Path: blob/master/Sanford.Multimedia.Midi/Device Classes/MidiHeader.cs
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#region License /* Copyright (c) 2005 Leslie Sanford * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to * deal in the Software without restriction, including without limitation the * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or * sell copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ #endregion #region Contact /* * Leslie Sanford * Email: [email protected] */ #endregion using System; using System.Runtime.InteropServices; namespace Sanford.Multimedia.Midi { /// <summary> /// Represents the Windows Multimedia MIDIHDR structure. /// </summary> [StructLayout(LayoutKind.Sequential)] internal struct MidiHeader { #region MidiHeader Members /// <summary> /// Pointer to MIDI data. /// </summary> public IntPtr data; /// <summary> /// Size of the buffer. /// </summary> public int bufferLength; /// <summary> /// Actual amount of data in the buffer. This value should be less than /// or equal to the value given in the dwBufferLength member. /// </summary> public int bytesRecorded; /// <summary> /// Custom user data. /// </summary> public int user; /// <summary> /// Flags giving information about the buffer. /// </summary> public int flags; /// <summary> /// Reserved; do not use. /// </summary> public IntPtr next; /// <summary> /// Reserved; do not use. /// </summary> public int reserved; /// <summary> /// Offset into the buffer when a callback is performed. (This /// callback is generated because the MEVT_F_CALLBACK flag is /// set in the dwEvent member of the MidiEventArgs structure.) /// This offset enables an application to determine which /// event caused the callback. /// </summary> public int offset; /// <summary> /// Reserved; do not use. /// </summary> [MarshalAs(UnmanagedType.ByValArray, SizeConst=4)] public int[] reservedArray; #endregion } }