Path: blob/master/Sanford.Multimedia.Midi/Clocks/MidiInternalClock.cs
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#region License /* Copyright (c) 2006 Leslie Sanford * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to * deal in the Software without restriction, including without limitation the * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or * sell copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ #endregion #region Contact /* * Leslie Sanford * Email: [email protected] */ #endregion using System; using System.Collections.Generic; using System.ComponentModel; using Sanford.Multimedia.Timers; namespace Sanford.Multimedia.Midi { /// <summary> /// Generates clock events internally. /// </summary> public class MidiInternalClock : PpqnClock, IComponent { #region MidiInternalClock Members #region Fields // Used for generating tick events. private Timer timer = new Timer(); // Parses meta message tempo change messages. private TempoChangeBuilder builder = new TempoChangeBuilder(); // Tick accumulator. private int ticks = 0; // Indicates whether the clock has been disposed. private bool disposed = false; private ISite site = null; #endregion #region Construction /// <summary> /// Initializes a new instance of the MidiInternalClock class. /// </summary> public MidiInternalClock() : base(Timer.Capabilities.periodMin) { timer.Period = Timer.Capabilities.periodMin; timer.Tick += new EventHandler(HandleTick); } public MidiInternalClock(int timerPeriod) : base(timerPeriod) { timer.Period = timerPeriod; timer.Tick += new EventHandler(HandleTick); } /// <summary> /// Initializes a new instance of the MidiInternalClock class with the /// specified IContainer. /// </summary> /// <param name="container"> /// The IContainer to which the MidiInternalClock will add itself. /// </param> public MidiInternalClock(IContainer container) : base(Timer.Capabilities.periodMin) { /// /// Required for Windows.Forms Class Composition Designer support /// container.Add(this); timer.Period = Timer.Capabilities.periodMin; timer.Tick += new EventHandler(HandleTick); } #endregion #region Methods /// <summary> /// Starts the MidiInternalClock. /// </summary> public void Start() { #region Require if(disposed) { throw new ObjectDisposedException("MidiInternalClock"); } #endregion #region Guard if(running) { return; } #endregion ticks = 0; Reset(); OnStarted(EventArgs.Empty); // Start the multimedia timer in order to start generating ticks. timer.Start(); // Indicate that the clock is now running. running = true; } /// <summary> /// Resumes tick generation from the current position. /// </summary> public void Continue() { #region Require if(disposed) { throw new ObjectDisposedException("MidiInternalClock"); } #endregion #region Guard if(running) { return; } #endregion // Raise Continued event. OnContinued(EventArgs.Empty); // Start multimedia timer in order to start generating ticks. timer.Start(); // Indicate that the clock is now running. running = true; } /// <summary> /// Stops the MidiInternalClock. /// </summary> public void Stop() { #region Require if(disposed) { throw new ObjectDisposedException("MidiInternalClock"); } #endregion #region Guard if(!running) { return; } #endregion // Stop the multimedia timer. timer.Stop(); // Indicate that the clock is not running. running = false; OnStopped(EventArgs.Empty); } public void SetTicks(int ticks) { #region Require if(ticks < 0) { throw new ArgumentOutOfRangeException(); } #endregion if(IsRunning) { Stop(); } this.ticks = ticks; Reset(); } public void Process(MetaMessage message) { #region Require if(message == null) { throw new ArgumentNullException("message"); } #endregion #region Guard if(message.MetaType != MetaType.Tempo) { return; } #endregion TempoChangeBuilder builder = new TempoChangeBuilder(message); // Set the new tempo. Tempo = builder.Tempo; } #region Event Raiser Methods protected virtual void OnDisposed(EventArgs e) { EventHandler handler = Disposed; if(handler != null) { handler(this, e); } } #endregion #region Event Handler Methods // Handles Tick events generated by the multimedia timer. private void HandleTick(object sender, EventArgs e) { int t = GenerateTicks(); for(int i = 0; i < t; i++) { OnTick(EventArgs.Empty); ticks++; } } #endregion #endregion #region Properties /// <summary> /// Gets or sets the tempo in microseconds per beat. /// </summary> public int Tempo { get { #region Require if(disposed) { throw new ObjectDisposedException("MidiInternalClock"); } #endregion return GetTempo(); } set { #region Require if(disposed) { throw new ObjectDisposedException("MidiInternalClock"); } #endregion SetTempo(value); } } public override int Ticks { get { return ticks; } } #endregion #endregion #region IComponent Members public event EventHandler Disposed; public ISite Site { get { return site; } set { site = value; } } #endregion #region IDisposable Members public void Dispose() { #region Guard if(disposed) { return; } #endregion if(running) { // Stop the multimedia timer. timer.Stop(); } disposed = true; timer.Dispose(); GC.SuppressFinalize(this); OnDisposed(EventArgs.Empty); } #endregion } }