#include "ppsspp_config.h"
#include "pch.h"
#include "App.h"
#include <mutex>
#include "Common/Net/HTTPClient.h"
#include "Common/Net/Resolve.h"
#include "Common/File/VFS/VFS.h"
#include "Common/File/VFS/DirectoryReader.h"
#include "Common/Data/Encoding/Utf8.h"
#include "Common/Input/InputState.h"
#include "Common/System/NativeApp.h"
#include "Common/System/System.h"
#include "Common/Log/LogManager.h"
#include "Core/System.h"
#include "Core/Config.h"
#include "Core/Core.h"
#include "UWPHelpers/LaunchItem.h"
#include <UWPUtil.h>
using namespace UWP;
using namespace winrt;
using namespace winrt::Windows::ApplicationModel;
using namespace winrt::Windows::ApplicationModel::Core;
using namespace winrt::Windows::ApplicationModel::Activation;
using namespace winrt::Windows::UI::Core;
using namespace winrt::Windows::UI::Input;
using namespace winrt::Windows::System;
using namespace winrt::Windows::Foundation;
using namespace winrt::Windows::Graphics::Display;
int __stdcall wWinMain(HINSTANCE, HINSTANCE, PWSTR, int) {
winrt::init_apartment();
CoreApplication::Run(winrt::make<Direct3DApplicationSource>());
return 0;
}
IFrameworkView Direct3DApplicationSource::CreateView() {
return winrt::make<App>();
}
App::App() :
m_windowClosed(false),
m_windowVisible(true)
{
}
void App::InitialPPSSPP() {
net::Init();
auto packageDirectory = Package::Current().InstalledPath();
const Path& exePath = Path(FromHString(packageDirectory));
g_VFS.Register("", new DirectoryReader(exePath / "Content"));
g_VFS.Register("", new DirectoryReader(exePath));
g_Config.flash0Directory = exePath / "assets/flash0";
std::wstring internalDataFolderW = std::wstring(winrt::Windows::Storage::ApplicationData::Current().LocalFolder().Path());
g_Config.internalDataDirectory = Path(internalDataFolderW);
g_Config.memStickDirectory = g_Config.internalDataDirectory;
CreateSysDirectories();
g_logManager.Init(&g_Config.bEnableLogging);
g_Config.SetSearchPath(GetSysDirectory(DIRECTORY_SYSTEM));
g_Config.Load();
if (g_Config.bFirstRun) {
g_Config.memStickDirectory.clear();
}
const char* argv[2] = { "fake", nullptr };
std::string cacheFolder = ConvertWStringToUTF8(
std::wstring(winrt::Windows::Storage::ApplicationData::Current().TemporaryFolder().Path())
);
NativeInit(1, argv, "", "", cacheFolder.c_str());
g_Config.iGPUBackend = (int)GPUBackend::DIRECT3D11;
m_deviceResources = std::make_shared<DX::DeviceResources>();
m_deviceResources->CreateWindowSizeDependentResources();
}
void App::Initialize(const CoreApplicationView& applicationView) {
applicationView.Activated({ this, &App::OnActivated });
CoreApplication::Suspending({ this, &App::OnSuspending });
CoreApplication::Resuming({ this, &App::OnResuming });
}
void App::SetWindow(const CoreWindow& window) {
window.SizeChanged({ this, &App::OnWindowSizeChanged });
window.VisibilityChanged({ this, &App::OnVisibilityChanged });
window.Closed({ this, &App::OnWindowClosed });
DisplayInformation currentDisplayInformation = DisplayInformation::GetForCurrentView();
currentDisplayInformation.DpiChanged({ this, &App::OnDpiChanged });
currentDisplayInformation.OrientationChanged({ this, &App::OnOrientationChanged });
DisplayInformation::DisplayContentsInvalidated({ this, &App::OnDisplayContentsInvalidated });
window.KeyDown({ this, &App::OnKeyDown });
window.KeyUp({ this, &App::OnKeyUp });
window.CharacterReceived({ this, &App::OnCharacterReceived });
window.PointerMoved({ this, &App::OnPointerMoved });
window.PointerEntered({ this, &App::OnPointerEntered });
window.PointerExited({ this, &App::OnPointerExited });
window.PointerPressed({ this, &App::OnPointerPressed });
window.PointerReleased({ this, &App::OnPointerReleased });
window.PointerCaptureLost({ this, &App::OnPointerCaptureLost });
window.PointerWheelChanged({ this, &App::OnPointerWheelChanged });
if (winrt::Windows::Foundation::Metadata::ApiInformation::IsTypePresent(L"Windows.Phone.UI.Input.HardwareButtons")) {
m_hardwareButtons.insert(HardwareButton::BACK);
}
if (winrt::Windows::System::Profile::AnalyticsInfo::VersionInfo().DeviceFamily() == L"Windows.Mobile") {
m_isPhone = true;
}
winrt::Windows::UI::Core::SystemNavigationManager::GetForCurrentView().BackRequested(
{ this, &App::App_BackRequested }
);
InitialPPSSPP();
}
bool App::HasBackButton() {
if (m_hardwareButtons.count(HardwareButton::BACK) != 0)
return true;
else
return false;
}
void App::App_BackRequested(const IInspectable& sender, const BackRequestedEventArgs& e) {
if (m_isPhone) {
e.Handled(m_main->OnHardwareButton(HardwareButton::BACK));
} else {
e.Handled(true);
}
}
void App::OnKeyDown(const CoreWindow& sender, const KeyEventArgs& args) {
m_main->OnKeyDown(args.KeyStatus().ScanCode, args.VirtualKey(), args.KeyStatus().RepeatCount);
}
void App::OnKeyUp(const CoreWindow& sender, const KeyEventArgs& args) {
m_main->OnKeyUp(args.KeyStatus().ScanCode, args.VirtualKey());
}
void App::OnCharacterReceived(const CoreWindow& sender, const CharacterReceivedEventArgs& args) {
m_main->OnCharacterReceived(args.KeyStatus().ScanCode, args.KeyCode());
}
void App::OnPointerMoved(const CoreWindow& sender, const PointerEventArgs& args) {
int pointerId = touchMap_.TouchId(args.CurrentPoint().PointerId());
if (pointerId < 0)
return;
float X = args.CurrentPoint().Position().X;
float Y = args.CurrentPoint().Position().Y;
int64_t timestamp = args.CurrentPoint().Timestamp();
m_main->OnTouchEvent(TouchInputFlags::MOVE, pointerId, X, Y, (double)timestamp);
}
void App::OnPointerEntered(const CoreWindow& sender, const PointerEventArgs& args) {
}
void App::OnPointerExited(const CoreWindow& sender, const PointerEventArgs& args) {
}
void App::OnPointerPressed(const CoreWindow& sender, const PointerEventArgs& args) {
int pointerId = touchMap_.TouchId(args.CurrentPoint().PointerId());
if (pointerId < 0)
pointerId = touchMap_.AddNewTouch(args.CurrentPoint().PointerId());
float X = args.CurrentPoint().Position().X;
float Y = args.CurrentPoint().Position().Y;
int64_t timestamp = args.CurrentPoint().Timestamp();
m_main->OnTouchEvent(TouchInputFlags::DOWN | TouchInputFlags::MOVE, pointerId, X, Y, (double)timestamp);
if (!m_isPhone) {
sender.SetPointerCapture();
}
}
void App::OnPointerReleased(const CoreWindow& sender, const PointerEventArgs& args) {
int pointerId = touchMap_.RemoveTouch(args.CurrentPoint().PointerId());
if (pointerId < 0)
return;
float X = args.CurrentPoint().Position().X;
float Y = args.CurrentPoint().Position().Y;
int64_t timestamp = args.CurrentPoint().Timestamp();
m_main->OnTouchEvent(TouchInputFlags::UP | TouchInputFlags::MOVE, pointerId, X, Y, (double)timestamp);
if (!m_isPhone) {
sender.ReleasePointerCapture();
}
}
void App::OnPointerCaptureLost(const CoreWindow& sender, const PointerEventArgs& args) {
}
void App::OnPointerWheelChanged(const CoreWindow& sender, const PointerEventArgs& args) {
int pointerId = 0;
float delta = (float)args.CurrentPoint().Properties().MouseWheelDelta();
m_main->OnMouseWheel(delta);
}
void App::Load(const hstring& entryPoint) {
if (m_main == nullptr) {
m_main = std::unique_ptr<PPSSPP_UWPMain>(new PPSSPP_UWPMain(this, m_deviceResources));
}
}
void App::Run() {
while (!m_windowClosed) {
if (m_windowVisible) {
CoreWindow::GetForCurrentThread().Dispatcher().ProcessEvents(CoreProcessEventsOption::ProcessAllIfPresent);
m_main->Render();
} else {
CoreWindow::GetForCurrentThread().Dispatcher().ProcessEvents(CoreProcessEventsOption::ProcessOneAndAllPending);
}
}
}
void App::Uninitialize() {
}
void App::OnActivated(const CoreApplicationView& applicationView, const IActivatedEventArgs& args) {
CoreWindow::GetForCurrentThread().Activate();
if (m_isPhone)
g_Config.bFullScreen = true;
if (g_Config.bFullScreen)
winrt::Windows::UI::ViewManagement::ApplicationView::GetForCurrentView().TryEnterFullScreenMode();
DetectLaunchItem(args);
}
void App::OnSuspending(const IInspectable& sender, const SuspendingEventArgs& args) {
SuspendingDeferral deferral = args.SuspendingOperation().GetDeferral();
auto app = this;
std::thread([app, deferral]() {
g_Config.Save("App::OnSuspending");
app->m_deviceResources->Trim();
deferral.Complete();
}).detach();
}
void App::OnResuming(const IInspectable& sender, const IInspectable& args) {
}
void App::OnWindowSizeChanged(const CoreWindow& sender, const WindowSizeChangedEventArgs& args) {
auto view = winrt::Windows::UI::ViewManagement::ApplicationView::GetForCurrentView();
g_Config.bFullScreen = view.IsFullScreenMode();
float width = sender.Bounds().Width;
float height = sender.Bounds().Height;
float scale = m_deviceResources->GetDpi() / 96.0f;
m_deviceResources->SetLogicalSize(winrt::Windows::Foundation::Size(width, height));
if (m_main) {
m_main->CreateWindowSizeDependentResources();
}
PSP_CoreParameter().pixelWidth = (int)(width * scale);
PSP_CoreParameter().pixelHeight = (int)(height * scale);
if (Native_UpdateScreenScale((int)width, (int)height, UIScaleFactorToMultiplier(g_Config.iUIScaleFactor))) {
System_PostUIMessage(UIMessage::GPU_DISPLAY_RESIZED);
}
}
void App::OnVisibilityChanged(const CoreWindow& sender, const VisibilityChangedEventArgs& args) {
m_windowVisible = args.Visible();
}
void App::OnWindowClosed(const CoreWindow& sender, const CoreWindowEventArgs& args) {
m_windowClosed = true;
}
void App::OnDpiChanged(const DisplayInformation& sender, const IInspectable& args) {
m_deviceResources->SetDpi(sender.LogicalDpi());
m_main->CreateWindowSizeDependentResources();
}
void App::OnOrientationChanged(const DisplayInformation& sender, const IInspectable& args) {
m_deviceResources->SetCurrentOrientation(sender.CurrentOrientation());
m_main->CreateWindowSizeDependentResources();
}
void App::OnDisplayContentsInvalidated(const DisplayInformation& sender, const IInspectable& args) {
m_deviceResources->ValidateDevice();
}