<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release-LUAPERKS|Win32">
<Configuration>Release-LUAPERKS</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release-LUAPERKS|x64">
<Configuration>Release-LUAPERKS</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{0A82CC4C-9A27-461C-8DB0-A65AC6393748}</ProjectGuid>
<RootNamespace>lua511</RootNamespace>
<Keyword>ManagedCProj</Keyword>
<ProjectName>lua51</ProjectName>
<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
<WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>v140_xp</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>v140_xp</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release-LUAPERKS|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>v140_xp</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release-LUAPERKS|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>v140_xp</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>v140_xp</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>v140_xp</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release-LUAPERKS|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release-LUAPERKS|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<_ProjectFileVersion>10.0.40219.1</_ProjectFileVersion>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)$(Configuration)\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Configuration)\</IntDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Configuration)\</IntDir>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</LinkIncremental>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</LinkIncremental>
<LinkKeyFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
</LinkKeyFile>
<LinkKeyFile Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)$(Configuration)\</OutDir>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release-LUAPERKS|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release-LUAPERKS|x64'">$(SolutionDir)$(Configuration)\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Configuration)\</IntDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Configuration)\</IntDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release-LUAPERKS|Win32'">$(Configuration)\</IntDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release-LUAPERKS|x64'">$(Configuration)\</IntDir>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release-LUAPERKS|Win32'">false</LinkIncremental>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release-LUAPERKS|x64'">false</LinkIncremental>
<LinkKeyFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
</LinkKeyFile>
<LinkKeyFile Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
<LinkKeyFile Condition="'$(Configuration)|$(Platform)'=='Release-LUAPERKS|Win32'" />
<LinkKeyFile Condition="'$(Configuration)|$(Platform)'=='Release-LUAPERKS|x64'" />
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release-LUAPERKS|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release-LUAPERKS|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release-LUAPERKS|Win32'" />
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release-LUAPERKS|x64'" />
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release-LUAPERKS|Win32'" />
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release-LUAPERKS|x64'" />
<LinkDelaySign Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
</LinkDelaySign>
<LinkDelaySign Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
<LinkDelaySign Condition="'$(Configuration)|$(Platform)'=='Release-LUAPERKS|Win32'" />
<LinkDelaySign Condition="'$(Configuration)|$(Platform)'=='Release-LUAPERKS|x64'" />
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>$(ProjectDir)..\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>LUA_BUILD_AS_DLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ExceptionHandling>Async</ExceptionHandling>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<DisableSpecificWarnings>4996;%(DisableSpecificWarnings)</DisableSpecificWarnings>
<AdditionalOptions>/Zc:threadSafeInit- %(AdditionalOptions)</AdditionalOptions>
</ClCompile>
<Link>
<AdditionalDependencies>gdi32.lib;opengl32.lib;shell32.lib;user32.lib;comctl32.lib;kernel32.lib;ws2_32.lib;psapi.lib;AdvAPI32.Lib;ole32.lib;mpr.lib;comdlg32.lib;WinSpool.Lib</AdditionalDependencies>
<OutputFile>$(OutDir)$(TargetName).dll</OutputFile>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AssemblyDebug>true</AssemblyDebug>
<ProgramDatabaseFile>$(OutDir)$(TargetName).pdb</ProgramDatabaseFile>
<RandomizedBaseAddress>false</RandomizedBaseAddress>
<DataExecutionPrevention>
</DataExecutionPrevention>
<ImportLibrary>$(OutDir)lua51.lib</ImportLibrary>
<TargetMachine>MachineX86</TargetMachine>
<SubSystem>Windows</SubSystem>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>$(ProjectDir)..\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>LUA_BUILD_AS_DLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ExceptionHandling>Async</ExceptionHandling>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<DisableSpecificWarnings>4996;%(DisableSpecificWarnings)</DisableSpecificWarnings>
<AdditionalOptions>/Zc:threadSafeInit- %(AdditionalOptions)</AdditionalOptions>
</ClCompile>
<Link>
<AdditionalDependencies>gdi32.lib;opengl32.lib;shell32.lib;user32.lib;comctl32.lib;kernel32.lib;ws2_32.lib;psapi.lib;AdvAPI32.Lib;ole32.lib;mpr.lib;comdlg32.lib;WinSpool.Lib</AdditionalDependencies>
<OutputFile>$(OutDir)$(TargetName).dll</OutputFile>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AssemblyDebug>true</AssemblyDebug>
<ProgramDatabaseFile>$(OutDir)$(TargetName).pdb</ProgramDatabaseFile>
<RandomizedBaseAddress>false</RandomizedBaseAddress>
<DataExecutionPrevention>
</DataExecutionPrevention>
<ImportLibrary>$(OutDir)lua51.lib</ImportLibrary>
<SubSystem>Windows</SubSystem>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<DisableSpecificWarnings>4996;%(DisableSpecificWarnings)</DisableSpecificWarnings>
<CallingConvention>Cdecl</CallingConvention>
<PreprocessorDefinitions>_WINDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalOptions>/Zc:threadSafeInit- %(AdditionalOptions)</AdditionalOptions>
</ClCompile>
<Link>
<AdditionalDependencies>.libs\luaperks.lib;gdi32.lib;opengl32.lib;shell32.lib;user32.lib;comctl32.lib;kernel32.lib;ws2_32.lib;psapi.lib;AdvAPI32.Lib;ole32.lib;mpr.lib;comdlg32.lib;WinSpool.Lib</AdditionalDependencies>
<OutputFile>$(OutDir)lua51.dll</OutputFile>
<GenerateDebugInformation>true</GenerateDebugInformation>
<ProgramDatabaseFile>$(OutDir)$(TargetName).pdb</ProgramDatabaseFile>
<GenerateMapFile>true</GenerateMapFile>
<MapFileName>$(OutDir)$(TargetName).map</MapFileName>
<MapExports>true</MapExports>
<RandomizedBaseAddress>false</RandomizedBaseAddress>
<DataExecutionPrevention>
</DataExecutionPrevention>
<ImportLibrary>$(OutDir)lua51.lib</ImportLibrary>
<TargetMachine>MachineX86</TargetMachine>
<SubSystem>Windows</SubSystem>
</Link>
<CustomBuildStep>
<Command>
</Command>
</CustomBuildStep>
<PostBuildEvent>
<Command>
</Command>
</PostBuildEvent>
<PostBuildEvent>
<Message>
</Message>
</PostBuildEvent>
<Manifest>
<AssemblyIdentity>
</AssemblyIdentity>
</Manifest>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<DisableSpecificWarnings>4996;%(DisableSpecificWarnings)</DisableSpecificWarnings>
<CallingConvention>Cdecl</CallingConvention>
<PreprocessorDefinitions>_WINDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalOptions>/Zc:threadSafeInit- %(AdditionalOptions)</AdditionalOptions>
</ClCompile>
<Link>
<AdditionalDependencies>.libs\luaperks.lib;gdi32.lib;opengl32.lib;shell32.lib;user32.lib;comctl32.lib;kernel32.lib;ws2_32.lib;psapi.lib;AdvAPI32.Lib;ole32.lib;mpr.lib;comdlg32.lib;WinSpool.Lib</AdditionalDependencies>
<OutputFile>$(OutDir)lua51.dll</OutputFile>
<GenerateDebugInformation>true</GenerateDebugInformation>
<ProgramDatabaseFile>$(OutDir)$(TargetName).pdb</ProgramDatabaseFile>
<GenerateMapFile>true</GenerateMapFile>
<MapFileName>$(OutDir)$(TargetName).map</MapFileName>
<MapExports>true</MapExports>
<RandomizedBaseAddress>false</RandomizedBaseAddress>
<DataExecutionPrevention>
</DataExecutionPrevention>
<ImportLibrary>$(OutDir)lua51.lib</ImportLibrary>
<SubSystem>Windows</SubSystem>
</Link>
<CustomBuildStep>
<Command>
</Command>
</CustomBuildStep>
<PostBuildEvent>
<Command>
</Command>
</PostBuildEvent>
<PostBuildEvent>
<Message>
</Message>
</PostBuildEvent>
<Manifest>
<AssemblyIdentity>
</AssemblyIdentity>
</Manifest>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release-LUAPERKS|Win32'">
<ClCompile>
<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<DisableSpecificWarnings>4996;%(DisableSpecificWarnings)</DisableSpecificWarnings>
<CallingConvention>Cdecl</CallingConvention>
<PreprocessorDefinitions>LUAPERKS;_WINDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalOptions>/Zc:threadSafeInit- %(AdditionalOptions)</AdditionalOptions>
</ClCompile>
<Link>
<AdditionalDependencies>legacy_stdio_definitions.lib;.libs\luaperks.lib;gdi32.lib;opengl32.lib;shell32.lib;user32.lib;comctl32.lib;kernel32.lib;ws2_32.lib;psapi.lib;AdvAPI32.Lib;ole32.lib;mpr.lib;comdlg32.lib;WinSpool.Lib</AdditionalDependencies>
<OutputFile>$(OutDir)lua51.dll</OutputFile>
<GenerateDebugInformation>true</GenerateDebugInformation>
<ProgramDatabaseFile>$(OutDir)$(TargetName).pdb</ProgramDatabaseFile>
<GenerateMapFile>true</GenerateMapFile>
<MapFileName>$(OutDir)$(TargetName).map</MapFileName>
<MapExports>true</MapExports>
<RandomizedBaseAddress>false</RandomizedBaseAddress>
<DataExecutionPrevention>
</DataExecutionPrevention>
<ImportLibrary>$(OutDir)lua51.lib</ImportLibrary>
<TargetMachine>MachineX86</TargetMachine>
<SubSystem>Windows</SubSystem>
</Link>
<CustomBuildStep>
<Command>
</Command>
</CustomBuildStep>
<PostBuildEvent>
<Command>
</Command>
</PostBuildEvent>
<PostBuildEvent>
<Message>
</Message>
</PostBuildEvent>
<Manifest>
<AssemblyIdentity>
</AssemblyIdentity>
</Manifest>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release-LUAPERKS|x64'">
<ClCompile>
<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<DisableSpecificWarnings>4996;%(DisableSpecificWarnings)</DisableSpecificWarnings>
<CallingConvention>Cdecl</CallingConvention>
<PreprocessorDefinitions>LUAPERKS;_WINDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalOptions>/Zc:threadSafeInit- %(AdditionalOptions)</AdditionalOptions>
</ClCompile>
<Link>
<AdditionalDependencies>.libs\luaperks.lib;gdi32.lib;opengl32.lib;shell32.lib;user32.lib;comctl32.lib;kernel32.lib;ws2_32.lib;psapi.lib;AdvAPI32.Lib;ole32.lib;mpr.lib;comdlg32.lib;WinSpool.Lib</AdditionalDependencies>
<OutputFile>$(OutDir)lua51.dll</OutputFile>
<GenerateDebugInformation>true</GenerateDebugInformation>
<ProgramDatabaseFile>$(OutDir)$(TargetName).pdb</ProgramDatabaseFile>
<GenerateMapFile>true</GenerateMapFile>
<MapFileName>$(OutDir)$(TargetName).map</MapFileName>
<MapExports>true</MapExports>
<RandomizedBaseAddress>false</RandomizedBaseAddress>
<DataExecutionPrevention>
</DataExecutionPrevention>
<ImportLibrary>$(OutDir)lua51.lib</ImportLibrary>
<SubSystem>Windows</SubSystem>
</Link>
<CustomBuildStep>
<Command>
</Command>
</CustomBuildStep>
<PostBuildEvent>
<Command>
</Command>
</PostBuildEvent>
<PostBuildEvent>
<Message>
</Message>
</PostBuildEvent>
<Manifest>
<AssemblyIdentity>
</AssemblyIdentity>
</Manifest>
</ItemDefinitionGroup>
<ItemGroup>
<Reference Include="System">
<CopyLocalSatelliteAssemblies>true</CopyLocalSatelliteAssemblies>
<ReferenceOutputAssembly>true</ReferenceOutputAssembly>
</Reference>
</ItemGroup>
<ItemGroup>
<ClCompile Include="LuaDLL.cpp">
<PreprocessToFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</PreprocessToFile>
<PreprocessToFile Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</PreprocessToFile>
<PreprocessToFile Condition="'$(Configuration)|$(Platform)'=='Release-LUAPERKS|Win32'">false</PreprocessToFile>
<PreprocessToFile Condition="'$(Configuration)|$(Platform)'=='Release-LUAPERKS|x64'">false</PreprocessToFile>
<CompileAsManaged Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</CompileAsManaged>
<CompileAsManaged Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</CompileAsManaged>
<CompileAsManaged Condition="'$(Configuration)|$(Platform)'=='Release-LUAPERKS|Win32'">true</CompileAsManaged>
<CompileAsManaged Condition="'$(Configuration)|$(Platform)'=='Release-LUAPERKS|x64'">true</CompileAsManaged>
<CompileAsManaged Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</CompileAsManaged>
<CompileAsManaged Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</CompileAsManaged>
<ExceptionHandling Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</ExceptionHandling>
<ExceptionHandling Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</ExceptionHandling>
<ExceptionHandling Condition="'$(Configuration)|$(Platform)'=='Release-LUAPERKS|Win32'">false</ExceptionHandling>
<ExceptionHandling Condition="'$(Configuration)|$(Platform)'=='Release-LUAPERKS|x64'">false</ExceptionHandling>
<ExceptionHandling Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</ExceptionHandling>
<ExceptionHandling Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</ExceptionHandling>
</ClCompile>
<ClCompile Include="luaglue.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="lapi.h" />
<ClInclude Include="lauxlib.h" />
<ClInclude Include="lcode.h" />
<ClInclude Include="ldebug.h" />
<ClInclude Include="ldo.h" />
<ClInclude Include="lfunc.h" />
<ClInclude Include="lgc.h" />
<ClInclude Include="llex.h" />
<ClInclude Include="llimits.h" />
<ClInclude Include="lmem.h" />
<ClInclude Include="lobject.h" />
<ClInclude Include="lopcodes.h" />
<ClInclude Include="lparser.h" />
<ClInclude Include="lstate.h" />
<ClInclude Include="lstring.h" />
<ClInclude Include="ltable.h" />
<ClInclude Include="ltm.h" />
<ClInclude Include="lua.h" />
<ClInclude Include="luaconf.h" />
<ClInclude Include="lundump.h" />
<ClInclude Include="lvm.h" />
<ClInclude Include="lzio.h" />
</ItemGroup>
<ItemGroup>
<CustomBuild Include="..\..\Libs\luaperks.7z">
<FileType>Document</FileType>
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">call $(ProjectDir)..\..\libs\un7z_and_touch.bat $(ProjectDir)\..\..\libs\ $(ProjectDir) luaperks.7z $(ProjectDir).libs\luaperks.lib $(ProjectDir).libs\luaperks.tag</Command>
<Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">call $(ProjectDir)..\..\libs\un7z_and_touch.bat $(ProjectDir)\..\..\libs\ $(ProjectDir) luaperks.7z $(ProjectDir).libs\luaperks.lib $(ProjectDir).libs\luaperks.tag</Command>
<Command Condition="'$(Configuration)|$(Platform)'=='Release-LUAPERKS|Win32'">call $(ProjectDir)..\..\libs\un7z_and_touch.bat $(ProjectDir)\..\..\libs\ $(ProjectDir) luaperks.7z $(ProjectDir).libs\luaperks.lib $(ProjectDir).libs\luaperks.tag</Command>
<Command Condition="'$(Configuration)|$(Platform)'=='Release-LUAPERKS|x64'">call $(ProjectDir)..\..\libs\un7z_and_touch.bat $(ProjectDir)\..\..\libs\ $(ProjectDir) luaperks.7z $(ProjectDir).libs\luaperks.lib $(ProjectDir).libs\luaperks.tag</Command>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">.libs\luaperks.tag</Outputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">.libs\luaperks.tag</Outputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release-LUAPERKS|Win32'">.libs\luaperks.tag</Outputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release-LUAPERKS|x64'">.libs\luaperks.tag</Outputs>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\..\libs\7z.exe;..\..\libs\un7z_and_touch.bat</AdditionalInputs>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">..\..\libs\7z.exe;..\..\libs\un7z_and_touch.bat</AdditionalInputs>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Release-LUAPERKS|Win32'">..\..\libs\7z.exe;..\..\libs\un7z_and_touch.bat</AdditionalInputs>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Release-LUAPERKS|x64'">..\..\libs\7z.exe;..\..\libs\un7z_and_touch.bat</AdditionalInputs>
</CustomBuild>
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
<ProjectExtensions>
<VisualStudio>
<UserProperties />
</VisualStudio>
</ProjectExtensions>
</Project>