#ifdef __GNUC__
#define blip_inline inline __attribute__((always_inline))
#else
#define blip_inline inline
#endif
#include <limits.h>
#include <inttypes.h>
#ifndef BLIP_BUFFER_H
#define BLIP_BUFFER_H
typedef int32_t blip_long;
typedef uint32_t blip_ulong;
typedef int64_t blip_s64;
typedef uint64_t blip_u64;
typedef blip_long blip_time_t;
typedef short blip_sample_t;
enum { blip_sample_max = 32767 };
class Blip_Buffer {
public:
typedef const char* blargg_err_t;
blargg_err_t set_sample_rate( long samples_per_sec, int msec_length = 1000 / 4 );
void clock_rate( long );
void end_frame( blip_time_t time );
long read_samples( blip_sample_t* dest, long max_samples, int stereo = 0 );
long sample_rate() const;
int length() const;
long clock_rate() const;
void bass_freq( int frequency );
int output_latency() const;
void clear( int entire_buffer = 1 );
long samples_avail() const;
void remove_samples( long count );
blip_time_t count_clocks( long count ) const;
long count_samples( blip_time_t duration ) const;
void mix_samples( blip_sample_t const* buf, long count );
void set_modified() { modified_ = 1; }
int clear_modified() { int b = modified_; modified_ = 0; return b; }
typedef blip_u64 blip_resampled_time_t;
void remove_silence( long count );
blip_resampled_time_t resampled_duration( int t ) const { return t * factor_; }
blip_resampled_time_t resampled_time( blip_time_t t ) const { return t * factor_ + offset_; }
blip_resampled_time_t clock_rate_factor( long clock_rate ) const;
public:
Blip_Buffer();
~Blip_Buffer();
typedef blip_resampled_time_t resampled_time_t;
blargg_err_t sample_rate( long r ) { return set_sample_rate( r ); }
blargg_err_t sample_rate( long r, int msec ) { return set_sample_rate( r, msec ); }
private:
Blip_Buffer( const Blip_Buffer& );
Blip_Buffer& operator = ( const Blip_Buffer& );
public:
typedef blip_time_t buf_t_;
blip_u64 factor_;
blip_resampled_time_t offset_;
buf_t_* buffer_;
blip_long buffer_size_;
blip_long reader_accum_;
int bass_shift_;
private:
long sample_rate_;
long clock_rate_;
int bass_freq_;
int length_;
int modified_;
friend class Blip_Reader;
};
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#define BLIP_BUFFER_ACCURACY 32
#define BLIP_PHASE_BITS 8
typedef blip_u64 blip_resampled_time_t;
int const blip_widest_impulse_ = 16;
int const blip_buffer_extra_ = blip_widest_impulse_ + 2;
int const blip_res = 1 << BLIP_PHASE_BITS;
class blip_eq_t;
class Blip_Synth_Fast_ {
public:
Blip_Buffer* buf;
int last_amp;
int delta_factor;
void volume_unit( double );
Blip_Synth_Fast_();
void treble_eq( blip_eq_t const& ) { }
};
class Blip_Synth_ {
public:
Blip_Buffer* buf;
int last_amp;
int delta_factor;
void volume_unit( double );
Blip_Synth_( short* impulses, int width );
void treble_eq( blip_eq_t const& );
private:
double volume_unit_;
short* const impulses;
int const width;
blip_long kernel_unit;
int impulses_size() const { return blip_res / 2 * width + 1; }
void adjust_impulse();
};
const int blip_med_quality = 8;
const int blip_good_quality = 12;
const int blip_high_quality = 16;
template<int quality,int range>
class Blip_Synth {
public:
void volume( double v ) { impl.volume_unit( v * (1.0 / (range < 0 ? -range : range)) ); }
void treble_eq( blip_eq_t const& eq ) { impl.treble_eq( eq ); }
Blip_Buffer* output() const { return impl.buf; }
void output( Blip_Buffer* b ) { impl.buf = b; impl.last_amp = 0; }
void update( blip_time_t time, int amplitude );
void offset( blip_time_t, int delta, Blip_Buffer* ) const;
void offset( blip_time_t t, int delta ) const { offset( t, delta, impl.buf ); }
void offset_resampled( blip_resampled_time_t, int delta, Blip_Buffer* ) const;
void offset_inline( blip_time_t t, int delta, Blip_Buffer* buf ) const {
offset_resampled( t * buf->factor_ + buf->offset_, delta, buf );
}
void offset_inline( blip_time_t t, int delta ) const {
offset_resampled( t * impl.buf->factor_ + impl.buf->offset_, delta, impl.buf );
}
private:
#if BLIP_BUFFER_FAST
Blip_Synth_Fast_ impl;
#else
Blip_Synth_ impl;
typedef short imp_t;
imp_t impulses [blip_res * (quality / 2) + 1];
public:
Blip_Synth() : impl( impulses, quality ) { }
#endif
};
class blip_eq_t {
public:
blip_eq_t( double treble_db = 0 );
blip_eq_t( double treble, long rolloff_freq, long sample_rate, long cutoff_freq = 0 );
private:
double treble;
long rolloff_freq;
long sample_rate;
long cutoff_freq;
void generate( float* out, int count ) const;
friend class Blip_Synth_;
};
int const blip_sample_bits = 30;
class Silent_Blip_Buffer : public Blip_Buffer {
buf_t_ buf [blip_buffer_extra_ + 1];
public:
blargg_err_t set_sample_rate( long samples_per_sec, int msec_length );
blip_time_t count_clocks( long count ) const;
void mix_samples( blip_sample_t const* buf, long count );
Silent_Blip_Buffer();
};
#if defined (__GNUC__) || _MSC_VER >= 1100
#define BLIP_RESTRICT __restrict
#else
#define BLIP_RESTRICT
#endif
#define BLIP_READER_BEGIN( name, blip_buffer ) \
const Blip_Buffer::buf_t_* BLIP_RESTRICT name##_reader_buf = (blip_buffer).buffer_;\
blip_long name##_reader_accum = (blip_buffer).reader_accum_
#define BLIP_READER_BASS( blip_buffer ) ((blip_buffer).bass_shift_)
int const blip_reader_default_bass = 9;
#define BLIP_READER_READ( name ) (name##_reader_accum >> (blip_sample_bits - 16))
#define BLIP_READER_READ_RAW( name ) (name##_reader_accum)
#define BLIP_READER_NEXT( name, bass ) \
(void) (name##_reader_accum += *name##_reader_buf++ - (name##_reader_accum >> (bass)))
#define BLIP_READER_END( name, blip_buffer ) \
(void) ((blip_buffer).reader_accum_ = name##_reader_accum)
const long blip_unscaled = 65535;
const int blip_low_quality = blip_med_quality;
const int blip_best_quality = blip_high_quality;
class Blip_Reader {
public:
int begin( Blip_Buffer& );
blip_long read() const { return accum >> (blip_sample_bits - 16); }
blip_long read_raw() const { return accum; }
void next( int bass_shift = 9 ) { accum += *buf++ - (accum >> bass_shift); }
void end( Blip_Buffer& b ) { b.reader_accum_ = accum; }
private:
const Blip_Buffer::buf_t_* buf;
blip_long accum;
};
#include <assert.h>
template<int quality,int range>
blip_inline void Blip_Synth<quality,range>::offset_resampled( blip_resampled_time_t time,
int delta, Blip_Buffer* blip_buf ) const
{
assert( (blip_long) (time >> BLIP_BUFFER_ACCURACY) < blip_buf->buffer_size_ );
delta *= impl.delta_factor;
blip_long* BLIP_RESTRICT buf = blip_buf->buffer_ + (time >> BLIP_BUFFER_ACCURACY);
int phase = (int) (time >> (BLIP_BUFFER_ACCURACY - BLIP_PHASE_BITS) & (blip_res - 1));
#if BLIP_BUFFER_FAST
blip_long left = buf [0] + delta;
blip_long right = (delta >> BLIP_PHASE_BITS) * phase;
left -= right;
right += buf [1];
buf [0] = left;
buf [1] = right;
#else
int const fwd = (blip_widest_impulse_ - quality) / 2;
int const rev = fwd + quality - 2;
int const mid = quality / 2 - 1;
imp_t const* BLIP_RESTRICT imp = impulses + blip_res - phase;
#if defined (_M_IX86) || defined (_M_IA64) || defined (__i486__) || \
defined (__x86_64__) || defined (__ia64__) || defined (__i386__)
#define ADD_IMP( out, in ) \
buf [out] += (blip_long) imp [blip_res * (in)] * delta
#define BLIP_FWD( i ) {\
ADD_IMP( fwd + i, i );\
ADD_IMP( fwd + 1 + i, i + 1 );\
}
#define BLIP_REV( r ) {\
ADD_IMP( rev - r, r + 1 );\
ADD_IMP( rev + 1 - r, r );\
}
BLIP_FWD( 0 )
if ( quality > 8 ) BLIP_FWD( 2 )
if ( quality > 12 ) BLIP_FWD( 4 )
{
ADD_IMP( fwd + mid - 1, mid - 1 );
ADD_IMP( fwd + mid , mid );
imp = impulses + phase;
}
if ( quality > 12 ) BLIP_REV( 6 )
if ( quality > 8 ) BLIP_REV( 4 )
BLIP_REV( 2 )
ADD_IMP( rev , 1 );
ADD_IMP( rev + 1, 0 );
#else
#define BLIP_FWD( i ) {\
blip_long t0 = i0 * delta + buf [fwd + i];\
blip_long t1 = imp [blip_res * (i + 1)] * delta + buf [fwd + 1 + i];\
i0 = imp [blip_res * (i + 2)];\
buf [fwd + i] = t0;\
buf [fwd + 1 + i] = t1;\
}
#define BLIP_REV( r ) {\
blip_long t0 = i0 * delta + buf [rev - r];\
blip_long t1 = imp [blip_res * r] * delta + buf [rev + 1 - r];\
i0 = imp [blip_res * (r - 1)];\
buf [rev - r] = t0;\
buf [rev + 1 - r] = t1;\
}
blip_long i0 = *imp;
BLIP_FWD( 0 )
if ( quality > 8 ) BLIP_FWD( 2 )
if ( quality > 12 ) BLIP_FWD( 4 )
{
blip_long t0 = i0 * delta + buf [fwd + mid - 1];
blip_long t1 = imp [blip_res * mid] * delta + buf [fwd + mid ];
imp = impulses + phase;
i0 = imp [blip_res * mid];
buf [fwd + mid - 1] = t0;
buf [fwd + mid ] = t1;
}
if ( quality > 12 ) BLIP_REV( 6 )
if ( quality > 8 ) BLIP_REV( 4 )
BLIP_REV( 2 )
blip_long t0 = i0 * delta + buf [rev ];
blip_long t1 = *imp * delta + buf [rev + 1];
buf [rev ] = t0;
buf [rev + 1] = t1;
#endif
#endif
}
#undef BLIP_FWD
#undef BLIP_REV
template<int quality,int range>
#if BLIP_BUFFER_FAST
blip_inline
#endif
void Blip_Synth<quality,range>::offset( blip_time_t t, int delta, Blip_Buffer* buf ) const
{
offset_resampled( t * buf->factor_ + buf->offset_, delta, buf );
}
template<int quality,int range>
#if BLIP_BUFFER_FAST
blip_inline
#endif
void Blip_Synth<quality,range>::update( blip_time_t t, int amp )
{
int delta = amp - impl.last_amp;
impl.last_amp = amp;
offset_resampled( t * impl.buf->factor_ + impl.buf->offset_, delta, impl.buf );
}
blip_inline blip_eq_t::blip_eq_t( double t ) :
treble( t ), rolloff_freq( 0 ), sample_rate( 44100 ), cutoff_freq( 0 ) { }
blip_inline blip_eq_t::blip_eq_t( double t, long rf, long sr, long cf ) :
treble( t ), rolloff_freq( rf ), sample_rate( sr ), cutoff_freq( cf ) { }
blip_inline int Blip_Buffer::length() const { return length_; }
blip_inline long Blip_Buffer::samples_avail() const { return (long) (offset_ >> BLIP_BUFFER_ACCURACY); }
blip_inline long Blip_Buffer::sample_rate() const { return sample_rate_; }
blip_inline int Blip_Buffer::output_latency() const { return blip_widest_impulse_ / 2; }
blip_inline long Blip_Buffer::clock_rate() const { return clock_rate_; }
blip_inline void Blip_Buffer::clock_rate( long cps ) { factor_ = clock_rate_factor( clock_rate_ = cps ); }
blip_inline int Blip_Reader::begin( Blip_Buffer& blip_buf )
{
buf = blip_buf.buffer_;
accum = blip_buf.reader_accum_;
return blip_buf.bass_shift_;
}
int const blip_max_length = 0;
int const blip_default_length = 250;
#endif