Path: blob/master/libmupen64plus/mupen64plus-video-glide64/src/TexBuffer.h
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/*1* Glide64 - Glide video plugin for Nintendo 64 emulators.2* Copyright (c) 2002 Dave20013*4* This program is free software; you can redistribute it and/or modify5* it under the terms of the GNU General Public License as published by6* the Free Software Foundation; either version 2 of the License, or7* any later version.8*9* This program is distributed in the hope that it will be useful,10* but WITHOUT ANY WARRANTY; without even the implied warranty of11* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the12* GNU General Public License for more details.13*14* You should have received a copy of the GNU General Public15* Licence along with this program; if not, write to the Free16* Software Foundation, Inc., 51 Franklin Street, Fifth Floor,17* Boston, MA 02110-1301, USA18*/1920//****************************************************************21//22// Glide64 - Glide Plugin for Nintendo 64 emulators (tested mostly with Project64)23// Project started on December 29th, 200124//25// To modify Glide64:26// * Write your name and (optional)email, commented by your work, so I know who did it, and so that you can find which parts you modified when it comes time to send it to me.27// * Do NOT send me the whole project or file that you modified. Take out your modified code sections, and tell me where to put them. If people sent the whole thing, I would have many different versions, but no idea how to combine them all.28//29// Official Glide64 development channel: #Glide64 on EFnet30//31//****************************************************************32//33// Dec 2003 created by Gonetz34//35//****************************************************************3637#ifndef TEXBUFFER_H38#define TEXBUFFER_H39#include "winlnxdefs.h"40#include "rdp.h"4142BOOL OpenTextureBuffer(COLOR_IMAGE & cimage);4344BOOL CloseTextureBuffer(BOOL draw = FALSE);4546BOOL CopyTextureBuffer(COLOR_IMAGE & fb_from, COLOR_IMAGE & fb_to);4748BOOL SwapTextureBuffer();4950BOOL FindTextureBuffer(DWORD addr, WORD width);5152#endif // ifndef TEXBUFFER53545556