Path: blob/main/doc/source/developing/creating_frontend.rst
928 views
.. _creating_frontend: Creating A New Code Frontend ============================ yt is designed to support analysis and visualization of data from multiple different simulation codes. For a list of codes and the level of support they enjoy, see :ref:`code-support`. We'd like to support a broad range of codes, both Adaptive Mesh Refinement (AMR)-based and otherwise. To add support for a new code, a few things need to be put into place. These necessary structures can be classified into a couple categories: * Data meaning: This is the set of parameters that convert the data into physically relevant units; things like spatial and mass conversions, time units, and so on. * Data localization: These are structures that help make a "first pass" at data loading. Essentially, we need to be able to make a first pass at guessing where data in a given physical region would be located on disk. With AMR data, this is typically quite easy: the grid patches are the "first pass" at localization. * Data reading: This is the set of routines that actually perform a read of either all data in a region or a subset of that data. Note that a frontend can be built as an external package. This is useful to develop and maintain a maturing frontend at your own pace. For technical details, see :ref:`frontends-as-extensions`. If you are interested in adding a new code, be sure to drop us a line on `yt-dev <https://mail.python.org/archives/list/[email protected]/>`_! Bootstrapping a new frontend ---------------------------- To get started * make a new directory in ``yt/frontends`` with the name of your code and add the name into ``yt/frontends/api.py:_frontends`` (in alphabetical order). * copy the contents of the ``yt/frontends/_skeleton`` directory, and replace every occurrence of ``Skeleton`` with your frontend's name (preserving case). This adds a lot of boilerplate for the required classes and methods that are needed. Data Meaning Structures ----------------------- You will need to create a subclass of ``Dataset`` in the ``data_structures.py`` file. This subclass will need to handle conversion between the different physical units and the code units (typically in the ``_set_code_unit_attributes()`` method), read in metadata describing the overall data on disk (via the ``_parse_parameter_file()`` method), and provide a ``classmethod`` called ``_is_valid()`` that lets the ``yt.load`` method help identify an input file as belonging to *this* particular ``Dataset`` subclass (see :ref:`data-format-detection`). For the most part, the examples of ``yt.frontends.amrex.data_structures.OrionDataset`` and ``yt.frontends.enzo.data_structures.EnzoDataset`` should be followed, but ``yt.frontends.chombo.data_structures.ChomboDataset``, as a slightly newer addition, can also be used as an instructive example. A new set of fields must be added in the file ``fields.py`` in your new directory. For the most part this means subclassing ``FieldInfoContainer`` and adding the necessary fields specific to your code. Here is a snippet from the base BoxLib field container (defined in ``yt.frontends.amrex.fields``): .. code-block:: python from yt.fields.field_info_container import FieldInfoContainer class BoxlibFieldInfo(FieldInfoContainer): known_other_fields = ( ("density", (rho_units, ["density"], None)), ("eden", (eden_units, ["energy_density"], None)), ("xmom", (mom_units, ["momentum_x"], None)), ("ymom", (mom_units, ["momentum_y"], None)), ("zmom", (mom_units, ["momentum_z"], None)), ("temperature", ("K", ["temperature"], None)), ("Temp", ("K", ["temperature"], None)), ("x_velocity", ("cm/s", ["velocity_x"], None)), ("y_velocity", ("cm/s", ["velocity_y"], None)), ("z_velocity", ("cm/s", ["velocity_z"], None)), ("xvel", ("cm/s", ["velocity_x"], None)), ("yvel", ("cm/s", ["velocity_y"], None)), ("zvel", ("cm/s", ["velocity_z"], None)), ) known_particle_fields = ( ("particle_mass", ("code_mass", [], None)), ("particle_position_x", ("code_length", [], None)), ("particle_position_y", ("code_length", [], None)), ("particle_position_z", ("code_length", [], None)), ("particle_momentum_x", (mom_units, [], None)), ("particle_momentum_y", (mom_units, [], None)), ("particle_momentum_z", (mom_units, [], None)), ("particle_angmomen_x", ("code_length**2/code_time", [], None)), ("particle_angmomen_y", ("code_length**2/code_time", [], None)), ("particle_angmomen_z", ("code_length**2/code_time", [], None)), ("particle_id", ("", ["particle_index"], None)), ("particle_mdot", ("code_mass/code_time", [], None)), ) The tuples, ``known_other_fields`` and ``known_particle_fields`` contain entries, which are tuples of the form ``("name", ("units", ["fields", "to", "alias"], "display_name"))``. ``"name"`` is the name of a field stored on-disk in the dataset. ``"units"`` corresponds to the units of that field. The list ``["fields", "to", "alias"]`` allows you to specify additional aliases to this particular field; for example, if your on-disk field for the x-direction velocity were ``"x-direction-velocity"``, maybe you'd prefer to alias to the more terse name of ``"xvel"``. By convention in yt we use a set of "universal" fields. Currently these fields are enumerated in the stream frontend. If you take a look at ``yt/frontends/stream/fields.py``, you will see a listing of fields following the format described above with field names that will be recognized by the rest of the built-in yt field system. In the example from the boxlib frontend above many of the fields in the ``known_other_fields`` tuple follow this convention. If you would like your frontend to mesh nicely with the rest of yt's built-in fields, it is probably a good idea to alias your frontend's field names to the yt "universal" field names. Finally, "display_name"`` is an optional parameter that can be used to specify how you want the field to be displayed on a plot; this can be LaTeX code, for example the density field could have a display name of ``r"\rho"``. Omitting the ``"display_name"`` will result in using a capitalized version of the ``"name"``. .. _data-format-detection: How to make ``yt.load`` magically detect your data format ? ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ``yt.load`` takes in a file or directory name, as well as any number of positional and keyword arguments. On call, ``yt.load`` attempts to determine what ``Dataset`` subclasses are compatible with the set of arguments it received. It does so by passing its arguments to *every* ``Dataset`` subclasses' ``_is_valid`` method. These methods are intended to be heuristics that quickly determine whether the arguments (in particular the file/directory) can be loaded with their respective classes. In some cases, more than one class might be detected as valid. If all candidate classes are siblings, ``yt.load`` will select the most specialized one. When writing a new frontend, it is important to write ``_is_valid`` methods to be as specific as possible, otherwise one might constrain the design space for future frontends or in some cases deny their ability to leverage ``yt.load``'s magic. Performance is also critical since the new method is going to get called every single time along with ``yt.load``, even for unrelated data formats. Note that ``yt.load`` knows about every ``Dataset`` subclass because they are automatically registered on creation. .. _bfields-frontend: Creating Aliases for Magnetic Fields ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ Setting up access to the magnetic fields in your dataset requires special handling, because in different unit systems magnetic fields have different dimensions (see :ref:`bfields` for an explanation). If your dataset includes magnetic fields, you should include them in ``known_other_fields``, but do not set up aliases for them--instead use the special handling function :meth:`~yt.fields.magnetic_fields.setup_magnetic_field_aliases`. It takes as arguments the ``FieldInfoContainer`` instance, the field type of the frontend, and the list of magnetic fields from the frontend. Here is an example of how this is implemented in the FLASH frontend: .. code-block:: python class FLASHFieldInfo(FieldInfoContainer): known_other_fields = ( ("magx", (b_units, [], "B_x")), # Note there is no alias here ("magy", (b_units, [], "B_y")), ("magz", (b_units, [], "B_z")), ..., ) def setup_fluid_fields(self): from yt.fields.magnetic_field import setup_magnetic_field_aliases ... setup_magnetic_field_aliases(self, "flash", ["mag%s" % ax for ax in "xyz"]) This function should always be imported and called from within the ``setup_fluid_fields`` method of the ``FieldInfoContainer``. If this function is used, converting between magnetic fields in different unit systems will be handled automatically. Data Localization Structures ---------------------------- These functions and classes let yt know about how the arrangement of data on disk corresponds to the physical arrangement of data within the simulation. yt has grid datastructures for handling both patch-based and octree-based AMR codes. The terms 'patch-based' and 'octree-based' are used somewhat loosely here. For example, traditionally, the FLASH code used the paramesh AMR library, which is based on a tree structure, but the FLASH frontend in yt utilizes yt's patch-based datastructures. It is up to the frontend developer to determine which yt datastructures best match the datastructures of their simulation code. Both approaches -- patch-based and octree-based -- have a concept of a *Hierarchy* or *Index* (used somewhat interchangeably in the code) of datastructures and something that describes the elements that make up the Hierarchy or Index. For patch-based codes, the Index is a collection of ``AMRGridPatch`` objects that describe a block of zones. For octree-based codes, the Index contains datastructures that hold information about the individual octs, namely an ``OctreeContainer``. Hierarchy or Index ^^^^^^^^^^^^^^^^^^ To set up data localization, a ``GridIndex`` subclass for patch-based codes or an ``OctreeIndex`` subclass for octree-based codes must be added in the file ``data_structures.py``. Examples of these different types of ``Index`` can be found in, for example, the ``yt.frontends.chombo.data_structures.ChomboHierarchy`` for patch-based codes and ``yt.frontends.ramses.data_structures.RAMSESIndex`` for octree-based codes. For the most part, the ``GridIndex`` subclass must override (at a minimum) the following methods: * ``_detect_output_fields()``: ``self.field_list`` must be populated as a list of strings corresponding to "native" fields in the data files. * ``_count_grids()``: this must set ``self.num_grids`` to be the total number of grids (equivalently ``AMRGridPatch``'es) in the simulation. * ``_parse_index()``: this must fill in ``grid_left_edge``, ``grid_right_edge``, ``grid_particle_count``, ``grid_dimensions`` and ``grid_levels`` with the appropriate information. Each of these variables is an array, with an entry for each of the ``self.num_grids`` grids. Additionally, ``grids`` must be an array of ``AMRGridPatch`` objects that already know their IDs. * ``_populate_grid_objects()``: this initializes the grids by calling ``_prepare_grid()`` and ``_setup_dx()`` on all of them. Additionally, it should set up ``Children`` and ``Parent`` lists on each grid object. The ``OctreeIndex`` has somewhat analogous methods, but often with different names; both ``OctreeIndex`` and ``GridIndex`` are subclasses of the ``Index`` class. In particular, for the ``OctreeIndex``, the method ``_initialize_oct_handler()`` setups up much of the oct metadata that is analogous to the grid metadata created in the ``GridIndex`` methods ``_count_grids()``, ``_parse_index()``, and ``_populate_grid_objects()``. Grids ^^^^^ .. note:: This section only applies to the approach using yt's patch-based datastructures. For the octree-based approach, one does not create a grid object, but rather an ``OctreeSubset``, which has methods for filling out portions of the octree structure. Again, see the code in ``yt.frontends.ramses.data_structures`` for an example of the octree approach. A new grid object, subclassing ``AMRGridPatch``, will also have to be added in ``data_structures.py``. For the most part, this may be all that is needed: .. code-block:: python class ChomboGrid(AMRGridPatch): _id_offset = 0 __slots__ = ["_level_id"] def __init__(self, id, index, level=-1): AMRGridPatch.__init__(self, id, filename=index.index_filename, index=index) self.Parent = None self.Children = [] self.Level = level Even one of the more complex grid objects, ``yt.frontends.amrex.BoxlibGrid``, is still relatively simple. Data Reading Functions ---------------------- In ``io.py``, there are a number of IO handlers that handle the mechanisms by which data is read off disk. To implement a new data reader, you must subclass ``BaseIOHandler``. The various frontend IO handlers are stored in an IO registry - essentially a dictionary that uses the name of the frontend as a key, and the specific IO handler as a value. It is important, therefore, to set the ``dataset_type`` attribute of your subclass, which is what is used as the key in the IO registry. For example: .. code-block:: python class IOHandlerBoxlib(BaseIOHandler): _dataset_type = "boxlib_native" ... At a minimum, one should also override the following methods * ``_read_fluid_selection()``: this receives a collection of data "chunks", a selector describing which "chunks" you are concerned with, a list of fields, and the size of the data to read. It should create and return a dictionary whose keys are the fields, and whose values are numpy arrays containing the data. The data should actually be read via the ``_read_chunk_data()`` method. * ``_read_chunk_data()``: this method receives a "chunk" of data along with a list of fields we want to read. It loops over all the grid objects within the "chunk" of data and reads from disk the specific fields, returning a dictionary whose keys are the fields and whose values are numpy arrays of the data. If your dataset has particle information, you'll want to override the ``_read_particle_coords()`` and ``read_particle_fields()`` methods as well. Each code is going to read data from disk in a different fashion, but the ``yt.frontends.amrex.io.IOHandlerBoxlib`` is a decent place to start. And that just about covers it. Please feel free to email `yt-users <https://mail.python.org/archives/list/[email protected]/>`_ or `yt-dev <https://mail.python.org/archives/list/[email protected]/>`_ with any questions, or to let us know you're thinking about adding a new code to yt. How to add extra dependencies ? ------------------------------- .. note:: This section covers the technical details of how optional runtime dependencies are implemented and used in yt. If your frontend has specific or complicated dependencies other than yt's, we advise writing your frontend as an extension package :ref:`frontends-as-extensions` It is required that a specific target be added to ``pyproject.toml`` to define a list of additional requirements (even if empty), see :ref:`install-additional`. At runtime, extra third party dependencies should be loaded lazily, meaning their import needs to be delayed until actually needed. This is achieved by importing a wrapper from ``yt.utitilies.on_demand_imports.py``, instead of the actual package like so .. code-block:: python from yt.utilities.on_demand_imports import _mypackage as mypackage Such import statements can live at the top of a module without generating overhead or errors in case the actual package isn't installed. If the extra third party dependency is new, a new import wrapper must also be added. To do so, follow the example of the existing wrappers in ``yt.utilities.on_demand_imports.py``.