#ifndef SmileyFace_h
#define SmileyFace_h
#include "Widget.h"
class GameGrid;
class SmileyFace : public Widget {
public:
SmileyFace(int _x, int _y);
virtual void scare();
virtual void chill();
virtual void kill();
virtual void click();
virtual void display();
virtual void reset();
private:
enum {SCARED, CHILL, DEAD, NEUTRAL} state;
};
#endif