Path: blob/a-new-beginning/libavcodec.xcframework/ios-arm64/libavcodec.framework/Headers/vdpau.h
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/*1* The Video Decode and Presentation API for UNIX (VDPAU) is used for2* hardware-accelerated decoding of MPEG-1/2, H.264 and VC-1.3*4* Copyright (C) 2008 NVIDIA5*6* This file is part of FFmpeg.7*8* FFmpeg is free software; you can redistribute it and/or9* modify it under the terms of the GNU Lesser General Public10* License as published by the Free Software Foundation; either11* version 2.1 of the License, or (at your option) any later version.12*13* FFmpeg is distributed in the hope that it will be useful,14* but WITHOUT ANY WARRANTY; without even the implied warranty of15* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU16* Lesser General Public License for more details.17*18* You should have received a copy of the GNU Lesser General Public19* License along with FFmpeg; if not, write to the Free Software20* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA21*/2223#ifndef AVCODEC_VDPAU_H24#define AVCODEC_VDPAU_H2526/**27* @file28* @ingroup lavc_codec_hwaccel_vdpau29* Public libavcodec VDPAU header.30*/313233/**34* @defgroup lavc_codec_hwaccel_vdpau VDPAU Decoder and Renderer35* @ingroup lavc_codec_hwaccel36*37* VDPAU hardware acceleration has two modules38* - VDPAU decoding39* - VDPAU presentation40*41* The VDPAU decoding module parses all headers using FFmpeg42* parsing mechanisms and uses VDPAU for the actual decoding.43*44* As per the current implementation, the actual decoding45* and rendering (API calls) are done as part of the VDPAU46* presentation (vo_vdpau.c) module.47*48* @{49*/5051#include <vdpau/vdpau.h>5253#include "libavutil/avconfig.h"54#include "libavutil/attributes.h"5556#include "avcodec.h"5758struct AVCodecContext;59struct AVFrame;6061typedef int (*AVVDPAU_Render2)(struct AVCodecContext *, struct AVFrame *,62const VdpPictureInfo *, uint32_t,63const VdpBitstreamBuffer *);6465/**66* This structure is used to share data between the libavcodec library and67* the client video application.68* The user shall allocate the structure via the av_alloc_vdpau_hwaccel69* function and make it available as70* AVCodecContext.hwaccel_context. Members can be set by the user once71* during initialization or through each AVCodecContext.get_buffer()72* function call. In any case, they must be valid prior to calling73* decoding functions.74*75* The size of this structure is not a part of the public ABI and must not76* be used outside of libavcodec. Use av_vdpau_alloc_context() to allocate an77* AVVDPAUContext.78*/79typedef struct AVVDPAUContext {80/**81* VDPAU decoder handle82*83* Set by user.84*/85VdpDecoder decoder;8687/**88* VDPAU decoder render callback89*90* Set by the user.91*/92VdpDecoderRender *render;9394AVVDPAU_Render2 render2;95} AVVDPAUContext;9697/**98* @brief allocation function for AVVDPAUContext99*100* Allows extending the struct without breaking API/ABI101*/102AVVDPAUContext *av_alloc_vdpaucontext(void);103104AVVDPAU_Render2 av_vdpau_hwaccel_get_render2(const AVVDPAUContext *);105void av_vdpau_hwaccel_set_render2(AVVDPAUContext *, AVVDPAU_Render2);106107/**108* Associate a VDPAU device with a codec context for hardware acceleration.109* This function is meant to be called from the get_format() codec callback,110* or earlier. It can also be called after avcodec_flush_buffers() to change111* the underlying VDPAU device mid-stream (e.g. to recover from non-transparent112* display preemption).113*114* @note get_format() must return AV_PIX_FMT_VDPAU if this function completes115* successfully.116*117* @param avctx decoding context whose get_format() callback is invoked118* @param device VDPAU device handle to use for hardware acceleration119* @param get_proc_address VDPAU device driver120* @param flags zero of more OR'd AV_HWACCEL_FLAG_* flags121*122* @return 0 on success, an AVERROR code on failure.123*/124int av_vdpau_bind_context(AVCodecContext *avctx, VdpDevice device,125VdpGetProcAddress *get_proc_address, unsigned flags);126127/**128* Gets the parameters to create an adequate VDPAU video surface for the codec129* context using VDPAU hardware decoding acceleration.130*131* @note Behavior is undefined if the context was not successfully bound to a132* VDPAU device using av_vdpau_bind_context().133*134* @param avctx the codec context being used for decoding the stream135* @param type storage space for the VDPAU video surface chroma type136* (or NULL to ignore)137* @param width storage space for the VDPAU video surface pixel width138* (or NULL to ignore)139* @param height storage space for the VDPAU video surface pixel height140* (or NULL to ignore)141*142* @return 0 on success, a negative AVERROR code on failure.143*/144int av_vdpau_get_surface_parameters(AVCodecContext *avctx, VdpChromaType *type,145uint32_t *width, uint32_t *height);146147/**148* Allocate an AVVDPAUContext.149*150* @return Newly-allocated AVVDPAUContext or NULL on failure.151*/152AVVDPAUContext *av_vdpau_alloc_context(void);153154/** @} */155156#endif /* AVCODEC_VDPAU_H */157158159