Path: blob/master/BizHawk.Emulation.Cores/Consoles/Sega/SMS/SMS.ISoundProvider.cs
2 views
using BizHawk.Emulation.Cores.Components;
namespace BizHawk.Emulation.Cores.Sega.MasterSystem
{
// Sound refactor TODO: Implement ISoundProvider without the need for FakeSyncSound
public sealed partial class SMS
{
private FakeSyncSound _fakeSyncSound;
private IAsyncSoundProvider ActiveSoundProvider;
private SoundMixer SoundMixer;
}
}