#include "libm.h"
float atanhf(float x)
{
union {float f; uint32_t i;} u = {.f = x};
unsigned s = u.i >> 31;
float_t y;
u.i &= 0x7fffffff;
y = u.f;
if (u.i < 0x3f800000 - (1<<23)) {
if (u.i < 0x3f800000 - (32<<23)) {
if (u.i < (1<<23))
FORCE_EVAL((float)(y*y));
} else {
y = 0.5f*log1pf(2*y + 2*y*y/(1-y));
}
} else {
y = 0.5f*log1pf(2*(y/(1-y)));
}
return s ? -y : y;
}