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alexbevi
GitHub Repository: alexbevi/BizHawk
Path: blob/master/libmupen64plus/mupen64plus-video-rice/src/OGLExtCombiner.h
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/*
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Copyright (C) 2003 Rice1964
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#ifndef _OGLEXT_COMBINER_H_
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#define _OGLEXT_COMBINER_H_
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#include <vector>
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#include "osal_opengl.h"
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#include "OGLCombiner.h"
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#include "GeneralCombiner.h"
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typedef union
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{
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struct {
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uint8 arg0;
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uint8 arg1;
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uint8 arg2;
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};
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uint8 args[3];
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} OGLExt1CombType;
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typedef struct {
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union {
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struct {
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GLenum rgbOp;
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GLenum alphaOp;
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};
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GLenum ops[2];
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};
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union {
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struct {
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uint8 rgbArg0;
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uint8 rgbArg1;
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uint8 rgbArg2;
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uint8 alphaArg0;
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uint8 alphaArg1;
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uint8 alphaArg2;
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};
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struct {
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OGLExt1CombType rgbComb;
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OGLExt1CombType alphaComb;
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};
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OGLExt1CombType Combs[2];
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};
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union {
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struct {
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GLint rgbArg0gl;
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GLint rgbArg1gl;
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GLint rgbArg2gl;
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};
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GLint glRGBArgs[3];
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};
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union {
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struct {
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GLint rgbFlag0gl;
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GLint rgbFlag1gl;
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GLint rgbFlag2gl;
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};
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GLint glRGBFlags[3];
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};
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union {
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struct {
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GLint alphaArg0gl;
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GLint alphaArg1gl;
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GLint alphaArg2gl;
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};
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GLint glAlphaArgs[3];
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};
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union {
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struct {
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GLint alphaFlag0gl;
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GLint alphaFlag1gl;
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GLint alphaFlag2gl;
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};
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GLint glAlphaFlags[3];
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};
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int tex;
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bool textureIsUsed;
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//float scale; //Will not be used
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} OGLExtCombinerType;
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typedef struct {
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uint32 dwMux0;
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uint32 dwMux1;
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OGLExtCombinerType units[8];
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int numOfUnits;
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uint32 constantColor;
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// For 1.4 v2 combiner
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bool primIsUsed;
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bool envIsUsed;
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bool lodFracIsUsed;
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} OGLExtCombinerSaveType;
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//========================================================================
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// OpenGL 1.4 combiner which support Texture Crossbar feature
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class COGLColorCombiner4 : public COGLColorCombiner
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{
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public:
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bool Initialize(void);
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protected:
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friend class OGLDeviceBuilder;
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void InitCombinerCycle12(void);
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void InitCombinerCycleFill(void);
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virtual void GenerateCombinerSetting(int index);
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virtual void GenerateCombinerSettingConstants(int index);
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virtual int ParseDecodedMux();
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COGLColorCombiner4(CRender *pRender);
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~COGLColorCombiner4() {};
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bool m_bOGLExtCombinerSupported; // Is this OGL extension combiner supported by the video card driver?
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bool m_bSupportModAdd_ATI;
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bool m_bSupportModSub_ATI;
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GLint m_maxTexUnits;
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int m_lastIndex;
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uint32 m_dwLastMux0;
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uint32 m_dwLastMux1;
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#ifdef DEBUGGER
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void DisplaySimpleMuxString(void);
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#endif
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protected:
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virtual int SaveParsedResult(OGLExtCombinerSaveType &result);
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static GLint MapRGBArgFlags(uint8 arg);
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static GLint MapAlphaArgFlags(uint8 arg);
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std::vector<OGLExtCombinerSaveType> m_vCompiledSettings;
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static GLint RGBArgsMap4[];
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static const char* GetOpStr(GLenum op);
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private:
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virtual int ParseDecodedMux2Units();
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virtual int FindCompiledMux();
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virtual GLint MapRGBArgs(uint8 arg);
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virtual GLint MapAlphaArgs(uint8 arg);
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};
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class COGLColorCombiner4v2 : public COGLColorCombiner4
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{
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/************************************************************************
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* Version 2 of OGL 1.4 combiner
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* Will support up to 4 texture units
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* Texture unit 0 and 1 are for N64 texture T0 and T1
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* Texture unit 2 and 3 will be used to map constant colors
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* Constant color mapping:
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* OGL constant factor: MUX_PRIM
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* ARB_TEXTURE2: MUX_ENV
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* ARB_TEXTURE3: MUX_LODFRAC
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************************************************************************/
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protected:
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friend class OGLDeviceBuilder;
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virtual void GenerateCombinerSettingConstants(int index);
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virtual int SaveParsedResult(OGLExtCombinerSaveType &result);
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COGLColorCombiner4v2(CRender *pRender);
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~COGLColorCombiner4v2() {};
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static GLint RGBArgsMap4v2[];
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private:
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virtual GLint MapRGBArgs(uint8 arg);
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virtual GLint MapAlphaArgs(uint8 arg);
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};
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//////////////////////////////////////////////////////////////////////////
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// OpenGL 1.2, 1.3 combiner which does not support Texture Crossbar feature
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class COGLColorCombiner2 : public COGLColorCombiner4, CGeneralCombiner
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{
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public:
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bool Initialize(void);
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#ifdef DEBUGGER
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void DisplaySimpleMuxString(void);
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#endif
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protected:
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friend class OGLDeviceBuilder;
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COGLColorCombiner2(CRender *pRender);
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~COGLColorCombiner2() {};
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private:
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virtual int ParseDecodedMux();
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virtual void GenerateCombinerSetting(int index);
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virtual void GenerateCombinerSettingConstants(int index);
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virtual GLint MapRGBArgs(uint8 arg);
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virtual GLint MapAlphaArgs(uint8 arg);
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static GLint RGBArgsMap2[];
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};
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#endif
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