#ifndef MINKEEPER_H
#define MINKEEPER_H
#include <algorithm>
#include "newstate.h"
namespace MinKeeperUtil {
template<int n> struct CeiledLog2 { enum { R = 1 + CeiledLog2<(n + 1) / 2>::R }; };
template<> struct CeiledLog2<1> { enum { R = 0 }; };
template<int v, int n> struct RoundedDiv2n { enum { R = RoundedDiv2n<(v + 1) / 2, n - 1>::R }; };
template<int v> struct RoundedDiv2n<v,1> { enum { R = v }; };
template<template<int> class T, int n> struct Sum { enum { R = T<n-1>::R + Sum<T, n-1>::R }; };
template<template<int> class T> struct Sum<T,0> { enum { R = 0 }; };
}
template<int ids>
class MinKeeper {
enum { LEVELS = MinKeeperUtil::CeiledLog2<ids>::R };
template<int l> struct Num { enum { R = MinKeeperUtil::RoundedDiv2n<ids, LEVELS + 1 - l>::R }; };
template<int l> struct Sum { enum { R = MinKeeperUtil::Sum<Num, l>::R }; };
template<int id, int level>
struct UpdateValue {
enum { P = Sum<level-1>::R + id };
enum { C0 = Sum<level>::R + id * 2 };
static void updateValue(MinKeeper<ids> &m) {
m.a[P] = (id * 2 + 1 == Num<level>::R || m.values[m.a[C0]] < m.values[m.a[C0 + 1]]) ? m.a[C0] : m.a[C0 + 1];
UpdateValue<id / 2, level - 1>::updateValue(m);
}
};
template<int id>
struct UpdateValue<id,0> {
static void updateValue(MinKeeper<ids> &m) {
m.minValue_ = m.values[m.a[0]];
}
};
class UpdateValueLut {
template<int id, int dummy> struct FillLut {
static void fillLut(UpdateValueLut & l) {
l.lut_[id] = updateValue<id>;
FillLut<id-1,dummy>::fillLut(l);
}
};
template<int dummy> struct FillLut<-1,dummy> {
static void fillLut(UpdateValueLut &) {}
};
void (*lut_[Num<LEVELS-1>::R])(MinKeeper<ids>&);
public:
UpdateValueLut() { FillLut<Num<LEVELS-1>::R-1,0>::fillLut(*this); }
void call(int id, MinKeeper<ids> &mk) const { lut_[id](mk); }
};
static UpdateValueLut updateValueLut;
unsigned long values[ids];
unsigned long minValue_;
int a[Sum<LEVELS>::R];
template<int id> static void updateValue(MinKeeper<ids> &m);
public:
explicit MinKeeper(unsigned long initValue = 0xFFFFFFFF);
int min() const { return a[0]; }
unsigned long minValue() const { return minValue_; }
template<int id>
void setValue(const unsigned long cnt) {
values[id] = cnt;
updateValue<id / 2>(*this);
}
void setValue(const int id, const unsigned long cnt) {
values[id] = cnt;
updateValueLut.call(id >> 1, *this);
}
unsigned long value(const int id) const { return values[id]; }
template<bool isReader>
void SyncState(gambatte::NewState *ns)
{
NSS(values);
NSS(minValue_);
NSS(a);
}
};
template<int ids> typename MinKeeper<ids>::UpdateValueLut MinKeeper<ids>::updateValueLut;
template<int ids>
MinKeeper<ids>::MinKeeper(const unsigned long initValue) {
std::fill(values, values + ids, initValue);
for (int i = 0; i < Num<LEVELS-1>::R; ++i) {
a[Sum<LEVELS-1>::R + i] = (i * 2 + 1 == ids || values[i * 2] < values[i * 2 + 1]) ? i * 2 : i * 2 + 1;
}
int n = Num<LEVELS-1>::R;
int off = Sum<LEVELS-1>::R;
while (off) {
const int pn = (n + 1) >> 1;
const int poff = off - pn;
for (int i = 0; i < pn; ++i) {
a[poff + i] = (i * 2 + 1 == n ||
values[a[off + i * 2]] < values[a[off + i * 2 + 1]]) ?
a[off + i * 2] : a[off + i * 2 + 1];
}
off = poff;
n = pn;
}
minValue_ = values[a[0]];
}
template<int ids>
template<int id>
void MinKeeper<ids>::updateValue(MinKeeper<ids> &m) {
m.a[Sum<LEVELS-1>::R + id] = (id * 2 + 1 == ids || m.values[id * 2] < m.values[id * 2 + 1]) ? id * 2 : id * 2 + 1;
UpdateValue<id / 2, LEVELS-1>::updateValue(m);
}
#endif