Path: blob/master/libsnes/bsnes/gameboy/lcd/serialization.cpp
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#ifdef LCD_CPP12void LCD::serialize(serializer &s) {3Processor::serialize(s);45s.array(screen);6s.array(line);7s.array(origin);89s.array(vram);10s.array(oam);11s.array(bgp);12s.array(obp[0]);13s.array(obp[1]);14s.array(bgpd);15s.array(obpd);1617s.integer(status.lx);18s.integer(status.wyc);1920s.integer(status.display_enable);21s.integer(status.window_tilemap_select);22s.integer(status.window_display_enable);23s.integer(status.bg_tiledata_select);24s.integer(status.bg_tilemap_select);25s.integer(status.ob_size);26s.integer(status.ob_enable);27s.integer(status.bg_enable);2829s.integer(status.interrupt_lyc);30s.integer(status.interrupt_oam);31s.integer(status.interrupt_vblank);32s.integer(status.interrupt_hblank);3334s.integer(status.scy);35s.integer(status.scx);3637s.integer(status.ly);38s.integer(status.lyc);3940s.integer(status.wy);41s.integer(status.wx);4243s.integer(status.vram_bank);4445s.integer(status.bgpi_increment);46s.integer(status.bgpi);4748s.integer(status.obpi_increment);49s.integer(status.obpi);50}5152#endif535455