Book a Demo!
CoCalc Logo Icon
StoreFeaturesDocsShareSupportNewsAboutPoliciesSign UpSign In
alexbevi
GitHub Repository: alexbevi/BizHawk
Path: blob/master/libmupen64plus/mupen64plus-video-glide64mk2/src/GlideHQ/TxQuantize.h
2 views
1
/*
2
* Texture Filtering
3
* Version: 1.0
4
*
5
* Copyright (C) 2007 Hiroshi Morii All Rights Reserved.
6
* Email koolsmoky(at)users.sourceforge.net
7
* Web http://www.3dfxzone.it/koolsmoky
8
*
9
* this is free software; you can redistribute it and/or modify
10
* it under the terms of the GNU General Public License as published by
11
* the Free Software Foundation; either version 2, or (at your option)
12
* any later version.
13
*
14
* this is distributed in the hope that it will be useful,
15
* but WITHOUT ANY WARRANTY; without even the implied warranty of
16
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17
* GNU General Public License for more details.
18
*
19
* You should have received a copy of the GNU General Public License
20
* along with GNU Make; see the file COPYING. If not, write to
21
* the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
22
*/
23
24
#ifndef __TXQUANTIZE_H__
25
#define __TXQUANTIZE_H__
26
27
/* Glide64 DXTn workaround
28
* (0:disable, 1:enable) */
29
#define GLIDE64_DXTN 1
30
31
#include "TxInternal.h"
32
#include "TxUtil.h"
33
34
class TxQuantize
35
{
36
private:
37
TxUtil *_txUtil;
38
int _numcore;
39
40
fxtCompressTexFuncExt _tx_compress_fxt1;
41
dxtCompressTexFuncExt _tx_compress_dxtn;
42
43
/* fast optimized... well, sort of. */
44
void ARGB1555_ARGB8888(uint32* src, uint32* dst, int width, int height);
45
void ARGB4444_ARGB8888(uint32* src, uint32* dst, int width, int height);
46
void RGB565_ARGB8888(uint32* src, uint32* dst, int width, int height);
47
void A8_ARGB8888(uint32* src, uint32* dst, int width, int height);
48
void AI44_ARGB8888(uint32* src, uint32* dst, int width, int height);
49
void AI88_ARGB8888(uint32* src, uint32* dst, int width, int height);
50
51
void ARGB8888_ARGB1555(uint32* src, uint32* dst, int width, int height);
52
void ARGB8888_ARGB4444(uint32* src, uint32* dst, int width, int height);
53
void ARGB8888_RGB565(uint32* src, uint32* dst, int width, int height);
54
void ARGB8888_A8(uint32* src, uint32* dst, int width, int height);
55
void ARGB8888_AI44(uint32* src, uint32* dst, int width, int height);
56
void ARGB8888_AI88(uint32* src, uint32* dst, int width, int height);
57
58
/* quality */
59
void ARGB8888_RGB565_ErrD(uint32* src, uint32* dst, int width, int height);
60
void ARGB8888_ARGB1555_ErrD(uint32* src, uint32* dst, int width, int height);
61
void ARGB8888_ARGB4444_ErrD(uint32* src, uint32* dst, int width, int height);
62
void ARGB8888_AI44_ErrD(uint32* src, uint32* dst, int width, int height);
63
void ARGB8888_AI88_Slow(uint32* src, uint32* dst, int width, int height);
64
void ARGB8888_I8_Slow(uint32* src, uint32* dst, int width, int height);
65
66
/* compressors */
67
boolean FXT1(uint8 *src, uint8 *dest,
68
int srcwidth, int srcheight, uint16 srcformat,
69
int *destwidth, int *destheight, uint16 *destformat);
70
boolean DXTn(uint8 *src, uint8 *dest,
71
int srcwidth, int srcheight, uint16 srcformat,
72
int *destwidth, int *destheight, uint16 *destformat);
73
74
public:
75
TxQuantize();
76
~TxQuantize();
77
78
/* others */
79
void P8_16BPP(uint32* src, uint32* dst, int width, int height, uint32* palette);
80
81
boolean quantize(uint8* src, uint8* dest, int width, int height, uint16 srcformat, uint16 destformat, boolean fastQuantizer = 1);
82
83
boolean compress(uint8 *src, uint8 *dest,
84
int srcwidth, int srcheight, uint16 srcformat,
85
int *destwidth, int *destheight, uint16 *destformat,
86
int compressionType);
87
88
89
#if 0 /* unused */
90
void ARGB8888_I8(uint32* src, uint32* dst, int width, int height);
91
void I8_ARGB8888(uint32* src, uint32* dst, int width, int height);
92
93
void ARGB1555_ABGR8888(uint32* src, uint32* dst, int width, int height);
94
void ARGB4444_ABGR8888(uint32* src, uint32* dst, int width, int height);
95
void ARGB8888_ABGR8888(uint32* src, uint32* dst, int width, int height);
96
#endif
97
};
98
99
#endif /* __TXQUANTIZE_H__ */
100
101