#include "shared.h"
int state_load(unsigned char *state)
{
int i, bufferptr = 0;
char version[17];
load_param(version,16);
version[16] = 0;
if (memcmp(version,STATE_VERSION,11))
{
return 0;
}
if ((version[11] < 0x31) || (version[13] < 0x37) || (version[15] < 0x31))
{
return 0;
}
system_reset();
for (i=0xc0; i<0xe0; i+=8)
{
m68k.memory_map[i].read8 = vdp_read_byte;
m68k.memory_map[i].read16 = vdp_read_word;
m68k.memory_map[i].write8 = vdp_write_byte;
m68k.memory_map[i].write16 = vdp_write_word;
zbank_memory_map[i].read = zbank_read_vdp;
zbank_memory_map[i].write = zbank_write_vdp;
}
if ((system_hw & SYSTEM_PBC) == SYSTEM_MD)
{
load_param(work_ram, sizeof(work_ram));
load_param(zram, sizeof(zram));
load_param(&zstate, sizeof(zstate));
load_param(&zbank, sizeof(zbank));
if (zstate == 3)
{
m68k.memory_map[0xa0].read8 = z80_read_byte;
m68k.memory_map[0xa0].read16 = z80_read_word;
m68k.memory_map[0xa0].write8 = z80_write_byte;
m68k.memory_map[0xa0].write16 = z80_write_word;
}
else
{
m68k.memory_map[0xa0].read8 = m68k_read_bus_8;
m68k.memory_map[0xa0].read16 = m68k_read_bus_16;
m68k.memory_map[0xa0].write8 = m68k_unused_8_w;
m68k.memory_map[0xa0].write16 = m68k_unused_16_w;
}
}
else
{
load_param(work_ram, 0x2000);
}
load_param(io_reg, sizeof(io_reg));
load_param(gamepad, sizeof(gamepad));
if ((system_hw & SYSTEM_PBC) == SYSTEM_MD)
{
io_reg[0] = region_code | 0x20 | (config.bios & 1);
}
else
{
io_reg[0] = 0x80 | (region_code >> 1);
}
bufferptr += vdp_context_load(&state[bufferptr], version[15]);
bufferptr += sound_context_load(&state[bufferptr]);
if ((system_hw & SYSTEM_PBC) == SYSTEM_MD)
{
SN76489_Init(snd.blips[0][0], snd.blips[0][1], SN_INTEGRATED);
SN76489_Config(0, config.psg_preamp, config.psgBoostNoise, 0xff);
}
else
{
SN76489_Init(snd.blips[0][0], snd.blips[0][1], (system_hw < SYSTEM_MARKIII) ? SN_DISCRETE : SN_INTEGRATED);
SN76489_Config(0, config.psg_preamp, config.psgBoostNoise, io_reg[6]);
}
if ((system_hw & SYSTEM_PBC) == SYSTEM_MD)
{
uint16 tmp16;
uint32 tmp32;
load_param(&tmp32, 4); m68k_set_reg(M68K_REG_D0, tmp32);
load_param(&tmp32, 4); m68k_set_reg(M68K_REG_D1, tmp32);
load_param(&tmp32, 4); m68k_set_reg(M68K_REG_D2, tmp32);
load_param(&tmp32, 4); m68k_set_reg(M68K_REG_D3, tmp32);
load_param(&tmp32, 4); m68k_set_reg(M68K_REG_D4, tmp32);
load_param(&tmp32, 4); m68k_set_reg(M68K_REG_D5, tmp32);
load_param(&tmp32, 4); m68k_set_reg(M68K_REG_D6, tmp32);
load_param(&tmp32, 4); m68k_set_reg(M68K_REG_D7, tmp32);
load_param(&tmp32, 4); m68k_set_reg(M68K_REG_A0, tmp32);
load_param(&tmp32, 4); m68k_set_reg(M68K_REG_A1, tmp32);
load_param(&tmp32, 4); m68k_set_reg(M68K_REG_A2, tmp32);
load_param(&tmp32, 4); m68k_set_reg(M68K_REG_A3, tmp32);
load_param(&tmp32, 4); m68k_set_reg(M68K_REG_A4, tmp32);
load_param(&tmp32, 4); m68k_set_reg(M68K_REG_A5, tmp32);
load_param(&tmp32, 4); m68k_set_reg(M68K_REG_A6, tmp32);
load_param(&tmp32, 4); m68k_set_reg(M68K_REG_A7, tmp32);
load_param(&tmp32, 4); m68k_set_reg(M68K_REG_PC, tmp32);
load_param(&tmp16, 2); m68k_set_reg(M68K_REG_SR, tmp16);
load_param(&tmp32, 4); m68k_set_reg(M68K_REG_USP,tmp32);
load_param(&tmp32, 4); m68k_set_reg(M68K_REG_ISP,tmp32);
load_param(&m68k.cycles, sizeof(m68k.cycles));
load_param(&m68k.int_level, sizeof(m68k.int_level));
load_param(&m68k.stopped, sizeof(m68k.stopped));
}
load_param(&Z80, sizeof(Z80_Regs));
Z80.irq_callback = z80_irq_callback;
if (system_hw == SYSTEM_MCD)
{
char id[5];
load_param(id,4);
id[4] = 0;
if (memcmp(id,"SCD!",4))
{
return 0;
}
bufferptr += scd_context_load(&state[bufferptr]);
}
else if ((system_hw & SYSTEM_PBC) == SYSTEM_MD)
{
bufferptr += md_cart_context_load(&state[bufferptr]);
}
else
{
bufferptr += sms_cart_context_load(&state[bufferptr]);
sms_cart_switch(~io_reg[0x0E]);
}
bufferptr += sram_context_load(&state[bufferptr]);
load_param(&bitmap.viewport, sizeof(bitmap.viewport));
return bufferptr;
}
int state_save(unsigned char *state)
{
int bufferptr = 0;
char version[16];
strncpy(version,STATE_VERSION,16);
save_param(version, 16);
if ((system_hw & SYSTEM_PBC) == SYSTEM_MD)
{
save_param(work_ram, sizeof(work_ram));
save_param(zram, sizeof(zram));
save_param(&zstate, sizeof(zstate));
save_param(&zbank, sizeof(zbank));
}
else
{
save_param(work_ram, 0x2000);
}
save_param(io_reg, sizeof(io_reg));
save_param(gamepad, sizeof(gamepad));
bufferptr += vdp_context_save(&state[bufferptr]);
bufferptr += sound_context_save(&state[bufferptr]);
if ((system_hw & SYSTEM_PBC) == SYSTEM_MD)
{
uint16 tmp16;
uint32 tmp32;
tmp32 = m68k_get_reg(M68K_REG_D0); save_param(&tmp32, 4);
tmp32 = m68k_get_reg(M68K_REG_D1); save_param(&tmp32, 4);
tmp32 = m68k_get_reg(M68K_REG_D2); save_param(&tmp32, 4);
tmp32 = m68k_get_reg(M68K_REG_D3); save_param(&tmp32, 4);
tmp32 = m68k_get_reg(M68K_REG_D4); save_param(&tmp32, 4);
tmp32 = m68k_get_reg(M68K_REG_D5); save_param(&tmp32, 4);
tmp32 = m68k_get_reg(M68K_REG_D6); save_param(&tmp32, 4);
tmp32 = m68k_get_reg(M68K_REG_D7); save_param(&tmp32, 4);
tmp32 = m68k_get_reg(M68K_REG_A0); save_param(&tmp32, 4);
tmp32 = m68k_get_reg(M68K_REG_A1); save_param(&tmp32, 4);
tmp32 = m68k_get_reg(M68K_REG_A2); save_param(&tmp32, 4);
tmp32 = m68k_get_reg(M68K_REG_A3); save_param(&tmp32, 4);
tmp32 = m68k_get_reg(M68K_REG_A4); save_param(&tmp32, 4);
tmp32 = m68k_get_reg(M68K_REG_A5); save_param(&tmp32, 4);
tmp32 = m68k_get_reg(M68K_REG_A6); save_param(&tmp32, 4);
tmp32 = m68k_get_reg(M68K_REG_A7); save_param(&tmp32, 4);
tmp32 = m68k_get_reg(M68K_REG_PC); save_param(&tmp32, 4);
tmp16 = m68k_get_reg(M68K_REG_SR); save_param(&tmp16, 2);
tmp32 = m68k_get_reg(M68K_REG_USP); save_param(&tmp32, 4);
tmp32 = m68k_get_reg(M68K_REG_ISP); save_param(&tmp32, 4);
save_param(&m68k.cycles, sizeof(m68k.cycles));
save_param(&m68k.int_level, sizeof(m68k.int_level));
save_param(&m68k.stopped, sizeof(m68k.stopped));
}
save_param(&Z80, sizeof(Z80_Regs));
if (system_hw == SYSTEM_MCD)
{
char id[5];
strncpy(id,"SCD!",4);
save_param(id, 4);
bufferptr += scd_context_save(&state[bufferptr]);
}
else if ((system_hw & SYSTEM_PBC) == SYSTEM_MD)
{
bufferptr += md_cart_context_save(&state[bufferptr]);
}
else
{
bufferptr += sms_cart_context_save(&state[bufferptr]);
}
bufferptr += sram_context_save(&state[bufferptr]);
save_param(&bitmap.viewport, sizeof(bitmap.viewport));
return bufferptr;
}