Path: blob/master/libsnes/bsnes/snes/alt/ppu-performance/background/background.cpp
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#ifdef PPU_CPP12#include "mode7.cpp"34unsigned PPU::Background::get_tile(unsigned hoffset, unsigned voffset) {5unsigned tile_x = (hoffset & mask_x) >> tile_width;6unsigned tile_y = (voffset & mask_y) >> tile_height;78unsigned tile_pos = ((tile_y & 0x1f) << 5) + (tile_x & 0x1f);9if(tile_y & 0x20) tile_pos += scy;10if(tile_x & 0x20) tile_pos += scx;1112const uint16 tiledata_addr = regs.screen_addr + (tile_pos << 1);13return (ppu.vram[tiledata_addr + 0] << 0) + (ppu.vram[tiledata_addr + 1] << 8);14}1516void PPU::Background::offset_per_tile(unsigned x, unsigned y, unsigned &hoffset, unsigned &voffset) {17unsigned opt_x = (x + (hscroll & 7)), hval, vval;18if(opt_x >= 8) {19hval = self.bg3.get_tile((opt_x - 8) + (self.bg3.regs.hoffset & ~7), self.bg3.regs.voffset + 0);20if(self.regs.bgmode != 4)21vval = self.bg3.get_tile((opt_x - 8) + (self.bg3.regs.hoffset & ~7), self.bg3.regs.voffset + 8);2223if(self.regs.bgmode == 4) {24if(hval & opt_valid_bit) {25if(!(hval & 0x8000)) {26hoffset = opt_x + (hval & ~7);27} else {28voffset = y + hval;29}30}31} else {32if(hval & opt_valid_bit) {33hoffset = opt_x + (hval & ~7);34}35if(vval & opt_valid_bit) {36voffset = y + vval;37}38}39}40}4142void PPU::Background::scanline() {43if(self.vcounter() == 1) {44mosaic_vcounter = regs.mosaic + 1;45mosaic_voffset = 1;46} else if(--mosaic_vcounter == 0) {47mosaic_vcounter = regs.mosaic + 1;48mosaic_voffset += regs.mosaic + 1;49}50if(self.regs.display_disable) return;5152hires = (self.regs.bgmode == 5 || self.regs.bgmode == 6);53width = !hires ? 256 : 512;5455tile_height = regs.tile_size ? 4 : 3;56tile_width = hires ? 4 : tile_height;5758mask_x = (tile_height == 4 ? width << 1 : width);59mask_y = mask_x;60if(regs.screen_size & 1) mask_x <<= 1;61if(regs.screen_size & 2) mask_y <<= 1;62mask_x--;63mask_y--;6465scx = (regs.screen_size & 1 ? 32 << 5 : 0);66scy = (regs.screen_size & 2 ? 32 << 5 : 0);67if(regs.screen_size == 3) scy <<= 1;68}6970void PPU::Background::render() {71if(regs.mode == Mode::Inactive) return;72if(regs.main_enable == false && regs.sub_enable == false) return;7374if(regs.main_enable) window.render(0);75if(regs.sub_enable) window.render(1);76if(regs.mode == Mode::Mode7) return render_mode7();7778unsigned priority0 = (priority0_enable ? regs.priority0 : 0);79unsigned priority1 = (priority1_enable ? regs.priority1 : 0);80if(priority0 + priority1 == 0) return;8182unsigned mosaic_hcounter = 1;83unsigned mosaic_palette = 0;84unsigned mosaic_priority = 0;85unsigned mosaic_color = 0;8687const unsigned bgpal_index = (self.regs.bgmode == 0 ? id << 5 : 0);88const unsigned pal_size = 2 << regs.mode;89const unsigned tile_mask = 0x0fff >> regs.mode;90const unsigned tiledata_index = regs.tiledata_addr >> (4 + regs.mode);9192hscroll = regs.hoffset;93vscroll = regs.voffset;9495unsigned y = (regs.mosaic == 0 ? self.vcounter() : mosaic_voffset);96if(hires) {97hscroll <<= 1;98if(self.regs.interlace) y = (y << 1) + self.field();99}100101unsigned tile_pri, tile_num;102unsigned pal_index, pal_num;103unsigned hoffset, voffset, col;104bool mirror_x, mirror_y;105106const bool is_opt_mode = (self.regs.bgmode == 2 || self.regs.bgmode == 4 || self.regs.bgmode == 6);107const bool is_direct_color_mode = (self.screen.regs.direct_color == true && id == ID::BG1 && (self.regs.bgmode == 3 || self.regs.bgmode == 4));108109signed x = 0 - (hscroll & 7);110while(x < width) {111hoffset = x + hscroll;112voffset = y + vscroll;113if(is_opt_mode) offset_per_tile(x, y, hoffset, voffset);114hoffset &= mask_x;115voffset &= mask_y;116117tile_num = get_tile(hoffset, voffset);118mirror_y = tile_num & 0x8000;119mirror_x = tile_num & 0x4000;120tile_pri = tile_num & 0x2000 ? priority1 : priority0;121pal_num = (tile_num >> 10) & 7;122pal_index = (bgpal_index + (pal_num << pal_size)) & 0xff;123124if(tile_width == 4 && (bool)(hoffset & 8) != mirror_x) tile_num += 1;125if(tile_height == 4 && (bool)(voffset & 8) != mirror_y) tile_num += 16;126tile_num = ((tile_num & 0x03ff) + tiledata_index) & tile_mask;127128if(mirror_y) voffset ^= 7;129unsigned mirror_xmask = !mirror_x ? 0 : 7;130131uint8 *tiledata = self.cache.tile(regs.mode, tile_num);132tiledata += ((voffset & 7) * 8);133134for(unsigned n = 0; n < 8; n++, x++) {135if(x & width) continue;136if(--mosaic_hcounter == 0) {137mosaic_hcounter = regs.mosaic + 1;138mosaic_palette = tiledata[n ^ mirror_xmask];139mosaic_priority = tile_pri;140if(is_direct_color_mode) {141mosaic_color = self.screen.get_direct_color(pal_num, mosaic_palette);142} else {143mosaic_color = self.screen.get_palette(pal_index + mosaic_palette);144}145}146if(mosaic_palette == 0) continue;147148if(hires == false) {149if(regs.main_enable && !window.main[x]) self.screen.output.plot_main(x, mosaic_color, mosaic_priority, id);150if(regs.sub_enable && !window.sub[x]) self.screen.output.plot_sub(x, mosaic_color, mosaic_priority, id);151} else {152signed half_x = x >> 1;153if(x & 1) {154if(regs.main_enable && !window.main[half_x]) self.screen.output.plot_main(half_x, mosaic_color, mosaic_priority, id);155} else {156if(regs.sub_enable && !window.sub[half_x]) self.screen.output.plot_sub(half_x, mosaic_color, mosaic_priority, id);157}158}159}160}161}162163PPU::Background::Background(PPU &self, unsigned id) : self(self), id(id) {164priority0_enable = true;165priority1_enable = true;166167opt_valid_bit = (id == ID::BG1 ? 0x2000 : id == ID::BG2 ? 0x4000 : 0x0000);168169mosaic_table = new uint16*[16];170for(unsigned m = 0; m < 16; m++) {171mosaic_table[m] = new uint16[4096];172for(unsigned x = 0; x < 4096; x++) {173mosaic_table[m][x] = (x / (m + 1)) * (m + 1);174}175}176}177178PPU::Background::~Background() {179for(unsigned m = 0; m < 16; m++) delete[] mosaic_table[m];180delete[] mosaic_table;181}182183#endif184185186