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alexbevi
GitHub Repository: alexbevi/BizHawk
Path: blob/master/libmupen64plus/mupen64plus-core/tools/osx_build_instructions.txt
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OSX build instructions (using OSX 10.8.3 and Xcode 4.6.2):
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1. Install SDL framework
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- go to http://www.libsdl.org/download-1.2.php
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- download SDL-1.2.15.dmg
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- Open the DMG and copy SDL.framework to /Library/Frameworks
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- also, copy devel-lite to your desktop
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- Build SDLMain.m_o:
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- open terminal, cd ~/Desktop/devel-lite
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- run: gcc -c -O3 -I./ -I/Library/Frameworks/SDL.framework/Headers -o SDLMain.m_o SDLMain.m
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2. Install macports
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3. Install the following ports (sudo port install <name>):
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- bzip2
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- freetype
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- libpng
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- libsamplerate
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- speex
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- zlib
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4. Boost requires some special stuff. We must compile with clang and libc++.
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- edit your /opt/local/etc/macports/macports.conf
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- add to end: default_compiler clang
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- sudo port edit boost
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- change this line:
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write_jam "using darwin : : ${configure.cxx} : <cxxflags>\"${configure.cxxflags}\" ${compileflags} <linkflags>\"${configure.ldflags}\" : ;"
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- to this:
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write_jam "using darwin : : ${configure.cxx} : <cxxflags>\"${configure.cxxflags} -std=c++11 -stdlib=libc++\" ${compileflags} <linkflags>\"${configure.ldflags} -stdlib=libc++\" : ;"
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- if you have boost already installed in macports, remove it:
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- sudo port uninstall boost
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- reinstall boost from source:
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- sudo port -s install boost
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5. Download the Mupen64Plus source code:
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- Open terminal window, create build directory for Mupen64Plus
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- Download and unpack the latest m64p_helper_scripts.tar.gz from: https://code.google.com/p/mupen64plus/wiki/CompilingFromHg
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- run ./m64p_get.sh
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6. Hack your ui-console makefile to build against SDLMain.m_o:
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- edit source/mupen64plus-ui-console/projects/unix/Makefile
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- change line:
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CFLAGS += $(SDL_CFLAGS)
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- to:
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CFLAGS += $(SDL_CFLAGS) ~/devel-lite/SDLMain.m_o -framework Cocoa
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7. Hack your m64p_build.sh script to build under OSX:
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- change line:
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"$MAKE" -C source/mupen64plus-${component}/projects/unix all $@
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- to:
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if [ "${component}" = "ui-console" ]; then
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"$MAKE" -C source/mupen64plus-${component}/projects/unix all -j4 V=1 CC=clang CXX=clang++ OSX_SDK=10.7 SDL_CFLAGS="-I/opt/local/include -D__APPLE__ -I/Library/Frameworks/SDL.framework/Headers" SDL_LDLIBS="-F/Library/Frameworks -framework SDL -framework Foundation" OPTFLAGS="-O3" LDFLAGS="-Wl,-rpath -Wl,@executable_path/../Frameworks"
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else
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"$MAKE" -C source/mupen64plus-${component}/projects/unix all -j4 V=1 CC=clang CXX=clang++ OSX_SDK=10.7 SDL_CFLAGS="-I/opt/local/include -D__APPLE__ -I/Library/Frameworks/SDL.framework/Headers" SDL_LDLIBS="-F/Library/Frameworks -framework SDL -framework Foundation" OPTFLAGS="-O3"
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fi
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8. Build it
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- copy osx_build_bundle.sh from source/mupen64plus-core/tools to current directory
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- run ./osx_build_bundle.sh
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