Book a Demo!
CoCalc Logo Icon
StoreFeaturesDocsShareSupportNewsAboutPoliciesSign UpSign In
alexbevi
GitHub Repository: alexbevi/BizHawk
Path: blob/master/libmupen64plus/mupen64plus-video-glide64mk2/src/Glide64/MiClWr16b.h
2 views
1
/*
2
* Glide64 - Glide video plugin for Nintendo 64 emulators.
3
* Copyright (c) 2002 Dave2001
4
* Copyright (c) 2003-2009 Sergey 'Gonetz' Lipski
5
*
6
* This program is free software; you can redistribute it and/or modify
7
* it under the terms of the GNU General Public License as published by
8
* the Free Software Foundation; either version 2 of the License, or
9
* any later version.
10
*
11
* This program is distributed in the hope that it will be useful,
12
* but WITHOUT ANY WARRANTY; without even the implied warranty of
13
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14
* GNU General Public License for more details.
15
*
16
* You should have received a copy of the GNU General Public License
17
* along with this program; if not, write to the Free Software
18
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19
*/
20
21
//****************************************************************
22
//
23
// Glide64 - Glide Plugin for Nintendo 64 emulators
24
// Project started on December 29th, 2001
25
//
26
// Authors:
27
// Dave2001, original author, founded the project in 2001, left it in 2002
28
// Gugaman, joined the project in 2002, left it in 2002
29
// Sergey 'Gonetz' Lipski, joined the project in 2002, main author since fall of 2002
30
// Hiroshi 'KoolSmoky' Morii, joined the project in 2007
31
//
32
//****************************************************************
33
//
34
// To modify Glide64:
35
// * Write your name and (optional)email, commented by your work, so I know who did it, and so that you can find which parts you modified when it comes time to send it to me.
36
// * Do NOT send me the whole project or file that you modified. Take out your modified code sections, and tell me where to put them. If people sent the whole thing, I would have many different versions, but no idea how to combine them all.
37
//
38
//****************************************************************
39
40
static inline void mirror16bS(uint8_t *tex, uint8_t *start, int width, int height, int mask, int line, int full, int count)
41
{
42
uint16_t *v8;
43
int v9;
44
int v10;
45
46
v8 = (uint16_t *)start;
47
v9 = height;
48
do
49
{
50
v10 = 0;
51
do
52
{
53
if ( width & (v10 + width) )
54
{
55
*v8 = *(uint16_t *)(&tex[mask] - (mask & 2 * v10));
56
++v8;
57
}
58
else
59
{
60
*v8 = *(uint16_t *)&tex[mask & 2 * v10];
61
++v8;
62
}
63
++v10;
64
}
65
while ( v10 != count );
66
v8 = (uint16_t *)((char *)v8 + line);
67
tex += full;
68
--v9;
69
}
70
while ( v9 );
71
}
72
73
static inline void wrap16bS(uint8_t *tex, uint8_t *start, int height, int mask, int line, int full, int count)
74
{
75
uint32_t *v7;
76
int v8;
77
int v9;
78
79
v7 = (uint32_t *)start;
80
v8 = height;
81
do
82
{
83
v9 = 0;
84
do
85
{
86
*v7 = *(uint32_t *)&tex[4 * (mask & v9)];
87
++v7;
88
++v9;
89
}
90
while ( v9 != count );
91
v7 = (uint32_t *)((char *)v7 + line);
92
tex += full;
93
--v8;
94
}
95
while ( v8 );
96
}
97
98
static inline void clamp16bS(uint8_t *tex, uint8_t *constant, int height, int line, int full, int count)
99
{
100
uint16_t *v6;
101
uint16_t *v7;
102
int v8;
103
uint16_t v9;
104
int v10;
105
106
v6 = (uint16_t *)constant;
107
v7 = (uint16_t *)tex;
108
v8 = height;
109
do
110
{
111
v9 = *v6;
112
v10 = count;
113
do
114
{
115
*v7 = v9;
116
++v7;
117
--v10;
118
}
119
while ( v10 );
120
v6 = (uint16_t *)((char *)v6 + full);
121
v7 = (uint16_t *)((char *)v7 + line);
122
--v8;
123
}
124
while ( v8 );
125
}
126
127
//****************************************************************
128
// 16-bit Horizontal Mirror
129
#include <stdint.h>
130
#include <string.h>
131
typedef uint32_t wxUint32;
132
133
void Mirror16bS (unsigned char * tex, wxUint32 mask, wxUint32 max_width, wxUint32 real_width, wxUint32 height)
134
{
135
if (mask == 0) return;
136
137
wxUint32 mask_width = (1 << mask);
138
wxUint32 mask_mask = (mask_width-1) << 1;
139
if (mask_width >= max_width) return;
140
int count = max_width - mask_width;
141
if (count <= 0) return;
142
int line_full = real_width << 1;
143
int line = line_full - (count << 1);
144
if (line < 0) return;
145
unsigned char *start = tex + (mask_width << 1);
146
mirror16bS (tex, start, mask_width, height, mask_mask, line, line_full, count);
147
}
148
149
//****************************************************************
150
// 16-bit Horizontal Wrap (like mirror)
151
152
void Wrap16bS (unsigned char * tex, wxUint32 mask, wxUint32 max_width, wxUint32 real_width, wxUint32 height)
153
{
154
if (mask == 0) return;
155
156
wxUint32 mask_width = (1 << mask);
157
wxUint32 mask_mask = (mask_width-1) >> 1;
158
if (mask_width >= max_width) return;
159
int count = (max_width - mask_width) >> 1;
160
if (count <= 0) return;
161
int line_full = real_width << 1;
162
int line = line_full - (count << 2);
163
if (line < 0) return;
164
unsigned char * start = tex + (mask_width << 1);
165
wrap16bS (tex, start, height, mask_mask, line, line_full, count);
166
}
167
168
//****************************************************************
169
// 16-bit Horizontal Clamp
170
171
void Clamp16bS (unsigned char * tex, wxUint32 width, wxUint32 clamp_to, wxUint32 real_width, wxUint32 real_height)
172
{
173
if (real_width <= width) return;
174
175
unsigned char * dest = tex + (width << 1);
176
unsigned char * constant = dest-2;
177
int count = clamp_to - width;
178
179
int line_full = real_width << 1;
180
int line = width << 1;
181
182
clamp16bS (dest, constant, real_height, line, line_full, count);
183
}
184
185
//****************************************************************
186
// 16-bit Vertical Mirror
187
188
void Mirror16bT (unsigned char * tex, wxUint32 mask, wxUint32 max_height, wxUint32 real_width)
189
{
190
if (mask == 0) return;
191
192
wxUint32 mask_height = (1 << mask);
193
wxUint32 mask_mask = mask_height-1;
194
if (max_height <= mask_height) return;
195
int line_full = real_width << 1;
196
197
unsigned char * dst = tex + mask_height * line_full;
198
199
for (wxUint32 y=mask_height; y<max_height; y++)
200
{
201
if (y & mask_height)
202
{
203
// mirrored
204
memcpy ((void*)dst, (void*)(tex + (mask_mask - (y & mask_mask)) * line_full), line_full);
205
}
206
else
207
{
208
// not mirrored
209
memcpy ((void*)dst, (void*)(tex + (y & mask_mask) * line_full), line_full);
210
}
211
212
dst += line_full;
213
}
214
}
215
216
//****************************************************************
217
// 16-bit Vertical Wrap
218
219
void Wrap16bT (unsigned char * tex, wxUint32 mask, wxUint32 max_height, wxUint32 real_width)
220
{
221
if (mask == 0) return;
222
223
wxUint32 mask_height = (1 << mask);
224
wxUint32 mask_mask = mask_height-1;
225
if (max_height <= mask_height) return;
226
int line_full = real_width << 1;
227
228
unsigned char * dst = tex + mask_height * line_full;
229
230
for (wxUint32 y=mask_height; y<max_height; y++)
231
{
232
// not mirrored
233
memcpy ((void*)dst, (void*)(tex + (y & mask_mask) * line_full), line_full);
234
235
dst += line_full;
236
}
237
}
238
239
//****************************************************************
240
// 16-bit Vertical Clamp
241
242
void Clamp16bT (unsigned char * tex, wxUint32 height, wxUint32 real_width, wxUint32 clamp_to)
243
{
244
int line_full = real_width << 1;
245
unsigned char * dst = tex + height * line_full;
246
unsigned char * const_line = dst - line_full;
247
248
for (wxUint32 y=height; y<clamp_to; y++)
249
{
250
memcpy ((void*)dst, (void*)const_line, line_full);
251
dst += line_full;
252
}
253
}
254
255