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PojavLauncherTeam
GitHub Repository: PojavLauncherTeam/shaderc
Path: blob/main/libshaderc/src/shaderc_private_test.cc
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// Copyright 2017 The Shaderc Authors. All rights reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include <gmock/gmock.h>
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#include "shaderc_private.h"
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namespace {
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TEST(ConvertSpecificStage, Exhaustive) {
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EXPECT_EQ(shaderc_util::Compiler::Stage::Vertex,
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shaderc_convert_specific_stage(shaderc_vertex_shader));
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EXPECT_EQ(shaderc_util::Compiler::Stage::Fragment,
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shaderc_convert_specific_stage(shaderc_fragment_shader));
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EXPECT_EQ(shaderc_util::Compiler::Stage::TessControl,
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shaderc_convert_specific_stage(shaderc_tess_control_shader));
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EXPECT_EQ(shaderc_util::Compiler::Stage::TessEval,
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shaderc_convert_specific_stage(shaderc_tess_evaluation_shader));
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EXPECT_EQ(shaderc_util::Compiler::Stage::Geometry,
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shaderc_convert_specific_stage(shaderc_geometry_shader));
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EXPECT_EQ(shaderc_util::Compiler::Stage::Compute,
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shaderc_convert_specific_stage(shaderc_compute_shader));
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EXPECT_EQ(shaderc_util::Compiler::Stage::RayGenNV,
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shaderc_convert_specific_stage(shaderc_raygen_shader));
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EXPECT_EQ(shaderc_util::Compiler::Stage::AnyHitNV,
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shaderc_convert_specific_stage(shaderc_anyhit_shader));
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EXPECT_EQ(shaderc_util::Compiler::Stage::ClosestHitNV,
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shaderc_convert_specific_stage(shaderc_closesthit_shader));
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EXPECT_EQ(shaderc_util::Compiler::Stage::IntersectNV,
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shaderc_convert_specific_stage(shaderc_intersection_shader));
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EXPECT_EQ(shaderc_util::Compiler::Stage::MissNV,
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shaderc_convert_specific_stage(shaderc_miss_shader));
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EXPECT_EQ(shaderc_util::Compiler::Stage::CallableNV,
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shaderc_convert_specific_stage(shaderc_callable_shader));
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EXPECT_EQ(shaderc_util::Compiler::Stage::TaskNV,
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shaderc_convert_specific_stage(shaderc_task_shader));
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EXPECT_EQ(shaderc_util::Compiler::Stage::MeshNV,
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shaderc_convert_specific_stage(shaderc_mesh_shader));
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}
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} // anonymous namespace
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