Path: blob/master/libsnes/bsnes/nall/dsp/resample/average.hpp
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#ifdef NALL_DSP_INTERNAL_HPP12struct ResampleAverage : Resampler {3inline void setFrequency();4inline void clear();5inline void sample();6inline void sampleLinear();7ResampleAverage(DSP &dsp) : Resampler(dsp) {}89real fraction;10real step;11};1213void ResampleAverage::setFrequency() {14fraction = 0.0;15step = dsp.settings.frequency / frequency;16}1718void ResampleAverage::clear() {19fraction = 0.0;20}2122void ResampleAverage::sample() {23//can only average if input frequency >= output frequency24if(step < 1.0) return sampleLinear();2526fraction += 1.0;2728real scalar = 1.0;29if(fraction > step) scalar = 1.0 - (fraction - step);3031for(unsigned c = 0; c < dsp.settings.channels; c++) {32dsp.output.write(c) += dsp.buffer.read(c) * scalar;33}3435if(fraction >= step) {36for(unsigned c = 0; c < dsp.settings.channels; c++) {37dsp.output.write(c) /= step;38}39dsp.output.wroffset++;4041fraction -= step;42for(unsigned c = 0; c < dsp.settings.channels; c++) {43dsp.output.write(c) = dsp.buffer.read(c) * fraction;44}45}4647dsp.buffer.rdoffset++;48}4950void ResampleAverage::sampleLinear() {51while(fraction <= 1.0) {52real *channel = (real*)alloca(dsp.settings.channels * sizeof(real));5354for(unsigned n = 0; n < dsp.settings.channels; n++) {55real a = dsp.buffer.read(n, -1);56real b = dsp.buffer.read(n, -0);5758real mu = fraction;5960channel[n] = a * (1.0 - mu) + b * mu;61}6263dsp.write(channel);64fraction += step;65}6667dsp.buffer.rdoffset++;68fraction -= 1.0;69}7071#endif727374