Path: blob/master/libmupen64plus/mupen64plus-video-glide64mk2/src/Glide64/TexLoad.h
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/*1* Glide64 - Glide video plugin for Nintendo 64 emulators.2* Copyright (c) 2002 Dave20013* Copyright (c) 2003-2009 Sergey 'Gonetz' Lipski4*5* This program is free software; you can redistribute it and/or modify6* it under the terms of the GNU General Public License as published by7* the Free Software Foundation; either version 2 of the License, or8* any later version.9*10* This program is distributed in the hope that it will be useful,11* but WITHOUT ANY WARRANTY; without even the implied warranty of12* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the13* GNU General Public License for more details.14*15* You should have received a copy of the GNU General Public License16* along with this program; if not, write to the Free Software17* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA18*/1920//****************************************************************21//22// Glide64 - Glide Plugin for Nintendo 64 emulators23// Project started on December 29th, 200124//25// Authors:26// Dave2001, original author, founded the project in 2001, left it in 200227// Gugaman, joined the project in 2002, left it in 200228// Sergey 'Gonetz' Lipski, joined the project in 2002, main author since fall of 200229// Hiroshi 'KoolSmoky' Morii, joined the project in 200730//31//****************************************************************32//33// To modify Glide64:34// * Write your name and (optional)email, commented by your work, so I know who did it, and so that you can find which parts you modified when it comes time to send it to me.35// * Do NOT send me the whole project or file that you modified. Take out your modified code sections, and tell me where to put them. If people sent the whole thing, I would have many different versions, but no idea how to combine them all.36//37//****************************************************************3839#include "TexLoad4b.h"40#include "TexLoad8b.h"41#include "TexLoad16b.h"42#include "TexLoad32b.h"4344wxUint32 LoadNone (wxUIntPtr dst, wxUIntPtr src, int wid_64, int height, int line, int real_width, int tile)45{46memset (texture, 0, 4096*4);47return (1 << 16) | GR_TEXFMT_ARGB_1555;48}4950typedef wxUint32 (*texfunc)(wxUIntPtr, wxUIntPtr, int, int, int, int, int);51texfunc load_table [4][5] = { // [size][format]52{ Load4bSelect,53LoadNone,54Load4bCI,55Load4bIA,56Load4bI },5758{ Load8bCI,59LoadNone,60Load8bCI,61Load8bIA,62Load8bI },6364{ Load16bRGBA,65Load16bYUV,66Load16bRGBA,67Load16bIA,68LoadNone },6970{ Load32bRGBA,71LoadNone,72LoadNone,73LoadNone,74LoadNone }75};767778