#ifndef CONFIG_PREEMPT_RT
struct mutex_waiter {
struct list_head list;
struct task_struct *task;
struct ww_acquire_ctx *ww_ctx;
#ifdef CONFIG_DEBUG_MUTEXES
void *magic;
#endif
};
#define MUTEX_FLAG_WAITERS 0x01
#define MUTEX_FLAG_HANDOFF 0x02
#define MUTEX_FLAG_PICKUP 0x04
#define MUTEX_FLAGS 0x07
static inline struct task_struct *__mutex_owner(struct mutex *lock)
{
if (!lock)
return NULL;
return (struct task_struct *)(atomic_long_read(&lock->owner) & ~MUTEX_FLAGS);
}
#ifdef CONFIG_DEBUG_MUTEXES
extern void debug_mutex_lock_common(struct mutex *lock,
struct mutex_waiter *waiter);
extern void debug_mutex_wake_waiter(struct mutex *lock,
struct mutex_waiter *waiter);
extern void debug_mutex_free_waiter(struct mutex_waiter *waiter);
extern void debug_mutex_add_waiter(struct mutex *lock,
struct mutex_waiter *waiter,
struct task_struct *task);
extern void debug_mutex_remove_waiter(struct mutex *lock, struct mutex_waiter *waiter,
struct task_struct *task);
extern void debug_mutex_unlock(struct mutex *lock);
extern void debug_mutex_init(struct mutex *lock, const char *name,
struct lock_class_key *key);
#else
# define debug_mutex_lock_common(lock, waiter) do { } while (0)
# define debug_mutex_wake_waiter(lock, waiter) do { } while (0)
# define debug_mutex_free_waiter(waiter) do { } while (0)
# define debug_mutex_add_waiter(lock, waiter, ti) do { } while (0)
# define debug_mutex_remove_waiter(lock, waiter, ti) do { } while (0)
# define debug_mutex_unlock(lock) do { } while (0)
# define debug_mutex_init(lock, name, key) do { } while (0)
#endif
#endif