Path: blob/master/libsnes/bsnes/gameboy/cartridge/mbc5/mbc5.cpp
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#ifdef CARTRIDGE_CPP12uint8 Cartridge::MBC5::mmio_read(uint16 addr) {3if((addr & 0xc000) == 0x0000) { //$0000-3fff4return cartridge.rom_read(addr);5}67if((addr & 0xc000) == 0x4000) { //$4000-7fff8return cartridge.rom_read((rom_select << 14) | (addr & 0x3fff));9}1011if((addr & 0xe000) == 0xa000) { //$a000-bfff12if(ram_enable) return cartridge.ram_read((ram_select << 13) | (addr & 0x1fff));13return 0x00;14}1516return 0x00;17}1819void Cartridge::MBC5::mmio_write(uint16 addr, uint8 data) {20if((addr & 0xe000) == 0x0000) { //$0000-1fff21ram_enable = (data & 0x0f) == 0x0a;22return;23}2425if((addr & 0xf000) == 0x2000) { //$2000-2fff26rom_select = (rom_select & 0x0100) | data;27return;28}2930if((addr & 0xf000) == 0x3000) { //$3000-3fff31rom_select = ((data & 1) << 8) | (rom_select & 0x00ff);32return;33}3435if((addr & 0xe000) == 0x4000) { //$4000-5fff36ram_select = data & 0x0f;37return;38}3940if((addr & 0xe000) == 0xa000) { //$a000-bfff41if(ram_enable) cartridge.ram_write((ram_select << 13) | (addr & 0x1fff), data);42return;43}44}4546void Cartridge::MBC5::power() {47ram_enable = false;48rom_select = 0x001;49ram_select = 0x00;50}5152#endif535455