmware version */
1111
#define AMDGPU_INFO_FW_IMU 0x1b
1112
/* Subquery id: Query VPE firmware version */
1113
#define AMDGPU_INFO_FW_VPE 0x1c
1114
1115
/* number of bytes moved for TTM migration */
1116
#define AMDGPU_INFO_NUM_BYTES_MOVED 0x0f
1117
/* the used VRAM size */
1118
#define AMDGPU_INFO_VRAM_USAGE 0x10
1119
/* the used GTT size */
1120
#define AMDGPU_INFO_GTT_USAGE 0x11
1121
/* Information about GDS, etc. resource configuration */
1122
#define AMDGPU_INFO_GDS_CONFIG 0x13
1123
/* Query information about VRAM and GTT domains */
1124
#define AMDGPU_INFO_VRAM_GTT 0x14
1125
/* Query information about register in MMR address space*/
1126
#define AMDGPU_INFO_READ_MMR_REG 0x15
1127
/* Query information about device: rev id, family, etc. */
1128
#define AMDGPU_INFO_DEV_INFO 0x16
1129
/* visible vram usage */
1130
#define AMDGPU_INFO_VIS_VRAM_USAGE 0x17
1131
/* number of TTM buffer evictions */
1132
#define AMDGPU_INFO_NUM_EVICTIONS 0x18
1133
/* Query memory about VRAM and GTT domains */
1134
#define AMDGPU_INFO_MEMORY 0x19
1135
/* Query vce clock table */
1136
#define AMDGPU_INFO_VCE_CLOCK_TABLE 0x1A
1137
/* Query vbios related information */
1138
#define AMDGPU_INFO_VBIOS 0x1B
1139
/* Subquery id: Query vbios size */
1140
#define AMDGPU_INFO_VBIOS_SIZE 0x1
1141
/* Subquery id: Query vbios image */
1142
#define AMDGPU_INFO_VBIOS_IMAGE 0x2
1143
/* Subquery id: Query vbios info */
1144
#define AMDGPU_INFO_VBIOS_INFO 0x3
1145
/* Query UVD handles */
1146
#define AMDGPU_INFO_NUM_HANDLES 0x1C
1147
/* Query sensor related information */
1148
#define AMDGPU_INFO_SENSOR 0x1D
1149
/* Subquery id: Query GPU shader clock */
1150
#define AMDGPU_INFO_SENSOR_GFX_SCLK 0x1
1151
/* Subquery id: Query GPU memory clock */
1152
#define AMDGPU_INFO_SENSOR_GFX_MCLK 0x2
1153
/* Subquery id: Query GPU temperature */
1154
#define AMDGPU_INFO_SENSOR_GPU_TEMP 0x3
1155
/* Subquery id: Query GPU load */
1156
#define AMDGPU_INFO_SENSOR_GPU_LOAD 0x4
1157
/* Subquery id: Query average GPU power */
1158
#define AMDGPU_INFO_SENSOR_GPU_AVG_POWER 0x5
1159
/* Subquery id: Query northbridge voltage */
1160
#define AMDGPU_INFO_SENSOR_VDDNB 0x6
1161
/* Subquery id: Query graphics voltage */
1162
#define AMDGPU_INFO_SENSOR_VDDGFX 0x7
1163
/* Subquery id: Query GPU stable pstate shader clock */
1164
#define AMDGPU_INFO_SENSOR_STABLE_PSTATE_GFX_SCLK 0x8
1165
/* Subquery id: Query GPU stable pstate memory clock */
1166
#define AMDGPU_INFO_SENSOR_STABLE_PSTATE_GFX_MCLK 0x9
1167
/* Subquery id: Query GPU peak pstate shader clock */
1168
#define AMDGPU_INFO_SENSOR_PEAK_PSTATE_GFX_SCLK 0xa
1169
/* Subquery id: Query GPU peak pstate memory clock */
1170
#define AMDGPU_INFO_SENSOR_PEAK_PSTATE_GFX_MCLK 0xb
1171
/* Subquery id: Query input GPU power */
1172
#define AMDGPU_INFO_SENSOR_GPU_INPUT_POWER 0xc
1173
/* Number of VRAM page faults on CPU access. */
1174
#define AMDGPU_INFO_NUM_VRAM_CPU_PAGE_FAULTS 0x1E
1175
#define AMDGPU_INFO_VRAM_LOST_COUNTER 0x1F
1176
/* query ras mask of enabled features*/
1177
#define AMDGPU_INFO_RAS_ENABLED_FEATURES 0x20
1178
/* RAS MASK: UMC (VRAM) */
1179
#define AMDGPU_INFO_RAS_ENABLED_UMC (1 << 0)
1180
/* RAS MASK: SDMA */
1181
#define AMDGPU_INFO_RAS_ENABLED_SDMA (1 << 1)
1182
/* RAS MASK: GFX */
1183
#define AMDGPU_INFO_RAS_ENABLED_GFX (1 << 2)
1184
/* RAS MASK: MMHUB */
1185
#define AMDGPU_INFO_RAS_ENABLED_MMHUB (1 << 3)
1186
/* RAS MASK: ATHUB */
1187
#define AMDGPU_INFO_RAS_ENABLED_ATHUB (1 << 4)
1188
/* RAS MASK: PCIE */
1189
#define AMDGPU_INFO_RAS_ENABLED_PCIE (1 << 5)
1190
/* RAS MASK: HDP */
1191
#define AMDGPU_INFO_RAS_ENABLED_HDP (1 << 6)
1192
/* RAS MASK: XGMI */
1193
#define AMDGPU_INFO_RAS_ENABLED_XGMI (1 << 7)
1194
/* RAS MASK: DF */
1195
#define AMDGPU_INFO_RAS_ENABLED_DF (1 << 8)
1196
/* RAS MASK: SMN */
1197
#define AMDGPU_INFO_RAS_ENABLED_SMN (1 << 9)
1198
/* RAS MASK: SEM */
1199
#define AMDGPU_INFO_RAS_ENABLED_SEM (1 << 10)
1200
/* RAS MASK: MP0 */
1201
#define AMDGPU_INFO_RAS_ENABLED_MP0 (1 << 11)
1202
/* RAS MASK: MP1 */
1203
#define AMDGPU_INFO_RAS_ENABLED_MP1 (1 << 12)
1204
/* RAS MASK: FUSE */
1205
#define AMDGPU_INFO_RAS_ENABLED_FUSE (1 << 13)
1206
/* query video encode/decode caps */
1207
#define AMDGPU_INFO_VIDEO_CAPS 0x21
1208
/* Subquery id: Decode */
1209
#define AMDGPU_INFO_VIDEO_CAPS_DECODE 0
1210
/* Subquery id: Encode */
1211
#define AMDGPU_INFO_VIDEO_CAPS_ENCODE 1
1212
/* Query the max number of IBs per gang per submission */
1213
#define AMDGPU_INFO_MAX_IBS 0x22
1214
/* query last page fault info */
1215
#define AMDGPU_INFO_GPUVM_FAULT 0x23
1216
/* query FW object size and alignment */
1217
#define AMDGPU_INFO_UQ_FW_AREAS 0x24
1218
1219
#define AMDGPU_INFO_MMR_SE_INDEX_SHIFT 0
1220
#define AMDGPU_INFO_MMR_SE_INDEX_MASK 0xff
1221
#define AMDGPU_INFO_MMR_SH_INDEX_SHIFT 8
1222
#define AMDGPU_INFO_MMR_SH_INDEX_MASK 0xff
1223
1224
struct drm_amdgpu_query_fw {
1225
/** AMDGPU_INFO_FW_* */
1226
__u32 fw_type;
1227
/**
1228
* Index of the IP if there are more IPs of
1229
* the same type.
1230
*/
1231
__u32 ip_instance;
1232
/**
1233
* Index of the engine. Whether this is used depends
1234
* on the firmware type. (e.g. MEC, SDMA)
1235
*/
1236
__u32 index;
1237
__u32 _pad;
1238
};
1239
1240
/* Input structure for the INFO ioctl */
1241
struct drm_amdgpu_info {
1242
/* Where the return value will be stored */
1243
__u64 return_pointer;
1244
/* The size of the return value. Just like "size" in "snprintf",
1245
* it limits how many bytes the kernel can write. */
1246
__u32 return_size;
1247
/* The query request id. */
1248
__u32 query;
1249
1250
union {
1251
struct {
1252
__u32 id;
1253
__u32 _pad;
1254
} mode_crtc;
1255
1256
struct {
1257
/** AMDGPU_HW_IP_* */
1258
__u32 type;
1259
/**
1260
* Index of the IP if there are more IPs of the same
1261
* type. Ignored by AMDGPU_INFO_HW_IP_COUNT.
1262
*/
1263
__u32 ip_instance;
1264
} query_hw_ip;
1265
1266
struct {
1267
__u32 dword_offset;
1268
/** number of registers to read */
1269
__u32 count;
1270
__u32 instance;
1271
/** For future use, no flags defined so far */
1272
__u32 flags;
1273
} read_mmr_reg;
1274
1275
struct drm_amdgpu_query_fw query_fw;
1276
1277
struct {
1278
__u32 type;
1279
__u32 offset;
1280
} vbios_info;
1281
1282
struct {
1283
__u32 type;
1284
} sensor_info;
1285
1286
struct {
1287
__u32 type;
1288
} video_cap;
1289
};
1290
};
1291
1292
struct drm_amdgpu_info_gds {
1293
/** GDS GFX partition size */
1294
__u32 gds_gfx_partition_size;
1295
/** GDS compute partition size */
1296
__u32 compute_partition_size;
1297
/** total GDS memory size */
1298
__u32 gds_total_size;
1299
/** GWS size per GFX partition */
1300
__u32 gws_per_gfx_partition;
1301
/** GSW size per compute partition */
1302
__u32 gws_per_compute_partition;
1303
/** OA size per GFX partition */
1304
__u32 oa_per_gfx_partition;
1305
/** OA size per compute partition */
1306
__u32 oa_per_compute_partition;
1307
__u32 _pad;
1308
};
1309
1310
struct drm_amdgpu_info_vram_gtt {
1311
__u64 vram_size;
1312
__u64 vram_cpu_accessible_size;
1313
__u64 gtt_size;
1314
};
1315
1316
struct drm_amdgpu_heap_info {
1317
/** max. physical memory */
1318
__u64 total_heap_size;
1319
1320
/** Theoretical max. available memory in the given heap */
1321
__u64 usable_heap_size;
1322
1323
/**
1324
* Number of bytes allocated in the heap. This includes all processes
1325
* and private allocations in the kernel. It changes when new buffers
1326
* are allocated, freed, and moved. It cannot be larger than
1327
* heap_size.
1328
*/
1329
__u64 heap_usage;
1330
1331
/**
1332
* Theoretical possible max. size of buffer which
1333
* could be allocated in the given heap
1334
*/
1335
__u64 max_allocation;
1336
};
1337
1338
struct drm_amdgpu_memory_info {
1339
struct drm_amdgpu_heap_info vram;
1340
struct drm_amdgpu_heap_info cpu_accessible_vram;
1341
struct drm_amdgpu_heap_info gtt;
1342
};
1343
1344
struct drm_amdgpu_info_firmware {
1345
__u32 ver;
1346
__u32 feature;
1347
};
1348
1349
struct drm_amdgpu_info_vbios {
1350
__u8 name[64];
1351
__u8 vbios_pn[64];
1352
__u32 version;
1353
__u32 pad;
1354
__u8 vbios_ver_str[32];
1355
__u8 date[32];
1356
};
1357
1358
#define AMDGPU_VRAM_TYPE_UNKNOWN 0
1359
#define AMDGPU_VRAM_TYPE_GDDR1 1
1360
#define AMDGPU_VRAM_TYPE_DDR2 2
1361
#define AMDGPU_VRAM_TYPE_GDDR3 3
1362
#define AMDGPU_VRAM_TYPE_GDDR4 4
1363
#define AMDGPU_VRAM_TYPE_GDDR5 5
1364
#define AMDGPU_VRAM_TYPE_HBM 6
1365
#define AMDGPU_VRAM_TYPE_DDR3 7
1366
#define AMDGPU_VRAM_TYPE_DDR4 8
1367
#define AMDGPU_VRAM_TYPE_GDDR6 9
1368
#define AMDGPU_VRAM_TYPE_DDR5 10
1369
#define AMDGPU_VRAM_TYPE_LPDDR4 11
1370
#define AMDGPU_VRAM_TYPE_LPDDR5 12
1371
#define AMDGPU_VRAM_TYPE_HBM3E 13
1372
1373
struct drm_amdgpu_info_device {
1374
/** PCI Device ID */
1375
__u32 device_id;
1376
/** Internal chip revision: A0, A1, etc.) */
1377
__u32 chip_rev;
1378
__u32 external_rev;
1379
/** Revision id in PCI Config space */
1380
__u32 pci_rev;
1381
__u32 family;
1382
__u32 num_shader_engines;
1383
__u32 num_shader_arrays_per_engine;
1384
/* in KHz */
1385
__u32 gpu_counter_freq;
1386
__u64 max_engine_clock;
1387
__u64 max_memory_clock;
1388
/* cu information */
1389
__u32 cu_active_number;
1390
/* NOTE: cu_ao_mask is INVALID, DON'T use it */
1391
__u32 cu_ao_mask;
1392
__u32 cu_bitmap[4][4];
1393
/** Render backend pipe mask. One render backend is CB+DB. */
1394
__u32 enabled_rb_pipes_mask;
1395
__u32 num_rb_pipes;
1396
__u32 num_hw_gfx_contexts;
1397
/* PCIe version (the smaller of the GPU and the CPU/motherboard) */
1398
__u32 pcie_gen;
1399
__u64 ids_flags;
1400
/** Starting virtual address for UMDs. */
1401
__u64 virtual_address_offset;
1402
/** The maximum virtual address */
1403
__u64 virtual_address_max;
1404
/** Required alignment of virtual addresses. */
1405
__u32 virtual_address_alignment;
1406
/** Page table entry - fragment size */
1407
__u32 pte_fragment_size;
1408
__u32 gart_page_size;
1409
/** constant engine ram size*/
1410
__u32 ce_ram_size;
1411
/** video memory type info*/
1412
__u32 vram_type;
1413
/** video memory bit width*/
1414
__u32 vram_bit_width;
1415
/* vce harvesting instance */
1416
__u32 vce_harvest_config;
1417
/* gfx double offchip LDS buffers */
1418
__u32 gc_double_offchip_lds_buf;
1419
/* NGG Primitive Buffer */
1420
__u64 prim_buf_gpu_addr;
1421
/* NGG Position Buffer */
1422
__u64 pos_buf_gpu_addr;
1423
/* NGG Control Sideband */
1424
__u64 cntl_sb_buf_gpu_addr;
1425
/* NGG Parameter Cache */
1426
__u64 param_buf_gpu_addr;
1427
__u32 prim_buf_size;
1428
__u32 pos_buf_size;
1429
__u32 cntl_sb_buf_size;
1430
__u32 param_buf_size;
1431
/* wavefront size*/
1432
__u32 wave_front_size;
1433
/* shader visible vgprs*/
1434
__u32 num_shader_visible_vgprs;
1435
/* CU per shader array*/
1436
__u32 num_cu_per_sh;
1437
/* number of tcc blocks*/
1438
__u32 num_tcc_blocks;
1439
/* gs vgt table depth*/
1440
__u32 gs_vgt_table_depth;
1441
/* gs primitive buffer depth*/
1442
__u32 gs_prim_buffer_depth;
1443
/* max gs wavefront per vgt*/
1444
__u32 max_gs_waves_per_vgt;
1445
/* PCIe number of lanes (the smaller of the GPU and the CPU/motherboard) */
1446
__u32 pcie_num_lanes;
1447
/* always on cu bitmap */
1448
__u32 cu_ao_bitmap[4][4];
1449
/** Starting high virtual address for UMDs. */
1450
__u64 high_va_offset;
1451
/** The maximum high virtual address */
1452
__u64 high_va_max;
1453
/* gfx10 pa_sc_tile_steering_override */
1454
__u32 pa_sc_tile_steering_override;
1455
/* disabled TCCs */
1456
__u64 tcc_disabled_mask;
1457
__u64 min_engine_clock;
1458
__u64 min_memory_clock;
1459
/* The following fields are only set on gfx11+, older chips set 0. */
1460
__u32 tcp_cache_size; /* AKA GL0, VMEM cache */
1461
__u32 num_sqc_per_wgp;
1462
__u32 sqc_data_cache_size; /* AKA SMEM cache */
1463
__u32 sqc_inst_cache_size;
1464
__u32 gl1c_cache_size;
1465
__u32 gl2c_cache_size;
1466
__u64 mall_size; /* AKA infinity cache */
1467
/* high 32 bits of the rb pipes mask */
1468
__u32 enabled_rb_pipes_mask_hi;
1469
/* shadow area size for gfx11 */
1470
__u32 shadow_size;
1471
/* shadow area base virtual alignment for gfx11 */
1472
__u32 shadow_alignment;
1473
/* context save area size for gfx11 */
1474
__u32 csa_size;
1475
/* context save area base virtual alignment for gfx11 */
1476
__u32 csa_alignment;
1477
/* Userq IP mask (1 << AMDGPU_HW_IP_*) */
1478
__u32 userq_ip_mask;
1479
__u32 pad;
1480
};
1481
1482
struct drm_amdgpu_info_hw_ip {
1483
/** Version of h/w IP */
1484
__u32 hw_ip_version_major;
1485
__u32 hw_ip_version_minor;
1486
/** Capabilities */
1487
__u64 capabilities_flags;
1488
/** command buffer address start alignment*/
1489
__u32 ib_start_alignment;
1490
/** command buffer size alignment*/
1491
__u32 ib_size_alignment;
1492
/** Bitmask of available rings. Bit 0 means ring 0, etc. */
1493
__u32 available_rings;
1494
/** version info: bits 23:16 major, 15:8 minor, 7:0 revision */
1495
__u32 ip_discovery_version;
1496
/* Userq available slots */
1497
__u32 userq_num_slots;
1498
};
1499
1500
/* GFX metadata BO sizes and alignment info (in bytes) */
1501
struct drm_amdgpu_info_uq_fw_areas_gfx {
1502
/* shadow area size */
1503
__u32 shadow_size;
1504
/* shadow area base virtual mem alignment */
1505
__u32 shadow_alignment;
1506
/* context save area size */
1507
__u32 csa_size;
1508
/* context save area base virtual mem alignment */
1509
__u32 csa_alignment;
1510
};
1511
1512
/* IP specific fw related information used in the
1513
* subquery AMDGPU_INFO_UQ_FW_AREAS
1514
*/
1515
struct drm_amdgpu_info_uq_fw_areas {
1516
union {
1517
struct drm_amdgpu_info_uq_fw_areas_gfx gfx;
1518
};
1519
};
1520
1521
struct drm_amdgpu_info_num_handles {
1522
/** Max handles as supported by firmware for UVD */
1523
__u32 uvd_max_handles;
1524
/** Handles currently in use for UVD */
1525
__u32 uvd_used_handles;
1526
};
1527
1528
#define AMDGPU_VCE_CLOCK_TABLE_ENTRIES 6
1529
1530
struct drm_amdgpu_info_vce_clock_table_entry {
1531
/** System clock */
1532
__u32 sclk;
1533
/** Memory clock */
1534
__u32 mclk;
1535
/** VCE clock */
1536
__u32 eclk;
1537
__u32 pad;
1538
};
1539
1540
struct drm_amdgpu_info_vce_clock_table {
1541
struct drm_amdgpu_info_vce_clock_table_entry entries[AMDGPU_VCE_CLOCK_TABLE_ENTRIES];
1542
__u32 num_valid_entries;
1543
__u32 pad;
1544
};
1545
1546
/* query video encode/decode caps */
1547
#define AMDGPU_INFO_VIDEO_CAPS_CODEC_IDX_MPEG2 0
1548
#define AMDGPU_INFO_VIDEO_CAPS_CODEC_IDX_MPEG4 1
1549
#define AMDGPU_INFO_VIDEO_CAPS_CODEC_IDX_VC1 2
1550
#define AMDGPU_INFO_VIDEO_CAPS_CODEC_IDX_MPEG4_AVC 3
1551
#define AMDGPU_INFO_VIDEO_CAPS_CODEC_IDX_HEVC 4
1552
#define AMDGPU_INFO_VIDEO_CAPS_CODEC_IDX_JPEG 5
1553
#define AMDGPU_INFO_VIDEO_CAPS_CODEC_IDX_VP9 6
1554
#define AMDGPU_INFO_VIDEO_CAPS_CODEC_IDX_AV1 7
1555
#define AMDGPU_INFO_VIDEO_CAPS_CODEC_IDX_COUNT 8
1556
1557
struct drm_amdgpu_info_video_codec_info {
1558
__u32 valid;
1559
__u32 max_width;
1560
__u32 max_height;
1561
__u32 max_pixels_per_frame;
1562
__u32 max_level;
1563
__u32 pad;
1564
};
1565
1566
struct drm_amdgpu_info_video_caps {
1567
struct drm_amdgpu_info_video_codec_info codec_info[AMDGPU_INFO_VIDEO_CAPS_CODEC_IDX_COUNT];
1568
};
1569
1570
#define AMDGPU_VMHUB_TYPE_MASK 0xff
1571
#define AMDGPU_VMHUB_TYPE_SHIFT 0
1572
#define AMDGPU_VMHUB_TYPE_GFX 0
1573
#define AMDGPU_VMHUB_TYPE_MM0 1
1574
#define AMDGPU_VMHUB_TYPE_MM1 2
1575
#define AMDGPU_VMHUB_IDX_MASK 0xff00
1576
#define AMDGPU_VMHUB_IDX_SHIFT 8
1577
1578
struct drm_amdgpu_info_gpuvm_fault {
1579
__u64 addr;
1580
__u32 status;
1581
__u32 vmhub;
1582
};
1583
1584
struct drm_amdgpu_info_uq_metadata_gfx {
1585
/* shadow area size for gfx11 */
1586
__u32 shadow_size;
1587
/* shadow area base virtual alignment for gfx11 */
1588
__u32 shadow_alignment;
1589
/* context save area size for gfx11 */
1590
__u32 csa_size;
1591
/* context save area base virtual alignment for gfx11 */
1592
__u32 csa_alignment;
1593
};
1594
1595
struct drm_amdgpu_info_uq_metadata {
1596
union {
1597
struct drm_amdgpu_info_uq_metadata_gfx gfx;
1598
};
1599
};
1600
1601
/*
1602
* Supported GPU families
1603
*/
1604
#define AMDGPU_FAMILY_UNKNOWN 0
1605
#define AMDGPU_FAMILY_SI 110 /* Hainan, Oland, Verde, Pitcairn, Tahiti */
1606
#define AMDGPU_FAMILY_CI 120 /* Bonaire, Hawaii */
1607
#define AMDGPU_FAMILY_KV 125 /* Kaveri, Kabini, Mullins */
1608
#define AMDGPU_FAMILY_VI 130 /* Iceland, Tonga */
1609
#define AMDGPU_FAMILY_CZ 135 /* Carrizo, Stoney */
1610
#define AMDGPU_FAMILY_AI 141 /* Vega10 */
1611
#define AMDGPU_FAMILY_RV 142 /* Raven */
1612
#define AMDGPU_FAMILY_NV 143 /* Navi10 */
1613
#define AMDGPU_FAMILY_VGH 144 /* Van Gogh */
1614
#define AMDGPU_FAMILY_GC_11_0_0 145 /* GC 11.0.0 */
1615
#define AMDGPU_FAMILY_YC 146 /* Yellow Carp */
1616
#define AMDGPU_FAMILY_GC_11_0_1 148 /* GC 11.0.1 */
1617
#define AMDGPU_FAMILY_GC_10_3_6 149 /* GC 10.3.6 */
1618
#define AMDGPU_FAMILY_GC_10_3_7 151 /* GC 10.3.7 */
1619
#define AMDGPU_FAMILY_GC_11_5_0 150 /* GC 11.5.0 */
1620
#define AMDGPU_FAMILY_GC_12_0_0 152 /* GC 12.0.0 */
1621
1622
/* FIXME wrong namespace! */
1623
struct drm_color_ctm_3x4 {
1624
/*
1625
* Conversion matrix with 3x4 dimensions in S31.32 sign-magnitude
1626
* (not two's complement!) format.
1627
*/
1628
__u64 matrix[12];
1629
};
1630
1631
#if defined(__cplusplus)
1632
}
1633
#endif
1634
1635
#endif
1636
1637