#include "Sokoban.h"
int main()
{
void Welcome();
void Instruction();
void SelectLevel();
void Initialize1();
char key;
HANDLE hOut = GetStdHandle(STD_OUTPUT_HANDLE);
COORD size = {70, 32};
SMALL_RECT rc = {0,0, 70-1, 32-1};
SetConsoleScreenBufferSize(hOut, size);
SetConsoleWindowInfo(hOut, 1, &rc);
InitializeCopy();
Welcome();
system("cls");
while(1)
{
Welcome();
key = getch();
switch(key)
{
case '1': Play(); break;
case '2': SelectLevel(); break;
case '3': Instruction(); break;
case '4': return 0;
default : system("cls");
}
}
return 0;
}