#ifndef NEXT_M0_TIME_H_
#define NEXT_M0_TIME_H_
#include "newstate.h"
namespace gambatte {
class NextM0Time {
unsigned predictedNextM0Time_;
public:
NextM0Time() : predictedNextM0Time_(0) {}
void predictNextM0Time(const class PPU &v);
void invalidatePredictedNextM0Time() { predictedNextM0Time_ = 0; }
unsigned predictedNextM0Time() const { return predictedNextM0Time_; }
template<bool isReader>void SyncState(NewState *ns);
};
}
#endif