/*1* DirectX 10 GUID definitions2*3* Copyright 2000 Alexandre Julliard4* Copyright 2000 Francois Gouget5* Copyright 2003 Raphael Junqueira6*7* This library is free software; you can redistribute it and/or8* modify it under the terms of the GNU Lesser General Public9* License as published by the Free Software Foundation; either10* version 2.1 of the License, or (at your option) any later version.11*12* This library is distributed in the hope that it will be useful,13* but WITHOUT ANY WARRANTY; without even the implied warranty of14* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU15* Lesser General Public License for more details.16*17* You should have received a copy of the GNU Lesser General Public18* License along with this library; if not, write to the Free Software19* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA20*/2122#include <stdarg.h>2324#include "windef.h"25#include "winbase.h"26#include "wingdi.h"27#include "winuser.h"2829#include "objbase.h"30#include "olectl.h"31#include "initguid.h"3233#include "dxgi1_6.h"34#include "d3d10_1.h"35#include "d3d11_4.h"36#include "d3d12.h"37#include "d3dx10.h"38#include "d3d10_1shader.h"39#include "d3d11shader.h"404142