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alexbevi
GitHub Repository: alexbevi/BizHawk
Path: blob/master/libmupen64plus/mupen64plus-video-rice/src/OGLDebug.h
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/* OGLDebug.h
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Copyright (C) 2009 Richard Goedeken
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#if !defined(OPENGL_DEBUG_H)
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#define OPENGL_DEBUG_H
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#if defined(OPENGL_DEBUG)
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#define OPENGL_CHECK_ERRORS { const GLenum errcode = glGetError(); if (errcode != GL_NO_ERROR) fprintf(stderr, "OpenGL Error code %i in '%s' line %i\n", errcode, __FILE__, __LINE__-1); }
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#else
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#define OPENGL_CHECK_ERRORS
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#endif
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/* Dump client state (for informational purposes)
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int rval = 0;
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void *ptr;
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glGetIntegerv(GL_ARRAY_BUFFER_BINDING, &rval);
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printf("GL_ARRAY_BUFFER_BINDING: %i\n", rval);
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glGetPointerv(GL_COLOR_ARRAY_POINTER, &ptr);
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printf("GL_COLOR_ARRAY: %i (%lx)\n", (int) glIsEnabled(GL_COLOR_ARRAY), (int) ptr);
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glGetPointerv(GL_FOG_COORD_ARRAY_POINTER, &ptr);
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printf("GL_FOG_COORDINATE_ARRAY_EXT: %i (%lx)\n", (int) glIsEnabled(GL_FOG_COORDINATE_ARRAY_EXT), (int) ptr);
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glGetPointerv(GL_INDEX_ARRAY_POINTER, &ptr);
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printf("GL_INDEX_ARRAY: %i (%lx)\n", (int) glIsEnabled(GL_INDEX_ARRAY), (int) ptr);
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glGetPointerv(GL_NORMAL_ARRAY_POINTER, &ptr);
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printf("GL_NORMAL_ARRAY: %i (%lx)\n", (int) glIsEnabled(GL_NORMAL_ARRAY), (int) ptr);
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glGetPointerv(GL_SECONDARY_COLOR_ARRAY_POINTER, &ptr);
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printf("GL_SECONDARY_COLOR_ARRAY: %i (%lx)\n", (int) glIsEnabled(GL_SECONDARY_COLOR_ARRAY), (int) ptr);
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glGetPointerv(GL_TEXTURE_COORD_ARRAY_POINTER, &ptr);
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printf("GL_TEXTURE_COORD_ARRAY: %i (%lx)\n", (int) glIsEnabled(GL_TEXTURE_COORD_ARRAY), (int) ptr);
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glGetPointerv(GL_VERTEX_ARRAY_POINTER, &ptr);
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printf("GL_VERTEX_ARRAY: %i (%lx)\n", (int) glIsEnabled(GL_VERTEX_ARRAY), (int) ptr);
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*/
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#endif /* OPENGL_DEBUG_H */
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