use bevy::{
prelude::*,
remote::{http::RemoteHttpPlugin, RemotePlugin},
time::common_conditions::on_timer,
ui::UiGlobalTransform,
};
use chacha20::ChaCha8Rng;
use rand::{RngExt, SeedableRng};
fn main() {
App::new()
.add_plugins(DefaultPlugins)
.add_plugins(RemotePlugin::default())
.add_plugins(RemoteHttpPlugin::default())
.insert_resource(SeededRng(ChaCha8Rng::seed_from_u64(19878367467712)))
.add_systems(Startup, setup)
.add_systems(
Update,
(
move_button.run_if(on_timer(std::time::Duration::from_secs(5))),
log_button_position,
),
)
.run();
}
#[derive(Resource)]
struct SeededRng(ChaCha8Rng);
fn on_button_click(_click: On<Pointer<Click>>, mut exit: MessageWriter<AppExit>) {
info!("Button pressed!");
exit.write(AppExit::Success);
}
fn log_button_position(
transform: Single<&UiGlobalTransform, (With<Button>, Changed<UiGlobalTransform>)>,
) {
info!(
"Button at physical ({}, {})",
transform.translation.x, transform.translation.y
);
}
fn random_position(rng: &mut ChaCha8Rng) -> (f32, f32) {
let left_pct = rng.random_range(0.0..=60.0);
let top_pct = rng.random_range(0.0..=60.0);
(left_pct, top_pct)
}
fn move_button(mut rng: ResMut<SeededRng>, mut button_query: Query<&mut Node, With<Button>>) {
let (left_pct, top_pct) = random_position(&mut rng.0);
for mut node in &mut button_query {
node.left = percent(left_pct);
node.top = percent(top_pct);
}
}
fn setup(mut commands: Commands, assets: Res<AssetServer>, mut rng: ResMut<SeededRng>) {
let (left_pct, top_pct) = random_position(&mut rng.0);
commands.spawn(Camera2d);
commands
.spawn(Node {
width: percent(100),
height: percent(100),
..default()
})
.with_children(|parent| {
parent
.spawn((
Button,
Node {
width: px(150),
height: px(65),
border: UiRect::all(px(5)),
justify_content: JustifyContent::Center,
align_items: AlignItems::Center,
border_radius: BorderRadius::MAX,
left: percent(left_pct),
top: percent(top_pct),
..default()
},
BorderColor::all(Color::WHITE),
BackgroundColor(Color::BLACK),
))
.observe(on_button_click)
.with_children(|parent| {
parent.spawn((
Text::new("Button"),
TextFont {
font: assets.load("fonts/FiraSans-Bold.ttf").into(),
font_size: FontSize::Px(33.0),
..default()
},
TextColor(Color::srgb(0.9, 0.9, 0.9)),
TextShadow::default(),
));
});
});
}