// Meteor - A Nintendo Gameboy Advance emulator1// Copyright (C) 2009-2011 Philippe Daouadi2//3// This program is free software: you can redistribute it and/or modify4// it under the terms of the GNU General Public License as published by5// the Free Software Foundation, either version 3 of the License, or6// (at your option) any later version.7//8// This program is distributed in the hope that it will be useful,9// but WITHOUT ANY WARRANTY; without even the implied warranty of10// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the11// GNU General Public License for more details.12//13// You should have received a copy of the GNU General Public License14// along with this program. If not, see <http://www.gnu.org/licenses/>.1516#ifndef __SRAM_H__17#define __SRAM_H__1819#include "cartmem.hpp"20#include <stdint.h>21#include <fstream>22#include <istream>23#include <ostream>2425namespace AMeteor26{27class Sram : public CartMem28{29public :30Sram ();3132void Reset ();3334bool Load (std::istream& f);35bool Save (std::ostream& f);3637uint8_t Read (uint16_t add)38{39return m_data[add % SIZE];40}41bool Write (uint16_t add, uint8_t val)42{43m_data[add % SIZE] = val;44return true;45}4647bool SaveState (std::ostream& stream);48bool LoadState (std::istream& stream);4950private :51static const uint16_t SIZE = 0x8000;52};53}5455#endif565758