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torvalds
GitHub Repository: torvalds/linux
Path: blob/master/sound/ppc/snd_ps3.c
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1
// SPDX-License-Identifier: GPL-2.0-only
2
/*
3
* Audio support for PS3
4
* Copyright (C) 2007 Sony Computer Entertainment Inc.
5
* All rights reserved.
6
* Copyright 2006, 2007 Sony Corporation
7
*/
8
9
#include <linux/dma-mapping.h>
10
#include <linux/dmapool.h>
11
#include <linux/gfp.h>
12
#include <linux/init.h>
13
#include <linux/interrupt.h>
14
#include <linux/io.h>
15
#include <linux/module.h>
16
17
#include <sound/asound.h>
18
#include <sound/control.h>
19
#include <sound/core.h>
20
#include <sound/initval.h>
21
#include <sound/memalloc.h>
22
#include <sound/pcm.h>
23
#include <sound/pcm_params.h>
24
25
#include <asm/dma.h>
26
#include <asm/firmware.h>
27
#include <asm/lv1call.h>
28
#include <asm/ps3.h>
29
#include <asm/ps3av.h>
30
31
#include "snd_ps3.h"
32
#include "snd_ps3_reg.h"
33
34
35
/*
36
* global
37
*/
38
static struct snd_ps3_card_info the_card;
39
40
static int snd_ps3_start_delay = CONFIG_SND_PS3_DEFAULT_START_DELAY;
41
42
module_param_named(start_delay, snd_ps3_start_delay, uint, 0644);
43
MODULE_PARM_DESC(start_delay, "time to insert silent data in ms");
44
45
static int index = SNDRV_DEFAULT_IDX1;
46
static char *id = SNDRV_DEFAULT_STR1;
47
48
module_param(index, int, 0444);
49
MODULE_PARM_DESC(index, "Index value for PS3 soundchip.");
50
module_param(id, charp, 0444);
51
MODULE_PARM_DESC(id, "ID string for PS3 soundchip.");
52
53
54
/*
55
* PS3 audio register access
56
*/
57
static inline u32 read_reg(unsigned int reg)
58
{
59
return in_be32(the_card.mapped_mmio_vaddr + reg);
60
}
61
static inline void write_reg(unsigned int reg, u32 val)
62
{
63
out_be32(the_card.mapped_mmio_vaddr + reg, val);
64
}
65
static inline void update_reg(unsigned int reg, u32 or_val)
66
{
67
u32 newval = read_reg(reg) | or_val;
68
write_reg(reg, newval);
69
}
70
static inline void update_mask_reg(unsigned int reg, u32 mask, u32 or_val)
71
{
72
u32 newval = (read_reg(reg) & mask) | or_val;
73
write_reg(reg, newval);
74
}
75
76
/*
77
* ALSA defs
78
*/
79
static const struct snd_pcm_hardware snd_ps3_pcm_hw = {
80
.info = (SNDRV_PCM_INFO_MMAP |
81
SNDRV_PCM_INFO_NONINTERLEAVED |
82
SNDRV_PCM_INFO_MMAP_VALID),
83
.formats = (SNDRV_PCM_FMTBIT_S16_BE |
84
SNDRV_PCM_FMTBIT_S24_BE),
85
.rates = (SNDRV_PCM_RATE_44100 |
86
SNDRV_PCM_RATE_48000 |
87
SNDRV_PCM_RATE_88200 |
88
SNDRV_PCM_RATE_96000),
89
.rate_min = 44100,
90
.rate_max = 96000,
91
92
.channels_min = 2, /* stereo only */
93
.channels_max = 2,
94
95
.buffer_bytes_max = PS3_AUDIO_FIFO_SIZE * 64,
96
97
/* interrupt by four stages */
98
.period_bytes_min = PS3_AUDIO_FIFO_STAGE_SIZE * 4,
99
.period_bytes_max = PS3_AUDIO_FIFO_STAGE_SIZE * 4,
100
101
.periods_min = 16,
102
.periods_max = 32, /* buffer_size_max/ period_bytes_max */
103
104
.fifo_size = PS3_AUDIO_FIFO_SIZE
105
};
106
107
static int snd_ps3_verify_dma_stop(struct snd_ps3_card_info *card,
108
int count, int force_stop)
109
{
110
int dma_ch, done, retries, stop_forced = 0;
111
uint32_t status;
112
113
for (dma_ch = 0; dma_ch < 8; dma_ch++) {
114
retries = count;
115
do {
116
status = read_reg(PS3_AUDIO_KICK(dma_ch)) &
117
PS3_AUDIO_KICK_STATUS_MASK;
118
switch (status) {
119
case PS3_AUDIO_KICK_STATUS_DONE:
120
case PS3_AUDIO_KICK_STATUS_NOTIFY:
121
case PS3_AUDIO_KICK_STATUS_CLEAR:
122
case PS3_AUDIO_KICK_STATUS_ERROR:
123
done = 1;
124
break;
125
default:
126
done = 0;
127
udelay(10);
128
}
129
} while (!done && --retries);
130
if (!retries && force_stop) {
131
pr_info("%s: DMA ch %d is not stopped.",
132
__func__, dma_ch);
133
/* last resort. force to stop dma.
134
* NOTE: this cause DMA done interrupts
135
*/
136
update_reg(PS3_AUDIO_CONFIG, PS3_AUDIO_CONFIG_CLEAR);
137
stop_forced = 1;
138
}
139
}
140
return stop_forced;
141
}
142
143
/*
144
* wait for all dma is done.
145
* NOTE: caller should reset card->running before call.
146
* If not, the interrupt handler will re-start DMA,
147
* then DMA is never stopped.
148
*/
149
static void snd_ps3_wait_for_dma_stop(struct snd_ps3_card_info *card)
150
{
151
int stop_forced;
152
/*
153
* wait for the last dma is done
154
*/
155
156
/*
157
* expected maximum DMA done time is 5.7ms + something (DMA itself).
158
* 5.7ms is from 16bit/sample 2ch 44.1Khz; the time next
159
* DMA kick event would occur.
160
*/
161
stop_forced = snd_ps3_verify_dma_stop(card, 700, 1);
162
163
/*
164
* clear outstanding interrupts.
165
*/
166
update_reg(PS3_AUDIO_INTR_0, 0);
167
update_reg(PS3_AUDIO_AX_IS, 0);
168
169
/*
170
*revert CLEAR bit since it will not reset automatically after DMA stop
171
*/
172
if (stop_forced)
173
update_mask_reg(PS3_AUDIO_CONFIG, ~PS3_AUDIO_CONFIG_CLEAR, 0);
174
/* ensure the hardware sees changes */
175
wmb();
176
}
177
178
static void snd_ps3_kick_dma(struct snd_ps3_card_info *card)
179
{
180
181
update_reg(PS3_AUDIO_KICK(0), PS3_AUDIO_KICK_REQUEST);
182
/* ensure the hardware sees the change */
183
wmb();
184
}
185
186
/*
187
* convert virtual addr to ioif bus addr.
188
*/
189
static dma_addr_t v_to_bus(struct snd_ps3_card_info *card, void *paddr, int ch)
190
{
191
return card->dma_start_bus_addr[ch] +
192
(paddr - card->dma_start_vaddr[ch]);
193
};
194
195
196
/*
197
* increment ring buffer pointer.
198
* NOTE: caller must hold write spinlock
199
*/
200
static void snd_ps3_bump_buffer(struct snd_ps3_card_info *card,
201
enum snd_ps3_ch ch, size_t byte_count,
202
int stage)
203
{
204
if (!stage)
205
card->dma_last_transfer_vaddr[ch] =
206
card->dma_next_transfer_vaddr[ch];
207
card->dma_next_transfer_vaddr[ch] += byte_count;
208
if ((card->dma_start_vaddr[ch] + (card->dma_buffer_size / 2)) <=
209
card->dma_next_transfer_vaddr[ch]) {
210
card->dma_next_transfer_vaddr[ch] = card->dma_start_vaddr[ch];
211
}
212
}
213
/*
214
* setup dmac to send data to audio and attenuate samples on the ring buffer
215
*/
216
static int snd_ps3_program_dma(struct snd_ps3_card_info *card,
217
enum snd_ps3_dma_filltype filltype)
218
{
219
/* this dmac does not support over 4G */
220
uint32_t dma_addr;
221
int fill_stages, dma_ch, stage;
222
enum snd_ps3_ch ch;
223
uint32_t ch0_kick_event = 0; /* initialize to mute gcc */
224
unsigned long irqsave;
225
int silent = 0;
226
227
switch (filltype) {
228
case SND_PS3_DMA_FILLTYPE_SILENT_FIRSTFILL:
229
silent = 1;
230
fallthrough;
231
case SND_PS3_DMA_FILLTYPE_FIRSTFILL:
232
ch0_kick_event = PS3_AUDIO_KICK_EVENT_ALWAYS;
233
break;
234
235
case SND_PS3_DMA_FILLTYPE_SILENT_RUNNING:
236
silent = 1;
237
fallthrough;
238
case SND_PS3_DMA_FILLTYPE_RUNNING:
239
ch0_kick_event = PS3_AUDIO_KICK_EVENT_SERIALOUT0_EMPTY;
240
break;
241
}
242
243
snd_ps3_verify_dma_stop(card, 700, 0);
244
fill_stages = 4;
245
spin_lock_irqsave(&card->dma_lock, irqsave);
246
for (ch = 0; ch < 2; ch++) {
247
for (stage = 0; stage < fill_stages; stage++) {
248
dma_ch = stage * 2 + ch;
249
if (silent)
250
dma_addr = card->null_buffer_start_dma_addr;
251
else
252
dma_addr =
253
v_to_bus(card,
254
card->dma_next_transfer_vaddr[ch],
255
ch);
256
257
write_reg(PS3_AUDIO_SOURCE(dma_ch),
258
(PS3_AUDIO_SOURCE_TARGET_SYSTEM_MEMORY |
259
dma_addr));
260
261
/* dst: fixed to 3wire#0 */
262
if (ch == 0)
263
write_reg(PS3_AUDIO_DEST(dma_ch),
264
(PS3_AUDIO_DEST_TARGET_AUDIOFIFO |
265
PS3_AUDIO_AO_3W_LDATA(0)));
266
else
267
write_reg(PS3_AUDIO_DEST(dma_ch),
268
(PS3_AUDIO_DEST_TARGET_AUDIOFIFO |
269
PS3_AUDIO_AO_3W_RDATA(0)));
270
271
/* count always 1 DMA block (1/2 stage = 128 bytes) */
272
write_reg(PS3_AUDIO_DMASIZE(dma_ch), 0);
273
/* bump pointer if needed */
274
if (!silent)
275
snd_ps3_bump_buffer(card, ch,
276
PS3_AUDIO_DMAC_BLOCK_SIZE,
277
stage);
278
279
/* kick event */
280
if (dma_ch == 0)
281
write_reg(PS3_AUDIO_KICK(dma_ch),
282
ch0_kick_event);
283
else
284
write_reg(PS3_AUDIO_KICK(dma_ch),
285
PS3_AUDIO_KICK_EVENT_AUDIO_DMA(dma_ch
286
- 1) |
287
PS3_AUDIO_KICK_REQUEST);
288
}
289
}
290
/* ensure the hardware sees the change */
291
wmb();
292
spin_unlock_irqrestore(&card->dma_lock, irqsave);
293
294
return 0;
295
}
296
297
/*
298
* Interrupt handler
299
*/
300
static irqreturn_t snd_ps3_interrupt(int irq, void *dev_id)
301
{
302
303
uint32_t port_intr;
304
int underflow_occured = 0;
305
struct snd_ps3_card_info *card = dev_id;
306
307
if (!card->running) {
308
update_reg(PS3_AUDIO_AX_IS, 0);
309
update_reg(PS3_AUDIO_INTR_0, 0);
310
return IRQ_HANDLED;
311
}
312
313
port_intr = read_reg(PS3_AUDIO_AX_IS);
314
/*
315
*serial buffer empty detected (every 4 times),
316
*program next dma and kick it
317
*/
318
if (port_intr & PS3_AUDIO_AX_IE_ASOBEIE(0)) {
319
write_reg(PS3_AUDIO_AX_IS, PS3_AUDIO_AX_IE_ASOBEIE(0));
320
if (port_intr & PS3_AUDIO_AX_IE_ASOBUIE(0)) {
321
write_reg(PS3_AUDIO_AX_IS, port_intr);
322
underflow_occured = 1;
323
}
324
if (card->silent) {
325
/* we are still in silent time */
326
snd_ps3_program_dma(card,
327
(underflow_occured) ?
328
SND_PS3_DMA_FILLTYPE_SILENT_FIRSTFILL :
329
SND_PS3_DMA_FILLTYPE_SILENT_RUNNING);
330
snd_ps3_kick_dma(card);
331
card->silent--;
332
} else {
333
snd_ps3_program_dma(card,
334
(underflow_occured) ?
335
SND_PS3_DMA_FILLTYPE_FIRSTFILL :
336
SND_PS3_DMA_FILLTYPE_RUNNING);
337
snd_ps3_kick_dma(card);
338
snd_pcm_period_elapsed(card->substream);
339
}
340
} else if (port_intr & PS3_AUDIO_AX_IE_ASOBUIE(0)) {
341
write_reg(PS3_AUDIO_AX_IS, PS3_AUDIO_AX_IE_ASOBUIE(0));
342
/*
343
* serial out underflow, but buffer empty not detected.
344
* in this case, fill fifo with 0 to recover. After
345
* filling dummy data, serial automatically start to
346
* consume them and then will generate normal buffer
347
* empty interrupts.
348
* If both buffer underflow and buffer empty are occurred,
349
* it is better to do nomal data transfer than empty one
350
*/
351
snd_ps3_program_dma(card,
352
SND_PS3_DMA_FILLTYPE_SILENT_FIRSTFILL);
353
snd_ps3_kick_dma(card);
354
snd_ps3_program_dma(card,
355
SND_PS3_DMA_FILLTYPE_SILENT_FIRSTFILL);
356
snd_ps3_kick_dma(card);
357
}
358
/* clear interrupt cause */
359
return IRQ_HANDLED;
360
};
361
362
/*
363
* audio mute on/off
364
* mute_on : 0 output enabled
365
* 1 mute
366
*/
367
static int snd_ps3_mute(int mute_on)
368
{
369
return ps3av_audio_mute(mute_on);
370
}
371
372
/*
373
* av setting
374
* NOTE: calling this function may generate audio interrupt.
375
*/
376
static int snd_ps3_change_avsetting(struct snd_ps3_card_info *card)
377
{
378
int ret, retries, i;
379
pr_debug("%s: start\n", __func__);
380
381
ret = ps3av_set_audio_mode(card->avs.avs_audio_ch,
382
card->avs.avs_audio_rate,
383
card->avs.avs_audio_width,
384
card->avs.avs_audio_format,
385
card->avs.avs_audio_source);
386
/*
387
* Reset the following unwanted settings:
388
*/
389
390
/* disable all 3wire buffers */
391
update_mask_reg(PS3_AUDIO_AO_3WMCTRL,
392
~(PS3_AUDIO_AO_3WMCTRL_ASOEN(0) |
393
PS3_AUDIO_AO_3WMCTRL_ASOEN(1) |
394
PS3_AUDIO_AO_3WMCTRL_ASOEN(2) |
395
PS3_AUDIO_AO_3WMCTRL_ASOEN(3)),
396
0);
397
wmb(); /* ensure the hardware sees the change */
398
/* wait for actually stopped */
399
retries = 1000;
400
while ((read_reg(PS3_AUDIO_AO_3WMCTRL) &
401
(PS3_AUDIO_AO_3WMCTRL_ASORUN(0) |
402
PS3_AUDIO_AO_3WMCTRL_ASORUN(1) |
403
PS3_AUDIO_AO_3WMCTRL_ASORUN(2) |
404
PS3_AUDIO_AO_3WMCTRL_ASORUN(3))) &&
405
--retries) {
406
udelay(1);
407
}
408
409
/* reset buffer pointer */
410
for (i = 0; i < 4; i++) {
411
update_reg(PS3_AUDIO_AO_3WCTRL(i),
412
PS3_AUDIO_AO_3WCTRL_ASOBRST_RESET);
413
udelay(10);
414
}
415
wmb(); /* ensure the hardware actually start resetting */
416
417
/* enable 3wire#0 buffer */
418
update_reg(PS3_AUDIO_AO_3WMCTRL, PS3_AUDIO_AO_3WMCTRL_ASOEN(0));
419
420
421
/* In 24bit mode,ALSA inserts a zero byte at first byte of per sample */
422
update_mask_reg(PS3_AUDIO_AO_3WCTRL(0),
423
~PS3_AUDIO_AO_3WCTRL_ASODF,
424
PS3_AUDIO_AO_3WCTRL_ASODF_LSB);
425
update_mask_reg(PS3_AUDIO_AO_SPDCTRL(0),
426
~PS3_AUDIO_AO_SPDCTRL_SPODF,
427
PS3_AUDIO_AO_SPDCTRL_SPODF_LSB);
428
/* ensure all the setting above is written back to register */
429
wmb();
430
/* avsetting driver altered AX_IE, caller must reset it if you want */
431
pr_debug("%s: end\n", __func__);
432
return ret;
433
}
434
435
/*
436
* set sampling rate according to the substream
437
*/
438
static int snd_ps3_set_avsetting(struct snd_pcm_substream *substream)
439
{
440
struct snd_ps3_card_info *card = snd_pcm_substream_chip(substream);
441
struct snd_ps3_avsetting_info avs;
442
int ret;
443
444
avs = card->avs;
445
446
pr_debug("%s: called freq=%d width=%d\n", __func__,
447
substream->runtime->rate,
448
snd_pcm_format_width(substream->runtime->format));
449
450
pr_debug("%s: before freq=%d width=%d\n", __func__,
451
card->avs.avs_audio_rate, card->avs.avs_audio_width);
452
453
/* sample rate */
454
switch (substream->runtime->rate) {
455
case 44100:
456
avs.avs_audio_rate = PS3AV_CMD_AUDIO_FS_44K;
457
break;
458
case 48000:
459
avs.avs_audio_rate = PS3AV_CMD_AUDIO_FS_48K;
460
break;
461
case 88200:
462
avs.avs_audio_rate = PS3AV_CMD_AUDIO_FS_88K;
463
break;
464
case 96000:
465
avs.avs_audio_rate = PS3AV_CMD_AUDIO_FS_96K;
466
break;
467
default:
468
pr_info("%s: invalid rate %d\n", __func__,
469
substream->runtime->rate);
470
return 1;
471
}
472
473
/* width */
474
switch (snd_pcm_format_width(substream->runtime->format)) {
475
case 16:
476
avs.avs_audio_width = PS3AV_CMD_AUDIO_WORD_BITS_16;
477
break;
478
case 24:
479
avs.avs_audio_width = PS3AV_CMD_AUDIO_WORD_BITS_24;
480
break;
481
default:
482
pr_info("%s: invalid width %d\n", __func__,
483
snd_pcm_format_width(substream->runtime->format));
484
return 1;
485
}
486
487
memcpy(avs.avs_cs_info, ps3av_mode_cs_info, 8);
488
489
if (memcmp(&card->avs, &avs, sizeof(avs))) {
490
pr_debug("%s: after freq=%d width=%d\n", __func__,
491
card->avs.avs_audio_rate, card->avs.avs_audio_width);
492
493
card->avs = avs;
494
snd_ps3_change_avsetting(card);
495
ret = 0;
496
} else
497
ret = 1;
498
499
/* check CS non-audio bit and mute accordingly */
500
if (avs.avs_cs_info[0] & 0x02)
501
ps3av_audio_mute_analog(1); /* mute if non-audio */
502
else
503
ps3av_audio_mute_analog(0);
504
505
return ret;
506
}
507
508
/*
509
* PCM operators
510
*/
511
static int snd_ps3_pcm_open(struct snd_pcm_substream *substream)
512
{
513
struct snd_pcm_runtime *runtime = substream->runtime;
514
struct snd_ps3_card_info *card = snd_pcm_substream_chip(substream);
515
516
/* to retrieve substream/runtime in interrupt handler */
517
card->substream = substream;
518
519
runtime->hw = snd_ps3_pcm_hw;
520
521
card->start_delay = snd_ps3_start_delay;
522
523
/* mute off */
524
snd_ps3_mute(0); /* this function sleep */
525
526
snd_pcm_hw_constraint_step(runtime, 0, SNDRV_PCM_HW_PARAM_BUFFER_BYTES,
527
PS3_AUDIO_FIFO_STAGE_SIZE * 4 * 2);
528
return 0;
529
};
530
531
static int snd_ps3_pcm_close(struct snd_pcm_substream *substream)
532
{
533
/* mute on */
534
snd_ps3_mute(1);
535
return 0;
536
};
537
538
static int snd_ps3_delay_to_bytes(struct snd_pcm_substream *substream,
539
unsigned int delay_ms)
540
{
541
int ret;
542
int rate ;
543
544
rate = substream->runtime->rate;
545
ret = snd_pcm_format_size(substream->runtime->format,
546
rate * delay_ms / 1000)
547
* substream->runtime->channels;
548
549
pr_debug("%s: time=%d rate=%d bytes=%ld, frames=%d, ret=%d\n",
550
__func__,
551
delay_ms,
552
rate,
553
snd_pcm_format_size(substream->runtime->format, rate),
554
rate * delay_ms / 1000,
555
ret);
556
557
return ret;
558
};
559
560
static int snd_ps3_pcm_prepare(struct snd_pcm_substream *substream)
561
{
562
struct snd_pcm_runtime *runtime = substream->runtime;
563
struct snd_ps3_card_info *card = snd_pcm_substream_chip(substream);
564
unsigned long irqsave;
565
566
if (!snd_ps3_set_avsetting(substream)) {
567
/* some parameter changed */
568
write_reg(PS3_AUDIO_AX_IE,
569
PS3_AUDIO_AX_IE_ASOBEIE(0) |
570
PS3_AUDIO_AX_IE_ASOBUIE(0));
571
/*
572
* let SPDIF device re-lock with SPDIF signal,
573
* start with some silence
574
*/
575
card->silent = snd_ps3_delay_to_bytes(substream,
576
card->start_delay) /
577
(PS3_AUDIO_FIFO_STAGE_SIZE * 4); /* every 4 times */
578
}
579
580
/* restart ring buffer pointer */
581
spin_lock_irqsave(&card->dma_lock, irqsave);
582
{
583
card->dma_buffer_size = runtime->dma_bytes;
584
585
card->dma_last_transfer_vaddr[SND_PS3_CH_L] =
586
card->dma_next_transfer_vaddr[SND_PS3_CH_L] =
587
card->dma_start_vaddr[SND_PS3_CH_L] =
588
runtime->dma_area;
589
card->dma_start_bus_addr[SND_PS3_CH_L] = runtime->dma_addr;
590
591
card->dma_last_transfer_vaddr[SND_PS3_CH_R] =
592
card->dma_next_transfer_vaddr[SND_PS3_CH_R] =
593
card->dma_start_vaddr[SND_PS3_CH_R] =
594
runtime->dma_area + (runtime->dma_bytes / 2);
595
card->dma_start_bus_addr[SND_PS3_CH_R] =
596
runtime->dma_addr + (runtime->dma_bytes / 2);
597
598
pr_debug("%s: vaddr=%p bus=%#llx\n", __func__,
599
card->dma_start_vaddr[SND_PS3_CH_L],
600
card->dma_start_bus_addr[SND_PS3_CH_L]);
601
602
}
603
spin_unlock_irqrestore(&card->dma_lock, irqsave);
604
605
/* ensure the hardware sees the change */
606
mb();
607
608
return 0;
609
};
610
611
static int snd_ps3_pcm_trigger(struct snd_pcm_substream *substream,
612
int cmd)
613
{
614
struct snd_ps3_card_info *card = snd_pcm_substream_chip(substream);
615
616
switch (cmd) {
617
case SNDRV_PCM_TRIGGER_START:
618
/* clear outstanding interrupts */
619
update_reg(PS3_AUDIO_AX_IS, 0);
620
621
spin_lock(&card->dma_lock);
622
{
623
card->running = 1;
624
}
625
spin_unlock(&card->dma_lock);
626
627
snd_ps3_program_dma(card,
628
SND_PS3_DMA_FILLTYPE_SILENT_FIRSTFILL);
629
snd_ps3_kick_dma(card);
630
while (read_reg(PS3_AUDIO_KICK(7)) &
631
PS3_AUDIO_KICK_STATUS_MASK) {
632
udelay(1);
633
}
634
snd_ps3_program_dma(card, SND_PS3_DMA_FILLTYPE_SILENT_RUNNING);
635
snd_ps3_kick_dma(card);
636
break;
637
638
case SNDRV_PCM_TRIGGER_STOP:
639
spin_lock(&card->dma_lock);
640
{
641
card->running = 0;
642
}
643
spin_unlock(&card->dma_lock);
644
snd_ps3_wait_for_dma_stop(card);
645
break;
646
default:
647
break;
648
649
}
650
651
return 0;
652
};
653
654
/*
655
* report current pointer
656
*/
657
static snd_pcm_uframes_t snd_ps3_pcm_pointer(
658
struct snd_pcm_substream *substream)
659
{
660
struct snd_ps3_card_info *card = snd_pcm_substream_chip(substream);
661
size_t bytes;
662
snd_pcm_uframes_t ret;
663
664
spin_lock(&card->dma_lock);
665
{
666
bytes = (size_t)(card->dma_last_transfer_vaddr[SND_PS3_CH_L] -
667
card->dma_start_vaddr[SND_PS3_CH_L]);
668
}
669
spin_unlock(&card->dma_lock);
670
671
ret = bytes_to_frames(substream->runtime, bytes * 2);
672
673
return ret;
674
};
675
676
/*
677
* SPDIF status bits controls
678
*/
679
static int snd_ps3_spdif_mask_info(struct snd_kcontrol *kcontrol,
680
struct snd_ctl_elem_info *uinfo)
681
{
682
uinfo->type = SNDRV_CTL_ELEM_TYPE_IEC958;
683
uinfo->count = 1;
684
return 0;
685
}
686
687
/* FIXME: ps3av_set_audio_mode() assumes only consumer mode */
688
static int snd_ps3_spdif_cmask_get(struct snd_kcontrol *kcontrol,
689
struct snd_ctl_elem_value *ucontrol)
690
{
691
memset(ucontrol->value.iec958.status, 0xff, 8);
692
return 0;
693
}
694
695
static int snd_ps3_spdif_pmask_get(struct snd_kcontrol *kcontrol,
696
struct snd_ctl_elem_value *ucontrol)
697
{
698
return 0;
699
}
700
701
static int snd_ps3_spdif_default_get(struct snd_kcontrol *kcontrol,
702
struct snd_ctl_elem_value *ucontrol)
703
{
704
memcpy(ucontrol->value.iec958.status, ps3av_mode_cs_info, 8);
705
return 0;
706
}
707
708
static int snd_ps3_spdif_default_put(struct snd_kcontrol *kcontrol,
709
struct snd_ctl_elem_value *ucontrol)
710
{
711
if (memcmp(ps3av_mode_cs_info, ucontrol->value.iec958.status, 8)) {
712
memcpy(ps3av_mode_cs_info, ucontrol->value.iec958.status, 8);
713
return 1;
714
}
715
return 0;
716
}
717
718
static const struct snd_kcontrol_new spdif_ctls[] = {
719
{
720
.access = SNDRV_CTL_ELEM_ACCESS_READ,
721
.iface = SNDRV_CTL_ELEM_IFACE_PCM,
722
.name = SNDRV_CTL_NAME_IEC958("", PLAYBACK, CON_MASK),
723
.info = snd_ps3_spdif_mask_info,
724
.get = snd_ps3_spdif_cmask_get,
725
},
726
{
727
.access = SNDRV_CTL_ELEM_ACCESS_READ,
728
.iface = SNDRV_CTL_ELEM_IFACE_PCM,
729
.name = SNDRV_CTL_NAME_IEC958("", PLAYBACK, PRO_MASK),
730
.info = snd_ps3_spdif_mask_info,
731
.get = snd_ps3_spdif_pmask_get,
732
},
733
{
734
.iface = SNDRV_CTL_ELEM_IFACE_PCM,
735
.name = SNDRV_CTL_NAME_IEC958("", PLAYBACK, DEFAULT),
736
.info = snd_ps3_spdif_mask_info,
737
.get = snd_ps3_spdif_default_get,
738
.put = snd_ps3_spdif_default_put,
739
},
740
};
741
742
static const struct snd_pcm_ops snd_ps3_pcm_spdif_ops = {
743
.open = snd_ps3_pcm_open,
744
.close = snd_ps3_pcm_close,
745
.prepare = snd_ps3_pcm_prepare,
746
.trigger = snd_ps3_pcm_trigger,
747
.pointer = snd_ps3_pcm_pointer,
748
};
749
750
751
static int snd_ps3_map_mmio(void)
752
{
753
the_card.mapped_mmio_vaddr =
754
ioremap(the_card.ps3_dev->m_region->bus_addr,
755
the_card.ps3_dev->m_region->len);
756
757
if (!the_card.mapped_mmio_vaddr) {
758
pr_info("%s: ioremap 0 failed p=%#lx l=%#lx \n",
759
__func__, the_card.ps3_dev->m_region->lpar_addr,
760
the_card.ps3_dev->m_region->len);
761
return -ENXIO;
762
}
763
764
return 0;
765
};
766
767
static void snd_ps3_unmap_mmio(void)
768
{
769
iounmap(the_card.mapped_mmio_vaddr);
770
the_card.mapped_mmio_vaddr = NULL;
771
}
772
773
static int snd_ps3_allocate_irq(void)
774
{
775
int ret;
776
u64 lpar_addr, lpar_size;
777
u64 __iomem *mapped;
778
779
/* FIXME: move this to device_init (H/W probe) */
780
781
/* get irq outlet */
782
ret = lv1_gpu_device_map(1, &lpar_addr, &lpar_size);
783
if (ret) {
784
pr_info("%s: device map 1 failed %d\n", __func__,
785
ret);
786
return -ENXIO;
787
}
788
789
mapped = ioremap(lpar_addr, lpar_size);
790
if (!mapped) {
791
pr_info("%s: ioremap 1 failed \n", __func__);
792
return -ENXIO;
793
}
794
795
the_card.audio_irq_outlet = in_be64(mapped);
796
797
iounmap(mapped);
798
ret = lv1_gpu_device_unmap(1);
799
if (ret)
800
pr_info("%s: unmap 1 failed\n", __func__);
801
802
/* irq */
803
ret = ps3_irq_plug_setup(PS3_BINDING_CPU_ANY,
804
the_card.audio_irq_outlet,
805
&the_card.irq_no);
806
if (ret) {
807
pr_info("%s:ps3_alloc_irq failed (%d)\n", __func__, ret);
808
return ret;
809
}
810
811
ret = request_irq(the_card.irq_no, snd_ps3_interrupt, 0,
812
SND_PS3_DRIVER_NAME, &the_card);
813
if (ret) {
814
pr_info("%s: request_irq failed (%d)\n", __func__, ret);
815
goto cleanup_irq;
816
}
817
818
return 0;
819
820
cleanup_irq:
821
ps3_irq_plug_destroy(the_card.irq_no);
822
return ret;
823
};
824
825
static void snd_ps3_free_irq(void)
826
{
827
free_irq(the_card.irq_no, &the_card);
828
ps3_irq_plug_destroy(the_card.irq_no);
829
}
830
831
static void snd_ps3_audio_set_base_addr(uint64_t ioaddr_start)
832
{
833
uint64_t val;
834
int ret;
835
836
val = (ioaddr_start & (0x0fUL << 32)) >> (32 - 20) |
837
(0x03UL << 24) |
838
(0x0fUL << 12) |
839
(PS3_AUDIO_IOID);
840
841
ret = lv1_gpu_attribute(0x100, 0x007, val);
842
if (ret)
843
pr_info("%s: gpu_attribute failed %d\n", __func__,
844
ret);
845
}
846
847
static void snd_ps3_audio_fixup(struct snd_ps3_card_info *card)
848
{
849
/*
850
* avsetting driver seems to never change the following
851
* so, init them here once
852
*/
853
854
/* no dma interrupt needed */
855
write_reg(PS3_AUDIO_INTR_EN_0, 0);
856
857
/* use every 4 buffer empty interrupt */
858
update_mask_reg(PS3_AUDIO_AX_IC,
859
PS3_AUDIO_AX_IC_AASOIMD_MASK,
860
PS3_AUDIO_AX_IC_AASOIMD_EVERY4);
861
862
/* enable 3wire clocks */
863
update_mask_reg(PS3_AUDIO_AO_3WMCTRL,
864
~(PS3_AUDIO_AO_3WMCTRL_ASOBCLKD_DISABLED |
865
PS3_AUDIO_AO_3WMCTRL_ASOLRCKD_DISABLED),
866
0);
867
update_reg(PS3_AUDIO_AO_3WMCTRL,
868
PS3_AUDIO_AO_3WMCTRL_ASOPLRCK_DEFAULT);
869
}
870
871
static int snd_ps3_init_avsetting(struct snd_ps3_card_info *card)
872
{
873
int ret;
874
pr_debug("%s: start\n", __func__);
875
card->avs.avs_audio_ch = PS3AV_CMD_AUDIO_NUM_OF_CH_2;
876
card->avs.avs_audio_rate = PS3AV_CMD_AUDIO_FS_48K;
877
card->avs.avs_audio_width = PS3AV_CMD_AUDIO_WORD_BITS_16;
878
card->avs.avs_audio_format = PS3AV_CMD_AUDIO_FORMAT_PCM;
879
card->avs.avs_audio_source = PS3AV_CMD_AUDIO_SOURCE_SERIAL;
880
memcpy(card->avs.avs_cs_info, ps3av_mode_cs_info, 8);
881
882
ret = snd_ps3_change_avsetting(card);
883
884
snd_ps3_audio_fixup(card);
885
886
/* to start to generate SPDIF signal, fill data */
887
snd_ps3_program_dma(card, SND_PS3_DMA_FILLTYPE_SILENT_FIRSTFILL);
888
snd_ps3_kick_dma(card);
889
pr_debug("%s: end\n", __func__);
890
return ret;
891
}
892
893
static int snd_ps3_driver_probe(struct ps3_system_bus_device *dev)
894
{
895
int i, ret;
896
u64 lpar_addr, lpar_size;
897
static u64 dummy_mask;
898
899
the_card.ps3_dev = dev;
900
901
ret = ps3_open_hv_device(dev);
902
903
if (ret)
904
return -ENXIO;
905
906
/* setup MMIO */
907
ret = lv1_gpu_device_map(2, &lpar_addr, &lpar_size);
908
if (ret) {
909
pr_info("%s: device map 2 failed %d\n", __func__, ret);
910
goto clean_open;
911
}
912
ps3_mmio_region_init(dev, dev->m_region, lpar_addr, lpar_size,
913
PAGE_SHIFT);
914
915
ret = snd_ps3_map_mmio();
916
if (ret)
917
goto clean_dev_map;
918
919
/* setup DMA area */
920
ps3_dma_region_init(dev, dev->d_region,
921
PAGE_SHIFT, /* use system page size */
922
0, /* dma type; not used */
923
NULL,
924
ALIGN(SND_PS3_DMA_REGION_SIZE, PAGE_SIZE));
925
dev->d_region->ioid = PS3_AUDIO_IOID;
926
927
ret = ps3_dma_region_create(dev->d_region);
928
if (ret) {
929
pr_info("%s: region_create\n", __func__);
930
goto clean_mmio;
931
}
932
933
dummy_mask = DMA_BIT_MASK(32);
934
dev->core.dma_mask = &dummy_mask;
935
dma_set_coherent_mask(&dev->core, dummy_mask);
936
937
snd_ps3_audio_set_base_addr(dev->d_region->bus_addr);
938
939
/* CONFIG_SND_PS3_DEFAULT_START_DELAY */
940
the_card.start_delay = snd_ps3_start_delay;
941
942
/* irq */
943
if (snd_ps3_allocate_irq()) {
944
ret = -ENXIO;
945
goto clean_dma_region;
946
}
947
948
/* create card instance */
949
ret = snd_card_new(&dev->core, index, id, THIS_MODULE,
950
0, &the_card.card);
951
if (ret < 0)
952
goto clean_irq;
953
954
strscpy(the_card.card->driver, "PS3");
955
strscpy(the_card.card->shortname, "PS3");
956
strscpy(the_card.card->longname, "PS3 sound");
957
958
/* create control elements */
959
for (i = 0; i < ARRAY_SIZE(spdif_ctls); i++) {
960
ret = snd_ctl_add(the_card.card,
961
snd_ctl_new1(&spdif_ctls[i], &the_card));
962
if (ret < 0)
963
goto clean_card;
964
}
965
966
/* create PCM devices instance */
967
/* NOTE:this driver works assuming pcm:substream = 1:1 */
968
ret = snd_pcm_new(the_card.card,
969
"SPDIF",
970
0, /* instance index, will be stored pcm.device*/
971
1, /* output substream */
972
0, /* input substream */
973
&(the_card.pcm));
974
if (ret)
975
goto clean_card;
976
977
the_card.pcm->private_data = &the_card;
978
strscpy(the_card.pcm->name, "SPDIF");
979
980
/* set pcm ops */
981
snd_pcm_set_ops(the_card.pcm, SNDRV_PCM_STREAM_PLAYBACK,
982
&snd_ps3_pcm_spdif_ops);
983
984
the_card.pcm->info_flags = SNDRV_PCM_INFO_NONINTERLEAVED;
985
/* pre-alloc PCM DMA buffer*/
986
snd_pcm_set_managed_buffer_all(the_card.pcm,
987
SNDRV_DMA_TYPE_DEV,
988
&dev->core,
989
SND_PS3_PCM_PREALLOC_SIZE,
990
SND_PS3_PCM_PREALLOC_SIZE);
991
992
/*
993
* allocate null buffer
994
* its size should be lager than PS3_AUDIO_FIFO_STAGE_SIZE * 2
995
* PAGE_SIZE is enogh
996
*/
997
the_card.null_buffer_start_vaddr =
998
dma_alloc_coherent(&the_card.ps3_dev->core,
999
PAGE_SIZE,
1000
&the_card.null_buffer_start_dma_addr,
1001
GFP_KERNEL);
1002
if (!the_card.null_buffer_start_vaddr) {
1003
pr_info("%s: nullbuffer alloc failed\n", __func__);
1004
ret = -ENOMEM;
1005
goto clean_card;
1006
}
1007
pr_debug("%s: null vaddr=%p dma=%#llx\n", __func__,
1008
the_card.null_buffer_start_vaddr,
1009
the_card.null_buffer_start_dma_addr);
1010
/* set default sample rate/word width */
1011
snd_ps3_init_avsetting(&the_card);
1012
1013
/* register the card */
1014
ret = snd_card_register(the_card.card);
1015
if (ret < 0)
1016
goto clean_dma_map;
1017
1018
pr_info("%s started. start_delay=%dms\n",
1019
the_card.card->longname, the_card.start_delay);
1020
return 0;
1021
1022
clean_dma_map:
1023
dma_free_coherent(&the_card.ps3_dev->core,
1024
PAGE_SIZE,
1025
the_card.null_buffer_start_vaddr,
1026
the_card.null_buffer_start_dma_addr);
1027
clean_card:
1028
snd_card_free(the_card.card);
1029
clean_irq:
1030
snd_ps3_free_irq();
1031
clean_dma_region:
1032
ps3_dma_region_free(dev->d_region);
1033
clean_mmio:
1034
snd_ps3_unmap_mmio();
1035
clean_dev_map:
1036
lv1_gpu_device_unmap(2);
1037
clean_open:
1038
ps3_close_hv_device(dev);
1039
/*
1040
* there is no destructor function to pcm.
1041
* midlayer automatically releases if the card removed
1042
*/
1043
return ret;
1044
}; /* snd_ps3_probe */
1045
1046
/* called when module removal */
1047
static void snd_ps3_driver_remove(struct ps3_system_bus_device *dev)
1048
{
1049
pr_info("%s:start id=%d\n", __func__, dev->match_id);
1050
1051
/*
1052
* ctl and preallocate buffer will be freed in
1053
* snd_card_free
1054
*/
1055
snd_card_free(the_card.card);
1056
1057
dma_free_coherent(&dev->core,
1058
PAGE_SIZE,
1059
the_card.null_buffer_start_vaddr,
1060
the_card.null_buffer_start_dma_addr);
1061
1062
ps3_dma_region_free(dev->d_region);
1063
1064
snd_ps3_free_irq();
1065
snd_ps3_unmap_mmio();
1066
1067
lv1_gpu_device_unmap(2);
1068
ps3_close_hv_device(dev);
1069
pr_info("%s:end id=%d\n", __func__, dev->match_id);
1070
} /* snd_ps3_remove */
1071
1072
static struct ps3_system_bus_driver snd_ps3_bus_driver_info = {
1073
.match_id = PS3_MATCH_ID_SOUND,
1074
.probe = snd_ps3_driver_probe,
1075
.remove = snd_ps3_driver_remove,
1076
.shutdown = snd_ps3_driver_remove,
1077
.core = {
1078
.name = SND_PS3_DRIVER_NAME,
1079
.owner = THIS_MODULE,
1080
},
1081
};
1082
1083
1084
/*
1085
* module/subsystem initialize/terminate
1086
*/
1087
static int __init snd_ps3_init(void)
1088
{
1089
int ret;
1090
1091
if (!firmware_has_feature(FW_FEATURE_PS3_LV1))
1092
return -ENXIO;
1093
1094
memset(&the_card, 0, sizeof(the_card));
1095
spin_lock_init(&the_card.dma_lock);
1096
1097
/* register systembus DRIVER, this calls our probe() func */
1098
ret = ps3_system_bus_driver_register(&snd_ps3_bus_driver_info);
1099
1100
return ret;
1101
}
1102
module_init(snd_ps3_init);
1103
1104
static void __exit snd_ps3_exit(void)
1105
{
1106
ps3_system_bus_driver_unregister(&snd_ps3_bus_driver_info);
1107
}
1108
module_exit(snd_ps3_exit);
1109
1110
MODULE_LICENSE("GPL v2");
1111
MODULE_DESCRIPTION("PS3 sound driver");
1112
MODULE_AUTHOR("Sony Computer Entertainment Inc.");
1113
MODULE_ALIAS(PS3_MODULE_ALIAS_SOUND);
1114
1115